GlslangToSpv.cpp 287 KB

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  1. //
  2. // Copyright (C) 2014-2016 LunarG, Inc.
  3. // Copyright (C) 2015-2016 Google, Inc.
  4. // Copyright (C) 2017 ARM Limited.
  5. //
  6. // All rights reserved.
  7. //
  8. // Redistribution and use in source and binary forms, with or without
  9. // modification, are permitted provided that the following conditions
  10. // are met:
  11. //
  12. // Redistributions of source code must retain the above copyright
  13. // notice, this list of conditions and the following disclaimer.
  14. //
  15. // Redistributions in binary form must reproduce the above
  16. // copyright notice, this list of conditions and the following
  17. // disclaimer in the documentation and/or other materials provided
  18. // with the distribution.
  19. //
  20. // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
  21. // contributors may be used to endorse or promote products derived
  22. // from this software without specific prior written permission.
  23. //
  24. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  25. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  26. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
  27. // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
  28. // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  29. // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
  30. // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  31. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  32. // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  33. // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
  34. // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  35. // POSSIBILITY OF SUCH DAMAGE.
  36. //
  37. // Visit the nodes in the glslang intermediate tree representation to
  38. // translate them to SPIR-V.
  39. //
  40. #include "spirv.hpp"
  41. #include "GlslangToSpv.h"
  42. #include "SpvBuilder.h"
  43. namespace spv {
  44. #include "GLSL.std.450.h"
  45. #include "GLSL.ext.KHR.h"
  46. #include "GLSL.ext.EXT.h"
  47. #ifdef AMD_EXTENSIONS
  48. #include "GLSL.ext.AMD.h"
  49. #endif
  50. #ifdef NV_EXTENSIONS
  51. #include "GLSL.ext.NV.h"
  52. #endif
  53. }
  54. #if ENABLE_OPT
  55. #include "spirv-tools/optimizer.hpp"
  56. #include "message.h"
  57. #endif
  58. #if ENABLE_OPT
  59. using namespace spvtools;
  60. #endif
  61. // Glslang includes
  62. #include "../glslang/MachineIndependent/localintermediate.h"
  63. #include "../glslang/MachineIndependent/SymbolTable.h"
  64. #include "../glslang/Include/Common.h"
  65. #include "../glslang/Include/revision.h"
  66. #include <fstream>
  67. #include <iomanip>
  68. #include <list>
  69. #include <map>
  70. #include <stack>
  71. #include <string>
  72. #include <vector>
  73. namespace {
  74. namespace {
  75. class SpecConstantOpModeGuard {
  76. public:
  77. SpecConstantOpModeGuard(spv::Builder* builder)
  78. : builder_(builder) {
  79. previous_flag_ = builder->isInSpecConstCodeGenMode();
  80. }
  81. ~SpecConstantOpModeGuard() {
  82. previous_flag_ ? builder_->setToSpecConstCodeGenMode()
  83. : builder_->setToNormalCodeGenMode();
  84. }
  85. void turnOnSpecConstantOpMode() {
  86. builder_->setToSpecConstCodeGenMode();
  87. }
  88. private:
  89. spv::Builder* builder_;
  90. bool previous_flag_;
  91. };
  92. struct OpDecorations {
  93. spv::Decoration precision;
  94. spv::Decoration noContraction;
  95. spv::Decoration nonUniform;
  96. };
  97. } // namespace
  98. //
  99. // The main holder of information for translating glslang to SPIR-V.
  100. //
  101. // Derives from the AST walking base class.
  102. //
  103. class TGlslangToSpvTraverser : public glslang::TIntermTraverser {
  104. public:
  105. TGlslangToSpvTraverser(unsigned int spvVersion, const glslang::TIntermediate*, spv::SpvBuildLogger* logger,
  106. glslang::SpvOptions& options);
  107. virtual ~TGlslangToSpvTraverser() { }
  108. bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate*);
  109. bool visitBinary(glslang::TVisit, glslang::TIntermBinary*);
  110. void visitConstantUnion(glslang::TIntermConstantUnion*);
  111. bool visitSelection(glslang::TVisit, glslang::TIntermSelection*);
  112. bool visitSwitch(glslang::TVisit, glslang::TIntermSwitch*);
  113. void visitSymbol(glslang::TIntermSymbol* symbol);
  114. bool visitUnary(glslang::TVisit, glslang::TIntermUnary*);
  115. bool visitLoop(glslang::TVisit, glslang::TIntermLoop*);
  116. bool visitBranch(glslang::TVisit visit, glslang::TIntermBranch*);
  117. void finishSpv();
  118. void dumpSpv(std::vector<unsigned int>& out);
  119. protected:
  120. TGlslangToSpvTraverser(TGlslangToSpvTraverser&);
  121. TGlslangToSpvTraverser& operator=(TGlslangToSpvTraverser&);
  122. spv::Decoration TranslateInterpolationDecoration(const glslang::TQualifier& qualifier);
  123. spv::Decoration TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier);
  124. spv::Decoration TranslateNonUniformDecoration(const glslang::TQualifier& qualifier);
  125. spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable, bool memberDeclaration);
  126. spv::ImageFormat TranslateImageFormat(const glslang::TType& type);
  127. spv::SelectionControlMask TranslateSelectionControl(const glslang::TIntermSelection&) const;
  128. spv::SelectionControlMask TranslateSwitchControl(const glslang::TIntermSwitch&) const;
  129. spv::LoopControlMask TranslateLoopControl(const glslang::TIntermLoop&, unsigned int& dependencyLength) const;
  130. spv::StorageClass TranslateStorageClass(const glslang::TType&);
  131. void addIndirectionIndexCapabilities(const glslang::TType& baseType, const glslang::TType& indexType);
  132. spv::Id createSpvVariable(const glslang::TIntermSymbol*);
  133. spv::Id getSampledType(const glslang::TSampler&);
  134. spv::Id getInvertedSwizzleType(const glslang::TIntermTyped&);
  135. spv::Id createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped&, spv::Id parentResult);
  136. void convertSwizzle(const glslang::TIntermAggregate&, std::vector<unsigned>& swizzle);
  137. spv::Id convertGlslangToSpvType(const glslang::TType& type);
  138. spv::Id convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking, const glslang::TQualifier&,
  139. bool lastBufferBlockMember);
  140. bool filterMember(const glslang::TType& member);
  141. spv::Id convertGlslangStructToSpvType(const glslang::TType&, const glslang::TTypeList* glslangStruct,
  142. glslang::TLayoutPacking, const glslang::TQualifier&);
  143. void decorateStructType(const glslang::TType&, const glslang::TTypeList* glslangStruct, glslang::TLayoutPacking,
  144. const glslang::TQualifier&, spv::Id);
  145. spv::Id makeArraySizeId(const glslang::TArraySizes&, int dim);
  146. spv::Id accessChainLoad(const glslang::TType& type);
  147. void accessChainStore(const glslang::TType& type, spv::Id rvalue);
  148. void multiTypeStore(const glslang::TType&, spv::Id rValue);
  149. glslang::TLayoutPacking getExplicitLayout(const glslang::TType& type) const;
  150. int getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
  151. int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
  152. void updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset,
  153. int& nextOffset, glslang::TLayoutPacking, glslang::TLayoutMatrix);
  154. void declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember);
  155. bool isShaderEntryPoint(const glslang::TIntermAggregate* node);
  156. bool writableParam(glslang::TStorageQualifier) const;
  157. bool originalParam(glslang::TStorageQualifier, const glslang::TType&, bool implicitThisParam);
  158. void makeFunctions(const glslang::TIntermSequence&);
  159. void makeGlobalInitializers(const glslang::TIntermSequence&);
  160. void visitFunctions(const glslang::TIntermSequence&);
  161. void handleFunctionEntry(const glslang::TIntermAggregate* node);
  162. void translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments);
