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- # card class
- (class Card dd_matrix
- (group
- # font to render card text
- (def ref dd_string3d font)
- # id of card - determines its effect
- (def int id)
- # front and back of the card
- (def ref dd_meshTexture mesh)
- (def ref dd_meshTexture meshBack)
- # it's desired location (where it constantly moves to)
- (def dd_matrix target)
- # if true, do not render its actual front side (hidden from user)
- (def int hidden)
- (def ref char cardDescription)
- (function void create (group))
- (function void clean (group))
- (function void draw (group))
- (function void applyMatrix (group))
- (function void drawRaw (group))
- (function void drawText (group))
- (function void setId (group int id))
- )
- ) # card
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