dx10guid.c 1.2 KB

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  1. /*
  2. * DirectX 10 GUID definitions
  3. *
  4. * Copyright 2000 Alexandre Julliard
  5. * Copyright 2000 Francois Gouget
  6. * Copyright 2003 Raphael Junqueira
  7. *
  8. * This library is free software; you can redistribute it and/or
  9. * modify it under the terms of the GNU Lesser General Public
  10. * License as published by the Free Software Foundation; either
  11. * version 2.1 of the License, or (at your option) any later version.
  12. *
  13. * This library is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * Lesser General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU Lesser General Public
  19. * License along with this library; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
  21. */
  22. #include <stdarg.h>
  23. #include "windef.h"
  24. #include "winbase.h"
  25. #include "wingdi.h"
  26. #include "winuser.h"
  27. #include "objbase.h"
  28. #include "olectl.h"
  29. #include "initguid.h"
  30. #include "dxgi1_6.h"
  31. #include "d3d10_1.h"
  32. #include "d3d11_4.h"
  33. #include "d3d12.h"
  34. #include "d3dx10.h"
  35. #include "d3d10_1shader.h"
  36. #include "d3d11shader.h"