InitializeDll.h 2.0 KB

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  1. //
  2. // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
  3. // All rights reserved.
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  5. // Redistribution and use in source and binary forms, with or without
  6. // modification, are permitted provided that the following conditions
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  10. // notice, this list of conditions and the following disclaimer.
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  12. // Redistributions in binary form must reproduce the above
  13. // copyright notice, this list of conditions and the following
  14. // disclaimer in the documentation and/or other materials provided
  15. // with the distribution.
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  17. // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
  18. // contributors may be used to endorse or promote products derived
  19. // from this software without specific prior written permission.
  20. //
  21. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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  23. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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  33. //
  34. #ifndef __INITIALIZEDLL_H
  35. #define __INITIALIZEDLL_H
  36. #include "../glslang/OSDependent/osinclude.h"
  37. namespace glslang {
  38. bool InitProcess();
  39. bool InitThread();
  40. bool DetachThread(); // not called from standalone, perhaps other tools rely on parts of it
  41. bool DetachProcess(); // not called from standalone, perhaps other tools rely on parts of it
  42. } // end namespace glslang
  43. #endif // __INITIALIZEDLL_H