about.md 2.6 KB

About

Dark Dimension was created to develop content under.

Creations made and published under this name, are focused on the artistic value, and are aimed to be made completely from scratch.

This is currently a one-person team based in the UK.


Where does "Dark Dimension" come from?

When I was young, I naively decided not express any negative emotions to other people. This wasn't ideal as after some time, they bottled up and needed an outlet.

At some point I started expressing all those emotions through art. Every time I would draw a picture or develop a new game, they would be inspired by a negative feeling. After a while, there were multiple pieces of work sharing the same fantasy universe.

That's when the name Dark Dimension was born, to describe that place.


Who am I?

Tom Tsagk icon

Tom Tsagk

I'm a self-taught programmer, with interest in game design. I've been developing video games since around 2012, with no signs of stopping. If something's creative, chances are I've tried it.

Location: United Kingdom
e-mail: tomtsagk@darkdimension.org

  • Video game enthusiast
  • Have adventures in C
  • ed is the standard editor!
  • Libre software fan

Like what I do? Here's how to help:

<img height='36' style='border:0px;height:36px;'
    src='https://cdn.ko-fi.com/cdn/kofi2.png?v=2' border='0' alt='Buy Me a Coffee at ko-fi.com' />

Find me on

Steam | Itch.io | GameJolt | Google Play | Twitter | Youtube | NotABug | DeviantArt


DarkDimension.org

This site is open-source, for the sake of transparency. It was made from scratch using Markdown, and some custom Bash scripts. Extra care has been taken to make sure this site is functional on smaller screens, like mobile phones, but also from text-based browsers.

You can view the source code at:

NotABug