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- #ifndef MENU_MAIN_H
- #define MENU_MAIN_H
- #include "Menu.h"
- #include "DiPoint.h"
- class MenuMain: public Menu
- {
- public:
- //Environment
- DiPoint tree0, tree1;
- //UI
- DiPoint title, buttonStart, buttonExtra;
- void initialize();
- int update();
- void draw(SDL_Surface *screen);
- };
- #endif
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