  163. void translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments);
  164. spv::Id createImageTextureFunctionCall(glslang::TIntermOperator* node);
  165. spv::Id handleUserFunctionCall(const glslang::TIntermAggregate*);
  166. spv::Id createBinaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right,
  167. glslang::TBasicType typeProxy, bool reduceComparison = true);
  168. spv::Id createBinaryMatrixOperation(spv::Op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right);
  169. spv::Id createUnaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id operand,
  170. glslang::TBasicType typeProxy);
  171. spv::Id createUnaryMatrixOperation(spv::Op op, OpDecorations&, spv::Id typeId, spv::Id operand,
  172. glslang::TBasicType typeProxy);
  173. spv::Id createConversion(glslang::TOperator op, OpDecorations&, spv::Id destTypeId, spv::Id operand,
  174. glslang::TBasicType typeProxy);
  175. spv::Id createConversionOperation(glslang::TOperator op, spv::Id operand, int vectorSize);
  176. spv::Id makeSmearedConstant(spv::Id constant, int vectorSize);
  177. spv::Id createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
  178. spv::Id createInvocationsOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
  179. spv::Id CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation, spv::Id typeId, std::vector<spv::Id>& operands);
  180. spv::Id createSubgroupOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
  181. spv::Id createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
  182. spv::Id createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId);
  183. spv::Id getSymbolId(const glslang::TIntermSymbol* node);
  184. spv::Id createSpvConstant(const glslang::TIntermTyped&);
  185. spv::Id createSpvConstantFromConstUnionArray(const glslang::TType& type, const glslang::TConstUnionArray&, int& nextConst, bool specConstant);
  186. bool isTrivialLeaf(const glslang::TIntermTyped* node);
  187. bool isTrivial(const glslang::TIntermTyped* node);
  188. spv::Id createShortCircuit(glslang::TOperator, glslang::TIntermTyped& left, glslang::TIntermTyped& right);
  189. #ifdef AMD_EXTENSIONS
  190. spv::Id getExtBuiltins(const char* name);
  191. #endif
  192. void addPre13Extension(const char* ext)
  193. {
  194. if (builder.getSpvVersion() < glslang::EShTargetSpv_1_3)
  195. builder.addExtension(ext);
  196. }
  197. glslang::SpvOptions& options;
  198. spv::Function* shaderEntry;
  199. spv::Function* currentFunction;
  200. spv::Instruction* entryPoint;
  201. int sequenceDepth;
  202. spv::SpvBuildLogger* logger;
  203. // There is a 1:1 mapping between a spv builder and a module; this is thread safe
  204. spv::Builder builder;
  205. bool inEntryPoint;
  206. bool entryPointTerminated;
  207. bool linkageOnly; // true when visiting the set of objects in the AST present only for establishing interface, whether or not they were statically used
  208. std::set<spv::Id> iOSet; // all input/output variables from either static use or declaration of interface
  209. const glslang::TIntermediate* glslangIntermediate;
  210. spv::Id stdBuiltins;
  211. std::unordered_map<const char*, spv::Id> extBuiltinMap;
  212. std::unordered_map<int, spv::Id> symbolValues;
  213. std::unordered_set<int> rValueParameters; // set of formal function parameters passed as rValues, rather than a pointer
  214. std::unordered_map<std::string, spv::Function*> functionMap;
  215. std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpCount][glslang::ElmCount];
  216. // for mapping glslang block indices to spv indices (e.g., due to hidden members):
  217. std::unordered_map<const glslang::TTypeList*, std::vector<int> > memberRemapper;
  218. std::stack<bool> breakForLoop; // false means break for switch
  219. std::unordered_map<std::string, const glslang::TIntermSymbol*> counterOriginator;
  220. };
  221. //
  222. // Helper functions for translating glslang representations to SPIR-V enumerants.
  223. //
  224. // Translate glslang profile to SPIR-V source language.
  225. spv::SourceLanguage TranslateSourceLanguage(glslang::EShSource source, EProfile profile)
  226. {
  227. switch (source) {
  228. case glslang::EShSourceGlsl:
  229. switch (profile) {
  230. case ENoProfile:
  231. case ECoreProfile:
  232. case ECompatibilityProfile:
  233. return spv::SourceLanguageGLSL;
  234. case EEsProfile:
  235. return spv::SourceLanguageESSL;
  236. default:
  237. return spv::SourceLanguageUnknown;
  238. }
  239. case glslang::EShSourceHlsl:
  240. return spv::SourceLanguageHLSL;
  241. default:
  242. return spv::SourceLanguageUnknown;
  243. }
  244. }
  245. // Translate glslang language (stage) to SPIR-V execution model.
  246. spv::ExecutionModel TranslateExecutionModel(EShLanguage stage)
  247. {
  248. switch (stage) {
  249. case EShLangVertex: return spv::ExecutionModelVertex;
  250. case EShLangTessControl: return spv::ExecutionModelTessellationControl;
  251. case EShLangTessEvaluation: return spv::ExecutionModelTessellationEvaluation;
  252. case EShLangGeometry: return spv::ExecutionModelGeometry;
  253. case EShLangFragment: return spv::ExecutionModelFragment;
  254. case EShLangCompute: return spv::ExecutionModelGLCompute;
  255. default:
  256. assert(0);
  257. return spv::ExecutionModelFragment;
  258. }
  259. }
  260. // Translate glslang sampler type to SPIR-V dimensionality.
  261. spv::Dim TranslateDimensionality(const glslang::TSampler& sampler)
  262. {
  263. switch (sampler.dim) {
  264. case glslang::Esd1D: return spv::Dim1D;
  265. case glslang::Esd2D: return spv::Dim2D;
  266. case glslang::Esd3D: return spv::Dim3D;
  267. case glslang::EsdCube: return spv::DimCube;
  268. case glslang::EsdRect: return spv::DimRect;
  269. case glslang::EsdBuffer: return spv::DimBuffer;
  270. case glslang::EsdSubpass: return spv::DimSubpassData;
  271. default:
  272. assert(0);
  273. return spv::Dim2D;
  274. }
  275. }
  276. // Translate glslang precision to SPIR-V precision decorations.
  277. spv::Decoration TranslatePrecisionDecoration(glslang::TPrecisionQualifier glslangPrecision)
  278. {
  279. switch (glslangPrecision) {
  280. case glslang::EpqLow: return spv::DecorationRelaxedPrecision;
  281. case glslang::EpqMedium: return spv::DecorationRelaxedPrecision;
  282. default:
  283. return spv::NoPrecision;
  284. }
  285. }
  286. // Translate glslang type to SPIR-V precision decorations.
  287. spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type)
  288. {
  289. return TranslatePrecisionDecoration(type.getQualifier().precision);
  290. }
  291. // Translate glslang type to SPIR-V block decorations.
  292. spv::Decoration TranslateBlockDecoration(const glslang::TType& type, bool useStorageBuffer)
  293. {
  294. if (type.getBasicType() == glslang::EbtBlock) {
  295. switch (type.getQualifier().storage) {
  296. case glslang::EvqUniform: return spv::DecorationBlock;
  297. case glslang::EvqBuffer: return useStorageBuffer ? spv::DecorationBlock : spv::DecorationBufferBlock;
  298. case glslang::EvqVaryingIn: return spv::DecorationBlock;
  299. case glslang::EvqVaryingOut: return spv::DecorationBlock;
  300. default:
  301. assert(0);
  302. break;
  303. }
  304. }
  305. return spv::DecorationMax;
  306. }
  307. // Translate glslang type to SPIR-V memory decorations.
  308. void TranslateMemoryDecoration(const glslang::TQualifier& qualifier, std::vector<spv::Decoration>& memory)
  309. {
  310. if (qualifier.coherent)
  311. memory.push_back(spv::DecorationCoherent);
  312. if (qualifier.volatil)
  313. memory.push_back(spv::DecorationVolatile);
  314. if (qualifier.restrict)
  315. memory.push_back(spv::DecorationRestrict);
  316. if (qualifier.readonly)
  317. memory.push_back(spv::DecorationNonWritable);
  318. if (qualifier.writeonly)
  319. memory.push_back(spv::DecorationNonReadable);
  320. }
  321. // Translate glslang type to SPIR-V layout decorations.
