Tom Tsagk
|
104a42447b
Improve menu with animations
|
5 years ago |
Tom Tsagk
|
f6ed00015f
Make cube 6-sided
|
5 years ago |
Tom Tsagk
|
0dd3afe8f9
Convert tiles to cubes
|
5 years ago |
Tom Tsagk
|
05a30d24d9
Improve main menu
|
5 years ago |
tomtsagk
|
3c377be22c
Add mesh on Tile
|
5 years ago |
Tom Tsagk
|
1b203b9c61
Improvements in the menu screen
|
5 years ago |
tomtsagk
|
db5e3f8d2d
General organisation of `game.dd`
|
5 years ago |
tomtsagk
|
8fe13f2502
Fix tex coordinates so the tiles complete a whole image
|
5 years ago |
Tom Tsagk
|
d522ed3bb8
Add shders, default image, small changes
|
5 years ago |
Tom Tsagk
|
614c96260c
Initial design for textures
|
5 years ago |
tomtsagk
|
3356805d35
Add ico for main menu
|
5 years ago |
tomtsagk
|
7d514abc43
Simplify object calling, load mesh colour from file
|
5 years ago |
Tom Tsagk
|
6cfdf9e4c6
Add different background colours and game title
|
5 years ago |
Tom Tsagk
|
d2051fe7aa
`meshColour` updates
|
5 years ago |
Tom Tsagk
|
b5b623cb8a
Slow down animation and allow game to exit to main menu
|
5 years ago |
Tom Tsagk
|
3dab89dd6f
Tiles update automatically when switching sides
|
5 years ago |
Tom Tsagk
|
db923e76ca
Add main menu and ability to exit
|
5 years ago |
Tom Tsagk
|
064f62c853
Finish `advanceSide` from tile class
|
5 years ago |
Tom Tsagk
|
b31fc9b975
First implementation of calling functions of new structs
|
5 years ago |
Tom Tsagk
|
647b98f07c
Add 'f' as action key
|
5 years ago |
tomtsagk
|
4db560473c
Create tiles, add ability to cycle through them
|
5 years ago |
tomtsagk
|
a9ec461ecd
add input and control camera with it
|
5 years ago |
Tom Tsagk
|
94daa08da7
replace camera with array of cameras
|
5 years ago |
tomtsagk
|
a8ab24de1f
example with arrays
|
5 years ago |
tomtsagk
|
50527daa88
init rotating box
|
5 years ago |