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- #version 450 core
- #extension GL_ARB_gpu_shader_int64: enable
- #extension GL_AMD_gpu_shader_half_float: enable
- #extension GL_AMD_gpu_shader_int16: enable
- layout(binding = 0) uniform Uniforms
- {
- uint i;
- };
- // int16/uint16 in block
- layout(std140, binding = 1) uniform Block
- {
- i16vec3 i16v;
- uint16_t u16;
- } block;
- // int16/uint16 for input
- layout(location = 0) in flat u16vec3 iu16v;
- layout(location = 1) in flat int16_t ii16;
- void literal()
- {
- const int16_t i16c[3] =
- {
- 0x111S, // Hex
- -2s, // Dec
- 0400s, // Oct
- };
- const uint16_t u16c[] =
- {
- 0xFFFFus, // Hex
- 65535US, // Dec
- 0177777us, // Oct
- };
- uint16_t u16 = i16c[i] + u16c[i];
- }
- void operators()
- {
- u16vec3 u16v;
- int16_t i16;
- uint16_t u16;
- int i;
- uint u;
- bool b;
- // Unary
- u16v++;
- i16--;
- ++i16;
- --u16v;
- u16v = ~u16v;
- i16 = +i16;
- u16v = -u16v;
- // Arithmetic
- u16 += i16;
- u16v -= u16v;
- i16 *= i16;
- u16v /= u16v;
- u16v %= i16;
- u16v = u16v + u16v;
- u16 = i16 - u16;
- u16v = u16v * i16;
- i16 = i16 * i16;
- i16 = i16 % i16;
- // Shift
- u16v <<= i16;
- i16 >>= u16v.y;
- i16 = i16 << u16v.z;
- u16v = u16v << i16;
- // Relational
- b = (u16v.x != i16);
- b = (i16 == u16v.x);
- b = (u16v.x > u16v.y);
- b = (i16 < u);
- b = (u16v.y >= u16v.x);
- b = (i16 <= i);
- // Bitwise
- u16v |= i16;
- u16 = i16 | u16;
- i16 &= i16;
- u16v = u16v & u16v;
- u16v ^= i16;
- u16v = u16v ^ i16;
- }
- void typeCast()
- {
- bvec2 bv;
- ivec2 iv;
- uvec2 uv;
- vec2 fv;
- dvec2 dv;
- f16vec2 f16v;
- i64vec2 i64v;
- u64vec2 u64v;
- i16vec2 i16v;
- u16vec2 u16v;
- i16v = i16vec2(bv); // bool -> int16
- u16v = u16vec2(bv); // bool -> uint16
- bv = bvec2(i16v); // int16 -> bool
- bv = bvec2(u16v); // uint16 -> bool
- i16v = i16vec2(iv); // int -> int16
- u16v = u16vec2(iv); // int -> uint16
- iv = i16v; // int16 -> int
- iv = ivec2(u16v); // uint16 -> int
- i16v = i16vec2(uv); // uint -> int16
- u16v = u16vec2(uv); // uint -> uint16
- uv = i16v; // int16 -> uint
- uv = u16v; // uint16 -> uint
- i16v = i16vec2(fv); // float -> int16
- u16v = u16vec2(fv); // float -> uint16
- fv = i16v; // int16 -> float
- fv = u16v; // uint16 -> float
- i16v = i16vec2(dv); // double -> int16
- u16v = u16vec2(dv); // double -> uint16
- dv = i16v; // int16 -> double
- dv = u16v; // uint16 -> double
- i16v = i16vec2(f16v); // float16 -> int16
- u16v = u16vec2(f16v); // float16 -> uint16
- f16v = i16v; // int16 -> float16
- f16v = u16v; // uint16 -> float16
- i16v = i16vec2(i64v); // int64 -> int16
- u16v = u16vec2(i64v); // int64 -> uint16
- i64v = i16v; // int16 -> int64
- i64v = i64vec2(u16v); // uint16 -> int64
- i16v = i16vec2(u64v); // uint64 -> int16
- u16v = u16vec2(u64v); // uint64 -> uint16
- u64v = i16v; // int16 -> uint64
- u64v = u16v; // uint16 -> uint64
- i16v = i16vec2(u16v); // uint16 -> int16
- u16v = i16v; // int16 -> uint16
- }
- void builtinFuncs()
- {
- i16vec2 i16v;
- u16vec3 u16v;
- f16vec3 f16v;
- bvec3 bv;
- int16_t i16;
- uint16_t u16;
- // abs()
- i16v = abs(i16v);
- // sign()
- i16v = sign(i16v);
- // min()
- i16v = min(i16v, i16);
- i16v = min(i16v, i16vec2(-1s));
- u16v = min(u16v, u16);
- u16v = min(u16v, u16vec3(0us));
- // max()
- i16v = max(i16v, i16);
- i16v = max(i16v, i16vec2(-1s));
- u16v = max(u16v, u16);
- u16v = max(u16v, u16vec3(0us));