  322. spv::Decoration TranslateLayoutDecoration(const glslang::TType& type, glslang::TLayoutMatrix matrixLayout)
  323. {
  324. if (type.isMatrix()) {
  325. switch (matrixLayout) {
  326. case glslang::ElmRowMajor:
  327. return spv::DecorationRowMajor;
  328. case glslang::ElmColumnMajor:
  329. return spv::DecorationColMajor;
  330. default:
  331. // opaque layouts don't need a majorness
  332. return spv::DecorationMax;
  333. }
  334. } else {
  335. switch (type.getBasicType()) {
  336. default:
  337. return spv::DecorationMax;
  338. break;
  339. case glslang::EbtBlock:
  340. switch (type.getQualifier().storage) {
  341. case glslang::EvqUniform:
  342. case glslang::EvqBuffer:
  343. switch (type.getQualifier().layoutPacking) {
  344. case glslang::ElpShared: return spv::DecorationGLSLShared;
  345. case glslang::ElpPacked: return spv::DecorationGLSLPacked;
  346. default:
  347. return spv::DecorationMax;
  348. }
  349. case glslang::EvqVaryingIn:
  350. case glslang::EvqVaryingOut:
  351. assert(type.getQualifier().layoutPacking == glslang::ElpNone);
  352. return spv::DecorationMax;
  353. default:
  354. assert(0);
  355. return spv::DecorationMax;
  356. }
  357. }
  358. }
  359. }
  360. // Translate glslang type to SPIR-V interpolation decorations.
  361. // Returns spv::DecorationMax when no decoration
  362. // should be applied.
  363. spv::Decoration TGlslangToSpvTraverser::TranslateInterpolationDecoration(const glslang::TQualifier& qualifier)
  364. {
  365. if (qualifier.smooth)
  366. // Smooth decoration doesn't exist in SPIR-V 1.0
  367. return spv::DecorationMax;
  368. else if (qualifier.nopersp)
  369. return spv::DecorationNoPerspective;
  370. else if (qualifier.flat)
  371. return spv::DecorationFlat;
  372. #ifdef AMD_EXTENSIONS
  373. else if (qualifier.explicitInterp) {
  374. builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
  375. return spv::DecorationExplicitInterpAMD;
  376. }
  377. #endif
  378. else
  379. return spv::DecorationMax;
  380. }
  381. // Translate glslang type to SPIR-V auxiliary storage decorations.
  382. // Returns spv::DecorationMax when no decoration
  383. // should be applied.
  384. spv::Decoration TGlslangToSpvTraverser::TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier)
  385. {
  386. if (qualifier.patch)
  387. return spv::DecorationPatch;
  388. else if (qualifier.centroid)
  389. return spv::DecorationCentroid;
  390. else if (qualifier.sample) {
  391. builder.addCapability(spv::CapabilitySampleRateShading);
  392. return spv::DecorationSample;
  393. } else
  394. return spv::DecorationMax;
  395. }
  396. // If glslang type is invariant, return SPIR-V invariant decoration.
  397. spv::Decoration TranslateInvariantDecoration(const glslang::TQualifier& qualifier)
  398. {
  399. if (qualifier.invariant)
  400. return spv::DecorationInvariant;
  401. else
  402. return spv::DecorationMax;
  403. }
  404. // If glslang type is noContraction, return SPIR-V NoContraction decoration.
  405. spv::Decoration TranslateNoContractionDecoration(const glslang::TQualifier& qualifier)
  406. {
  407. if (qualifier.noContraction)
  408. return spv::DecorationNoContraction;
  409. else
  410. return spv::DecorationMax;
  411. }
  412. // If glslang type is nonUniform, return SPIR-V NonUniform decoration.
  413. spv::Decoration TGlslangToSpvTraverser::TranslateNonUniformDecoration(const glslang::TQualifier& qualifier)
  414. {
  415. if (qualifier.isNonUniform()) {
  416. builder.addExtension("SPV_EXT_descriptor_indexing");
  417. builder.addCapability(spv::CapabilityShaderNonUniformEXT);
  418. return spv::DecorationNonUniformEXT;
  419. } else
  420. return spv::DecorationMax;
  421. }
  422. // Translate a glslang built-in variable to a SPIR-V built in decoration. Also generate
  423. // associated capabilities when required. For some built-in variables, a capability
  424. // is generated only when using the variable in an executable instruction, but not when
  425. // just declaring a struct member variable with it. This is true for PointSize,
  426. // ClipDistance, and CullDistance.
  427. spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn, bool memberDeclaration)
  428. {
  429. switch (builtIn) {
  430. case glslang::EbvPointSize:
  431. // Defer adding the capability until the built-in is actually used.
  432. if (! memberDeclaration) {
  433. switch (glslangIntermediate->getStage()) {
  434. case EShLangGeometry:
  435. builder.addCapability(spv::CapabilityGeometryPointSize);
  436. break;
  437. case EShLangTessControl:
  438. case EShLangTessEvaluation:
  439. builder.addCapability(spv::CapabilityTessellationPointSize);
  440. break;
  441. default:
  442. break;
  443. }
  444. }
  445. return spv::BuiltInPointSize;
  446. // These *Distance capabilities logically belong here, but if the member is declared and
  447. // then never used, consumers of SPIR-V prefer the capability not be declared.
  448. // They are now generated when used, rather than here when declared.
  449. // Potentially, the specification should be more clear what the minimum
  450. // use needed is to trigger the capability.
  451. //
  452. case glslang::EbvClipDistance:
  453. if (!memberDeclaration)
  454. builder.addCapability(spv::CapabilityClipDistance);
  455. return spv::BuiltInClipDistance;
  456. case glslang::EbvCullDistance:
  457. if (!memberDeclaration)
  458. builder.addCapability(spv::CapabilityCullDistance);
  459. return spv::BuiltInCullDistance;
  460. case glslang::EbvViewportIndex:
  461. builder.addCapability(spv::CapabilityMultiViewport);
  462. if (glslangIntermediate->getStage() == EShLangVertex ||
  463. glslangIntermediate->getStage() == EShLangTessControl ||
  464. glslangIntermediate->getStage() == EShLangTessEvaluation) {
  465. builder.addExtension(spv::E_SPV_EXT_shader_viewport_index_layer);
  466. builder.addCapability(spv::CapabilityShaderViewportIndexLayerEXT);
  467. }
  468. return spv::BuiltInViewportIndex;
  469. case glslang::EbvSampleId:
  470. builder.addCapability(spv::CapabilitySampleRateShading);
  471. return spv::BuiltInSampleId;
  472. case glslang::EbvSamplePosition:
  473. builder.addCapability(spv::CapabilitySampleRateShading);
  474. return spv::BuiltInSamplePosition;
  475. case glslang::EbvSampleMask:
  476. return spv::BuiltInSampleMask;
  477. case glslang::EbvLayer:
  478. builder.addCapability(spv::CapabilityGeometry);
  479. if (glslangIntermediate->getStage() == EShLangVertex ||
  480. glslangIntermediate->getStage() == EShLangTessControl ||
  481. glslangIntermediate->getStage() == EShLangTessEvaluation) {
  482. builder.addExtension(spv::E_SPV_EXT_shader_viewport_index_layer);
  483. builder.addCapability(spv::CapabilityShaderViewportIndexLayerEXT);
  484. }
  485. return spv::BuiltInLayer;
  486. case glslang::EbvPosition: return spv::BuiltInPosition;
  487. case glslang::EbvVertexId: return spv::BuiltInVertexId;
  488. case glslang::EbvInstanceId: return spv::BuiltInInstanceId;
  489. case glslang::EbvVertexIndex: return spv::BuiltInVertexIndex;
  490. case glslang::EbvInstanceIndex: return spv::BuiltInInstanceIndex;
  491. case glslang::EbvBaseVertex:
  492. addPre13Extension(spv::E_SPV_KHR_shader_draw_parameters);
  493. builder.addCapability(spv::CapabilityDrawParameters);
  494. return spv::BuiltInBaseVertex;
  495. case glslang::EbvBaseInstance:
  496. addPre13Extension(spv::E_SPV_KHR_shader_draw_parameters);
  497. builder.addCapability(spv::CapabilityDrawParameters);
  498. return spv::BuiltInBaseInstance;
  499. case glslang::EbvDrawId:
  500. addPre13Extension(spv::E_SPV_KHR_shader_draw_parameters);
  501. builder.addCapability(spv::CapabilityDrawParameters);
  502. return spv::BuiltInDrawIndex;
  503. case glslang::EbvPrimitiveId:
  504. if (glslangIntermediate->getStage() == EShLangFragment)
