Commit History

Autor SHA1 Mensaxe Data
  Tom Tsagk 7cdaf67864 Set card's text %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 795f6199a5 Update font and make card descriptions display %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 18b86a7f78 Add primitive text on each card %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 776eeebefe Add camera limits %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 5f0e7b50de Prevent players from planning rose and replace card (if last player) %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 6349290b8e Add functionality for grabbing/flatting rose, if discarding the rose, flat it instead %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk ecb698f898 Update table asset, second stage (room), also made advancing rose one step at a time %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 8d19dfffaf Add final-ish designs for cards %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 1f0208d89d Add example main menu, which can start the game. When game ends, it returns to the menu %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 3ed7137f5f Add action to put discard pile to deck, add initial card text implementation %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk e1b53da4b5 Add some new card effects, grab, grab generic and approach %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 4a1ee48b8d Add more actions %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 7ea6966fe7 Add ability to inject actions, re-introduce the effects of some cards %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 219d2efb06 Automate gameplay using actions, to make the game easier to extend in the future %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 6bddb465e0 Add ability to choose between multiple effects %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 13cb29c0cf Add ability to trade cards with other players %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk cd6448baff Turn other players a bit more towards user %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk cbe5b5e60e Add shuffling for main deck, initial implementation of card actions %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk ad8a976f0a User should now confirm selection by highlighting a card %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 1d88a13e97 Minor visual improvements %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk db0ba0ad3c Update game to be grayscale to aid design, update some assets %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk ecc47747e9 Make players appear in a perfect circle, some minor adjustments %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 0d218f18b9 Make table begin in an initialised form %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 9fdcf21a9d Add functionality for rose player, add initial design for showing current player %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 564682708c Add marker to show current player %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 54ab987239 Add ability to select a card by looking at it, make table smaller %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk fce813cc74 Add text to differentiate between states %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 1799205b63 Add ability to add cards to deck, animate shuffling discard to deck %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk 59a57ad4d6 Implement basic state cycle %!s(int64=3) %!d(string=hai) anos
  Tom Tsagk f8456cf97b Add states, initialise, and play cards %!s(int64=3) %!d(string=hai) anos