debugger.c 25 KB

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  1. /*
  2. * Server-side debugger functions
  3. *
  4. * Copyright (C) 1999 Alexandre Julliard
  5. *
  6. * This library is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * This library is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with this library; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
  19. */
  20. #include "config.h"
  21. #include <assert.h>
  22. #include <signal.h>
  23. #include <string.h>
  24. #include <stdarg.h>
  25. #include <stdio.h>
  26. #include "ntstatus.h"
  27. #define WIN32_NO_STATUS
  28. #include "windef.h"
  29. #include "winternl.h"
  30. #include "handle.h"
  31. #include "file.h"
  32. #include "process.h"
  33. #include "thread.h"
  34. #include "request.h"
  35. enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_DELAYED, EVENT_CONTINUED };
  36. /* debug event */
  37. struct debug_event
  38. {
  39. struct object obj; /* object header */
  40. struct list entry; /* entry in event queue */
  41. struct thread *sender; /* thread which sent this event */
  42. struct file *file; /* file object for events that need one */
  43. enum debug_event_state state; /* event state */
  44. int status; /* continuation status */
  45. debug_event_t data; /* event data */
  46. };
  47. static const WCHAR debug_obj_name[] = {'D','e','b','u','g','O','b','j','e','c','t'};
  48. struct type_descr debug_obj_type =
  49. {
  50. { debug_obj_name, sizeof(debug_obj_name) }, /* name */
  51. DEBUG_ALL_ACCESS | SYNCHRONIZE, /* valid_access */
  52. { /* mapping */
  53. STANDARD_RIGHTS_READ | DEBUG_READ_EVENT,
  54. STANDARD_RIGHTS_WRITE | DEBUG_PROCESS_ASSIGN,
  55. STANDARD_RIGHTS_EXECUTE | SYNCHRONIZE,
  56. DEBUG_ALL_ACCESS
  57. },
  58. };
  59. /* debug object */
  60. struct debug_obj
  61. {
  62. struct object obj; /* object header */
  63. struct list event_queue; /* pending events queue */
  64. unsigned int flags; /* debug flags */
  65. struct fast_sync *fast_sync; /* fast synchronization object */
  66. };
  67. static void debug_event_dump( struct object *obj, int verbose );
  68. static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry );
  69. static void debug_event_destroy( struct object *obj );
  70. static const struct object_ops debug_event_ops =
  71. {
  72. sizeof(struct debug_event), /* size */
  73. &no_type, /* type */
  74. debug_event_dump, /* dump */
  75. add_queue, /* add_queue */
  76. remove_queue, /* remove_queue */
  77. debug_event_signaled, /* signaled */
  78. no_satisfied, /* satisfied */
  79. no_signal, /* signal */
  80. no_get_fd, /* get_fd */
  81. default_map_access, /* map_access */
  82. default_get_sd, /* get_sd */
  83. default_set_sd, /* set_sd */
  84. no_get_full_name, /* get_full_name */
  85. no_lookup_name, /* lookup_name */
  86. no_link_name, /* link_name */
  87. NULL, /* unlink_name */
  88. no_open_file, /* open_file */
  89. no_kernel_obj_list, /* get_kernel_obj_list */
  90. no_get_fast_sync, /* get_fast_sync */
  91. no_close_handle, /* close_handle */
  92. debug_event_destroy /* destroy */
  93. };
  94. static void debug_obj_dump( struct object *obj, int verbose );
  95. static int debug_obj_signaled( struct object *obj, struct wait_queue_entry *entry );
  96. static struct fast_sync *debug_obj_get_fast_sync( struct object *obj );
  97. static void debug_obj_destroy( struct object *obj );
  98. static const struct object_ops debug_obj_ops =
  99. {
  100. sizeof(struct debug_obj), /* size */
  101. &debug_obj_type, /* type */
  102. debug_obj_dump, /* dump */
  103. add_queue, /* add_queue */