  505. builder.addCapability(spv::CapabilityGeometry);
  506. return spv::BuiltInPrimitiveId;
  507. case glslang::EbvFragStencilRef:
  508. builder.addExtension(spv::E_SPV_EXT_shader_stencil_export);
  509. builder.addCapability(spv::CapabilityStencilExportEXT);
  510. return spv::BuiltInFragStencilRefEXT;
  511. case glslang::EbvInvocationId: return spv::BuiltInInvocationId;
  512. case glslang::EbvTessLevelInner: return spv::BuiltInTessLevelInner;
  513. case glslang::EbvTessLevelOuter: return spv::BuiltInTessLevelOuter;
  514. case glslang::EbvTessCoord: return spv::BuiltInTessCoord;
  515. case glslang::EbvPatchVertices: return spv::BuiltInPatchVertices;
  516. case glslang::EbvFragCoord: return spv::BuiltInFragCoord;
  517. case glslang::EbvPointCoord: return spv::BuiltInPointCoord;
  518. case glslang::EbvFace: return spv::BuiltInFrontFacing;
  519. case glslang::EbvFragDepth: return spv::BuiltInFragDepth;
  520. case glslang::EbvHelperInvocation: return spv::BuiltInHelperInvocation;
  521. case glslang::EbvNumWorkGroups: return spv::BuiltInNumWorkgroups;
  522. case glslang::EbvWorkGroupSize: return spv::BuiltInWorkgroupSize;
  523. case glslang::EbvWorkGroupId: return spv::BuiltInWorkgroupId;
  524. case glslang::EbvLocalInvocationId: return spv::BuiltInLocalInvocationId;
  525. case glslang::EbvLocalInvocationIndex: return spv::BuiltInLocalInvocationIndex;
  526. case glslang::EbvGlobalInvocationId: return spv::BuiltInGlobalInvocationId;
  527. case glslang::EbvSubGroupSize:
  528. builder.addExtension(spv::E_SPV_KHR_shader_ballot);
  529. builder.addCapability(spv::CapabilitySubgroupBallotKHR);
  530. return spv::BuiltInSubgroupSize;
  531. case glslang::EbvSubGroupInvocation:
  532. builder.addExtension(spv::E_SPV_KHR_shader_ballot);
  533. builder.addCapability(spv::CapabilitySubgroupBallotKHR);
  534. return spv::BuiltInSubgroupLocalInvocationId;
  535. case glslang::EbvSubGroupEqMask:
  536. builder.addExtension(spv::E_SPV_KHR_shader_ballot);
  537. builder.addCapability(spv::CapabilitySubgroupBallotKHR);
  538. return spv::BuiltInSubgroupEqMaskKHR;
  539. case glslang::EbvSubGroupGeMask:
  540. builder.addExtension(spv::E_SPV_KHR_shader_ballot);
  541. builder.addCapability(spv::CapabilitySubgroupBallotKHR);
  542. return spv::BuiltInSubgroupGeMaskKHR;
  543. case glslang::EbvSubGroupGtMask:
  544. builder.addExtension(spv::E_SPV_KHR_shader_ballot);
  545. builder.addCapability(spv::CapabilitySubgroupBallotKHR);
  546. return spv::BuiltInSubgroupGtMaskKHR;
  547. case glslang::EbvSubGroupLeMask:
  548. builder.addExtension(spv::E_SPV_KHR_shader_ballot);
  549. builder.addCapability(spv::CapabilitySubgroupBallotKHR);
  550. return spv::BuiltInSubgroupLeMaskKHR;
  551. case glslang::EbvSubGroupLtMask:
  552. builder.addExtension(spv::E_SPV_KHR_shader_ballot);
  553. builder.addCapability(spv::CapabilitySubgroupBallotKHR);
  554. return spv::BuiltInSubgroupLtMaskKHR;
  555. case glslang::EbvNumSubgroups:
  556. builder.addCapability(spv::CapabilityGroupNonUniform);
  557. return spv::BuiltInNumSubgroups;
  558. case glslang::EbvSubgroupID:
  559. builder.addCapability(spv::CapabilityGroupNonUniform);
  560. return spv::BuiltInSubgroupId;
  561. case glslang::EbvSubgroupSize2:
  562. builder.addCapability(spv::CapabilityGroupNonUniform);
  563. return spv::BuiltInSubgroupSize;
  564. case glslang::EbvSubgroupInvocation2:
  565. builder.addCapability(spv::CapabilityGroupNonUniform);
  566. return spv::BuiltInSubgroupLocalInvocationId;
  567. case glslang::EbvSubgroupEqMask2:
  568. builder.addCapability(spv::CapabilityGroupNonUniform);
  569. builder.addCapability(spv::CapabilityGroupNonUniformBallot);
  570. return spv::BuiltInSubgroupEqMask;
  571. case glslang::EbvSubgroupGeMask2:
  572. builder.addCapability(spv::CapabilityGroupNonUniform);
  573. builder.addCapability(spv::CapabilityGroupNonUniformBallot);
  574. return spv::BuiltInSubgroupGeMask;
  575. case glslang::EbvSubgroupGtMask2:
  576. builder.addCapability(spv::CapabilityGroupNonUniform);
  577. builder.addCapability(spv::CapabilityGroupNonUniformBallot);
  578. return spv::BuiltInSubgroupGtMask;
  579. case glslang::EbvSubgroupLeMask2:
  580. builder.addCapability(spv::CapabilityGroupNonUniform);
  581. builder.addCapability(spv::CapabilityGroupNonUniformBallot);
  582. return spv::BuiltInSubgroupLeMask;
  583. case glslang::EbvSubgroupLtMask2:
  584. builder.addCapability(spv::CapabilityGroupNonUniform);
  585. builder.addCapability(spv::CapabilityGroupNonUniformBallot);
  586. return spv::BuiltInSubgroupLtMask;
  587. #ifdef AMD_EXTENSIONS
  588. case glslang::EbvBaryCoordNoPersp:
  589. builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
  590. return spv::BuiltInBaryCoordNoPerspAMD;
  591. case glslang::EbvBaryCoordNoPerspCentroid:
  592. builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
  593. return spv::BuiltInBaryCoordNoPerspCentroidAMD;
  594. case glslang::EbvBaryCoordNoPerspSample:
  595. builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
  596. return spv::BuiltInBaryCoordNoPerspSampleAMD;
  597. case glslang::EbvBaryCoordSmooth:
  598. builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
  599. return spv::BuiltInBaryCoordSmoothAMD;
  600. case glslang::EbvBaryCoordSmoothCentroid:
  601. builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
  602. return spv::BuiltInBaryCoordSmoothCentroidAMD;
  603. case glslang::EbvBaryCoordSmoothSample:
  604. builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
  605. return spv::BuiltInBaryCoordSmoothSampleAMD;
  606. case glslang::EbvBaryCoordPullModel:
  607. builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
  608. return spv::BuiltInBaryCoordPullModelAMD;
  609. #endif
  610. case glslang::EbvDeviceIndex:
  611. addPre13Extension(spv::E_SPV_KHR_device_group);
  612. builder.addCapability(spv::CapabilityDeviceGroup);
  613. return spv::BuiltInDeviceIndex;
  614. case glslang::EbvViewIndex:
  615. addPre13Extension(spv::E_SPV_KHR_multiview);
  616. builder.addCapability(spv::CapabilityMultiView);
  617. return spv::BuiltInViewIndex;
  618. #ifdef NV_EXTENSIONS
  619. case glslang::EbvViewportMaskNV:
  620. if (!memberDeclaration) {
  621. builder.addExtension(spv::E_SPV_NV_viewport_array2);
  622. builder.addCapability(spv::CapabilityShaderViewportMaskNV);
  623. }
  624. return spv::BuiltInViewportMaskNV;
  625. case glslang::EbvSecondaryPositionNV:
  626. if (!memberDeclaration) {
  627. builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
  628. builder.addCapability(spv::CapabilityShaderStereoViewNV);
  629. }
  630. return spv::BuiltInSecondaryPositionNV;
  631. case glslang::EbvSecondaryViewportMaskNV:
  632. if (!memberDeclaration) {
  633. builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
  634. builder.addCapability(spv::CapabilityShaderStereoViewNV);
  635. }
  636. return spv::BuiltInSecondaryViewportMaskNV;
  637. case glslang::EbvPositionPerViewNV:
  638. if (!memberDeclaration) {
  639. builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
  640. builder.addCapability(spv::CapabilityPerViewAttributesNV);
  641. }
  642. return spv::BuiltInPositionPerViewNV;
  643. case glslang::EbvViewportMaskPerViewNV:
  644. if (!memberDeclaration) {
  645. builder.addExtension(spv::E_SPV_NVX_multiview_per_view_attributes);
  646. builder.addCapability(spv::CapabilityPerViewAttributesNV);
  647. }
  648. return spv::BuiltInViewportMaskPerViewNV;
  649. case glslang::EbvFragFullyCoveredNV:
  650. builder.addExtension(spv::E_SPV_EXT_fragment_fully_covered);
  651. builder.addCapability(spv::CapabilityFragmentFullyCoveredEXT);
  652. return spv::BuiltInFullyCoveredEXT;
  653. #endif
  654. default:
  655. return spv::BuiltInMax;
  656. }
  657. }
  658. // Translate glslang image layout format to SPIR-V image format.
