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- /*
- * IDirect3DVolume9 implementation
- *
- * Copyright 2002-2005 Jason Edmeades
- * Raphael Junqueira
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #include "config.h"
- #include "d3d9_private.h"
- WINE_DEFAULT_DEBUG_CHANNEL(d3d);
- /* IDirect3DVolume9 IUnknown parts follow: */
- HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface, REFIID riid, LPVOID* ppobj) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- if (IsEqualGUID(riid, &IID_IUnknown)
- || IsEqualGUID(riid, &IID_IDirect3DVolume9)) {
- IDirect3DVolume9Impl_AddRef(iface);
- *ppobj = This;
- return D3D_OK;
- }
- WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
- return E_NOINTERFACE;
- }
- ULONG WINAPI IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- ULONG ref = InterlockedIncrement(&This->ref);
- TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
- return ref;
- }
- ULONG WINAPI IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- ULONG ref = InterlockedDecrement(&This->ref);
- TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
- if (ref == 0) {
- IWineD3DVolume_Release(This->wineD3DVolume);
- HeapFree(GetProcessHeap(), 0, This);
- }
- return ref;
- }
- /* IDirect3DVolume9 Interface follow: */
- HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface, IDirect3DDevice9** ppDevice) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- IWineD3DDevice *myDevice = NULL;
- IWineD3DVolume_GetDevice(This->wineD3DVolume, &myDevice);
- IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
- IWineD3DDevice_Release(myDevice);
- return D3D_OK;
- }
- HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- return IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
- }
- HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- return IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
- }
- HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- return IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
- }
- HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface, REFIID riid, void** ppContainer) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- HRESULT res;
- IUnknown *IWineContainer = NULL;
- res = IWineD3DVolume_GetContainer(This->wineD3DVolume, riid, (void **)&IWineContainer);
- /* If this works, the only valid container is a child of resource (volumetexture) */
- if (res == D3D_OK && NULL != ppContainer) {
- IWineD3DResource_GetParent((IWineD3DResource *)IWineContainer, (IUnknown **)ppContainer);
- IWineD3DResource_Release((IWineD3DResource *)IWineContainer);
- }
- return res;
- }
- HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DVOLUME_DESC* pDesc) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- WINED3DVOLUME_DESC wined3ddesc;
- UINT tmpInt = -1;
- /* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
- wined3ddesc.Format = &pDesc->Format;
- wined3ddesc.Type = &pDesc->Type;
- wined3ddesc.Usage = &pDesc->Usage;
- wined3ddesc.Pool = &pDesc->Pool;
- wined3ddesc.Size = &tmpInt;
- wined3ddesc.Width = &pDesc->Width;
- wined3ddesc.Height = &pDesc->Height;
- wined3ddesc.Depth = &pDesc->Depth;
- return IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc);
- }
- HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- return IWineD3DVolume_LockBox(This->wineD3DVolume, pLockedVolume, pBox, Flags);
- }
- HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
- IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
- return IWineD3DVolume_UnlockBox(This->wineD3DVolume);
- }
- IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
- {
- IDirect3DVolume9Impl_QueryInterface,
- IDirect3DVolume9Impl_AddRef,
- IDirect3DVolume9Impl_Release,
- IDirect3DVolume9Impl_GetDevice,
- IDirect3DVolume9Impl_SetPrivateData,
- IDirect3DVolume9Impl_GetPrivateData,
- IDirect3DVolume9Impl_FreePrivateData,
- IDirect3DVolume9Impl_GetContainer,
- IDirect3DVolume9Impl_GetDesc,
- IDirect3DVolume9Impl_LockBox,
- IDirect3DVolume9Impl_UnlockBox
- };
- /* Internal function called back during the CreateVolumeTexture */
- HRESULT WINAPI D3D9CB_CreateVolume(IUnknown *pDevice, UINT Width, UINT Height, UINT Depth,
- D3DFORMAT Format, D3DPOOL Pool, DWORD Usage,
- IWineD3DVolume **ppVolume,
- HANDLE * pSharedHandle) {
- IDirect3DVolume9Impl *object;
- IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)pDevice;
- HRESULT hrc = D3D_OK;
-
- /* Allocate the storage for the device */
- object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVolume9Impl));
- if (NULL == object) {
- FIXME("Allocation of memory failed\n");
- *ppVolume = NULL;
- return D3DERR_OUTOFVIDEOMEMORY;
- }
- object->lpVtbl = &Direct3DVolume9_Vtbl;
- object->ref = 1;
- hrc = IWineD3DDevice_CreateVolume(This->WineD3DDevice, Width, Height, Depth, Usage, Format,
- Pool, ppVolume, pSharedHandle, (IUnknown *)object);
- if (hrc != D3D_OK) {
- /* free up object */
- FIXME("(%p) call to IWineD3DDevice_CreateVolume failed\n", This);
- HeapFree(GetProcessHeap(), 0, object);
- *ppVolume = NULL;
- } else {
- *ppVolume = (IWineD3DVolume *)object;
- }
- return hrc;
- }
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