object.h 13 KB

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  1. /*
  2. * Wine server objects
  3. *
  4. * Copyright (C) 1998 Alexandre Julliard
  5. *
  6. * This library is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU Lesser General Public
  8. * License as published by the Free Software Foundation; either
  9. * version 2.1 of the License, or (at your option) any later version.
  10. *
  11. * This library is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * Lesser General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU Lesser General Public
  17. * License along with this library; if not, write to the Free Software
  18. * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
  19. */
  20. #ifndef __WINE_SERVER_OBJECT_H
  21. #define __WINE_SERVER_OBJECT_H
  22. #ifdef HAVE_SYS_POLL_H
  23. #include <sys/poll.h>
  24. #endif
  25. #include <sys/time.h>
  26. #include "wine/server_protocol.h"
  27. #include "wine/list.h"
  28. #define DEBUG_OBJECTS
  29. /* kernel objects */
  30. struct namespace;
  31. struct object;
  32. struct object_name;
  33. struct thread;
  34. struct process;
  35. struct token;
  36. struct file;
  37. struct wait_queue_entry;
  38. struct async;
  39. struct async_queue;
  40. struct winstation;
  41. struct object_type;
  42. struct unicode_str
  43. {
  44. const WCHAR *str;
  45. data_size_t len;
  46. };
  47. /* operations valid on all objects */
  48. struct object_ops
  49. {
  50. /* size of this object type */
  51. size_t size;
  52. /* dump the object (for debugging) */
  53. void (*dump)(struct object *,int);
  54. /* return the object type */
  55. struct object_type *(*get_type)(struct object *);
  56. /* add a thread to the object wait queue */
  57. int (*add_queue)(struct object *,struct wait_queue_entry *);
  58. /* remove a thread from the object wait queue */
  59. void (*remove_queue)(struct object *,struct wait_queue_entry *);
  60. /* is object signaled? */
  61. int (*signaled)(struct object *,struct wait_queue_entry *);
  62. /* return the esync fd for this object */
  63. int (*get_esync_fd)(struct object *, enum esync_type *type);
  64. /* wait satisfied */
  65. void (*satisfied)(struct object *,struct wait_queue_entry *);
  66. /* signal an object */
  67. int (*signal)(struct object *, unsigned int);
  68. /* return an fd object that can be used to read/write from the object */
  69. struct fd *(*get_fd)(struct object *);
  70. /* map access rights to the specific rights for this object */
  71. unsigned int (*map_access)(struct object *, unsigned int);
  72. /* returns the security descriptor of the object */
  73. struct security_descriptor *(*get_sd)( struct object * );
  74. /* sets the security descriptor of the object */
  75. int (*set_sd)( struct object *, const struct security_descriptor *, unsigned int );
  76. /* lookup a name if an object has a namespace */
  77. struct object *(*lookup_name)(struct object *, struct unicode_str *,unsigned int);
  78. /* link an object's name into a parent object */
  79. int (*link_name)(struct object *, struct object_name *, struct object *);
  80. /* unlink an object's name from its parent */
  81. void (*unlink_name)(struct object *, struct object_name *);
  82. /* open a file object to access this object */
  83. struct object *(*open_file)(struct object *, unsigned int access, unsigned int sharing,
  84. unsigned int options);
  85. /* return list of kernel objects */
  86. struct list *(*get_kernel_obj_list)(struct object *);
  87. /* allocate a handle to this object */
  88. void (*alloc_handle)(struct object *, struct process *, obj_handle_t);
  89. /* close a handle to this object */
  90. int (*close_handle)(struct object *, struct process *, obj_handle_t);
  91. /* destroy on refcount == 0 */
  92. void (*destroy)(struct object *);
  93. };
  94. struct object
  95. {
  96. unsigned int refcount; /* reference count */
  97. unsigned int handle_count;/* handle count */
  98. const struct object_ops *ops;
  99. struct list wait_queue;
  100. struct object_name *name;
  101. struct security_descriptor *sd;
  102. #ifdef DEBUG_OBJECTS
  103. struct list obj_list;
  104. #endif
  105. };
  106. struct object_name
  107. {
  108. struct list entry; /* entry in the hash list */
  109. struct object *obj; /* object owning this name */
  110. struct object *parent; /* parent object */
  111. data_size_t len; /* name length in bytes */
  112. WCHAR name[1];