  659. spv::ImageFormat TGlslangToSpvTraverser::TranslateImageFormat(const glslang::TType& type)
  660. {
  661. assert(type.getBasicType() == glslang::EbtSampler);
  662. // Check for capabilities
  663. switch (type.getQualifier().layoutFormat) {
  664. case glslang::ElfRg32f:
  665. case glslang::ElfRg16f:
  666. case glslang::ElfR11fG11fB10f:
  667. case glslang::ElfR16f:
  668. case glslang::ElfRgba16:
  669. case glslang::ElfRgb10A2:
  670. case glslang::ElfRg16:
  671. case glslang::ElfRg8:
  672. case glslang::ElfR16:
  673. case glslang::ElfR8:
  674. case glslang::ElfRgba16Snorm:
  675. case glslang::ElfRg16Snorm:
  676. case glslang::ElfRg8Snorm:
  677. case glslang::ElfR16Snorm:
  678. case glslang::ElfR8Snorm:
  679. case glslang::ElfRg32i:
  680. case glslang::ElfRg16i:
  681. case glslang::ElfRg8i:
  682. case glslang::ElfR16i:
  683. case glslang::ElfR8i:
  684. case glslang::ElfRgb10a2ui:
  685. case glslang::ElfRg32ui:
  686. case glslang::ElfRg16ui:
  687. case glslang::ElfRg8ui:
  688. case glslang::ElfR16ui:
  689. case glslang::ElfR8ui:
  690. builder.addCapability(spv::CapabilityStorageImageExtendedFormats);
  691. break;
  692. default:
  693. break;
  694. }
  695. // do the translation
  696. switch (type.getQualifier().layoutFormat) {
  697. case glslang::ElfNone: return spv::ImageFormatUnknown;
  698. case glslang::ElfRgba32f: return spv::ImageFormatRgba32f;
  699. case glslang::ElfRgba16f: return spv::ImageFormatRgba16f;
  700. case glslang::ElfR32f: return spv::ImageFormatR32f;
  701. case glslang::ElfRgba8: return spv::ImageFormatRgba8;
  702. case glslang::ElfRgba8Snorm: return spv::ImageFormatRgba8Snorm;
  703. case glslang::ElfRg32f: return spv::ImageFormatRg32f;
  704. case glslang::ElfRg16f: return spv::ImageFormatRg16f;
  705. case glslang::ElfR11fG11fB10f: return spv::ImageFormatR11fG11fB10f;
  706. case glslang::ElfR16f: return spv::ImageFormatR16f;
  707. case glslang::ElfRgba16: return spv::ImageFormatRgba16;
  708. case glslang::ElfRgb10A2: return spv::ImageFormatRgb10A2;
  709. case glslang::ElfRg16: return spv::ImageFormatRg16;
  710. case glslang::ElfRg8: return spv::ImageFormatRg8;
  711. case glslang::ElfR16: return spv::ImageFormatR16;
  712. case glslang::ElfR8: return spv::ImageFormatR8;
  713. case glslang::ElfRgba16Snorm: return spv::ImageFormatRgba16Snorm;
  714. case glslang::ElfRg16Snorm: return spv::ImageFormatRg16Snorm;
  715. case glslang::ElfRg8Snorm: return spv::ImageFormatRg8Snorm;
  716. case glslang::ElfR16Snorm: return spv::ImageFormatR16Snorm;
  717. case glslang::ElfR8Snorm: return spv::ImageFormatR8Snorm;
  718. case glslang::ElfRgba32i: return spv::ImageFormatRgba32i;
  719. case glslang::ElfRgba16i: return spv::ImageFormatRgba16i;
  720. case glslang::ElfRgba8i: return spv::ImageFormatRgba8i;
  721. case glslang::ElfR32i: return spv::ImageFormatR32i;
  722. case glslang::ElfRg32i: return spv::ImageFormatRg32i;
  723. case glslang::ElfRg16i: return spv::ImageFormatRg16i;
  724. case glslang::ElfRg8i: return spv::ImageFormatRg8i;
  725. case glslang::ElfR16i: return spv::ImageFormatR16i;
  726. case glslang::ElfR8i: return spv::ImageFormatR8i;
  727. case glslang::ElfRgba32ui: return spv::ImageFormatRgba32ui;
  728. case glslang::ElfRgba16ui: return spv::ImageFormatRgba16ui;
  729. case glslang::ElfRgba8ui: return spv::ImageFormatRgba8ui;
  730. case glslang::ElfR32ui: return spv::ImageFormatR32ui;
  731. case glslang::ElfRg32ui: return spv::ImageFormatRg32ui;
  732. case glslang::ElfRg16ui: return spv::ImageFormatRg16ui;
  733. case glslang::ElfRgb10a2ui: return spv::ImageFormatRgb10a2ui;
  734. case glslang::ElfRg8ui: return spv::ImageFormatRg8ui;
  735. case glslang::ElfR16ui: return spv::ImageFormatR16ui;
  736. case glslang::ElfR8ui: return spv::ImageFormatR8ui;
  737. default: return spv::ImageFormatMax;
  738. }
  739. }
  740. spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSelectionControl(const glslang::TIntermSelection& selectionNode) const
  741. {
  742. if (selectionNode.getFlatten())
  743. return spv::SelectionControlFlattenMask;
  744. if (selectionNode.getDontFlatten())
  745. return spv::SelectionControlDontFlattenMask;
  746. return spv::SelectionControlMaskNone;
  747. }
  748. spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSwitchControl(const glslang::TIntermSwitch& switchNode) const
  749. {
  750. if (switchNode.getFlatten())
  751. return spv::SelectionControlFlattenMask;
  752. if (switchNode.getDontFlatten())
  753. return spv::SelectionControlDontFlattenMask;
  754. return spv::SelectionControlMaskNone;
  755. }
  756. // return a non-0 dependency if the dependency argument must be set
  757. spv::LoopControlMask TGlslangToSpvTraverser::TranslateLoopControl(const glslang::TIntermLoop& loopNode,
  758. unsigned int& dependencyLength) const
  759. {
  760. spv::LoopControlMask control = spv::LoopControlMaskNone;
  761. if (loopNode.getDontUnroll())
  762. control = control | spv::LoopControlDontUnrollMask;
  763. if (loopNode.getUnroll())
  764. control = control | spv::LoopControlUnrollMask;
  765. if (unsigned(loopNode.getLoopDependency()) == glslang::TIntermLoop::dependencyInfinite)
  766. control = control | spv::LoopControlDependencyInfiniteMask;
  767. else if (loopNode.getLoopDependency() > 0) {
  768. control = control | spv::LoopControlDependencyLengthMask;
  769. dependencyLength = loopNode.getLoopDependency();
  770. }
  771. return control;
  772. }
  773. // Translate glslang type to SPIR-V storage class.
