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- (class Button dd_matrix
- (group
- (def dd_meshColour mesh)
- (def float width)
- (def float height)
- (def float x)
- (def float y)
- (def float z)
- # proportional values
- (def float pX)
- (def float pY)
- (def float pW)
- (def float pSize)
- # idle animation
- (def float idleRot)
- (def float idleRotTarget)
- (def float idleCol)
- (function void setSize (group float sizeX float sizeY))
- (function void setPosition (group float posX float posY float posZ))
- (function void setProportionalPosition (group float propX float propY))
- (function void setProportionalWidth (group float propW))
- (function void setProportionalSize (group float propSize))
- (function void create (group))
- (function void update (group int isSelected int isClicked))
- (function void applyTransform (group))
- (function void applyMatrixTransform (group))
- (function void drawRaw (group))
- (function void draw (group))
- (function void clean (group))
- (function void resize (group))
- (function int hasMouseCollided (group))
- )
- )
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