  104. remove_queue, /* remove_queue */
  105. debug_obj_signaled, /* signaled */
  106. no_satisfied, /* satisfied */
  107. no_signal, /* signal */
  108. no_get_fd, /* get_fd */
  109. default_map_access, /* map_access */
  110. default_get_sd, /* get_sd */
  111. default_set_sd, /* set_sd */
  112. default_get_full_name, /* get_full_name */
  113. no_lookup_name, /* lookup_name */
  114. directory_link_name, /* link_name */
  115. default_unlink_name, /* unlink_name */
  116. no_open_file, /* open_file */
  117. no_kernel_obj_list, /* get_kernel_obj_list */
  118. debug_obj_get_fast_sync, /* get_fast_sync */
  119. no_close_handle, /* close_handle */
  120. debug_obj_destroy /* destroy */
  121. };
  122. /* get a pointer to TEB->ArbitraryUserPointer in the client address space */
  123. static client_ptr_t get_teb_user_ptr( struct thread *thread )
  124. {
  125. unsigned int ptr_size = is_machine_64bit( native_machine ) ? 8 : 4;
  126. return thread->teb + 5 * ptr_size;
  127. }
  128. /* routines to build an event according to its type */
  129. static void fill_exception_event( struct debug_event *event, const void *arg )
  130. {
  131. const debug_event_t *data = arg;
  132. event->data.exception = data->exception;
  133. event->data.exception.nb_params = min( event->data.exception.nb_params, EXCEPTION_MAXIMUM_PARAMETERS );
  134. }
  135. static void fill_create_thread_event( struct debug_event *event, const void *arg )
  136. {
  137. const client_ptr_t *entry = arg;
  138. if (entry) event->data.create_thread.start = *entry;
  139. }
  140. static void fill_create_process_event( struct debug_event *event, const void *arg )
  141. {
  142. const struct memory_view *view = arg;
  143. const pe_image_info_t *image_info = get_view_image_info( view, &event->data.create_process.base );
  144. event->data.create_process.start = event->data.create_process.base + image_info->entry_point;
  145. event->data.create_process.dbg_offset = image_info->dbg_offset;
  146. event->data.create_process.dbg_size = image_info->dbg_size;
  147. /* the doc says write access too, but this doesn't seem a good idea */
  148. event->file = get_view_file( view, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE );
  149. }
  150. static void fill_exit_thread_event( struct debug_event *event, const void *arg )
  151. {
  152. const struct thread *thread = arg;
  153. event->data.exit.exit_code = thread->exit_code;
  154. }
  155. static void fill_exit_process_event( struct debug_event *event, const void *arg )
  156. {
  157. const struct process *process = arg;
  158. event->data.exit.exit_code = process->exit_code;
  159. }
  160. static void fill_load_dll_event( struct debug_event *event, const void *arg )
  161. {
  162. const struct memory_view *view = arg;
  163. const pe_image_info_t *image_info = get_view_image_info( view, &event->data.load_dll.base );
  164. event->data.load_dll.dbg_offset = image_info->dbg_offset;
  165. event->data.load_dll.dbg_size = image_info->dbg_size;
  166. event->data.load_dll.name = get_teb_user_ptr( event->sender );
  167. event->file = get_view_file( view, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE );
  168. }
  169. static void fill_unload_dll_event( struct debug_event *event, const void *arg )
  170. {
  171. const struct memory_view *view = arg;
  172. get_view_image_info( view, &event->data.unload_dll.base );
  173. }
  174. typedef void (*fill_event_func)( struct debug_event *event, const void *arg );
  175. static const fill_event_func fill_debug_event[] =
  176. {
  177. fill_create_thread_event, /* DbgCreateThreadStateChange */
