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- // Copyright 2015 The go-ethereum Authors
- // This file is part of the go-ethereum library.
- //
- // The go-ethereum library is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // The go-ethereum library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
- package discover
- import (
- "bytes"
- "container/list"
- "crypto/ecdsa"
- "errors"
- "fmt"
- "net"
- "time"
- "github.com/ethereum/go-ethereum/crypto"
- "github.com/ethereum/go-ethereum/log"
- "github.com/ethereum/go-ethereum/p2p/nat"
- "github.com/ethereum/go-ethereum/p2p/netutil"
- "github.com/ethereum/go-ethereum/rlp"
- )
- const Version = 4
- // Errors
- var (
- errPacketTooSmall = errors.New("too small")
- errBadHash = errors.New("bad hash")
- errExpired = errors.New("expired")
- errUnsolicitedReply = errors.New("unsolicited reply")
- errUnknownNode = errors.New("unknown node")
- errTimeout = errors.New("RPC timeout")
- errClockWarp = errors.New("reply deadline too far in the future")
- errClosed = errors.New("socket closed")
- )
- // Timeouts
- const (
- respTimeout = 500 * time.Millisecond
- expiration = 20 * time.Second
- ntpFailureThreshold = 32 // Continuous timeouts after which to check NTP
- ntpWarningCooldown = 10 * time.Minute // Minimum amount of time to pass before repeating NTP warning
- driftThreshold = 10 * time.Second // Allowed clock drift before warning user
- )
- // RPC packet types
- const (
- pingPacket = iota + 1 // zero is 'reserved'
- pongPacket
- findnodePacket
- neighborsPacket
- )
- // RPC request structures
- type (
- ping struct {
- Version uint
- From, To rpcEndpoint
- Expiration uint64
- // Ignore additional fields (for forward compatibility).
- Rest []rlp.RawValue `rlp:"tail"`
- }
- // pong is the reply to ping.
- pong struct {
- // This field should mirror the UDP envelope address
- // of the ping packet, which provides a way to discover the
- // the external address (after NAT).
- To rpcEndpoint
- ReplyTok []byte // This contains the hash of the ping packet.
- Expiration uint64 // Absolute timestamp at which the packet becomes invalid.
- // Ignore additional fields (for forward compatibility).
- Rest []rlp.RawValue `rlp:"tail"`
- }
- // findnode is a query for nodes close to the given target.
- findnode struct {
- Target NodeID // doesn't need to be an actual public key
- Expiration uint64
- // Ignore additional fields (for forward compatibility).
- Rest []rlp.RawValue `rlp:"tail"`
- }
- // reply to findnode
- neighbors struct {
- Nodes []rpcNode
- Expiration uint64
- // Ignore additional fields (for forward compatibility).
- Rest []rlp.RawValue `rlp:"tail"`
- }
- rpcNode struct {
- IP net.IP // len 4 for IPv4 or 16 for IPv6
- UDP uint16 // for discovery protocol
- TCP uint16 // for RLPx protocol
- ID NodeID
- }
- rpcEndpoint struct {
- IP net.IP // len 4 for IPv4 or 16 for IPv6
- UDP uint16 // for discovery protocol
- TCP uint16 // for RLPx protocol
- }
- )
- func makeEndpoint(addr *net.UDPAddr, tcpPort uint16) rpcEndpoint {
- ip := addr.IP.To4()
- if ip == nil {
- ip = addr.IP.To16()
- }
- return rpcEndpoint{IP: ip, UDP: uint16(addr.Port), TCP: tcpPort}
- }
- func (t *udp) nodeFromRPC(sender *net.UDPAddr, rn rpcNode) (*Node, error) {
- if rn.UDP <= 1024 {
- return nil, errors.New("low port")
- }
- if err := netutil.CheckRelayIP(sender.IP, rn.IP); err != nil {
- return nil, err
- }
- if t.netrestrict != nil && !t.netrestrict.Contains(rn.IP) {
- return nil, errors.New("not contained in netrestrict whitelist")
- }
- n := NewNode(rn.ID, rn.IP, rn.UDP, rn.TCP)
- err := n.validateComplete()
- return n, err
- }
- func nodeToRPC(n *Node) rpcNode {
- return rpcNode{ID: n.ID, IP: n.IP, UDP: n.UDP, TCP: n.TCP}
- }
- type packet interface {
- handle(t *udp, from *net.UDPAddr, fromID NodeID, mac []byte) error
- name() string
- }
- type conn interface {
- ReadFromUDP(b []byte) (n int, addr *net.UDPAddr, err error)
- WriteToUDP(b []byte, addr *net.UDPAddr) (n int, err error)
- Close() error
- LocalAddr() net.Addr
- }
- // udp implements the RPC protocol.
