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- // Copyright 2015 The Crashpad Authors. All rights reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #ifndef CRASHPAD_UTIL_THREAD_THREAD_H_
- #define CRASHPAD_UTIL_THREAD_THREAD_H_
- #include "base/macros.h"
- #include "build/build_config.h"
- #if defined(OS_POSIX)
- #include <pthread.h>
- #elif defined(OS_WIN)
- #include <windows.h>
- #endif // OS_POSIX
- namespace crashpad {
- //! \brief Basic thread abstraction. Users should derive from this
- //! class and implement ThreadMain().
- class Thread {
- public:
- Thread();
- virtual ~Thread();
- //! \brief Create a platform thread, and run ThreadMain() on that thread. Must
- //! be paired with a call to Join().
- void Start();
- //! \brief Block until ThreadMain() exits. This may be called from any thread.
- //! Must paired with a call to Start().
- void Join();
- private:
- //! \brief The thread entry point to be implemented by the subclass.
- virtual void ThreadMain() = 0;
- static
- #if defined(OS_POSIX)
- void*
- #elif defined(OS_WIN)
- DWORD WINAPI
- #endif // OS_POSIX
- ThreadEntryThunk(void* argument);
- #if defined(OS_POSIX)
- pthread_t platform_thread_;
- #elif defined(OS_WIN)
- HANDLE platform_thread_;
- #endif
- DISALLOW_COPY_AND_ASSIGN(Thread);
- };
- } // namespace crashpad
- #endif // CRASHPAD_UTIL_THREAD_THREAD_H_
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