  178. fill_create_process_event, /* DbgCreateProcessStateChange */
  179. fill_exit_thread_event, /* DbgExitThreadStateChange */
  180. fill_exit_process_event, /* DbgExitProcessStateChange */
  181. fill_exception_event, /* DbgExceptionStateChange */
  182. fill_exception_event, /* DbgBreakpointStateChange */
  183. fill_exception_event, /* DbgSingleStepStateChange */
  184. fill_load_dll_event, /* DbgLoadDllStateChange */
  185. fill_unload_dll_event /* DbgUnloadDllStateChange */
  186. };
  187. /* allocate the necessary handles in the event data */
  188. static void alloc_event_handles( struct debug_event *event, struct process *process )
  189. {
  190. switch (event->data.code)
  191. {
  192. case DbgCreateThreadStateChange:
  193. /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
  194. event->data.create_thread.handle = alloc_handle( process, event->sender, THREAD_ALL_ACCESS, 0 );
  195. break;
  196. case DbgCreateProcessStateChange:
  197. event->data.create_process.thread = alloc_handle( process, event->sender, THREAD_ALL_ACCESS, 0 );
  198. /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
  199. event->data.create_process.process = alloc_handle( process, event->sender->process,
  200. PROCESS_ALL_ACCESS, 0 );
  201. if (event->file)
  202. event->data.create_process.file = alloc_handle( process, event->file, GENERIC_READ, 0 );
  203. break;
  204. case DbgLoadDllStateChange:
  205. if (event->file)
  206. event->data.load_dll.handle = alloc_handle( process, event->file, GENERIC_READ, 0 );
  207. break;
  208. }
  209. clear_error(); /* ignore errors, simply set handles to 0 */
  210. }
  211. /* unlink the first event from the queue */
  212. static void unlink_event( struct debug_obj *debug_obj, struct debug_event *event )
  213. {
  214. list_remove( &event->entry );
  215. if (event->sender->process->debug_event == event) event->sender->process->debug_event = NULL;
  216. release_object( event );
  217. }
  218. /* link an event at the end of the queue */
  219. static void link_event( struct debug_obj *debug_obj, struct debug_event *event )
  220. {
  221. grab_object( event );
  222. list_add_tail( &debug_obj->event_queue, &event->entry );
  223. if (!event->sender->process->debug_event)
  224. {
  225. /* grab reference since debugger could be killed while trying to wake up */
  226. grab_object( debug_obj );
  227. wake_up( &debug_obj->obj, 0 );
  228. fast_set_event( debug_obj->fast_sync );
  229. release_object( debug_obj );
  230. }
  231. }
  232. /* resume a delayed debug event already in the queue */
  233. static void resume_event( struct debug_obj *debug_obj, struct debug_event *event )
  234. {
  235. event->state = EVENT_QUEUED;
  236. if (!event->sender->process->debug_event)
  237. {
  238. grab_object( debug_obj );
  239. wake_up( &debug_obj->obj, 0 );
  240. fast_set_event( debug_obj->fast_sync );
  241. release_object( debug_obj );
  242. }
  243. }
  244. /* delay a debug event already in the queue to be replayed when thread wakes up */
  245. static void delay_event( struct debug_obj *debug_obj, struct debug_event *event )
  246. {
  247. event->state = EVENT_DELAYED;
  248. if (event->sender->process->debug_event == event) event->sender->process->debug_event = NULL;
  249. }
  250. /* find the next event that we can send to the debugger */
  251. static struct debug_event *find_event_to_send( struct debug_obj *debug_obj )
  252. {
  253. struct debug_event *event;
  254. LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
  255. {
  256. if (event->state == EVENT_SENT) continue; /* already sent */
