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- /*
- * Server-side window stations and desktops handling
- *
- * Copyright (C) 2002, 2005 Alexandre Julliard
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
- #include "config.h"
- #include "wine/port.h"
- #include <stdio.h>
- #include <stdarg.h>
- #include "ntstatus.h"
- #define WIN32_NO_STATUS
- #include "windef.h"
- #include "winbase.h"
- #include "winuser.h"
- #include "winternl.h"
- #include "object.h"
- #include "handle.h"
- #include "request.h"
- #include "process.h"
- #include "user.h"
- #include "file.h"
- #include "security.h"
- #include "unicode.h"
- static struct list winstation_list = LIST_INIT(winstation_list);
- static void winstation_dump( struct object *obj, int verbose );
- static struct object_type *winstation_get_type( struct object *obj );
- static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
- static struct object *winstation_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attr );
- static void winstation_destroy( struct object *obj );
- static unsigned int winstation_map_access( struct object *obj, unsigned int access );
- static void desktop_dump( struct object *obj, int verbose );
- static struct object_type *desktop_get_type( struct object *obj );
- static int desktop_link_name( struct object *obj, struct object_name *name, struct object *parent );
- static void desktop_alloc_handle( struct object *obj, struct process *process, obj_handle_t handle );
- static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
- static void desktop_destroy( struct object *obj );
- static unsigned int desktop_map_access( struct object *obj, unsigned int access );
- static const struct object_ops winstation_ops =
- {
- sizeof(struct winstation), /* size */
- winstation_dump, /* dump */
- winstation_get_type, /* get_type */
- no_add_queue, /* add_queue */
- NULL, /* remove_queue */
- NULL, /* signaled */
- NULL, /* get_esync_fd */
- NULL, /* satisfied */
- no_signal, /* signal */
- no_get_fd, /* get_fd */
- winstation_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- winstation_lookup_name, /* lookup_name */
- directory_link_name, /* link_name */
- default_unlink_name, /* unlink_name */
- no_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- no_alloc_handle, /* alloc_handle */
- winstation_close_handle, /* close_handle */
- winstation_destroy /* destroy */
- };
- static const struct object_ops desktop_ops =
- {
- sizeof(struct desktop), /* size */
- desktop_dump, /* dump */
- desktop_get_type, /* get_type */
- no_add_queue, /* add_queue */
- NULL, /* remove_queue */
- NULL, /* signaled */
- NULL, /* get_esync_fd */
- NULL, /* satisfied */
- no_signal, /* signal */
- no_get_fd, /* get_fd */
- desktop_map_access, /* map_access */
- default_get_sd, /* get_sd */
- default_set_sd, /* set_sd */
- no_lookup_name, /* lookup_name */
- desktop_link_name, /* link_name */
- default_unlink_name, /* unlink_name */
- no_open_file, /* open_file */
- no_kernel_obj_list, /* get_kernel_obj_list */
- desktop_alloc_handle, /* alloc_handle */
- desktop_close_handle, /* close_handle */
- desktop_destroy /* destroy */
- };
- #define DESKTOP_ALL_ACCESS 0x01ff
- /* create a winstation object */
- static struct winstation *create_winstation( struct object *root, const struct unicode_str *name,
- unsigned int attr, unsigned int flags )
- {
- static unsigned int id = 0x10000;
- struct winstation *winstation;
- struct unicode_str default_name;
- char buffer[32];
- if (name->len)
- {
- winstation = create_named_object( root, &winstation_ops, name, attr, NULL );
- goto done;
- }
- do
- {
- if (!++id) id = 1; /* avoid an id of 0 */
- sprintf( buffer, "Service-0x0-%x$", id);
- ascii_to_unicode_str( buffer, &default_name );
- winstation = create_named_object( root, &winstation_ops, &default_name, attr & ~OBJ_OPENIF, NULL );
- }
- while (!winstation && get_error() == STATUS_OBJECT_NAME_COLLISION);
