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- // Copyright 2016 The go-ethereum Authors
- // This file is part of go-ethereum.
- //
- // go-ethereum is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // go-ethereum is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
- package main
- import (
- "fmt"
- "os"
- "os/signal"
- "path/filepath"
- "strings"
- "syscall"
- "github.com/ethereum/go-ethereum/cmd/utils"
- "github.com/ethereum/go-ethereum/console"
- "github.com/ethereum/go-ethereum/node"
- "github.com/ethereum/go-ethereum/rpc"
- "gopkg.in/urfave/cli.v1"
- )
- var (
- consoleFlags = []cli.Flag{utils.JSpathFlag, utils.ExecFlag, utils.PreloadJSFlag}
- consoleCommand = cli.Command{
- Action: utils.MigrateFlags(localConsole),
- Name: "console",
- Usage: "Start an interactive JavaScript environment",
- Flags: append(append(append(nodeFlags, rpcFlags...), consoleFlags...), whisperFlags...),
- Category: "CONSOLE COMMANDS",
- Description: `
- The Geth console is an interactive shell for the JavaScript runtime environment
- which exposes a node admin interface as well as the Ðapp JavaScript API.
- See https://github.com/ethereum/go-ethereum/wiki/JavaScript-Console.`,
- }
- attachCommand = cli.Command{
- Action: utils.MigrateFlags(remoteConsole),
- Name: "attach",
- Usage: "Start an interactive JavaScript environment (connect to node)",
- ArgsUsage: "[endpoint]",
- Flags: append(consoleFlags, utils.DataDirFlag),
- Category: "CONSOLE COMMANDS",
- Description: `
- The Geth console is an interactive shell for the JavaScript runtime environment
- which exposes a node admin interface as well as the Ðapp JavaScript API.
- See https://github.com/ethereum/go-ethereum/wiki/JavaScript-Console.
- This command allows to open a console on a running geth node.`,
- }
- javascriptCommand = cli.Command{
- Action: utils.MigrateFlags(ephemeralConsole),
- Name: "js",
- Usage: "Execute the specified JavaScript files",
- ArgsUsage: "<jsfile> [jsfile...]",
- Flags: append(nodeFlags, consoleFlags...),
- Category: "CONSOLE COMMANDS",
- Description: `
- The JavaScript VM exposes a node admin interface as well as the Ðapp
- JavaScript API. See https://github.com/ethereum/go-ethereum/wiki/JavaScript-Console`,
- }
- )
- // localConsole starts a new geth node, attaching a JavaScript console to it at the
- // same time.
- func localConsole(ctx *cli.Context) error {
- // Create and start the node based on the CLI flags
- node := makeFullNode(ctx)
- startNode(ctx, node)
- defer node.Stop()
- // Attach to the newly started node and start the JavaScript console
- client, err := node.Attach()
- if err != nil {
- utils.Fatalf("Failed to attach to the inproc geth: %v", err)
- }
- config := console.Config{
- DataDir: utils.MakeDataDir(ctx),
- DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
- Client: client,
- Preload: utils.MakeConsolePreloads(ctx),
- }
- console, err := console.New(config)
- if err != nil {
- utils.Fatalf("Failed to start the JavaScript console: %v", err)
- }
- defer console.Stop(false)
- // If only a short execution was requested, evaluate and return
- if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" {
- console.Evaluate(script)
- return nil
- }
- // Otherwise print the welcome screen and enter interactive mode
- console.Welcome()
- console.Interactive()
- return nil
- }
- // remoteConsole will connect to a remote geth instance, attaching a JavaScript
- // console to it.
- func remoteConsole(ctx *cli.Context) error {
- // Attach to a remotely running geth instance and start the JavaScript console
- endpoint := ctx.Args().First()
- if endpoint == "" {
- path := node.DefaultDataDir()
- if ctx.GlobalIsSet(utils.DataDirFlag.Name) {
- path = ctx.GlobalString(utils.DataDirFlag.Name)
- }
- if path != "" {
- if ctx.GlobalBool(utils.TestnetFlag.Name) {
- path = filepath.Join(path, "testnet")
- } else if ctx.GlobalBool(utils.RinkebyFlag.Name) {
- path = filepath.Join(path, "rinkeby")
- }
- }
- endpoint = fmt.Sprintf("%s/geth.ipc", path)
- }
- client, err := dialRPC(endpoint)
- if err != nil {
- utils.Fatalf("Unable to attach to remote geth: %v", err)
- }
- config := console.Config{
- DataDir: utils.MakeDataDir(ctx),
- DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
- Client: client,
- Preload: utils.MakeConsolePreloads(ctx),
- }
- console, err := console.New(config)
- if err != nil {
- utils.Fatalf("Failed to start the JavaScript console: %v", err)
- }
- defer console.Stop(false)
- if script := ctx.GlobalString(utils.ExecFlag.Name); script != "" {
- console.Evaluate(script)
- return nil
- }
- // Otherwise print the welcome screen and enter interactive mode
- console.Welcome()
- console.Interactive()
- return nil
- }
- // dialRPC returns a RPC client which connects to the given endpoint.
- // The check for empty endpoint implements the defaulting logic
- // for "geth attach" and "geth monitor" with no argument.
- func dialRPC(endpoint string) (*rpc.Client, error) {
- if endpoint == "" {
- endpoint = node.DefaultIPCEndpoint(clientIdentifier)
- } else if strings.HasPrefix(endpoint, "rpc:") || strings.HasPrefix(endpoint, "ipc:") {
- // Backwards compatibility with geth < 1.5 which required
- // these prefixes.
- endpoint = endpoint[4:]
- }
- return rpc.Dial(endpoint)
- }
- // ephemeralConsole starts a new geth node, attaches an ephemeral JavaScript
- // console to it, executes each of the files specified as arguments and tears
- // everything down.
- func ephemeralConsole(ctx *cli.Context) error {
- // Create and start the node based on the CLI flags
- node := makeFullNode(ctx)
- startNode(ctx, node)
- defer node.Stop()
- // Attach to the newly started node and start the JavaScript console
- client, err := node.Attach()
- if err != nil {
- utils.Fatalf("Failed to attach to the inproc geth: %v", err)
- }
- config := console.Config{
- DataDir: utils.MakeDataDir(ctx),
- DocRoot: ctx.GlobalString(utils.JSpathFlag.Name),
- Client: client,
- Preload: utils.MakeConsolePreloads(ctx),
- }
- console, err := console.New(config)
- if err != nil {
- utils.Fatalf("Failed to start the JavaScript console: %v", err)
- }
- defer console.Stop(false)
- // Evaluate each of the specified JavaScript files
- for _, file := range ctx.Args() {
- if err = console.Execute(file); err != nil {
- utils.Fatalf("Failed to execute %s: %v", file, err)
- }
- }
- // Wait for pending callbacks, but stop for Ctrl-C.
- abort := make(chan os.Signal, 1)
- signal.Notify(abort, syscall.SIGINT, syscall.SIGTERM)
- go func() {
- <-abort
- os.Exit(0)
- }()
- console.Stop(true)
- return nil
- }
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