  257. if (event->state == EVENT_DELAYED) continue; /* delayed until thread resumes */
  258. if (event->sender->process->debug_event) continue; /* process busy with another one */
  259. return event;
  260. }
  261. return NULL;
  262. }
  263. static void debug_event_dump( struct object *obj, int verbose )
  264. {
  265. struct debug_event *debug_event = (struct debug_event *)obj;
  266. assert( obj->ops == &debug_event_ops );
  267. fprintf( stderr, "Debug event sender=%p code=%d state=%d\n",
  268. debug_event->sender, debug_event->data.code, debug_event->state );
  269. }
  270. static int debug_event_signaled( struct object *obj, struct wait_queue_entry *entry )
  271. {
  272. struct debug_event *debug_event = (struct debug_event *)obj;
  273. assert( obj->ops == &debug_event_ops );
  274. return debug_event->state == EVENT_CONTINUED;
  275. }
  276. static void debug_event_destroy( struct object *obj )
  277. {
  278. struct debug_event *event = (struct debug_event *)obj;
  279. assert( obj->ops == &debug_event_ops );
  280. if (event->file) release_object( event->file );
  281. release_object( event->sender );
  282. }
  283. static void debug_obj_dump( struct object *obj, int verbose )
  284. {
  285. struct debug_obj *debug_obj = (struct debug_obj *)obj;
  286. assert( obj->ops == &debug_obj_ops );
  287. fprintf( stderr, "Debug context head=%p tail=%p\n",
  288. debug_obj->event_queue.next, debug_obj->event_queue.prev );
  289. }
  290. static int debug_obj_signaled( struct object *obj, struct wait_queue_entry *entry )
  291. {
  292. struct debug_obj *debug_obj = (struct debug_obj *)obj;
  293. assert( obj->ops == &debug_obj_ops );
  294. return find_event_to_send( debug_obj ) != NULL;
  295. }
  296. static struct fast_sync *debug_obj_get_fast_sync( struct object *obj )
  297. {
  298. struct debug_obj *debug_obj = (struct debug_obj *)obj;
  299. int signaled = find_event_to_send( debug_obj ) != NULL;
  300. if (!debug_obj->fast_sync)
  301. debug_obj->fast_sync = fast_create_event( FAST_SYNC_MANUAL_SERVER, signaled );
  302. if (debug_obj->fast_sync) grab_object( debug_obj->fast_sync );
  303. return debug_obj->fast_sync;
  304. }
  305. static void debug_obj_destroy( struct object *obj )
  306. {
  307. struct list *ptr;
  308. struct debug_obj *debug_obj = (struct debug_obj *)obj;
  309. assert( obj->ops == &debug_obj_ops );
  310. detach_debugged_processes( debug_obj,
  311. (debug_obj->flags & DEBUG_KILL_ON_CLOSE) ? STATUS_DEBUGGER_INACTIVE : 0 );
  312. /* free all pending events */
  313. while ((ptr = list_head( &debug_obj->event_queue )))
  314. unlink_event( debug_obj, LIST_ENTRY( ptr, struct debug_event, entry ));
  315. if (debug_obj->fast_sync) release_object( debug_obj->fast_sync );
  316. }
  317. struct debug_obj *get_debug_obj( struct process *process, obj_handle_t handle, unsigned int access )
  318. {
  319. return (struct debug_obj *)get_handle_obj( process, handle, access, &debug_obj_ops );
  320. }
  321. static struct debug_obj *create_debug_obj( struct object *root, const struct unicode_str *name,
  322. unsigned int attr, unsigned int flags,
  323. const struct security_descriptor *sd )
  324. {
  325. struct debug_obj *debug_obj;
  326. if ((debug_obj = create_named_object( root, &debug_obj_ops, name, attr, sd )))
  327. {
  328. if (get_error() != STATUS_OBJECT_NAME_EXISTS)
  329. {
  330. debug_obj->flags = flags;
  331. list_init( &debug_obj->event_queue );
  332. debug_obj->fast_sync = NULL;
  333. }
  334. }
  335. return debug_obj;
  336. }
  337. /* continue a debug event */
  338. static int continue_debug_event( struct debug_obj *debug_obj, struct process *process,
