123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153 |
- /*
- * IDirect3DVertexDeclaration9 implementation
- *
- * Copyright 2002-2003 Raphael Junqueira
- * Jason Edmeades
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #include "config.h"
- #include "d3d9_private.h"
- WINE_DEFAULT_DEBUG_CHANNEL(d3d);
- /* IDirect3DVertexDeclaration9 IUnknown parts follow: */
- HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface, REFIID riid, LPVOID* ppobj) {
- IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
- if (IsEqualGUID(riid, &IID_IUnknown)
- || IsEqualGUID(riid, &IID_IDirect3DVertexDeclaration9)) {
- IDirect3DVertexDeclaration9Impl_AddRef(iface);
- *ppobj = This;
- return D3D_OK;
- }
- WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
- return E_NOINTERFACE;
- }
- ULONG WINAPI IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface) {
- IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
- ULONG ref = InterlockedIncrement(&This->ref);
- TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
- return ref;
- }
- ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface) {
- IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
- ULONG ref = InterlockedDecrement(&This->ref);
- TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
- if (ref == 0) {
- IWineD3DVertexDeclaration_Release(This->wineD3DVertexDeclaration);
- HeapFree(GetProcessHeap(), 0, This);
- }
- return ref;
- }
- /* IDirect3DVertexDeclaration9 Interface follow: */
- HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface, IDirect3DDevice9** ppDevice) {
- IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
- IWineD3DDevice *myDevice = NULL;
- IWineD3DVertexDeclaration_GetDevice(This->wineD3DVertexDeclaration, &myDevice);
- IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
- IWineD3DDevice_Release(myDevice);
- return D3D_OK;
- }
- HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface, D3DVERTEXELEMENT9* pDecl, UINT* pNumElements) {
- IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
- return IWineD3DVertexDeclaration_GetDeclaration(This->wineD3DVertexDeclaration, 9, pDecl, (DWORD*) pNumElements);
- }
- IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl =
- {
- IDirect3DVertexDeclaration9Impl_QueryInterface,
- IDirect3DVertexDeclaration9Impl_AddRef,
- IDirect3DVertexDeclaration9Impl_Release,
- IDirect3DVertexDeclaration9Impl_GetDevice,
- IDirect3DVertexDeclaration9Impl_GetDeclaration
- };
- /* IDirect3DDevice9 IDirect3DVertexDeclaration9 Methods follow: */
- HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface, CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) {
- IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
- IDirect3DVertexDeclaration9Impl *object = NULL;
- HRESULT hr = D3D_OK;
-
- if (NULL == ppDecl) {
- return D3DERR_INVALIDCALL;
- }
- /* Allocate the storage for the device */
- object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexDeclaration9Impl));
- if (NULL == object) {
- FIXME("Allocation of memory failed\n");
- *ppDecl = NULL;
- return D3DERR_OUTOFVIDEOMEMORY;
- }
- object->lpVtbl = &Direct3DVertexDeclaration9_Vtbl;
- object->ref = 1;
- hr = IWineD3DDevice_CreateVertexDeclaration(This->WineD3DDevice, 9, pVertexElements, &(object->wineD3DVertexDeclaration));
- if (FAILED(hr)) {
- /* free up object */
- FIXME("(%p) call to IWineD3DDevice_CreateVertexDeclaration failed\n", This);
- HeapFree(GetProcessHeap(), 0, object);
- *ppDecl = NULL;
- } else {
- *ppDecl = (LPDIRECT3DVERTEXDECLARATION9) object;
- }
- return hr;
- }
- HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9* pDecl) {
- IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
- IDirect3DVertexDeclaration9Impl *pDeclImpl = (IDirect3DVertexDeclaration9Impl *)pDecl;
- HRESULT hr = S_OK;
- This->UpdateStateBlock->vertexDecl = NULL;
- if (NULL != pDecl) {
- hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice, pDeclImpl->wineD3DVertexDeclaration);
- if (SUCCEEDED(hr)) {
- This->UpdateStateBlock->vertexDecl = (IDirect3DVertexDeclaration9Impl*) pDecl;
- }
- }
- return hr;
- }
- HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9** ppDecl) {
- IDirect3DDevice9Impl* This = (IDirect3DDevice9Impl*) iface;
- IWineD3DVertexDeclaration* pTest = NULL;
- HRESULT hr = S_OK;
- IDirect3DVertexDeclaration9Impl* pCur = This->StateBlock->vertexDecl;
- if (NULL == ppDecl) {
- return D3DERR_INVALIDCALL;
- }
- *ppDecl = NULL;
- hr = IWineD3DDevice_GetVertexDeclaration(This->WineD3DDevice, &pTest);
- if (SUCCEEDED(hr) && (NULL == pCur || pCur->wineD3DVertexDeclaration == pTest)) {
- *ppDecl = (IDirect3DVertexDeclaration9*) pCur;
- }
- return hr;
- }
|