  113. };
  114. struct wait_queue_entry
  115. {
  116. struct list entry;
  117. struct object *obj;
  118. struct thread_wait *wait;
  119. };
  120. extern void *mem_alloc( size_t size ); /* malloc wrapper */
  121. extern void *memdup( const void *data, size_t len );
  122. extern void *alloc_object( const struct object_ops *ops );
  123. extern void namespace_add( struct namespace *namespace, struct object_name *ptr );
  124. extern const WCHAR *get_object_name( struct object *obj, data_size_t *len );
  125. extern WCHAR *get_object_full_name( struct object *obj, data_size_t *ret_len );
  126. extern void dump_object_name( struct object *obj );
  127. extern struct object *lookup_named_object( struct object *root, const struct unicode_str *name,
  128. unsigned int attr, struct unicode_str *name_left );
  129. extern data_size_t get_path_element( const WCHAR *name, data_size_t len );
  130. extern void *create_named_object( struct object *parent, const struct object_ops *ops,
  131. const struct unicode_str *name, unsigned int attributes,
  132. const struct security_descriptor *sd );
  133. extern void *open_named_object( struct object *parent, const struct object_ops *ops,
  134. const struct unicode_str *name, unsigned int attributes );
  135. extern void unlink_named_object( struct object *obj );
  136. extern void make_object_static( struct object *obj );
  137. extern struct namespace *create_namespace( unsigned int hash_size );
  138. extern void free_kernel_objects( struct object *obj );
  139. /* grab/release_object can take any pointer, but you better make sure */
  140. /* that the thing pointed to starts with a struct object... */
  141. extern struct object *grab_object( void *obj );
  142. extern void release_object( void *obj );
  143. extern struct object *find_object( const struct namespace *namespace, const struct unicode_str *name,
  144. unsigned int attributes );
  145. extern struct object *find_object_index( const struct namespace *namespace, unsigned int index );
  146. extern struct object_type *no_get_type( struct object *obj );
  147. extern int no_add_queue( struct object *obj, struct wait_queue_entry *entry );
  148. extern void no_satisfied( struct object *obj, struct wait_queue_entry *entry );
  149. extern int no_signal( struct object *obj, unsigned int access );
  150. extern struct fd *no_get_fd( struct object *obj );
  151. extern unsigned int no_map_access( struct object *obj, unsigned int access );
  152. extern struct security_descriptor *default_get_sd( struct object *obj );
  153. extern int default_set_sd( struct object *obj, const struct security_descriptor *sd, unsigned int set_info );
  154. extern struct security_descriptor *set_sd_from_token_internal( const struct security_descriptor *sd,
  155. const struct security_descriptor *old_sd,
  156. unsigned int set_info, struct token *token );
  157. extern int set_sd_defaults_from_token( struct object *obj, const struct security_descriptor *sd,
  158. unsigned int set_info, struct token *token );
  159. extern struct object *no_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attributes );
  160. extern int no_link_name( struct object *obj, struct object_name *name, struct object *parent );
  161. extern void default_unlink_name( struct object *obj, struct object_name *name );
  162. extern struct object *no_open_file( struct object *obj, unsigned int access, unsigned int sharing,
  163. unsigned int options );
  164. extern struct list *no_kernel_obj_list( struct object *obj );
  165. extern void no_alloc_handle( struct object *obj, struct process *process, obj_handle_t handle );
  166. extern int no_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
  167. extern void no_destroy( struct object *obj );
  168. #ifdef DEBUG_OBJECTS
  169. extern void dump_objects(void);
  170. extern void close_objects(void);
  171. #endif
  172. /* event functions */
  173. struct event;
  174. struct keyed_event;
  175. extern struct event *create_event( struct object *root, const struct unicode_str *name,
  176. unsigned int attr, int manual_reset, int initial_state,
  177. const struct security_descriptor *sd );
  178. extern struct keyed_event *create_keyed_event( struct object *root, const struct unicode_str *name,
  179. unsigned int attr, const struct security_descriptor *sd );
  180. extern struct event *get_event_obj( struct process *process, obj_handle_t handle, unsigned int access );