  339. struct thread *thread, int status )
  340. {
  341. if (process->debug_obj == debug_obj && thread->process == process)
  342. {
  343. struct debug_event *event;
  344. if (status == DBG_REPLY_LATER)
  345. {
  346. /* if thread is suspended, delay all its events and resume process
  347. * if not, reset the event for immediate replay */
  348. LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
  349. {
  350. if (event->sender != thread) continue;
  351. if (thread->suspend)
  352. {
  353. delay_event( debug_obj, event );
  354. resume_process( process );
  355. }
  356. else if (event->state == EVENT_SENT)
  357. {
  358. assert( event->sender->process->debug_event == event );
  359. event->sender->process->debug_event = NULL;
  360. resume_event( debug_obj, event );
  361. return 1;
  362. }
  363. }
  364. return 1;
  365. }
  366. /* find the event in the queue */
  367. LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
  368. {
  369. if (event->state != EVENT_SENT) continue;
  370. if (event->sender == thread)
  371. {
  372. assert( event->sender->process->debug_event == event );
  373. event->status = status;
  374. event->state = EVENT_CONTINUED;
  375. wake_up( &event->obj, 0 );
  376. unlink_event( debug_obj, event );
  377. resume_process( process );
  378. return 1;
  379. }
  380. }
  381. }
  382. /* not debugging this process, or no such event */
  383. set_error( STATUS_ACCESS_DENIED ); /* FIXME */
  384. return 0;
  385. }
  386. /* alloc a debug event for a debugger */
  387. static struct debug_event *alloc_debug_event( struct thread *thread, int code, const void *arg )
  388. {
  389. struct debug_event *event;
  390. assert( code >= DbgCreateThreadStateChange && code <= DbgUnloadDllStateChange );
  391. /* build the event */
  392. if (!(event = alloc_object( &debug_event_ops ))) return NULL;
  393. event->state = EVENT_QUEUED;
  394. event->sender = (struct thread *)grab_object( thread );
  395. event->file = NULL;
  396. memset( &event->data, 0, sizeof(event->data) );
  397. fill_debug_event[code - DbgCreateThreadStateChange]( event, arg );
  398. event->data.code = code;
  399. return event;
  400. }
  401. /* generate a debug event from inside the server and queue it */
  402. void generate_debug_event( struct thread *thread, int code, const void *arg )
  403. {
  404. struct debug_obj *debug_obj = thread->process->debug_obj;
  405. if (debug_obj)
  406. {
  407. struct debug_event *event = alloc_debug_event( thread, code, arg );
  408. if (event)
  409. {
  410. link_event( debug_obj, event );
  411. suspend_process( thread->process );
  412. release_object( event );
  413. }
  414. clear_error(); /* ignore errors */
  415. }
  416. }
  417. void resume_delayed_debug_events( struct thread *thread )
  418. {
  419. struct debug_obj *debug_obj = thread->process->debug_obj;
  420. struct debug_event *event;
  421. if (debug_obj)
  422. {
  423. LIST_FOR_EACH_ENTRY( event, &debug_obj->event_queue, struct debug_event, entry )
  424. {
  425. if (event->sender != thread) continue;
  426. if (event->state != EVENT_DELAYED) continue;
  427. resume_event( debug_obj, event );
  428. suspend_process( thread->process );
  429. }
  430. }
  431. }
  432. /* attach a process to a debugger thread and suspend it */
  433. static int debugger_attach( struct process *process, struct thread *debugger, struct debug_obj *debug_obj )
  434. {
  435. if (debugger->process == process) goto error;
  436. if (!is_process_init_done( process )) goto error; /* still starting up */
  437. if (list_empty( &process->thread_list )) goto error; /* no thread running in the process */
