link1.frag 575 B

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  1. #version 130
  2. uniform vec4 uv4;
  3. uniform vec3 glass;
  4. const int ci = 8;
  5. vec4 a = ci * uv4;
  6. in vec3 iv3;
  7. in vec4 cup;
  8. void main()
  9. {
  10. }
  11. vec4 b = ci * a;
  12. ivec2 foo(mat2 m)
  13. {
  14. return ivec2(m[0]);
  15. }
  16. vec4 c = b * b;
  17. const vec3 cv3 = vec3(43.0, 0.34, 9.9);
  18. const vec3 cv3n = vec3(43.0, 0.34, 9.9);
  19. const vec3 cv3e = vec3(43.0, 0.34, 9.9);
  20. uniform mat2 um2 = mat2(4.0);
  21. uniform mat2 um2n = mat2(4.0);
  22. uniform mat2 um2e = mat2(4.0);
  23. struct S {
  24. int a;
  25. float b;
  26. };
  27. uniform S s = S(82, 3.9);
  28. uniform S sn;
  29. uniform S se = S(82, 3.9);