- type udp struct {
- conn conn
- netrestrict *netutil.Netlist
- priv *ecdsa.PrivateKey
- ourEndpoint rpcEndpoint
- addpending chan *pending
- gotreply chan reply
- closing chan struct{}
- nat nat.Interface
- *Table
- }
- // pending represents a pending reply.
- //
- // some implementations of the protocol wish to send more than one
- // reply packet to findnode. in general, any neighbors packet cannot
- // be matched up with a specific findnode packet.
- //
- // our implementation handles this by storing a callback function for
- // each pending reply. incoming packets from a node are dispatched
- // to all the callback functions for that node.
- type pending struct {
- // these fields must match in the reply.
- from NodeID
- ptype byte
- // time when the request must complete
- deadline time.Time
- // callback is called when a matching reply arrives. if it returns
- // true, the callback is removed from the pending reply queue.
- // if it returns false, the reply is considered incomplete and
- // the callback will be invoked again for the next matching reply.
- callback func(resp interface{}) (done bool)
- // errc receives nil when the callback indicates completion or an
- // error if no further reply is received within the timeout.
- errc chan<- error
- }
- type reply struct {
- from NodeID
- ptype byte
- data interface{}
- // loop indicates whether there was
- // a matching request by sending on this channel.
- matched chan<- bool
- }
- // ReadPacket is sent to the unhandled channel when it could not be processed
- type ReadPacket struct {
- Data []byte
- Addr *net.UDPAddr
- }
- // Config holds Table-related settings.
- type Config struct {
- // These settings are required and configure the UDP listener:
- PrivateKey *ecdsa.PrivateKey
- // These settings are optional:
- AnnounceAddr *net.UDPAddr // local address announced in the DHT
- NodeDBPath string // if set, the node database is stored at this filesystem location
- NetRestrict *netutil.Netlist // network whitelist
- Bootnodes []*Node // list of bootstrap nodes
- Unhandled chan<- ReadPacket // unhandled packets are sent on this channel
- }
- // ListenUDP returns a new table that listens for UDP packets on laddr.
- func ListenUDP(c conn, cfg Config) (*Table, error) {
- tab, _, err := newUDP(c, cfg)
- if err != nil {
- return nil, err
- }
- log.Info("UDP listener up", "self", tab.self)
- return tab, nil
- }
- func newUDP(c conn, cfg Config) (*Table, *udp, error) {
- udp := &udp{
- conn: c,
- priv: cfg.PrivateKey,
- netrestrict: cfg.NetRestrict,
- closing: make(chan struct{}),
- gotreply: make(chan reply),
- addpending: make(chan *pending),
- }
- realaddr := c.LocalAddr().(*net.UDPAddr)
- if cfg.AnnounceAddr != nil {
- realaddr = cfg.AnnounceAddr
- }
- // TODO: separate TCP port
- udp.ourEndpoint = makeEndpoint(realaddr, uint16(realaddr.Port))
- tab, err := newTable(udp, PubkeyID(&cfg.PrivateKey.PublicKey), realaddr, cfg.NodeDBPath, cfg.Bootnodes)
- if err != nil {
- return nil, nil, err
- }
- udp.Table = tab
- go udp.loop()
- go udp.readLoop(cfg.Unhandled)
- return udp.Table, udp, nil
- }
- func (t *udp) close() {
- close(t.closing)
- t.conn.Close()
- // TODO: wait for the loops to end.
- }
- // ping sends a ping message to the given node and waits for a reply.
