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- /*
- This file is part of cpp-ethereum.
- cpp-ethereum is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- cpp-ethereum is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
- */
- /** @file NodeTable.h
- * @author Alex Leverington <nessence@gmail.com>
- * @date 2014
- */
- #pragma once
- #include <algorithm>
- #include <deque>
- #include <boost/integer/static_log2.hpp>
- #include <libp2p/UDP.h>
- #include "Common.h"
- namespace dev
- {
- namespace p2p
- {
- /**
- * NodeEntry
- * @brief Entry in Node Table
- */
- struct NodeEntry: public Node
- {
- NodeEntry(NodeID const& _src, Public const& _pubk, NodeIPEndpoint const& _gw);
- unsigned const distance; ///< Node's distance (xor of _src as integer).
- bool pending = true; ///< Node will be ignored until Pong is received
- };
- enum NodeTableEventType
- {
- NodeEntryAdded,
- NodeEntryDropped
- };
- class NodeTable;
- class NodeTableEventHandler
- {
- friend class NodeTable;
- public:
- virtual void processEvent(NodeID const& _n, NodeTableEventType const& _e) = 0;
- protected:
- /// Called by NodeTable on behalf of an implementation (Host) to process new events without blocking nodetable.
- void processEvents()
- {
- std::list<std::pair<NodeID, NodeTableEventType>> events;
- {
- Guard l(x_events);
- if (!m_nodeEventHandler.size())
- return;
- m_nodeEventHandler.unique();
- for (auto const& n: m_nodeEventHandler)
- events.push_back(std::make_pair(n,m_events[n]));
- m_nodeEventHandler.clear();
- m_events.clear();
- }
- for (auto const& e: events)
- processEvent(e.first, e.second);
- }
- /// Called by NodeTable to append event.
- virtual void appendEvent(NodeID _n, NodeTableEventType _e) { Guard l(x_events); m_nodeEventHandler.push_back(_n); m_events[_n] = _e; }
- Mutex x_events;
- std::list<NodeID> m_nodeEventHandler;
- std::unordered_map<NodeID, NodeTableEventType> m_events;
- };
- class NodeTable;
- inline std::ostream& operator<<(std::ostream& _out, NodeTable const& _nodeTable);
- /**
- * NodeTable using modified kademlia for node discovery and preference.
- * Node table requires an IO service, creates a socket for incoming
- * UDP messages and implements a kademlia-like protocol. Node requests and
- * responses are used to build a node table which can be queried to
- * obtain a list of potential nodes to connect to, and, passes events to
- * Host whenever a node is added or removed to/from the table.
- *
- * Thread-safety is ensured by modifying NodeEntry details via
- * shared_ptr replacement instead of mutating values.
- *
- * NodeTable accepts a port for UDP and will listen to the port on all available
- * interfaces.
- *
- * [Optimization]
- * @todo serialize evictions per-bucket
- * @todo store evictions in map, unit-test eviction logic
- * @todo store root node in table
- * @todo encapsulate discover into NetworkAlgorithm (task)
- * @todo expiration and sha3(id) 'to' for messages which are replies (prevents replay)
- * @todo cache Ping and FindSelf
- *
- * [Networking]
- * @todo eth/upnp/natpmp/stun/ice/etc for public-discovery
- * @todo firewall
- *
- * [Protocol]
- * @todo optimize knowledge at opposite edges; eg, s_bitsPerStep lookups. (Can be done via pointers to NodeBucket)
- * @todo ^ s_bitsPerStep = 8; // Denoted by b in [Kademlia]. Bits by which address space is divided.
- */
- class NodeTable: UDPSocketEvents, public std::enable_shared_from_this<NodeTable>
- {
- friend std::ostream& operator<<(std::ostream& _out, NodeTable const& _nodeTable);
- using NodeSocket = UDPSocket<NodeTable, 1280>;
- using TimePoint = std::chrono::steady_clock::time_point; ///< Steady time point.
- using NodeIdTimePoint = std::pair<NodeID, TimePoint>;
- using EvictionTimeout = std::pair<NodeIdTimePoint, NodeID>; ///< First NodeID (NodeIdTimePoint) may be evicted and replaced with second NodeID.
