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- // Copyright 2017 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- /*
- Package protocols is an extension to p2p. It offers a user friendly simple way to define
- devp2p subprotocols by abstracting away code standardly shared by protocols.
- * automate assigments of code indexes to messages
- * automate RLP decoding/encoding based on reflecting
- * provide the forever loop to read incoming messages
- * standardise error handling related to communication
- * standardised handshake negotiation
- * TODO: automatic generation of wire protocol specification for peers
- */
- package protocols
- import (
- "context"
- "fmt"
- "reflect"
- "sync"
- "github.com/ethereum/go-ethereum/p2p"
- )
- // error codes used by this protocol scheme
- const (
- ErrMsgTooLong = iota
- ErrDecode
- ErrWrite
- ErrInvalidMsgCode
- ErrInvalidMsgType
- ErrHandshake
- ErrNoHandler
- ErrHandler
- )
- // error description strings associated with the codes
- var errorToString = map[int]string{
- ErrMsgTooLong: "Message too long",
- ErrDecode: "Invalid message (RLP error)",
- ErrWrite: "Error sending message",
- ErrInvalidMsgCode: "Invalid message code",
- ErrInvalidMsgType: "Invalid message type",
- ErrHandshake: "Handshake error",
- ErrNoHandler: "No handler registered error",
- ErrHandler: "Message handler error",
- }
- /*
- Error implements the standard go error interface.
- Use:
- errorf(code, format, params ...interface{})
- Prints as:
- <description>: <details>
- where description is given by code in errorToString
- and details is fmt.Sprintf(format, params...)
- exported field Code can be checked
- */
- type Error struct {
- Code int
- message string
- format string
- params []interface{}
- }
- func (e Error) Error() (message string) {
- if len(e.message) == 0 {
- name, ok := errorToString[e.Code]
- if !ok {
- panic("invalid message code")
- }
- e.message = name
- if e.format != "" {
- e.message += ": " + fmt.Sprintf(e.format, e.params...)
- }
- }
- return e.message
- }
- func errorf(code int, format string, params ...interface{}) *Error {
- return &Error{
- Code: code,
- format: format,
- params: params,
- }
- }
- // Spec is a protocol specification including its name and version as well as
- // the types of messages which are exchanged
- type Spec struct {
- // Name is the name of the protocol, often a three-letter word
- Name string
- // Version is the version number of the protocol
- Version uint
- // MaxMsgSize is the maximum accepted length of the message payload
- MaxMsgSize uint32
- // Messages is a list of message data types which this protocol uses, with
- // each message type being sent with its array index as the code (so
- // [&foo{}, &bar{}, &baz{}] would send foo, bar and baz with codes
- // 0, 1 and 2 respectively)
- // each message must have a single unique data type
- Messages []interface{}
- initOnce sync.Once
- codes map[reflect.Type]uint64
- types map[uint64]reflect.Type
- }
- func (s *Spec) init() {
- s.initOnce.Do(func() {
- s.codes = make(map[reflect.Type]uint64, len(s.Messages))
- s.types = make(map[uint64]reflect.Type, len(s.Messages))
- for i, msg := range s.Messages {
- code := uint64(i)
- typ := reflect.TypeOf(msg)
- if typ.Kind() == reflect.Ptr {
- typ = typ.Elem()
- }
- s.codes[typ] = code
- s.types[code] = typ
- }
- })
- }
- // Length returns the number of message types in the protocol
- func (s *Spec) Length() uint64 {
- return uint64(len(s.Messages))
- }
- // GetCode returns the message code of a type, and boolean second argument is
- // false if the message type is not found
- func (s *Spec) GetCode(msg interface{}) (uint64, bool) {
- s.init()
- typ := reflect.TypeOf(msg)
- if typ.Kind() == reflect.Ptr {
- typ = typ.Elem()
- }
- code, ok := s.codes[typ]
- return code, ok
- }
- // NewMsg construct a new message type given the code
- func (s *Spec) NewMsg(code uint64) (interface{}, bool) {
- s.init()
- typ, ok := s.types[code]
- if !ok {
- return nil, false
- }
- return reflect.New(typ).Interface(), true
- }
- // Peer represents a remote peer or protocol instance that is running on a peer connection with
- // a remote peer
- type Peer struct {
- *p2p.Peer // the p2p.Peer object representing the remote
- rw p2p.MsgReadWriter // p2p.MsgReadWriter to send messages to and read messages from
- spec *Spec
- }
- // NewPeer constructs a new peer
- // this constructor is called by the p2p.Protocol#Run function
- // the first two arguments are the arguments passed to p2p.Protocol.Run function
- // the third argument is the Spec describing the protocol
- func NewPeer(p *p2p.Peer, rw p2p.MsgReadWriter, spec *Spec) *Peer {
- return &Peer{
- Peer: p,
- rw: rw,
- spec: spec,
- }
- }
- // Run starts the forever loop that handles incoming messages
- // called within the p2p.Protocol#Run function
- // the handler argument is a function which is called for each message received
- // from the remote peer, a returned error causes the loop to exit
- // resulting in disconnection
- func (p *Peer) Run(handler func(msg interface{}) error) error {
- for {
- if err := p.handleIncoming(handler); err != nil {
- return err
- }
- }
- }
- // Drop disconnects a peer.