  438. /* don't let a debugger debug its console... won't work */
  439. if (debugger->process->console)
  440. {
  441. struct thread *renderer = console_get_renderer(debugger->process->console);
  442. if (renderer && renderer->process == process) goto error;
  443. }
  444. suspend_process( process );
  445. if (!set_process_debug_flag( process, 1 ))
  446. {
  447. resume_process( process );
  448. return 0;
  449. }
  450. process->debug_obj = debug_obj;
  451. process->debug_children = 0;
  452. generate_startup_debug_events( process );
  453. resume_process( process );
  454. return 1;
  455. error:
  456. set_error( STATUS_ACCESS_DENIED );
  457. return 0;
  458. }
  459. /* detach a process from a debugger thread (and resume it) */
  460. void debugger_detach( struct process *process, struct debug_obj *debug_obj )
  461. {
  462. struct debug_event *event, *next;
  463. suspend_process( process );
  464. /* send continue indication for all events */
  465. LIST_FOR_EACH_ENTRY_SAFE( event, next, &debug_obj->event_queue, struct debug_event, entry )
  466. {
  467. if (event->sender->process != process) continue;
  468. assert( event->state != EVENT_CONTINUED );
  469. event->status = DBG_CONTINUE;
  470. event->state = EVENT_CONTINUED;
  471. wake_up( &event->obj, 0 );
  472. unlink_event( debug_obj, event );
  473. /* from queued debug event */
  474. resume_process( process );
  475. }
  476. /* remove relationships between process and its debugger */
  477. process->debug_obj = NULL;
  478. if (!set_process_debug_flag( process, 0 )) clear_error(); /* ignore error */
  479. resume_process( process );
  480. }
  481. /* create a debug object */
  482. DECL_HANDLER(create_debug_obj)
  483. {
  484. struct debug_obj *debug_obj;
  485. struct unicode_str name;
  486. struct object *root;
  487. const struct security_descriptor *sd;
  488. const struct object_attributes *objattr = get_req_object_attributes( &sd, &name, &root );
  489. if (!objattr) return;
  490. if ((debug_obj = create_debug_obj( root, &name, objattr->attributes, req->flags, sd )))
  491. {
  492. if (get_error() == STATUS_OBJECT_NAME_EXISTS)
  493. reply->handle = alloc_handle( current->process, debug_obj, req->access, objattr->attributes );
  494. else
  495. reply->handle = alloc_handle_no_access_check( current->process, debug_obj,
  496. req->access, objattr->attributes );
  497. release_object( debug_obj );
  498. }
  499. if (root) release_object( root );
  500. }
  501. /* Wait for a debug event */
  502. DECL_HANDLER(wait_debug_event)
  503. {
  504. struct debug_obj *debug_obj;
  505. struct debug_event *event;
  506. if (!(debug_obj = get_debug_obj( current->process, req->debug, DEBUG_READ_EVENT ))) return;
  507. if ((event = find_event_to_send( debug_obj )))
  508. {
  509. event->state = EVENT_SENT;
  510. event->sender->process->debug_event = event;
  511. reply->pid = get_process_id( event->sender->process );
  512. reply->tid = get_thread_id( event->sender );
  513. alloc_event_handles( event, current->process );
  514. set_reply_data( &event->data, min( get_reply_max_size(), sizeof(event->data) ));
  515. if (!find_event_to_send( debug_obj ))
  516. fast_reset_event( debug_obj->fast_sync );
  517. }
  518. else
  519. {
  520. int state = list_empty( &debug_obj->event_queue ) ? DbgIdle : DbgReplyPending;
  521. set_reply_data( &state, min( get_reply_max_size(), sizeof(state) ));
  522. }
  523. release_object( debug_obj );
  524. }
  525. /* Continue a debug event */
  526. DECL_HANDLER(continue_debug_event)
  527. {
  528. struct debug_obj *debug_obj;