- done:
- if (winstation)
- {
- if (get_error() != STATUS_OBJECT_NAME_EXISTS)
- {
- /* initialize it if it didn't already exist */
- winstation->flags = flags;
- winstation->clipboard = NULL;
- winstation->atom_table = NULL;
- list_add_tail( &winstation_list, &winstation->entry );
- list_init( &winstation->desktops );
- if (!(winstation->desktop_names = create_namespace( 7 )))
- {
- release_object( winstation );
- return NULL;
- }
- }
- else clear_error();
- }
- return winstation;
- }
- static void winstation_dump( struct object *obj, int verbose )
- {
- struct winstation *winstation = (struct winstation *)obj;
- fprintf( stderr, "Winstation flags=%x clipboard=%p atoms=%p\n",
- winstation->flags, winstation->clipboard, winstation->atom_table );
- }
- static struct object_type *winstation_get_type( struct object *obj )
- {
- static const struct unicode_str str = { type_WindowStation, sizeof(type_WindowStation) };
- return get_object_type( &str );
- }
- static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
- {
- return (process->winstation != handle);
- }
- static struct object *winstation_lookup_name( struct object *obj, struct unicode_str *name,
- unsigned int attr )
- {
- struct winstation *winstation = (struct winstation *)obj;
- struct object *found;
- assert( obj->ops == &winstation_ops );
- if (!name) return NULL; /* open the winstation itself */
- if (get_path_element( name->str, name->len ) < name->len) /* no backslash allowed in name */
- {
- set_error( STATUS_OBJECT_PATH_SYNTAX_BAD );
- return NULL;
- }
- if ((found = find_object( winstation->desktop_names, name, attr )))
- name->len = 0;
- return found;
- }
- static void winstation_destroy( struct object *obj )
- {
- struct winstation *winstation = (struct winstation *)obj;
- list_remove( &winstation->entry );
- if (winstation->clipboard) release_object( winstation->clipboard );
- if (winstation->atom_table) release_object( winstation->atom_table );
- free( winstation->desktop_names );
- }
- static unsigned int winstation_map_access( struct object *obj, unsigned int access )
- {
- if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | WINSTA_ENUMDESKTOPS | WINSTA_READATTRIBUTES |
- WINSTA_ENUMERATE | WINSTA_READSCREEN;
- if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | WINSTA_ACCESSCLIPBOARD | WINSTA_CREATEDESKTOP |
- WINSTA_WRITEATTRIBUTES;
- if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | WINSTA_ACCESSGLOBALATOMS | WINSTA_EXITWINDOWS;
- if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_REQUIRED | WINSTA_ALL_ACCESS;
- return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
- }
- /* retrieve the process window station, checking the handle access rights */
- struct winstation *get_process_winstation( struct process *process, unsigned int access )
- {
- return (struct winstation *)get_handle_obj( process, process->winstation,
- access, &winstation_ops );
- }
- /* retrieve a pointer to a desktop object */
- struct desktop *get_desktop_obj( struct process *process, obj_handle_t handle, unsigned int access )
- {
- return (struct desktop *)get_handle_obj( process, handle, access, &desktop_ops );
- }
- /* create a desktop object */
- static struct desktop *create_desktop( const struct unicode_str *name, unsigned int attr,
- unsigned int flags, struct winstation *winstation )
- {
- struct desktop *desktop;
- if ((desktop = create_named_object( &winstation->obj, &desktop_ops, name, attr, NULL )))
- {
- if (get_error() != STATUS_OBJECT_NAME_EXISTS)
- {
- /* initialize it if it didn't already exist */
- desktop->flags = flags;
- desktop->winstation = (struct winstation *)grab_object( winstation );
- desktop->top_window = NULL;
- desktop->msg_window = NULL;
- desktop->global_hooks = NULL;
- desktop->close_timeout = NULL;
- desktop->foreground_input = NULL;
- desktop->users = 0;
- memset( &desktop->cursor, 0, sizeof(desktop->cursor) );