  774. spv::StorageClass TGlslangToSpvTraverser::TranslateStorageClass(const glslang::TType& type)
  775. {
  776. if (type.getQualifier().isPipeInput())
  777. return spv::StorageClassInput;
  778. if (type.getQualifier().isPipeOutput())
  779. return spv::StorageClassOutput;
  780. if (glslangIntermediate->getSource() != glslang::EShSourceHlsl ||
  781. type.getQualifier().storage == glslang::EvqUniform) {
  782. if (type.getBasicType() == glslang::EbtAtomicUint)
  783. return spv::StorageClassAtomicCounter;
  784. if (type.containsOpaque())
  785. return spv::StorageClassUniformConstant;
  786. }
  787. if (glslangIntermediate->usingStorageBuffer() && type.getQualifier().storage == glslang::EvqBuffer) {
  788. addPre13Extension(spv::E_SPV_KHR_storage_buffer_storage_class);
  789. return spv::StorageClassStorageBuffer;
  790. }
  791. if (type.getQualifier().isUniformOrBuffer()) {
  792. if (type.getQualifier().layoutPushConstant)
  793. return spv::StorageClassPushConstant;
  794. if (type.getBasicType() == glslang::EbtBlock)
  795. return spv::StorageClassUniform;
  796. return spv::StorageClassUniformConstant;
  797. }
  798. switch (type.getQualifier().storage) {
  799. case glslang::EvqShared: return spv::StorageClassWorkgroup;
  800. case glslang::EvqGlobal: return spv::StorageClassPrivate;
  801. case glslang::EvqConstReadOnly: return spv::StorageClassFunction;
  802. case glslang::EvqTemporary: return spv::StorageClassFunction;
  803. default:
  804. assert(0);
  805. break;
  806. }
  807. return spv::StorageClassFunction;
  808. }
  809. // Add capabilities pertaining to how an array is indexed.
  810. void TGlslangToSpvTraverser::addIndirectionIndexCapabilities(const glslang::TType& baseType,
  811. const glslang::TType& indexType)
  812. {
  813. if (indexType.getQualifier().isNonUniform()) {
  814. // deal with an asserted non-uniform index
  815. if (baseType.getBasicType() == glslang::EbtSampler) {
  816. if (baseType.getQualifier().hasAttachment())
  817. builder.addCapability(spv::CapabilityInputAttachmentArrayNonUniformIndexingEXT);
  818. else if (baseType.isImage() && baseType.getSampler().dim == glslang::EsdBuffer)
  819. builder.addCapability(spv::CapabilityStorageTexelBufferArrayNonUniformIndexingEXT);
  820. else if (baseType.isTexture() && baseType.getSampler().dim == glslang::EsdBuffer)
  821. builder.addCapability(spv::CapabilityUniformTexelBufferArrayNonUniformIndexingEXT);
  822. else if (baseType.isImage())
  823. builder.addCapability(spv::CapabilityStorageImageArrayNonUniformIndexingEXT);
  824. else if (baseType.isTexture())
  825. builder.addCapability(spv::CapabilitySampledImageArrayNonUniformIndexingEXT);
  826. } else if (baseType.getBasicType() == glslang::EbtBlock) {
  827. if (baseType.getQualifier().storage == glslang::EvqBuffer)
  828. builder.addCapability(spv::CapabilityStorageBufferArrayNonUniformIndexingEXT);
  829. else if (baseType.getQualifier().storage == glslang::EvqUniform)
  830. builder.addCapability(spv::CapabilityUniformBufferArrayNonUniformIndexingEXT);
  831. }
  832. } else {
  833. // assume a dynamically uniform index
  834. if (baseType.getBasicType() == glslang::EbtSampler) {
  835. if (baseType.getQualifier().hasAttachment())
  836. builder.addCapability(spv::CapabilityInputAttachmentArrayDynamicIndexingEXT);
  837. else if (baseType.isImage() && baseType.getSampler().dim == glslang::EsdBuffer)
  838. builder.addCapability(spv::CapabilityStorageTexelBufferArrayDynamicIndexingEXT);
  839. else if (baseType.isTexture() && baseType.getSampler().dim == glslang::EsdBuffer)
  840. builder.addCapability(spv::CapabilityUniformTexelBufferArrayDynamicIndexingEXT);
  841. }
  842. }
  843. }
  844. // Return whether or not the given type is something that should be tied to a
  845. // descriptor set.
  846. bool IsDescriptorResource(const glslang::TType& type)
  847. {
  848. // uniform and buffer blocks are included, unless it is a push_constant
  849. if (type.getBasicType() == glslang::EbtBlock)
  850. return type.getQualifier().isUniformOrBuffer() && ! type.getQualifier().layoutPushConstant;
  851. // non block...
  852. // basically samplerXXX/subpass/sampler/texture are all included
  853. // if they are the global-scope-class, not the function parameter
  854. // (or local, if they ever exist) class.
  855. if (type.getBasicType() == glslang::EbtSampler)
  856. return type.getQualifier().isUniformOrBuffer();
  857. // None of the above.
  858. return false;
  859. }
  860. void InheritQualifiers(glslang::TQualifier& child, const glslang::TQualifier& parent)
  861. {
  862. if (child.layoutMatrix == glslang::ElmNone)
  863. child.layoutMatrix = parent.layoutMatrix;
  864. if (parent.invariant)
  865. child.invariant = true;
  866. if (parent.nopersp)
  867. child.nopersp = true;
  868. #ifdef AMD_EXTENSIONS
  869. if (parent.explicitInterp)
  870. child.explicitInterp = true;
  871. #endif
  872. if (parent.flat)
  873. child.flat = true;
  874. if (parent.centroid)
  875. child.centroid = true;
  876. if (parent.patch)
  877. child.patch = true;
  878. if (parent.sample)
  879. child.sample = true;
  880. if (parent.coherent)
  881. child.coherent = true;
  882. if (parent.volatil)
  883. child.volatil = true;
  884. if (parent.restrict)
  885. child.restrict = true;
  886. if (parent.readonly)
  887. child.readonly = true;
  888. if (parent.writeonly)
  889. child.writeonly = true;
  890. }
  891. bool HasNonLayoutQualifiers(const glslang::TType& type, const glslang::TQualifier& qualifier)
  892. {
  893. // This should list qualifiers that simultaneous satisfy:
  894. // - struct members might inherit from a struct declaration
  895. // (note that non-block structs don't explicitly inherit,
  896. // only implicitly, meaning no decoration involved)
  897. // - affect decorations on the struct members
  898. // (note smooth does not, and expecting something like volatile
  899. // to effect the whole object)
  900. // - are not part of the offset/st430/etc or row/column-major layout
  901. return qualifier.invariant || (qualifier.hasLocation() && type.getBasicType() == glslang::EbtBlock);
  902. }
  903. //
  904. // Implement the TGlslangToSpvTraverser class.
  905. //
  906. TGlslangToSpvTraverser::TGlslangToSpvTraverser(unsigned int spvVersion, const glslang::TIntermediate* glslangIntermediate,
  907. spv::SpvBuildLogger* buildLogger, glslang::SpvOptions& options)
  908. : TIntermTraverser(true, false, true),
  909. options(options),
  910. shaderEntry(nullptr), currentFunction(nullptr),
  911. sequenceDepth(0), logger(buildLogger),
  912. builder(spvVersion, (glslang::GetKhronosToolId() << 16) | glslang::GetSpirvGeneratorVersion(), logger),
  913. inEntryPoint(false), entryPointTerminated(false), linkageOnly(false),
  914. glslangIntermediate(glslangIntermediate)
  915. {
  916. spv::ExecutionModel executionModel = TranslateExecutionModel(glslangIntermediate->getStage());
  917. builder.clearAccessChain();
  918. builder.setSource(TranslateSourceLanguage(glslangIntermediate->getSource(), glslangIntermediate->getProfile()),
  919. glslangIntermediate->getVersion());
  920. if (options.generateDebugInfo) {
  921. builder.setEmitOpLines();
  922. builder.setSourceFile(glslangIntermediate->getSourceFile());
  923. // Set the source shader's text. If for SPV version 1.0, include
  924. // a preamble in comments stating the OpModuleProcessed instructions.