- func (t *udp) ping(toid NodeID, toaddr *net.UDPAddr) error {
- req := &ping{
- Version: Version,
- From: t.ourEndpoint,
- To: makeEndpoint(toaddr, 0), // TODO: maybe use known TCP port from DB
- Expiration: uint64(time.Now().Add(expiration).Unix()),
- }
- packet, hash, err := encodePacket(t.priv, pingPacket, req)
- if err != nil {
- return err
- }
- errc := t.pending(toid, pongPacket, func(p interface{}) bool {
- return bytes.Equal(p.(*pong).ReplyTok, hash)
- })
- t.write(toaddr, req.name(), packet)
- return <-errc
- }
- func (t *udp) waitping(from NodeID) error {
- return <-t.pending(from, pingPacket, func(interface{}) bool { return true })
- }
- // findnode sends a findnode request to the given node and waits until
- // the node has sent up to k neighbors.
- func (t *udp) findnode(toid NodeID, toaddr *net.UDPAddr, target NodeID) ([]*Node, error) {
- nodes := make([]*Node, 0, bucketSize)
- nreceived := 0
- errc := t.pending(toid, neighborsPacket, func(r interface{}) bool {
- reply := r.(*neighbors)
- for _, rn := range reply.Nodes {
- nreceived++
- n, err := t.nodeFromRPC(toaddr, rn)
- if err != nil {
- log.Trace("Invalid neighbor node received", "ip", rn.IP, "addr", toaddr, "err", err)
- continue
- }
- nodes = append(nodes, n)
- }
- return nreceived >= bucketSize
- })
- t.send(toaddr, findnodePacket, &findnode{
- Target: target,
- Expiration: uint64(time.Now().Add(expiration).Unix()),
- })
- err := <-errc
- return nodes, err
- }
- // pending adds a reply callback to the pending reply queue.
- // see the documentation of type pending for a detailed explanation.
- func (t *udp) pending(id NodeID, ptype byte, callback func(interface{}) bool) <-chan error {
- ch := make(chan error, 1)
- p := &pending{from: id, ptype: ptype, callback: callback, errc: ch}
- select {
- case t.addpending <- p:
- // loop will handle it
- case <-t.closing:
- ch <- errClosed
- }
- return ch
- }
- func (t *udp) handleReply(from NodeID, ptype byte, req packet) bool {
- matched := make(chan bool, 1)
- select {
- case t.gotreply <- reply{from, ptype, req, matched}:
- // loop will handle it
- return <-matched
- case <-t.closing:
- return false
- }
- }
- // loop runs in its own goroutine. it keeps track of
- // the refresh timer and the pending reply queue.
- func (t *udp) loop() {
- var (
- plist = list.New()
- timeout = time.NewTimer(0)
- nextTimeout *pending // head of plist when timeout was last reset
- contTimeouts = 0 // number of continuous timeouts to do NTP checks
- ntpWarnTime = time.Unix(0, 0)
- )
- <-timeout.C // ignore first timeout
- defer timeout.Stop()
- resetTimeout := func() {
- if plist.Front() == nil || nextTimeout == plist.Front().Value {
- return
- }
- // Start the timer so it fires when the next pending reply has expired.
- now := time.Now()
- for el := plist.Front(); el != nil; el = el.Next() {
- nextTimeout = el.Value.(*pending)
- if dist := nextTimeout.deadline.Sub(now); dist < 2*respTimeout {
- timeout.Reset(dist)
- return
- }
- // Remove pending replies whose deadline is too far in the
- // future. These can occur if the system clock jumped
- // backwards after the deadline was assigned.
- nextTimeout.errc <- errClockWarp
- plist.Remove(el)
- }
- nextTimeout = nil
- timeout.Stop()
- }
- for {
- resetTimeout()
- select {
- case <-t.closing:
- for el := plist.Front(); el != nil; el = el.Next() {
- el.Value.(*pending).errc <- errClosed
- }
- return
- case p := <-t.addpending:
- p.deadline = time.Now().Add(respTimeout)
- plist.PushBack(p)
- case r := <-t.gotreply:
- var matched bool
- for el := plist.Front(); el != nil; el = el.Next() {
- p := el.Value.(*pending)
- if p.from == r.from && p.ptype == r.ptype {
- matched = true
- // Remove the matcher if its callback indicates
- // that all replies have been received. This is
- // required for packet types that expect multiple
- // reply packets.
- if p.callback(r.data) {
- p.errc <- nil
- plist.Remove(el)
- }
- // Reset the continuous timeout counter (time drift detection)
- contTimeouts = 0
- }
- }
- r.matched <- matched
- case now := <-timeout.C:
- nextTimeout = nil
- // Notify and remove callbacks whose deadline is in the past.
