sample.vert.out 815 B

123456789101112131415161718192021
  1. #### BEGIN COMPILER 0 INFO LOG ####
  2. 0:? Sequence
  3. 0:37 Function Definition: main( (void)
  4. 0:37 Function Parameters:
  5. 0:39 Sequence
  6. 0:39 move second child to first child (3-component vector of float)
  7. 0:39 'color' (varying out 3-component vector of float)
  8. 0:39 1.000000 (const float)
  9. 0:39 1.000000 (const float)
  10. 0:39 1.000000 (const float)
  11. 0:41 move second child to first child (4-component vector of float)
  12. 0:41 'gl_Position' (Position 4-component vector of float)
  13. 0:41 matrix-times-vector (4-component vector of float)
  14. 0:41 'gl_ModelViewProjectionMatrix' (uniform 4X4 matrix of float)
  15. 0:41 'gl_Vertex' (attribute 4-component vector of float)
  16. #### END COMPILER 0 INFO LOG ####
  17. #### BEGIN LINKER INFO LOG ####
  18. #### END LINKER INFO LOG ####