  925. // Otherwise, emit those as actual instructions.
  926. std::string text;
  927. const std::vector<std::string>& processes = glslangIntermediate->getProcesses();
  928. for (int p = 0; p < (int)processes.size(); ++p) {
  929. if (glslangIntermediate->getSpv().spv < 0x00010100) {
  930. text.append("// OpModuleProcessed ");
  931. text.append(processes[p]);
  932. text.append("\n");
  933. } else
  934. builder.addModuleProcessed(processes[p]);
  935. }
  936. if (glslangIntermediate->getSpv().spv < 0x00010100 && (int)processes.size() > 0)
  937. text.append("#line 1\n");
  938. text.append(glslangIntermediate->getSourceText());
  939. builder.setSourceText(text);
  940. }
  941. stdBuiltins = builder.import("GLSL.std.450");
  942. builder.setMemoryModel(spv::AddressingModelLogical, spv::MemoryModelGLSL450);
  943. shaderEntry = builder.makeEntryPoint(glslangIntermediate->getEntryPointName().c_str());
  944. entryPoint = builder.addEntryPoint(executionModel, shaderEntry, glslangIntermediate->getEntryPointName().c_str());
  945. // Add the source extensions
  946. const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
  947. for (auto it = sourceExtensions.begin(); it != sourceExtensions.end(); ++it)
  948. builder.addSourceExtension(it->c_str());
  949. // Add the top-level modes for this shader.
  950. if (glslangIntermediate->getXfbMode()) {
  951. builder.addCapability(spv::CapabilityTransformFeedback);
  952. builder.addExecutionMode(shaderEntry, spv::ExecutionModeXfb);
  953. }
  954. unsigned int mode;
  955. switch (glslangIntermediate->getStage()) {
  956. case EShLangVertex:
  957. builder.addCapability(spv::CapabilityShader);
  958. break;
  959. case EShLangTessEvaluation:
  960. case EShLangTessControl:
  961. builder.addCapability(spv::CapabilityTessellation);
  962. glslang::TLayoutGeometry primitive;
  963. if (glslangIntermediate->getStage() == EShLangTessControl) {
  964. builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
  965. primitive = glslangIntermediate->getOutputPrimitive();
  966. } else {
  967. primitive = glslangIntermediate->getInputPrimitive();
  968. }
  969. switch (primitive) {
  970. case glslang::ElgTriangles: mode = spv::ExecutionModeTriangles; break;
  971. case glslang::ElgQuads: mode = spv::ExecutionModeQuads; break;
  972. case glslang::ElgIsolines: mode = spv::ExecutionModeIsolines; break;
  973. default: mode = spv::ExecutionModeMax; break;
  974. }
  975. if (mode != spv::ExecutionModeMax)
  976. builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
  977. switch (glslangIntermediate->getVertexSpacing()) {
  978. case glslang::EvsEqual: mode = spv::ExecutionModeSpacingEqual; break;
  979. case glslang::EvsFractionalEven: mode = spv::ExecutionModeSpacingFractionalEven; break;
  980. case glslang::EvsFractionalOdd: mode = spv::ExecutionModeSpacingFractionalOdd; break;
  981. default: mode = spv::ExecutionModeMax; break;
  982. }
  983. if (mode != spv::ExecutionModeMax)
  984. builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
  985. switch (glslangIntermediate->getVertexOrder()) {
  986. case glslang::EvoCw: mode = spv::ExecutionModeVertexOrderCw; break;
  987. case glslang::EvoCcw: mode = spv::ExecutionModeVertexOrderCcw; break;
  988. default: mode = spv::ExecutionModeMax; break;
  989. }
  990. if (mode != spv::ExecutionModeMax)
  991. builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
  992. if (glslangIntermediate->getPointMode())
  993. builder.addExecutionMode(shaderEntry, spv::ExecutionModePointMode);
  994. break;
  995. case EShLangGeometry:
  996. builder.addCapability(spv::CapabilityGeometry);
  997. switch (glslangIntermediate->getInputPrimitive()) {
  998. case glslang::ElgPoints: mode = spv::ExecutionModeInputPoints; break;
  999. case glslang::ElgLines: mode = spv::ExecutionModeInputLines; break;
  1000. case glslang::ElgLinesAdjacency: mode = spv::ExecutionModeInputLinesAdjacency; break;
  1001. case glslang::ElgTriangles: mode = spv::ExecutionModeTriangles; break;
  1002. case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionModeInputTrianglesAdjacency; break;
  1003. default: mode = spv::ExecutionModeMax; break;
  1004. }
  1005. if (mode != spv::ExecutionModeMax)
  1006. builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
  1007. builder.addExecutionMode(shaderEntry, spv::ExecutionModeInvocations, glslangIntermediate->getInvocations());
  1008. switch (glslangIntermediate->getOutputPrimitive()) {
  1009. case glslang::ElgPoints: mode = spv::ExecutionModeOutputPoints; break;
  1010. case glslang::ElgLineStrip: mode = spv::ExecutionModeOutputLineStrip; break;
  1011. case glslang::ElgTriangleStrip: mode = spv::ExecutionModeOutputTriangleStrip; break;
  1012. default: mode = spv::ExecutionModeMax; break;
  1013. }
  1014. if (mode != spv::ExecutionModeMax)
  1015. builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
  1016. builder.addExecutionMode(shaderEntry, spv::ExecutionModeOutputVertices, glslangIntermediate->getVertices());
  1017. break;
  1018. case EShLangFragment:
  1019. builder.addCapability(spv::CapabilityShader);
  1020. if (glslangIntermediate->getPixelCenterInteger())
  1021. builder.addExecutionMode(shaderEntry, spv::ExecutionModePixelCenterInteger);
  1022. if (glslangIntermediate->getOriginUpperLeft())
  1023. builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginUpperLeft);
  1024. else
  1025. builder.addExecutionMode(shaderEntry, spv::ExecutionModeOriginLowerLeft);
  1026. if (glslangIntermediate->getEarlyFragmentTests())
  1027. builder.addExecutionMode(shaderEntry, spv::ExecutionModeEarlyFragmentTests);
  1028. if (glslangIntermediate->getPostDepthCoverage()) {
  1029. builder.addCapability(spv::CapabilitySampleMaskPostDepthCoverage);
  1030. builder.addExecutionMode(shaderEntry, spv::ExecutionModePostDepthCoverage);
  1031. builder.addExtension(spv::E_SPV_KHR_post_depth_coverage);
  1032. }
  1033. switch(glslangIntermediate->getDepth()) {
  1034. case glslang::EldGreater: mode = spv::ExecutionModeDepthGreater; break;
  1035. case glslang::EldLess: mode = spv::ExecutionModeDepthLess; break;
  1036. default: mode = spv::ExecutionModeMax; break;
  1037. }
  1038. if (mode != spv::ExecutionModeMax)
  1039. builder.addExecutionMode(shaderEntry, (spv::ExecutionMode)mode);
  1040. if (glslangIntermediate->getDepth() != glslang::EldUnchanged && glslangIntermediate->isDepthReplacing())
  1041. builder.addExecutionMode(shaderEntry, spv::ExecutionModeDepthReplacing);
  1042. break;
  1043. case EShLangCompute:
  1044. builder.addCapability(spv::CapabilityShader);
  1045. builder.addExecutionMode(shaderEntry, spv::ExecutionModeLocalSize, glslangIntermediate->getLocalSize(0),
  1046. glslangIntermediate->getLocalSize(1),
  1047. glslangIntermediate->getLocalSize(2));
  1048. break;
  1049. default:
  1050. break;
  1051. }
  1052. }
  1053. // Finish creating SPV, after the traversal is complete.
