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- // Test vec2 tessellation coordinate: the IO form should be a vec3, copied to a vec2
- // at the entry point boundary.
- struct ds_in_t
- {
- float4 pos : POSITION;
- float3 norm : TEXCOORD0;
- };
- struct pcf_in_t
- {
- float flTessFactor [3] : SV_TessFactor;
- float flInsideTessFactor : SV_InsideTessFactor;
- };
- struct gs_in_t
- {
- float4 pos : POSITION;
- float3 norm : TEXCOORD0;
- };
- [domain ( "isoline" )]
- gs_in_t main (const OutputPatch <ds_in_t, 2> i, float2 tesscoord : SV_DomainLocation, pcf_in_t pcf_data )
- {
- gs_in_t o;
- o.pos = i[0].pos + tesscoord.x;
- o.norm = i[0].norm + tesscoord.y;
- return o;
- }
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