-
- public:
- enum NodeRelation { Unknown = 0, Known };
- enum DiscoverType { Random = 0 };
-
- /// Constructor requiring host for I/O, credentials, and IP Address and port to listen on.
- NodeTable(ba::io_service& _io, KeyPair const& _alias, NodeIPEndpoint const& _endpoint, bool _enabled = true);
- ~NodeTable();
- /// Returns distance based on xor metric two node ids. Used by NodeEntry and NodeTable.
- static unsigned distance(NodeID const& _a, NodeID const& _b) { u256 d = sha3(_a) ^ sha3(_b); unsigned ret; for (ret = 0; d >>= 1; ++ret) {}; return ret; }
- /// Set event handler for NodeEntryAdded and NodeEntryDropped events.
- void setEventHandler(NodeTableEventHandler* _handler) { m_nodeEventHandler.reset(_handler); }
- /// Called by implementation which provided handler to process NodeEntryAdded/NodeEntryDropped events. Events are coalesced by type whereby old events are ignored.
- void processEvents();
- /// Add node. Node will be pinged and empty shared_ptr is returned if node has never been seen or NodeID is empty.
- std::shared_ptr<NodeEntry> addNode(Node const& _node, NodeRelation _relation = NodeRelation::Unknown);
- /// Returns list of node ids active in node table.
- std::list<NodeID> nodes() const;
- /// Returns node count.
- unsigned count() const { return m_nodes.size(); }
- /// Returns snapshot of table.
- std::list<NodeEntry> snapshot() const;
- /// Returns true if node id is in node table.
- bool haveNode(NodeID const& _id) { Guard l(x_nodes); return m_nodes.count(_id) > 0; }
- /// Returns the Node to the corresponding node id or the empty Node if that id is not found.
- Node node(NodeID const& _id);
- #if defined(BOOST_AUTO_TEST_SUITE) || defined(_MSC_VER) // MSVC includes access specifier in symbol name
- protected:
- #else
- private:
- #endif
- /// Constants for Kademlia, derived from address space.
- static unsigned const s_addressByteSize = h256::size; ///< Size of address type in bytes.
- static unsigned const s_bits = 8 * s_addressByteSize; ///< Denoted by n in [Kademlia].
- static unsigned const s_bins = s_bits - 1; ///< Size of m_state (excludes root, which is us).
- static unsigned const s_maxSteps = boost::static_log2<s_bits>::value; ///< Max iterations of discovery. (discover)
- /// Chosen constants
- static unsigned const s_bucketSize = 16; ///< Denoted by k in [Kademlia]. Number of nodes stored in each bucket.
- static unsigned const s_alpha = 3; ///< Denoted by \alpha in [Kademlia]. Number of concurrent FindNode requests.
- /// Intervals
- /* todo: replace boost::posix_time; change constants to upper camelcase */
- std::chrono::milliseconds const c_evictionCheckInterval = std::chrono::milliseconds(75); ///< Interval at which eviction timeouts are checked.
- std::chrono::milliseconds const c_reqTimeout = std::chrono::milliseconds(300); ///< How long to wait for requests (evict, find iterations).
- std::chrono::milliseconds const c_bucketRefresh = std::chrono::milliseconds(7200); ///< Refresh interval prevents bucket from becoming stale. [Kademlia]
- struct NodeBucket
- {
- unsigned distance;
- std::list<std::weak_ptr<NodeEntry>> nodes;
- };
- /// Used to ping endpoint.
- void ping(NodeIPEndpoint _to) const;
- /// Used ping known node. Used by node table when refreshing buckets and as part of eviction process (see evict).
- void ping(NodeEntry* _n) const;
- /// Returns center node entry which describes this node and used with dist() to calculate xor metric for node table nodes.
- NodeEntry center() const { return NodeEntry(m_node.id, m_node.publicKey(), m_node.endpoint); }
- /// Used by asynchronous operations to return NodeEntry which is active and managed by node table.
- std::shared_ptr<NodeEntry> nodeEntry(NodeID _id);
- /// Used to discovery nodes on network which are close to the given target.
