Commit History

Autor SHA1 Mensaxe Data
  Tom Tsagk b6b2c58826 Make `make clean` command work better, ensure no new files are created %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 49b98ceb06 Update to version `0.0.3` %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 1d8c85dd3c Update license to GPL-3 %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk ef12c7682f Update `README` with new build instructions %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 13a4b62ffa Make project easier to compile %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk cea7a485c1 Make sure the executable is called `rue` when installing the project %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 44628e79f9 Add install prefix and `install` command in makefile %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk c8cda7d3a0 Update to version `0.0.1` %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 02a9881f91 Update `README` with the new compilation instructions %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 44c4388e85 Add configure file and ability to compile the game with an install location in mind %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk c3c0f006a6 Add a more detailed readme %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 28ceafad56 Minor changes for android %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 5d73f52dfb Minor build changes %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 039b7b2d66 Fix potential issue with undeclared variable %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk c0bdba1863 Update project name and version for build %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk a79197d250 Update font colour in game, make sure rose moves after the trade action %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk ac99da6e38 Change the appearance of tutorial cards %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk dd53bb233f Add holder for tutorial deck on table %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk d062e5b122 Add rotating background on overlay cards, fix bug with win condition %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 435be16894 Polish main menu and custom game menu %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 6203e7793a Implement tie-breaker: whoever is closer to the rose player %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 72873a6df2 Handle game over and declare who is victorious %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 0830346924 Add tutorial cards %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 19f7f8bc5c Make menus resizable, to some degree, fix bug with rose being passed around %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk a6334d5991 Improve main menu, implement new `avdl_program` class to optimise shaders %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk ae976e9169 Looking at a card renders its description on the phase text field %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 3ba984fb15 Implement number of players and starting playerin the custom game menu %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 98781b0f8b Add custom game menu %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 4032fe1b5a Card are now displayed when revealed, before they are executed %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 2fbb178d56 Add custom shader for table arrow, to change colour depending on its state %!s(int64=3) %!d(string=hai) anos