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- // Copyright 2014 The Crashpad Authors. All rights reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #include "util/misc/clock.h"
- #include <windows.h>
- #include <sys/types.h>
- namespace {
- LARGE_INTEGER QpcFrequencyInternal() {
- LARGE_INTEGER frequency;
- QueryPerformanceFrequency(&frequency);
- return frequency;
- }
- int64_t QpcFrequency() {
- static LARGE_INTEGER frequency = QpcFrequencyInternal();
- return frequency.QuadPart;
- }
- } // namespace
- namespace crashpad {
- uint64_t ClockMonotonicNanoseconds() {
- LARGE_INTEGER time;
- QueryPerformanceCounter(&time);
- int64_t frequency = QpcFrequency();
- int64_t whole_seconds = time.QuadPart / frequency;
- int64_t leftover_ticks = time.QuadPart % frequency;
- constexpr int64_t kNanosecondsPerSecond = static_cast<const int64_t>(1E9);
- return (whole_seconds * kNanosecondsPerSecond) +
- ((leftover_ticks * kNanosecondsPerSecond) / frequency);
- }
- void SleepNanoseconds(uint64_t nanoseconds) {
- // This is both inaccurate (will be way too long for short sleeps) and
- // incorrect (can sleep for less than requested). But it's what's available
- // without implementing a busy loop.
- constexpr uint64_t kNanosecondsPerMillisecond = static_cast<uint64_t>(1E6);
- Sleep(static_cast<DWORD>(nanoseconds / kNanosecondsPerMillisecond));
- }
- } // namespace crashpad
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