- /// Sends s_alpha concurrent requests to nodes nearest to target, for nodes nearest to target, up to s_maxSteps rounds.
- void doDiscover(NodeID _target, unsigned _round = 0, std::shared_ptr<std::set<std::shared_ptr<NodeEntry>>> _tried = std::shared_ptr<std::set<std::shared_ptr<NodeEntry>>>());
- /// Returns nodes from node table which are closest to target.
- std::vector<std::shared_ptr<NodeEntry>> nearestNodeEntries(NodeID _target);
- /// Asynchronously drops _leastSeen node if it doesn't reply and adds _new node, otherwise _new node is thrown away.
- void evict(std::shared_ptr<NodeEntry> _leastSeen, std::shared_ptr<NodeEntry> _new);
- /// Called whenever activity is received from a node in order to maintain node table.
- void noteActiveNode(Public const& _pubk, bi::udp::endpoint const& _endpoint);
- /// Used to drop node when timeout occurs or when evict() result is to keep previous node.
- void dropNode(std::shared_ptr<NodeEntry> _n);
- /// Returns references to bucket which corresponds to distance of node id.
- /// @warning Only use the return reference locked x_state mutex.
- // TODO p2p: Remove this method after removing offset-by-one functionality.
- NodeBucket& bucket_UNSAFE(NodeEntry const* _n);
- /// General Network Events
- /// Called by m_socket when packet is received.
- void onReceived(UDPSocketFace*, bi::udp::endpoint const& _from, bytesConstRef _packet);
- /// Called by m_socket when socket is disconnected.
- void onDisconnected(UDPSocketFace*) {}
- /// Tasks
- /// Called by evict() to ensure eviction check is scheduled to run and terminates when no evictions remain. Asynchronous.
- void doCheckEvictions();
- /// Looks up a random node at @c_bucketRefresh interval.
- void doDiscovery();
- std::unique_ptr<NodeTableEventHandler> m_nodeEventHandler; ///< Event handler for node events.
- Node m_node; ///< This node. LOCK x_state if endpoint access or mutation is required. Do not modify id.
- Secret m_secret; ///< This nodes secret key.
- mutable Mutex x_nodes; ///< LOCK x_state first if both locks are required. Mutable for thread-safe copy in nodes() const.
- std::unordered_map<NodeID, std::shared_ptr<NodeEntry>> m_nodes; ///< Known Node Endpoints
- mutable Mutex x_state; ///< LOCK x_state first if both x_nodes and x_state locks are required.
- std::array<NodeBucket, s_bins> m_state; ///< State of p2p node network.
- Mutex x_evictions; ///< LOCK x_evictions first if both x_nodes and x_evictions locks are required.
- std::deque<EvictionTimeout> m_evictions; ///< Eviction timeouts.
-
- Mutex x_pubkDiscoverPings; ///< LOCK x_nodes first if both x_nodes and x_pubkDiscoverPings locks are required.
- std::unordered_map<bi::address, TimePoint> m_pubkDiscoverPings; ///< List of pending pings where node entry wasn't created due to unkown pubk.
- Mutex x_findNodeTimeout;
- std::list<NodeIdTimePoint> m_findNodeTimeout; ///< Timeouts for pending Ping and FindNode requests.
- std::shared_ptr<NodeSocket> m_socket; ///< Shared pointer for our UDPSocket; ASIO requires shared_ptr.
- NodeSocket* m_socketPointer; ///< Set to m_socket.get(). Socket is created in constructor and disconnected in destructor to ensure access to pointer is safe.
- DeadlineOps m_timers; ///< this should be the last member - it must be destroyed first
- };
- inline std::ostream& operator<<(std::ostream& _out, NodeTable const& _nodeTable)
- {
- _out << _nodeTable.center().address() << "\t" << "0\t" << _nodeTable.center().endpoint.address << ":" << _nodeTable.center().endpoint.udpPort << std::endl;
- auto s = _nodeTable.snapshot();
- for (auto n: s)
- _out << n.address() << "\t" << n.distance << "\t" << n.endpoint.address << ":" << n.endpoint.udpPort << std::endl;
- return _out;
- }
- struct DiscoveryDatagram: public RLPXDatagramFace
- {
- /// Constructor used for sending.