- memset( desktop->keystate, 0, sizeof(desktop->keystate) );
- list_add_tail( &winstation->desktops, &desktop->entry );
- list_init( &desktop->hotkeys );
- }
- else clear_error();
- }
- return desktop;
- }
- static void desktop_dump( struct object *obj, int verbose )
- {
- struct desktop *desktop = (struct desktop *)obj;
- fprintf( stderr, "Desktop flags=%x winstation=%p top_win=%p hooks=%p\n",
- desktop->flags, desktop->winstation, desktop->top_window, desktop->global_hooks );
- }
- static struct object_type *desktop_get_type( struct object *obj )
- {
- static const struct unicode_str str = { type_Desktop, sizeof(type_Desktop) };
- return get_object_type( &str );
- }
- static int desktop_link_name( struct object *obj, struct object_name *name, struct object *parent )
- {
- struct winstation *winstation = (struct winstation *)parent;
- if (parent->ops != &winstation_ops)
- {
- set_error( STATUS_OBJECT_TYPE_MISMATCH );
- return 0;
- }
- if (get_path_element( name->name, name->len ) < name->len) /* no backslash allowed in name */
- {
- set_error( STATUS_OBJECT_PATH_SYNTAX_BAD );
- return 0;
- }
- namespace_add( winstation->desktop_names, name );
- return 1;
- }
- static void close_desktop_timeout( void *private )
- {
- struct desktop *desktop = private;
- desktop->close_timeout = NULL;
- unlink_named_object( &desktop->obj ); /* make sure no other process can open it */
- post_desktop_message( desktop, WM_CLOSE, 0, 0 ); /* and signal the owner to quit */
- }
- /* remove a user of the desktop and start the close timeout if necessary */
- static void remove_desktop_user( struct desktop *desktop )
- {
- assert( desktop->users > 0 );
- desktop->users--;
- if (!desktop->users && get_top_window_owner( desktop ))
- {
- assert( !desktop->close_timeout );
- desktop->close_timeout = add_timeout_user( -TICKS_PER_SEC, close_desktop_timeout, desktop );
- }
- }
- static void desktop_alloc_handle( struct object *obj, struct process *process, obj_handle_t handle )
- {
- struct desktop *desktop = (struct desktop *)obj;
- if (process->is_system) return;
- desktop->users++;
- if (desktop->close_timeout)
- {
- remove_timeout_user( desktop->close_timeout );
- desktop->close_timeout = NULL;
- }
- }
- static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
- {
- struct desktop *desktop = (struct desktop *)obj;
- struct thread *thread;
- /* check if the handle is currently used by the process or one of its threads */
- if (process->desktop == handle) return 0;
- LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
- if (thread->desktop == handle) return 0;
- if (!process->is_system)
- remove_desktop_user( desktop );
- return 1;
- }
- static void desktop_destroy( struct object *obj )
- {
- struct desktop *desktop = (struct desktop *)obj;
- assert( !desktop->users );
- free_hotkeys( desktop, 0 );
- if (desktop->top_window) destroy_window( desktop->top_window );
- if (desktop->msg_window) destroy_window( desktop->msg_window );
- if (desktop->global_hooks) release_object( desktop->global_hooks );
- if (desktop->close_timeout) remove_timeout_user( desktop->close_timeout );
- list_remove( &desktop->entry );
- release_object( desktop->winstation );
- }
- static unsigned int desktop_map_access( struct object *obj, unsigned int access )
- {
- if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | DESKTOP_READOBJECTS | DESKTOP_ENUMERATE;
- if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | DESKTOP_CREATEMENU | DESKTOP_CREATEWINDOW |
- DESKTOP_HOOKCONTROL | DESKTOP_JOURNALRECORD | DESKTOP_JOURNALPLAYBACK |
- DESKTOP_WRITEOBJECTS;
- if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | DESKTOP_SWITCHDESKTOP;
- if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_REQUIRED | DESKTOP_ALL_ACCESS;
- return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
- }
- /* retrieve the thread desktop, checking the handle access rights */