  529. struct process *process;
  530. if (req->status != DBG_EXCEPTION_NOT_HANDLED &&
  531. req->status != DBG_EXCEPTION_HANDLED &&
  532. req->status != DBG_CONTINUE &&
  533. req->status != DBG_REPLY_LATER)
  534. {
  535. set_error( STATUS_INVALID_PARAMETER );
  536. return;
  537. }
  538. if (!(debug_obj = get_debug_obj( current->process, req->debug, DEBUG_READ_EVENT ))) return;
  539. if ((process = get_process_from_id( req->pid )))
  540. {
  541. struct thread *thread = get_thread_from_id( req->tid );
  542. if (thread)
  543. {
  544. continue_debug_event( debug_obj, process, thread, req->status );
  545. release_object( thread );
  546. }
  547. release_object( process );
  548. }
  549. release_object( debug_obj );
  550. }
  551. /* start or stop debugging an existing process */
  552. DECL_HANDLER(debug_process)
  553. {
  554. struct debug_obj *debug_obj;
  555. struct process *process = get_process_from_handle( req->handle,
  556. PROCESS_VM_READ | PROCESS_VM_WRITE | PROCESS_SUSPEND_RESUME );
  557. if (!process) return;
  558. if ((debug_obj = get_debug_obj( current->process, req->debug, DEBUG_PROCESS_ASSIGN )))
  559. {
  560. if (req->attach)
  561. {
  562. if (!process->debug_obj) debugger_attach( process, current, debug_obj );
  563. else set_error( STATUS_ACCESS_DENIED );
  564. }
  565. else
  566. {
  567. if (process->debug_obj == debug_obj) debugger_detach( process, debug_obj );
  568. else set_error( STATUS_ACCESS_DENIED );
  569. }
  570. release_object( debug_obj );
  571. }
  572. release_object( process );
  573. }
  574. /* queue an exception event */
  575. DECL_HANDLER(queue_exception_event)
  576. {
  577. struct debug_obj *debug_obj = current->process->debug_obj;
  578. reply->handle = 0;
  579. if (debug_obj)
  580. {
  581. debug_event_t data;
  582. struct debug_event *event;
  583. struct thread *thread = current;
  584. if ((req->len % sizeof(client_ptr_t)) != 0 ||
  585. req->len > get_req_data_size() ||
  586. req->len > EXCEPTION_MAXIMUM_PARAMETERS * sizeof(client_ptr_t))
  587. {
  588. set_error( STATUS_INVALID_PARAMETER );
  589. return;
  590. }
  591. memset( &data, 0, sizeof(data) );
  592. data.exception.first = req->first;
  593. data.exception.exc_code = req->code;
  594. data.exception.flags = req->flags;
  595. data.exception.record = req->record;
  596. data.exception.address = req->address;
  597. data.exception.nb_params = req->len / sizeof(client_ptr_t);
  598. memcpy( data.exception.params, get_req_data(), req->len );
  599. if ((event = alloc_debug_event( thread, DbgExceptionStateChange, &data )))
  600. {
  601. if ((reply->handle = alloc_handle( thread->process, event, SYNCHRONIZE, 0 )))
  602. {
  603. link_event( debug_obj, event );
  604. suspend_process( thread->process );
  605. }
  606. release_object( event );
  607. }
  608. }
  609. }
  610. /* retrieve the status of an exception event */
  611. DECL_HANDLER(get_exception_status)
  612. {
  613. struct debug_event *event;
  614. if ((event = (struct debug_event *)get_handle_obj( current->process, req->handle,
  615. 0, &debug_event_ops )))
  616. {
  617. close_handle( current->process, req->handle );
  618. set_error( event->state == EVENT_CONTINUED ? event->status : STATUS_PENDING );
  619. release_object( event );
  620. }
  621. }
  622. /* set debug object information */
  623. DECL_HANDLER(set_debug_obj_info)
  624. {
  625. struct debug_obj *debug_obj;
  626. if (!(debug_obj = get_debug_obj( current->process, req->debug, DEBUG_SET_INFORMATION ))) return;
  627. debug_obj->flags = req->flags;
  628. release_object( debug_obj );
  629. }