- DiscoveryDatagram(bi::udp::endpoint const& _to): RLPXDatagramFace(_to), ts(futureFromEpoch(std::chrono::seconds(60))) {}
- /// Constructor used for parsing inbound packets.
- DiscoveryDatagram(bi::udp::endpoint const& _from, NodeID const& _fromid, h256 const& _echo): RLPXDatagramFace(_from), sourceid(_fromid), echo(_echo) {}
- // These two are set for inbound packets only.
- NodeID sourceid; // sender public key (from signature)
- h256 echo; // hash of encoded packet, for reply tracking
- // All discovery packets carry a timestamp, which must be greater
- // than the current local time. This prevents replay attacks.
- uint32_t ts = 0;
- bool isExpired() const { return secondsSinceEpoch() > ts; }
- /// Decodes UDP packets.
- static std::unique_ptr<DiscoveryDatagram> interpretUDP(bi::udp::endpoint const& _from, bytesConstRef _packet);
- };
- /**
- * Ping packet: Sent to check if node is alive.
- * PingNode is cached and regenerated after ts + t, where t is timeout.
- *
- * Ping is used to implement evict. When a new node is seen for
- * a given bucket which is full, the least-responsive node is pinged.
- * If the pinged node doesn't respond, then it is removed and the new
- * node is inserted.
- */
- struct PingNode: DiscoveryDatagram
- {
- using DiscoveryDatagram::DiscoveryDatagram;
- PingNode(NodeIPEndpoint const& _src, NodeIPEndpoint const& _dest): DiscoveryDatagram(_dest), source(_src), destination(_dest) {}
- PingNode(bi::udp::endpoint const& _from, NodeID const& _fromid, h256 const& _echo): DiscoveryDatagram(_from, _fromid, _echo) {}
- static const uint8_t type = 1;
- uint8_t packetType() const { return type; }
- unsigned version = 0;
- NodeIPEndpoint source;
- NodeIPEndpoint destination;
- void streamRLP(RLPStream& _s) const
- {
- _s.appendList(4);
- _s << dev::p2p::c_protocolVersion;
- source.streamRLP(_s);
- destination.streamRLP(_s);
- _s << ts;
- }
- void interpretRLP(bytesConstRef _bytes)
- {
- RLP r(_bytes, RLP::AllowNonCanon|RLP::ThrowOnFail);
- version = r[0].toInt<unsigned>();
- source.interpretRLP(r[1]);
- destination.interpretRLP(r[2]);
- ts = r[3].toInt<uint32_t>();
- }
- };
- /**
- * Pong packet: Sent in response to ping
- */
- struct Pong: DiscoveryDatagram
- {
- Pong(NodeIPEndpoint const& _dest): DiscoveryDatagram((bi::udp::endpoint)_dest), destination(_dest) {}
- Pong(bi::udp::endpoint const& _from, NodeID const& _fromid, h256 const& _echo): DiscoveryDatagram(_from, _fromid, _echo) {}
- static const uint8_t type = 2;
- uint8_t packetType() const { return type; }
- NodeIPEndpoint destination;
- void streamRLP(RLPStream& _s) const
- {
- _s.appendList(3);
- destination.streamRLP(_s);
- _s << echo;
- _s << ts;
- }
- void interpretRLP(bytesConstRef _bytes)
- {
- RLP r(_bytes, RLP::AllowNonCanon|RLP::ThrowOnFail);
- destination.interpretRLP(r[0]);
- echo = (h256)r[1];
- ts = r[2].toInt<uint32_t>();
- }
- };
- /**
- * FindNode Packet: Request k-nodes, closest to the target.
- * FindNode is cached and regenerated after ts + t, where t is timeout.
- * FindNode implicitly results in finding neighbours of a given node.
- *
- * RLP Encoded Items: 2
- * Minimum Encoded Size: 21 bytes
- * Maximum Encoded Size: 30 bytes
- *
- * target: NodeID of node. The responding node will send back nodes closest to the target.
