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- // Copyright 2017 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- // Package simulations simulates p2p networks.
- // A mocker simulates starting and stopping real nodes in a network.
- package simulations
- import (
- "fmt"
- "math/rand"
- "sync"
- "time"
- "github.com/ethereum/go-ethereum/log"
- "github.com/ethereum/go-ethereum/p2p/discover"
- )
- //a map of mocker names to its function
- var mockerList = map[string]func(net *Network, quit chan struct{}, nodeCount int){
- "startStop": startStop,
- "probabilistic": probabilistic,
- "boot": boot,
- }
- //Lookup a mocker by its name, returns the mockerFn
- func LookupMocker(mockerType string) func(net *Network, quit chan struct{}, nodeCount int) {
- return mockerList[mockerType]
- }
- //Get a list of mockers (keys of the map)
- //Useful for frontend to build available mocker selection
- func GetMockerList() []string {
- list := make([]string, 0, len(mockerList))
- for k := range mockerList {
- list = append(list, k)
- }
- return list
- }
- //The boot mockerFn only connects the node in a ring and doesn't do anything else
- func boot(net *Network, quit chan struct{}, nodeCount int) {
- _, err := connectNodesInRing(net, nodeCount)
- if err != nil {
- panic("Could not startup node network for mocker")
- }
- }
- //The startStop mockerFn stops and starts nodes in a defined period (ticker)
- func startStop(net *Network, quit chan struct{}, nodeCount int) {
- nodes, err := connectNodesInRing(net, nodeCount)
- if err != nil {
- panic("Could not startup node network for mocker")
- }
- tick := time.NewTicker(10 * time.Second)
- defer tick.Stop()
- for {
- select {
- case <-quit:
- log.Info("Terminating simulation loop")
- return
- case <-tick.C:
- id := nodes[rand.Intn(len(nodes))]
- log.Info("stopping node", "id", id)
- if err := net.Stop(id); err != nil {
- log.Error("error stopping node", "id", id, "err", err)
- return
- }
- select {
- case <-quit:
- log.Info("Terminating simulation loop")
- return
- case <-time.After(3 * time.Second):
- }
- log.Debug("starting node", "id", id)
- if err := net.Start(id); err != nil {
- log.Error("error starting node", "id", id, "err", err)
- return
- }
- }
- }
- }
- //The probabilistic mocker func has a more probabilistic pattern
- //(the implementation could probably be improved):
- //nodes are connected in a ring, then a varying number of random nodes is selected,
- //mocker then stops and starts them in random intervals, and continues the loop
- func probabilistic(net *Network, quit chan struct{}, nodeCount int) {
- nodes, err := connectNodesInRing(net, nodeCount)
- if err != nil {
- panic("Could not startup node network for mocker")
- }
- for {
- select {
- case <-quit:
- log.Info("Terminating simulation loop")
- return
- default:
- }
- var lowid, highid int
- var wg sync.WaitGroup
- randWait := time.Duration(rand.Intn(5000)+1000) * time.Millisecond
- rand1 := rand.Intn(nodeCount - 1)
- rand2 := rand.Intn(nodeCount - 1)
- if rand1 < rand2 {
- lowid = rand1
- highid = rand2
- } else if rand1 > rand2 {
- highid = rand1
- lowid = rand2
- } else {
- if rand1 == 0 {
- rand2 = 9
- } else if rand1 == 9 {
- rand1 = 0
- }
- lowid = rand1
- highid = rand2
- }
- var steps = highid - lowid
- wg.Add(steps)
- for i := lowid; i < highid; i++ {
- select {
- case <-quit:
- log.Info("Terminating simulation loop")
- return
- case <-time.After(randWait):
- }
- log.Debug(fmt.Sprintf("node %v shutting down", nodes[i]))
- err := net.Stop(nodes[i])
- if err != nil {
- log.Error(fmt.Sprintf("Error stopping node %s", nodes[i]))
- wg.Done()
- continue
- }
- go func(id discover.NodeID) {
- time.Sleep(randWait)
- err := net.Start(id)
- if err != nil {
- log.Error(fmt.Sprintf("Error starting node %s", id))
- }
- wg.Done()
- }(nodes[i])
- }
- wg.Wait()
- }
- }
- //connect nodeCount number of nodes in a ring
- func connectNodesInRing(net *Network, nodeCount int) ([]discover.NodeID, error) {
- ids := make([]discover.NodeID, nodeCount)
- for i := 0; i < nodeCount; i++ {
- node, err := net.NewNode()
- if err != nil {
- log.Error("Error creating a node! %s", err)
- return nil, err
- }
- ids[i] = node.ID()
- }
- for _, id := range ids {
- if err := net.Start(id); err != nil {
- log.Error("Error starting a node! %s", err)
- return nil, err
- }
- log.Debug(fmt.Sprintf("node %v starting up", id))
- }
- for i, id := range ids {
- peerID := ids[(i+1)%len(ids)]
- if err := net.Connect(id, peerID); err != nil {
- log.Error("Error connecting a node to a peer! %s", err)
- return nil, err
- }
- }
- return ids, nil
- }
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