  181. extern struct keyed_event *get_keyed_event_obj( struct process *process, obj_handle_t handle, unsigned int access );
  182. extern void pulse_event( struct event *event );
  183. extern void set_event( struct event *event );
  184. extern void reset_event( struct event *event );
  185. /* mutex functions */
  186. extern void abandon_mutexes( struct thread *thread );
  187. /* serial functions */
  188. int get_serial_async_timeout(struct object *obj, int type, int count);
  189. /* socket functions */
  190. extern void sock_init(void);
  191. /* debugger functions */
  192. extern int set_process_debugger( struct process *process, struct thread *debugger );
  193. extern void generate_debug_event( struct thread *thread, int code, const void *arg );
  194. extern void resume_delayed_debug_events( struct thread *thread );
  195. extern void generate_startup_debug_events( struct process *process, client_ptr_t entry );
  196. extern void debug_exit_thread( struct thread *thread );
  197. /* registry functions */
  198. extern unsigned int get_prefix_cpu_mask(void);
  199. extern void init_registry(void);
  200. extern void flush_registry(void);
  201. /* signal functions */
  202. extern void start_watchdog(void);
  203. extern void stop_watchdog(void);
  204. extern int watchdog_triggered(void);
  205. extern void init_signals(void);
  206. /* atom functions */
  207. extern atom_t add_global_atom( struct winstation *winstation, const struct unicode_str *str );
  208. extern atom_t find_global_atom( struct winstation *winstation, const struct unicode_str *str );
  209. extern int grab_global_atom( struct winstation *winstation, atom_t atom );
  210. extern void release_global_atom( struct winstation *winstation, atom_t atom );
  211. /* directory functions */
  212. extern struct object *get_root_directory(void);
  213. extern struct object *get_directory_obj( struct process *process, obj_handle_t handle );
  214. extern struct object_type *get_object_type( const struct unicode_str *name );
  215. extern int directory_link_name( struct object *obj, struct object_name *name, struct object *parent );
  216. extern void init_directories(void);
  217. /* type functions */
  218. static const WCHAR type_Desktop[] = {'D','e','s','k','t','o','p'};
  219. static const WCHAR type_Device[] = {'D','e','v','i','c','e'};
  220. static const WCHAR type_Directory[] = {'D','i','r','e','c','t','o','r','y'};
  221. static const WCHAR type_Event[] = {'E','v','e','n','t'};
  222. static const WCHAR type_File[] = {'F','i','l','e'};
  223. static const WCHAR type_IoCompletion[] = {'I','o','C','o','m','p','l','e','t','i','o','n'};
  224. static const WCHAR type_Job[] = {'J','o','b'};
  225. static const WCHAR type_Key[] = {'K','e','y'};
  226. static const WCHAR type_KeyedEvent[] = {'K','e','y','e','d','E','v','e','n','t'};
  227. static const WCHAR type_Mutant[] = {'M','u','t','a','n','t'};
  228. static const WCHAR type_Process[] = {'P','r','o','c','e','s','s'};
  229. static const WCHAR type_Section[] = {'S','e','c','t','i','o','n'};
  230. static const WCHAR type_Semaphore[] = {'S','e','m','a','p','h','o','r','e'};
  231. static const WCHAR type_SymbolicLink[] = {'S','y','m','b','o','l','i','c','L','i','n','k'};
  232. static const WCHAR type_Thread[] = {'T','h','r','e','a','d'};
  233. static const WCHAR type_Timer[] = {'T','i','m','e','r'};
  234. static const WCHAR type_Token[] = {'T','o','k','e','n'};
  235. static const WCHAR type_Type[] = {'T','y','p','e'};
  236. static const WCHAR type_WindowStation[] = {'W','i','n','d','o','w','S','t','a','t','i','o','n'};
  237. extern void init_types(void);
  238. extern unsigned int type_get_index( struct object_type *type );
  239. /* symbolic link functions */
  240. extern struct object *create_obj_symlink( struct object *root, const struct unicode_str *name,
  241. unsigned int attr, struct object *target,
  242. const struct security_descriptor *sd );
  243. /* global variables */
  244. /* command-line options */
  245. extern int debug_level;
  246. extern int foreground;
  247. extern timeout_t master_socket_timeout;
  248. extern const char *server_argv0;
  249. /* server start time used for GetTickCount() */
  250. extern timeout_t server_start_time;
  251. #define KEYEDEVENT_WAIT 0x0001
  252. #define KEYEDEVENT_WAKE 0x0002
  253. #define KEYEDEVENT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | 0x0003)
  254. #endif /* __WINE_SERVER_OBJECT_H */