- *
- */
- struct FindNode: DiscoveryDatagram
- {
- FindNode(bi::udp::endpoint _to, h512 _target): DiscoveryDatagram(_to), target(_target) {}
- FindNode(bi::udp::endpoint const& _from, NodeID const& _fromid, h256 const& _echo): DiscoveryDatagram(_from, _fromid, _echo) {}
- static const uint8_t type = 3;
- uint8_t packetType() const { return type; }
- h512 target;
- void streamRLP(RLPStream& _s) const
- {
- _s.appendList(2); _s << target << ts;
- }
- void interpretRLP(bytesConstRef _bytes)
- {
- RLP r(_bytes, RLP::AllowNonCanon|RLP::ThrowOnFail);
- target = r[0].toHash<h512>();
- ts = r[1].toInt<uint32_t>();
- }
- };
- /**
- * Node Packet: One or more node packets are sent in response to FindNode.
- */
- struct Neighbours: DiscoveryDatagram
- {
- Neighbours(bi::udp::endpoint _to, std::vector<std::shared_ptr<NodeEntry>> const& _nearest, unsigned _offset = 0, unsigned _limit = 0): DiscoveryDatagram(_to)
- {
- auto limit = _limit ? std::min(_nearest.size(), (size_t)(_offset + _limit)) : _nearest.size();
- for (auto i = _offset; i < limit; i++)
- neighbours.push_back(Neighbour(*_nearest[i]));
- }
- Neighbours(bi::udp::endpoint const& _to): DiscoveryDatagram(_to) {}
- Neighbours(bi::udp::endpoint const& _from, NodeID const& _fromid, h256 const& _echo): DiscoveryDatagram(_from, _fromid, _echo) {}
- struct Neighbour
- {
- Neighbour(Node const& _node): endpoint(_node.endpoint), node(_node.id) {}
- Neighbour(RLP const& _r): endpoint(_r) { node = h512(_r[3].toBytes()); }
- NodeIPEndpoint endpoint;
- NodeID node;
- void streamRLP(RLPStream& _s) const { _s.appendList(4); endpoint.streamRLP(_s, NodeIPEndpoint::StreamInline); _s << node; }
- };
- static const uint8_t type = 4;
- uint8_t packetType() const { return type; }
- std::vector<Neighbour> neighbours;
- void streamRLP(RLPStream& _s) const
- {
- _s.appendList(2);
- _s.appendList(neighbours.size());
- for (auto const& n: neighbours)
- n.streamRLP(_s);
- _s << ts;
- }
- void interpretRLP(bytesConstRef _bytes)
- {
- RLP r(_bytes, RLP::AllowNonCanon|RLP::ThrowOnFail);
- for (auto const& n: r[0])
- neighbours.emplace_back(n);
- ts = r[1].toInt<uint32_t>();
- }
- };
- struct NodeTableWarn: public LogChannel { static const char* name(); static const int verbosity = 0; };
- struct NodeTableNote: public LogChannel { static const char* name(); static const int verbosity = 1; };
- struct NodeTableMessageSummary: public LogChannel { static const char* name(); static const int verbosity = 2; };
- struct NodeTableMessageDetail: public LogChannel { static const char* name(); static const int verbosity = 5; };
- struct NodeTableConnect: public LogChannel { static const char* name(); static const int verbosity = 10; };
- struct NodeTableEvent: public LogChannel { static const char* name(); static const int verbosity = 10; };
- struct NodeTableTimer: public LogChannel { static const char* name(); static const int verbosity = 10; };
- struct NodeTableUpdate: public LogChannel { static const char* name(); static const int verbosity = 10; };
- struct NodeTableTriviaSummary: public LogChannel { static const char* name(); static const int verbosity = 10; };
- struct NodeTableTriviaDetail: public LogChannel { static const char* name(); static const int verbosity = 11; };
- struct NodeTableAllDetail: public LogChannel { static const char* name(); static const int verbosity = 13; };
- struct NodeTableEgress: public LogChannel { static const char* name(); static const int verbosity = 14; };
- struct NodeTableIngress: public LogChannel { static const char* name(); static const int verbosity = 15; };
- }
- }
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