- for el := plist.Front(); el != nil; el = el.Next() {
- p := el.Value.(*pending)
- if now.After(p.deadline) || now.Equal(p.deadline) {
- p.errc <- errTimeout
- plist.Remove(el)
- contTimeouts++
- }
- }
- // If we've accumulated too many timeouts, do an NTP time sync check
- if contTimeouts > ntpFailureThreshold {
- if time.Since(ntpWarnTime) >= ntpWarningCooldown {
- ntpWarnTime = time.Now()
- go checkClockDrift()
- }
- contTimeouts = 0
- }
- }
- }
- }
- const (
- macSize = 256 / 8
- sigSize = 520 / 8
- headSize = macSize + sigSize // space of packet frame data
- )
- var (
- headSpace = make([]byte, headSize)
- // Neighbors replies are sent across multiple packets to
- // stay below the 1280 byte limit. We compute the maximum number
- // of entries by stuffing a packet until it grows too large.
- maxNeighbors int
- )
- func init() {
- p := neighbors{Expiration: ^uint64(0)}
- maxSizeNode := rpcNode{IP: make(net.IP, 16), UDP: ^uint16(0), TCP: ^uint16(0)}
- for n := 0; ; n++ {
- p.Nodes = append(p.Nodes, maxSizeNode)
- size, _, err := rlp.EncodeToReader(p)
- if err != nil {
- // If this ever happens, it will be caught by the unit tests.
- panic("cannot encode: " + err.Error())
- }
- if headSize+size+1 >= 1280 {
- maxNeighbors = n
- break
- }
- }
- }
- func (t *udp) send(toaddr *net.UDPAddr, ptype byte, req packet) ([]byte, error) {
- packet, hash, err := encodePacket(t.priv, ptype, req)
- if err != nil {
- return hash, err
- }
- return hash, t.write(toaddr, req.name(), packet)
- }
- func (t *udp) write(toaddr *net.UDPAddr, what string, packet []byte) error {
- _, err := t.conn.WriteToUDP(packet, toaddr)
- log.Trace(">> "+what, "addr", toaddr, "err", err)
- return err
- }
- func encodePacket(priv *ecdsa.PrivateKey, ptype byte, req interface{}) (packet, hash []byte, err error) {
- b := new(bytes.Buffer)
- b.Write(headSpace)
- b.WriteByte(ptype)
- if err := rlp.Encode(b, req); err != nil {
- log.Error("Can't encode discv4 packet", "err", err)
- return nil, nil, err
- }
- packet = b.Bytes()
- sig, err := crypto.Sign(crypto.Keccak256(packet[headSize:]), priv)
- if err != nil {
- log.Error("Can't sign discv4 packet", "err", err)
- return nil, nil, err
- }
- copy(packet[macSize:], sig)
- // add the hash to the front. Note: this doesn't protect the
- // packet in any way. Our public key will be part of this hash in
- // The future.
- hash = crypto.Keccak256(packet[macSize:])
- copy(packet, hash)
- return packet, hash, nil
- }
- // readLoop runs in its own goroutine. it handles incoming UDP packets.
- func (t *udp) readLoop(unhandled chan<- ReadPacket) {
- defer t.conn.Close()
- if unhandled != nil {
- defer close(unhandled)
- }
- // Discovery packets are defined to be no larger than 1280 bytes.
- // Packets larger than this size will be cut at the end and treated
- // as invalid because their hash won't match.
- buf := make([]byte, 1280)
- for {
- nbytes, from, err := t.conn.ReadFromUDP(buf)
- if netutil.IsTemporaryError(err) {
- // Ignore temporary read errors.
- log.Debug("Temporary UDP read error", "err", err)
- continue
- } else if err != nil {
- // Shut down the loop for permament errors.