- // TODO: may need to implement protocol drop only? don't want to kick off the peer
- // if they are useful for other protocols
- func (p *Peer) Drop(err error) {
- p.Disconnect(p2p.DiscSubprotocolError)
- }
- // Send takes a message, encodes it in RLP, finds the right message code and sends the
- // message off to the peer
- // this low level call will be wrapped by libraries providing routed or broadcast sends
- // but often just used to forward and push messages to directly connected peers
- func (p *Peer) Send(msg interface{}) error {
- code, found := p.spec.GetCode(msg)
- if !found {
- return errorf(ErrInvalidMsgType, "%v", code)
- }
- return p2p.Send(p.rw, code, msg)
- }
- // handleIncoming(code)
- // is called each cycle of the main forever loop that dispatches incoming messages
- // if this returns an error the loop returns and the peer is disconnected with the error
- // this generic handler
- // * checks message size,
- // * checks for out-of-range message codes,
- // * handles decoding with reflection,
- // * call handlers as callbacks
- func (p *Peer) handleIncoming(handle func(msg interface{}) error) error {
- msg, err := p.rw.ReadMsg()
- if err != nil {
- return err
- }
- // make sure that the payload has been fully consumed
- defer msg.Discard()
- if msg.Size > p.spec.MaxMsgSize {
- return errorf(ErrMsgTooLong, "%v > %v", msg.Size, p.spec.MaxMsgSize)
- }
- val, ok := p.spec.NewMsg(msg.Code)
- if !ok {
- return errorf(ErrInvalidMsgCode, "%v", msg.Code)
- }
- if err := msg.Decode(val); err != nil {
- return errorf(ErrDecode, "<= %v: %v", msg, err)
- }
- // call the registered handler callbacks
- // a registered callback take the decoded message as argument as an interface
- // which the handler is supposed to cast to the appropriate type
- // it is entirely safe not to check the cast in the handler since the handler is
- // chosen based on the proper type in the first place
- if err := handle(val); err != nil {
- return errorf(ErrHandler, "(msg code %v): %v", msg.Code, err)
- }
- return nil
- }
- // Handshake negotiates a handshake on the peer connection
- // * arguments
- // * context
- // * the local handshake to be sent to the remote peer
- // * funcion to be called on the remote handshake (can be nil)
- // * expects a remote handshake back of the same type
- // * the dialing peer needs to send the handshake first and then waits for remote
- // * the listening peer waits for the remote handshake and then sends it
- // returns the remote handshake and an error
- func (p *Peer) Handshake(ctx context.Context, hs interface{}, verify func(interface{}) error) (rhs interface{}, err error) {
- if _, ok := p.spec.GetCode(hs); !ok {
- return nil, errorf(ErrHandshake, "unknown handshake message type: %T", hs)
- }
- errc := make(chan error, 2)
- handle := func(msg interface{}) error {
- rhs = msg
- if verify != nil {
- return verify(rhs)
- }
- return nil
- }
- send := func() { errc <- p.Send(hs) }
- receive := func() { errc <- p.handleIncoming(handle) }
- go func() {
- if p.Inbound() {
- receive()
- send()
- } else {
- send()
- receive()
- }
- }()
- for i := 0; i < 2; i++ {
- select {
- case err = <-errc:
- case <-ctx.Done():
- err = ctx.Err()
- }
- if err != nil {
- return nil, errorf(ErrHandshake, err.Error())
- }
- }
- return rhs, nil
- }
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