- // clamp()
- i16v = clamp(i16v, -i16, i16);
- i16v = clamp(i16v, -i16v, i16v);
- u16v = clamp(u16v, -u16, u16);
- u16v = clamp(u16v, -u16v, u16v);
- // mix()
- i16 = mix(i16v.x, i16v.y, true);
- i16v = mix(i16vec2(i16), i16vec2(-i16), bvec2(false));
- u16 = mix(u16v.x, u16v.y, true);
- u16v = mix(u16vec3(u16), u16vec3(-u16), bvec3(false));
- // frexp()
- i16vec3 exp;
- f16v = frexp(f16v, exp);
- // ldexp()
- f16v = ldexp(f16v, exp);
- // float16BitsToInt16()
- i16v = float16BitsToInt16(f16v.xy);
- // float16BitsToUint16()
- u16v.x = float16BitsToUint16(f16v.z);
- // int16BitsToFloat16()
- f16v.xy = int16BitsToFloat16(i16v);
- // uint16BitsToFloat16()
- f16v = uint16BitsToFloat16(u16v);
- // packInt2x16()
- int packi = packInt2x16(i16v);
- // unpackInt2x16()
- i16v = unpackInt2x16(packi);
- // packUint2x16()
- uint packu = packUint2x16(u16v.xy);
- // unpackUint2x16()
- u16v.xy = unpackUint2x16(packu);
- // packInt4x16()
- int64_t packi64 = packInt4x16(i16vec4(i16));
- // unpackInt4x16()
- i16v = unpackInt4x16(packi64).xy;
- // packUint4x16()
- uint64_t packu64 = packUint4x16(u16vec4(u16));
- // unpackUint4x16()
- u16v = unpackUint4x16(packu64).xyz;
- // lessThan()
- bv = lessThan(u16v, u16vec3(u16));
- bv.xy = lessThan(i16v, i16vec2(i16));
- // lessThanEqual()
- bv = lessThanEqual(u16v, u16vec3(u16));
- bv.xy = lessThanEqual(i16v, i16vec2(i16));
- // greaterThan()
- bv = greaterThan(u16v, u16vec3(u16));
- bv.xy = greaterThan(i16v, i16vec2(i16));
- // greaterThanEqual()
- bv = greaterThanEqual(u16v, u16vec3(u16));
- bv.xy = greaterThanEqual(i16v, i16vec2(i16));
- // equal()
- bv = equal(u16v, u16vec3(u16));
- bv.xy = equal(i16v, i16vec2(i16));
- // notEqual()
- bv = notEqual(u16v, u16vec3(u16));
- bv.xy = notEqual(i16v, i16vec2(i16));
- }
- // Type conversion for specialization constant
- layout(constant_id = 100) const int64_t si64 = -10L;
- layout(constant_id = 101) const uint64_t su64 = 20UL;
- layout(constant_id = 102) const int si = -5;
- layout(constant_id = 103) const uint su = 4;
- layout(constant_id = 104) const bool sb = true;
- layout(constant_id = 105) const int16_t si16 = -5S;
- layout(constant_id = 106) const uint16_t su16 = 4US;
- // bool <-> int16/uint16
- const bool i16_to_b = bool(si16);
- const bool u16_to_b = bool(su16);
- const int16_t b_to_i16 = int16_t(sb);
- const uint16_t b_to_u16 = uint16_t(sb);
- // int <-> int16/uint16
- const int i16_to_i = int(si16);
- const int u16_to_i = int(su16);
- const int16_t i_to_i16 = int16_t(si);
- const uint16_t i_to_u16 = uint16_t(si);
- // uint <-> int16/uint16
- const uint i16_to_u = uint(si16);
- const uint u16_to_u = uint(su16);
- const int16_t u_to_i16 = int16_t(su);
- const uint16_t u_to_u16 = uint16_t(su);
- // int64 <-> int16/uint16
- const int64_t i16_to_i64 = int64_t(si16);
- const int64_t u16_to_i64 = int64_t(su16);
- const int16_t i64_to_i16 = int16_t(si64);
- const uint16_t i64_to_u16 = uint16_t(si64);
- // uint64 <-> int16/uint16
- const uint64_t i16_to_u64 = uint64_t(si16);
- const uint64_t u16_to_u64 = uint64_t(su16);
- const int16_t u64_to_i16 = int16_t(su64);
- const uint16_t u64_to_u16 = uint16_t(su64);
- // int16 <-> uint16
- const uint16_t i16_to_u16 = uint16_t(si16);
- const int16_t u16_to_i16 = int16_t(su16);
- void main()
- {
- literal();
- operators();
- typeCast();
- builtinFuncs();
- }
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