- struct desktop *get_thread_desktop( struct thread *thread, unsigned int access )
- {
- return get_desktop_obj( thread->process, thread->desktop, access );
- }
- /* set the process default desktop handle */
- void set_process_default_desktop( struct process *process, struct desktop *desktop,
- obj_handle_t handle )
- {
- struct thread *thread;
- struct desktop *old_desktop;
- if (process->desktop == handle) return; /* nothing to do */
- if (!(old_desktop = get_desktop_obj( process, process->desktop, 0 ))) clear_error();
- process->desktop = handle;
- /* set desktop for threads that don't have one yet */
- LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
- if (!thread->desktop) thread->desktop = handle;
- if (old_desktop) release_object( old_desktop );
- }
- /* connect a process to its window station */
- void connect_process_winstation( struct process *process, struct thread *parent_thread,
- struct process *parent_process )
- {
- struct winstation *winstation = NULL;
- struct desktop *desktop = NULL;
- obj_handle_t handle;
- /* check for an inherited winstation handle (don't ask...) */
- if ((handle = find_inherited_handle( process, &winstation_ops )))
- {
- winstation = (struct winstation *)get_handle_obj( process, handle, 0, &winstation_ops );
- }
- else if (parent_process->winstation)
- {
- handle = duplicate_handle( parent_process, parent_process->winstation,
- process, 0, 0, DUP_HANDLE_SAME_ACCESS );
- winstation = (struct winstation *)get_handle_obj( process, handle, 0, &winstation_ops );
- }
- if (!winstation) goto done;
- process->winstation = handle;
- if ((handle = find_inherited_handle( process, &desktop_ops )))
- {
- desktop = get_desktop_obj( process, handle, 0 );
- if (!desktop || desktop->winstation != winstation) goto done;
- }
- else
- {
- if (parent_thread && parent_thread->desktop)
- handle = parent_thread->desktop;
- else if (parent_process->desktop)
- handle = parent_process->desktop;
- else
- goto done;
- desktop = get_desktop_obj( parent_process, handle, 0 );
- if (!desktop || desktop->winstation != winstation) goto done;
- handle = duplicate_handle( parent_process, handle, process, 0, 0, DUP_HANDLE_SAME_ACCESS );
- }
- if (handle) set_process_default_desktop( process, desktop, handle );
- done:
- if (desktop) release_object( desktop );
- if (winstation) release_object( winstation );
- clear_error();
- }
- /* close the desktop of a given process */
- void close_process_desktop( struct process *process )
- {
- struct desktop *desktop;
- unsigned int i = 0;
- while (enumerate_handles( process, &desktop_ops, &i, (struct object **)&desktop ))
- {
- remove_desktop_user( desktop );
- release_object( desktop );
- }
- clear_error(); /* ignore errors */
- }
- /* close the desktop of a given thread */
- void close_thread_desktop( struct thread *thread )
- {
- obj_handle_t handle = thread->desktop;
- thread->desktop = 0;
- if (handle) close_handle( thread->process, handle );
- }
- /* create a window station */
- DECL_HANDLER(create_winstation)
- {
- struct winstation *winstation;
- struct unicode_str name = get_req_unicode_str();
- struct object *root = NULL;
- reply->handle = 0;
- if (req->rootdir && !(root = get_directory_obj( current->process, req->rootdir ))) return;
- if ((winstation = create_winstation( root, &name, req->attributes, req->flags )))
- {
- reply->handle = alloc_handle( current->process, winstation, req->access, req->attributes );
- release_object( winstation );
- }
- if (root) release_object( root );
- }
- /* open a handle to a window station */
- DECL_HANDLER(open_winstation)
- {
- struct unicode_str name = get_req_unicode_str();
- reply->handle = open_object( current->process, req->rootdir, req->access,
- &winstation_ops, &name, req->attributes );
- }
- /* close a window station */
- DECL_HANDLER(close_winstation)
- {
- struct winstation *winstation;
