Commit History

Author SHA1 Message Date
  tomtsagk 1c2b734682 fix collision-attack bug 6 years ago
  Tom Tsagk ba7ee8bdc8 reorganised player logic, remove RUN and HURT states as they were not in use 6 years ago
  tomtsagk b916daa713 fix for player's jump 6 years ago
  tomtsagk 0429f2756c player's level now affects all of his abilities, experimental values 6 years ago
  tomtsagk 378e52c30f fix collision bug, players can now walk on top of each other, but with rising platforms appeared 6 years ago
  tomtsagk 5761811f63 items now increase player's level 6 years ago
  tomtsagk a0283e363b attacking a platform now decreases it 6 years ago
  tomtsagk 536020fb00 add casting cooldown 6 years ago
  tomtsagk 4ce0c324cd organise code, add lonely win condition 6 years ago
  tomtsagk 5ffbae1f01 improve makefile, add warnings, fix warnings 6 years ago
  tomtsagk f1558259c4 add collision to a general-purpose file for organisation 6 years ago
  tomtsagk 7780ce8ed3 organise code and change ground to platform 6 years ago
  tomtsagk 4004fc6092 replaced camera with offset-system 6 years ago
  tomtsagk 9db2687ff6 players going to deep in the water are now drown and unable to move 6 years ago
  tomtsagk 41e2489b3f organise files and add makefile, also add submodule for the engine 6 years ago
  tomtsagk 99745b4336 ai now uses skill 6 years ago
  tomtsagk 75c66637a1 fix bug with collision, now that looking direction system changed 6 years ago
  tomtsagk ccfc9ccb9f fix bug with looking direction being calculated based on input and events 6 years ago
  Tom Tsagk 39adfc4743 characters now have a bigger spritesheet, for looking left and right 6 years ago
  Tom Tsagk 984d8c9bd3 organise player water collision 6 years ago
  Tom Tsagk 7e13e48186 player cannot use skills while in water 6 years ago
  Tom Tsagk c29f711d03 water slows down player 6 years ago
  tomtsagk f91cd9292d add bump when attacking another player, organised collisions 6 years ago
  tomtsagk 274c3c01d1 add collision when moving 6 years ago
  tomtsagk 5e899f9730 player now falls down when moved to a new ground while attacking 6 years ago
  Tom Tsagk ee287a6891 attack now affects other players 6 years ago
  Tom Tsagk 96db255f2e code organisation, experiment with anonymous enums 6 years ago
  Tom Tsagk 219fcecb9a player can now only attack while on the ground 6 years ago
  Tom Tsagk 9072527e24 fix bug where player would snap on the ground when moving to new platform 6 years ago
  Tom Tsagk 432ac33f15 add player's atttack, now collides only with map 6 years ago