- log.Debug("UDP read error", "err", err)
- return
- }
- if t.handlePacket(from, buf[:nbytes]) != nil && unhandled != nil {
- select {
- case unhandled <- ReadPacket{buf[:nbytes], from}:
- default:
- }
- }
- }
- }
- func (t *udp) handlePacket(from *net.UDPAddr, buf []byte) error {
- packet, fromID, hash, err := decodePacket(buf)
- if err != nil {
- log.Debug("Bad discv4 packet", "addr", from, "err", err)
- return err
- }
- err = packet.handle(t, from, fromID, hash)
- log.Trace("<< "+packet.name(), "addr", from, "err", err)
- return err
- }
- func decodePacket(buf []byte) (packet, NodeID, []byte, error) {
- if len(buf) < headSize+1 {
- return nil, NodeID{}, nil, errPacketTooSmall
- }
- hash, sig, sigdata := buf[:macSize], buf[macSize:headSize], buf[headSize:]
- shouldhash := crypto.Keccak256(buf[macSize:])
- if !bytes.Equal(hash, shouldhash) {
- return nil, NodeID{}, nil, errBadHash
- }
- fromID, err := recoverNodeID(crypto.Keccak256(buf[headSize:]), sig)
- if err != nil {
- return nil, NodeID{}, hash, err
- }
- var req packet
- switch ptype := sigdata[0]; ptype {
- case pingPacket:
- req = new(ping)
- case pongPacket:
- req = new(pong)
- case findnodePacket:
- req = new(findnode)
- case neighborsPacket:
- req = new(neighbors)
- default:
- return nil, fromID, hash, fmt.Errorf("unknown type: %d", ptype)
- }
- s := rlp.NewStream(bytes.NewReader(sigdata[1:]), 0)
- err = s.Decode(req)
- return req, fromID, hash, err
- }
- func (req *ping) handle(t *udp, from *net.UDPAddr, fromID NodeID, mac []byte) error {
- if expired(req.Expiration) {
- return errExpired
- }
- t.send(from, pongPacket, &pong{
- To: makeEndpoint(from, req.From.TCP),
- ReplyTok: mac,
- Expiration: uint64(time.Now().Add(expiration).Unix()),
- })
- if !t.handleReply(fromID, pingPacket, req) {
- // Note: we're ignoring the provided IP address right now
- go t.bond(true, fromID, from, req.From.TCP)
- }
- return nil
- }
- func (req *ping) name() string { return "PING/v4" }
- func (req *pong) handle(t *udp, from *net.UDPAddr, fromID NodeID, mac []byte) error {
- if expired(req.Expiration) {
- return errExpired
- }
- if !t.handleReply(fromID, pongPacket, req) {
- return errUnsolicitedReply
- }
- return nil
- }
- func (req *pong) name() string { return "PONG/v4" }
- func (req *findnode) handle(t *udp, from *net.UDPAddr, fromID NodeID, mac []byte) error {
- if expired(req.Expiration) {
- return errExpired
- }
- if !t.db.hasBond(fromID) {
- // No bond exists, we don't process the packet. This prevents
- // an attack vector where the discovery protocol could be used
- // to amplify traffic in a DDOS attack. A malicious actor
- // would send a findnode request with the IP address and UDP
- // port of the target as the source address. The recipient of
- // the findnode packet would then send a neighbors packet
- // (which is a much bigger packet than findnode) to the victim.
- return errUnknownNode
- }
- target := crypto.Keccak256Hash(req.Target[:])
- t.mutex.Lock()
- closest := t.closest(target, bucketSize).entries
- t.mutex.Unlock()
- p := neighbors{Expiration: uint64(time.Now().Add(expiration).Unix())}
- var sent bool
- // Send neighbors in chunks with at most maxNeighbors per packet
- // to stay below the 1280 byte limit.
- for _, n := range closest {
- if netutil.CheckRelayIP(from.IP, n.IP) == nil {
- p.Nodes = append(p.Nodes, nodeToRPC(n))
- }
- if len(p.Nodes) == maxNeighbors {
- t.send(from, neighborsPacket, &p)
- p.Nodes = p.Nodes[:0]
- sent = true
- }
- }
- if len(p.Nodes) > 0 || !sent {
- t.send(from, neighborsPacket, &p)
- }
- return nil
- }
- func (req *findnode) name() string { return "FINDNODE/v4" }
- func (req *neighbors) handle(t *udp, from *net.UDPAddr, fromID NodeID, mac []byte) error {
- if expired(req.Expiration) {
- return errExpired
- }
- if !t.handleReply(fromID, neighborsPacket, req) {
- return errUnsolicitedReply
- }
- return nil
- }
- func (req *neighbors) name() string { return "NEIGHBORS/v4" }
- func expired(ts uint64) bool {
- return time.Unix(int64(ts), 0).Before(time.Now())
- }
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