- if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
- 0, &winstation_ops )))
- {
- if (close_handle( current->process, req->handle )) set_error( STATUS_ACCESS_DENIED );
- release_object( winstation );
- }
- }
- /* get the process current window station */
- DECL_HANDLER(get_process_winstation)
- {
- reply->handle = current->process->winstation;
- }
- /* set the process current window station */
- DECL_HANDLER(set_process_winstation)
- {
- struct winstation *winstation;
- if ((winstation = (struct winstation *)get_handle_obj( current->process, req->handle,
- 0, &winstation_ops )))
- {
- /* FIXME: should we close the old one? */
- current->process->winstation = req->handle;
- release_object( winstation );
- }
- }
- /* create a desktop */
- DECL_HANDLER(create_desktop)
- {
- struct desktop *desktop;
- struct winstation *winstation;
- struct unicode_str name = get_req_unicode_str();
- reply->handle = 0;
- if ((winstation = get_process_winstation( current->process, WINSTA_CREATEDESKTOP )))
- {
- if ((desktop = create_desktop( &name, req->attributes, req->flags, winstation )))
- {
- reply->handle = alloc_handle( current->process, desktop, req->access, req->attributes );
- release_object( desktop );
- }
- release_object( winstation );
- }
- }
- /* open a handle to a desktop */
- DECL_HANDLER(open_desktop)
- {
- struct winstation *winstation;
- struct object *obj;
- struct unicode_str name = get_req_unicode_str();
- /* FIXME: check access rights */
- if (!req->winsta)
- winstation = get_process_winstation( current->process, 0 );
- else
- winstation = (struct winstation *)get_handle_obj( current->process, req->winsta, 0, &winstation_ops );
- if (!winstation) return;
- if ((obj = open_named_object( &winstation->obj, &desktop_ops, &name, req->attributes )))
- {
- reply->handle = alloc_handle( current->process, obj, req->access, req->attributes );
- release_object( obj );
- }
- release_object( winstation );
- }
- /* open a handle to current input desktop */
- DECL_HANDLER(open_input_desktop)
- {
- /* FIXME: check access rights */
- struct winstation *winstation = get_process_winstation( current->process, 0 );
- struct desktop *desktop;
- if (!winstation) return;
- if (!(winstation->flags & WSF_VISIBLE))
- {
- set_error( STATUS_ILLEGAL_FUNCTION );
- release_object( winstation );
- return;
- }
- if ((desktop = get_desktop_obj( current->process, current->process->desktop, 0 )))
- {
- reply->handle = alloc_handle( current->process, desktop, req->access, req->attributes );
- release_object( desktop );
- }
- release_object( winstation );
- }
- /* close a desktop */
- DECL_HANDLER(close_desktop)
- {
- struct desktop *desktop;
- /* make sure it is a desktop handle */
- if ((desktop = (struct desktop *)get_handle_obj( current->process, req->handle,
- 0, &desktop_ops )))
- {
- if (close_handle( current->process, req->handle )) set_error( STATUS_DEVICE_BUSY );
- release_object( desktop );
- }
- }
- /* get the thread current desktop */
- DECL_HANDLER(get_thread_desktop)
- {
- struct thread *thread;
- if (!(thread = get_thread_from_id( req->tid ))) return;
- reply->handle = thread->desktop;
- release_object( thread );
- }
- /* set the thread current desktop */
- DECL_HANDLER(set_thread_desktop)
- {
- struct desktop *old_desktop, *new_desktop;
- struct winstation *winstation;
- if (!(winstation = get_process_winstation( current->process, 0 /* FIXME: access rights? */ )))
- return;
- if (!(new_desktop = get_desktop_obj( current->process, req->handle, 0 )))
- {
- release_object( winstation );
- return;
- }
- if (new_desktop->winstation != winstation)
- {
- set_error( STATUS_ACCESS_DENIED );
- release_object( new_desktop );
- release_object( winstation );
- return;
- }
- /* check if we are changing to a new desktop */
- if (!(old_desktop = get_desktop_obj( current->process, current->desktop, 0)))
- clear_error(); /* ignore error */
