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- // Copyright 2014 The Crashpad Authors. All rights reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #ifndef CRASHPAD_UTIL_MISC_INITIALIZATION_INITIALIZATION_STATE_DCHECK_H_
- #define CRASHPAD_UTIL_MISC_INITIALIZATION_INITIALIZATION_STATE_DCHECK_H_
- //! \file
- #include "base/compiler_specific.h"
- #include "base/logging.h"
- #include "base/macros.h"
- #include "build/build_config.h"
- #include "util/misc/initialization_state.h"
- namespace crashpad {
- #if DCHECK_IS_ON() || DOXYGEN
- //! \brief Tracks whether data are initialized, triggering a DCHECK assertion
- //! on an invalid data access.
- //!
- //! Put an InitializationStateDcheck member into a class to help DCHECK that
- //! it’s in the right states at the right times. This is useful for classes with
- //! Initialize() methods. The chief advantage of InitializationStateDcheck over
- //! having a member variable to track state is that when the only use of the
- //! variable is to DCHECK, it wastes space (in memory and executable code) in
- //! non-DCHECK builds unless the code is also peppered with ugly `#%ifdef`s.
- //!
- //! This implementation concentrates the ugly `#%ifdef`s in one location.
- //!
- //! Usage:
- //!
- //! \code
- //! class Class {
- //! public:
- //! Class() : initialized_() {}
- //!
- //! void Initialize() {
- //! INITIALIZATION_STATE_SET_INITIALIZING(initialized_);
- //! // Perform initialization.
- //! INITIALIZATION_STATE_SET_VALID(initialized_);
- //! }
- //!
- //! void DoSomething() {
- //! INITIALIZATION_STATE_DCHECK_VALID(initialized_);
- //! // Do something.
- //! }
- //!
- //! private:
- //! InitializationStateDcheck initialized_;
- //! };
- //! \endcode
- class InitializationStateDcheck : public InitializationState {
- public:
- InitializationStateDcheck() : InitializationState() {}
- //! \brief Returns the object’s state.
- //!
- //! Consumers of this class should not call this method. Use the
- //! INITIALIZATION_STATE_SET_INITIALIZING(), INITIALIZATION_STATE_SET_VALID(),
- //! and INITIALIZATION_STATE_DCHECK_VALID() macros instead.
- //
- // The superclass’ state() accessor is protected, but it needs to be exposed
- // to consumers of this class for the macros below to work properly. The
- // macros prefer access to the unerlying state value over a simple boolean
- // because with access to the state value, DCHECK_EQ can be used, which, when
- // tripped, prints both the expected and observed values. This can aid
- // troubleshooting.
- State state() const { return InitializationState::state(); }
- //! \brief Marks an uninitialized object as initializing.
- //!
- //! If the object is in the #kStateUninitialized state, changes its state to
- //! #kStateInvalid (initializing) and returns the previous
- //! (#kStateUninitialized) state. Otherwise, returns the object’s current
- //! state.
- //!
- //! Consumers of this class should not call this method. Use the
- //! INITIALIZATION_STATE_SET_INITIALIZING() macro instead.
- State SetInitializing();
- //! \brief Marks an initializing object as valid.
- //!
- //! If the object is in the #kStateInvalid (initializing) state, changes its
- //! state to #kStateValid and returns the previous (#kStateInvalid) state.
- //! Otherwise, returns the object’s current state.
- //!
- //! Consumers of this class should not call this method. Use the
- //! INITIALIZATION_STATE_SET_VALID() macro instead.
- State SetValid();
- private:
- DISALLOW_COPY_AND_ASSIGN(InitializationStateDcheck);
- };
- // Using macros enables the non-DCHECK no-op implementation below to be more
- // compact and less intrusive. These are macros instead of methods that call
- // DCHECK to enable the DCHECK failure message to point to the correct file and
- // line number, and to allow additional messages to be streamed on failure with
- // the << operator.
- //! \brief Checks that a crashpad::InitializationStateDcheck object is in the
- //! crashpad::InitializationState::kStateUninitialized state, and changes
- //! its state to initializing
- //! (crashpad::InitializationState::kStateInvalid).
- //!
- //! If the object is not in the correct state, a DCHECK assertion is triggered
- //! and the object’s state remains unchanged.
- //!
- //! \param[in] initialization_state_dcheck A crashpad::InitializationStateDcheck
- //! object.
- //!
- //! \sa crashpad::InitializationStateDcheck
- #define INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck) \
- DCHECK_EQ((initialization_state_dcheck).SetInitializing(), \
- (initialization_state_dcheck).kStateUninitialized)
- //! \brief Checks that a crashpad::InitializationStateDcheck object is in the
- //! initializing (crashpad::InitializationState::kStateInvalid) state, and
- //! changes its state to crashpad::InitializationState::kStateValid.
- //!
- //! If the object is not in the correct state, a DCHECK assertion is triggered
- //! and the object’s state remains unchanged.
- //!
- //! \param[in] initialization_state_dcheck A crashpad::InitializationStateDcheck
- //! object.
- //!
- //! \sa crashpad::InitializationStateDcheck
- #define INITIALIZATION_STATE_SET_VALID(initialization_state_dcheck) \
- DCHECK_EQ((initialization_state_dcheck).SetValid(), \
- (initialization_state_dcheck).kStateInvalid)
- //! \brief Checks that a crashpad::InitializationStateDcheck object is in the
- //! crashpad::InitializationState::kStateValid state.
- //!
- //! If the object is not in the correct state, a DCHECK assertion is triggered.
- //!
- //! \param[in] initialization_state_dcheck A crashpad::InitializationStateDcheck
- //! object.
- //!
- //! \sa crashpad::InitializationStateDcheck
- #define INITIALIZATION_STATE_DCHECK_VALID(initialization_state_dcheck) \
- DCHECK_EQ((initialization_state_dcheck).state(), \
- (initialization_state_dcheck).kStateValid)
- #else
- #if defined(COMPILER_MSVC)
- // bool[0] (below) is not accepted by MSVC.
- struct InitializationStateDcheck {
- };
- #else
- // Since this is to be used as a DCHECK (for debugging), it should be
- // non-intrusive in non-DCHECK (non-debug, release) builds. An empty struct
- // would still have a nonzero size (rationale:
- // http://www.stroustrup.com/bs_faq2.html#sizeof-empty). Zero-length arrays are
- // technically invalid according to the standard, but clang and g++ accept them
- // without complaint even with warnings turned up. They take up no space at all,
- // and they can be “initialized” with the same () syntax used to initialize
- // objects of the DCHECK_IS_ON() InitializationStateDcheck class above.
- using InitializationStateDcheck = bool[0];
- #endif // COMPILER_MSVC
- // Avoid triggering warnings by repurposing these macros when DCHECKs are
- // disabled.
- #define INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck) \
- ALLOW_UNUSED_LOCAL(initialization_state_dcheck)
- #define INITIALIZATION_STATE_SET_VALID(initialization_state_dcheck) \
- ALLOW_UNUSED_LOCAL(initialization_state_dcheck)
- #define INITIALIZATION_STATE_DCHECK_VALID(initialization_state_dcheck) \
- ALLOW_UNUSED_LOCAL(initialization_state_dcheck)
- #endif
- } // namespace crashpad
- #endif // CRASHPAD_UTIL_MISC_INITIALIZATION_INITIALIZATION_STATE_DCHECK_H_
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