- /* when changing desktop, we can't have any users on the current one */
- if (old_desktop != new_desktop && current->desktop_users > 0)
- set_error( STATUS_DEVICE_BUSY );
- else
- current->desktop = req->handle; /* FIXME: should we close the old one? */
- if (!current->process->desktop)
- set_process_default_desktop( current->process, new_desktop, req->handle );
- if (old_desktop != new_desktop && current->queue) detach_thread_input( current );
- if (old_desktop) release_object( old_desktop );
- release_object( new_desktop );
- release_object( winstation );
- }
- /* get/set information about a user object (window station or desktop) */
- DECL_HANDLER(set_user_object_info)
- {
- struct object *obj;
- data_size_t len;
- if (!(obj = get_handle_obj( current->process, req->handle, 0, NULL ))) return;
- if (obj->ops == &desktop_ops)
- {
- struct desktop *desktop = (struct desktop *)obj;
- reply->is_desktop = 1;
- reply->old_obj_flags = desktop->flags;
- if (req->flags & SET_USER_OBJECT_SET_FLAGS) desktop->flags = req->obj_flags;
- }
- else if (obj->ops == &winstation_ops)
- {
- struct winstation *winstation = (struct winstation *)obj;
- reply->is_desktop = 0;
- reply->old_obj_flags = winstation->flags;
- if (req->flags & SET_USER_OBJECT_SET_FLAGS) winstation->flags = req->obj_flags;
- }
- else
- {
- set_error( STATUS_OBJECT_TYPE_MISMATCH );
- release_object( obj );
- return;
- }
- if (obj->ops == &desktop_ops && get_reply_max_size() && (req->flags & SET_USER_OBJECT_GET_FULL_NAME))
- {
- struct desktop *desktop = (struct desktop *)obj;
- data_size_t winstation_len, desktop_len;
- const WCHAR *winstation_name = get_object_name( &desktop->winstation->obj, &winstation_len );
- const WCHAR *desktop_name = get_object_name( obj, &desktop_len );
- WCHAR *full_name;
- if (!winstation_name) winstation_len = 0;
- if (!desktop_name) desktop_len = 0;
- len = winstation_len + desktop_len + sizeof(WCHAR);
- if ((full_name = mem_alloc( len )))
- {
- memcpy( full_name, winstation_name, winstation_len );
- full_name[winstation_len / sizeof(WCHAR)] = '\\';
- memcpy( full_name + winstation_len / sizeof(WCHAR) + 1, desktop_name, desktop_len );
- set_reply_data_ptr( full_name, min( len, get_reply_max_size() ));
- }
- }
- else
- {
- const WCHAR *name = get_object_name( obj, &len );
- if (name) set_reply_data( name, min( len, get_reply_max_size() ));
- }
- release_object( obj );
- }
- /* enumerate window stations */
- DECL_HANDLER(enum_winstation)
- {
- unsigned int index = 0;
- struct winstation *winsta;
- const WCHAR *name;
- data_size_t len;
- LIST_FOR_EACH_ENTRY( winsta, &winstation_list, struct winstation, entry )
- {
- unsigned int access = WINSTA_ENUMERATE;
- if (req->index > index++) continue;
- if (!check_object_access( &winsta->obj, &access )) continue;
- clear_error();
- reply->next = index;
- if ((name = get_object_name( &winsta->obj, &len )))
- set_reply_data( name, min( len, get_reply_max_size() ));
- return;
- }
- set_error( STATUS_NO_MORE_ENTRIES );
- }
- /* enumerate desktops */
- DECL_HANDLER(enum_desktop)
- {
- struct winstation *winstation;
- struct desktop *desktop;
- unsigned int index = 0;
- const WCHAR *name;
- data_size_t len;
- if (!(winstation = (struct winstation *)get_handle_obj( current->process, req->winstation,
- WINSTA_ENUMDESKTOPS, &winstation_ops )))
- return;
- LIST_FOR_EACH_ENTRY( desktop, &winstation->desktops, struct desktop, entry )
- {
- unsigned int access = DESKTOP_ENUMERATE;
- if (req->index > index++) continue;
- if (!desktop->obj.name) continue;
- if (!check_object_access( &desktop->obj, &access )) continue;
- if ((name = get_object_name( &desktop->obj, &len )))
- set_reply_data( name, min( len, get_reply_max_size() ));
- release_object( winstation );
- clear_error();
- reply->next = index;
- return;
- }
- release_object( winstation );
- set_error( STATUS_NO_MORE_ENTRIES );
- }
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