  1054. void TGlslangToSpvTraverser::finishSpv()
  1055. {
  1056. if (! entryPointTerminated) {
  1057. builder.setBuildPoint(shaderEntry->getLastBlock());
  1058. builder.leaveFunction();
  1059. }
  1060. // finish off the entry-point SPV instruction by adding the Input/Output <id>
  1061. for (auto it = iOSet.cbegin(); it != iOSet.cend(); ++it)
  1062. entryPoint->addIdOperand(*it);
  1063. builder.eliminateDeadDecorations();
  1064. }
  1065. // Write the SPV into 'out'.
  1066. void TGlslangToSpvTraverser::dumpSpv(std::vector<unsigned int>& out)
  1067. {
  1068. builder.dump(out);
  1069. }
  1070. //
  1071. // Implement the traversal functions.
  1072. //
  1073. // Return true from interior nodes to have the external traversal
  1074. // continue on to children. Return false if children were
  1075. // already processed.
  1076. //
  1077. //
  1078. // Symbols can turn into
  1079. // - uniform/input reads
  1080. // - output writes
  1081. // - complex lvalue base setups: foo.bar[3].... , where we see foo and start up an access chain
  1082. // - something simple that degenerates into the last bullet
  1083. //
  1084. void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol)
  1085. {
  1086. SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
  1087. if (symbol->getType().getQualifier().isSpecConstant())
  1088. spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
  1089. // getSymbolId() will set up all the IO decorations on the first call.
  1090. // Formal function parameters were mapped during makeFunctions().
  1091. spv::Id id = getSymbolId(symbol);
  1092. // Include all "static use" and "linkage only" interface variables on the OpEntryPoint instruction
  1093. if (builder.isPointer(id)) {
  1094. spv::StorageClass sc = builder.getStorageClass(id);
  1095. if (sc == spv::StorageClassInput || sc == spv::StorageClassOutput) {
  1096. if (!symbol->getType().isStruct() || symbol->getType().getStruct()->size() > 0)
  1097. iOSet.insert(id);
  1098. }
  1099. }
  1100. // Only process non-linkage-only nodes for generating actual static uses
  1101. if (! linkageOnly || symbol->getQualifier().isSpecConstant()) {
  1102. // Prepare to generate code for the access
  1103. // L-value chains will be computed left to right. We're on the symbol now,
  1104. // which is the left-most part of the access chain, so now is "clear" time,
  1105. // followed by setting the base.
  1106. builder.clearAccessChain();
  1107. // For now, we consider all user variables as being in memory, so they are pointers,
  1108. // except for
  1109. // A) R-Value arguments to a function, which are an intermediate object.
  1110. // See comments in handleUserFunctionCall().
  1111. // B) Specialization constants (normal constants don't even come in as a variable),
  1112. // These are also pure R-values.
  1113. glslang::TQualifier qualifier = symbol->getQualifier();
  1114. if (qualifier.isSpecConstant() || rValueParameters.find(symbol->getId()) != rValueParameters.end())
  1115. builder.setAccessChainRValue(id);
  1116. else
  1117. builder.setAccessChainLValue(id);
  1118. }
  1119. // Process linkage-only nodes for any special additional interface work.
  1120. if (linkageOnly) {
  1121. if (glslangIntermediate->getHlslFunctionality1()) {
  1122. // Map implicit counter buffers to their originating buffers, which should have been
  1123. // seen by now, given earlier pruning of unused counters, and preservation of order
  1124. // of declaration.
  1125. if (symbol->getType().getQualifier().isUniformOrBuffer()) {
  1126. if (!glslangIntermediate->hasCounterBufferName(symbol->getName())) {
  1127. // Save possible originating buffers for counter buffers, keyed by
  1128. // making the potential counter-buffer name.
  1129. std::string keyName = symbol->getName().c_str();
  1130. keyName = glslangIntermediate->addCounterBufferName(keyName);
  1131. counterOriginator[keyName] = symbol;
  1132. } else {
  1133. // Handle a counter buffer, by finding the saved originating buffer.
  1134. std::string keyName = symbol->getName().c_str();
  1135. auto it = counterOriginator.find(keyName);
  1136. if (it != counterOriginator.end()) {
  1137. id = getSymbolId(it->second);
  1138. if (id != spv::NoResult) {
  1139. spv::Id counterId = getSymbolId(symbol);
  1140. if (counterId != spv::NoResult) {
  1141. builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
  1142. builder.addDecorationId(id, spv::DecorationHlslCounterBufferGOOGLE, counterId);
  1143. }
  1144. }
  1145. }
  1146. }
  1147. }
  1148. }
  1149. }
  1150. }
  1151. bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node)
  1152. {
  1153. builder.setLine(node->getLoc().line);
  1154. SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
  1155. if (node->getType().getQualifier().isSpecConstant())
  1156. spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
  1157. // First, handle special cases
  1158. switch (node->getOp()) {
  1159. case glslang::EOpAssign:
  1160. case glslang::EOpAddAssign:
  1161. case glslang::EOpSubAssign:
  1162. case glslang::EOpMulAssign:
  1163. case glslang::EOpVectorTimesMatrixAssign:
  1164. case glslang::EOpVectorTimesScalarAssign:
  1165. case glslang::EOpMatrixTimesScalarAssign:
  1166. case glslang::EOpMatrixTimesMatrixAssign:
  1167. case glslang::EOpDivAssign:
  1168. case glslang::EOpModAssign:
  1169. case glslang::EOpAndAssign:
  1170. case glslang::EOpInclusiveOrAssign:
  1171. case glslang::EOpExclusiveOrAssign:
  1172. case glslang::EOpLeftShiftAssign:
  1173. case glslang::EOpRightShiftAssign:
  1174. // A bin-op assign "a += b" means the same thing as "a = a + b"
  1175. // where a is evaluated before b. For a simple assignment, GLSL
  1176. // says to evaluate the left before the right. So, always, left
  1177. // node then right node.
  1178. {
  1179. // get the left l-value, save it away
  1180. builder.clearAccessChain();
  1181. node->getLeft()->traverse(this);
  1182. spv::Builder::AccessChain lValue = builder.getAccessChain();
  1183. // evaluate the right
  1184. builder.clearAccessChain();
  1185. node->getRight()->traverse(this);
  1186. spv::Id rValue = accessChainLoad(node->getRight()->getType());
  1187. if (node->getOp() != glslang::EOpAssign) {
  1188. // the left is also an r-value
  1189. builder.setAccessChain(lValue);
  1190. spv::Id leftRValue = accessChainLoad(node->getLeft()->getType());
  1191. // do the operation
  1192. OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
  1193. TranslateNoContractionDecoration(node->getType().getQualifier()),
  1194. TranslateNonUniformDecoration(node->getType().getQualifier()) };
  1195. rValue = createBinaryOperation(node->getOp(), decorations,
  1196. convertGlslangToSpvType(node->getType()), leftRValue, rValue,
  1197. node->getType().getBasicType());
  1198. // these all need their counterparts in createBinaryOperation()
  1199. assert(rValue != spv::NoResult);
  1200. }
  1201. // store the result
  1202. builder.setAccessChain(lValue);
  1203. multiTypeStore(node->getType(), rValue);
  1204. // assignments are expressions having an rValue after they are evaluated...
  1205. builder.clearAccessChain();
  1206. builder.setAccessChainRValue(rValue);
  1207. }
  1208. return false;
  1209. case glslang::EOpIndexDirect:
  1210. case glslang::EOpIndexDirectStruct:
  1211. {
  1212. // Get the left part of the access chain.
  1213. node->getLeft()->traverse(this);
  1214. // Add the next element in the chain
  1215. const int glslangIndex = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst();
  1216. if (! node->getLeft()->getType().isArray() &&
  1217. node->getLeft()->getType().isVector() &&
  1218. node->getOp() == glslang::EOpIndexDirect) {
  1219. // This is essentially a hard-coded vector swizzle of size 1,
  1220. // so short circuit the access-chain stuff with a swizzle.
  1221. std::vector<unsigned> swizzle;
  1222. swizzle.push_back(glslangIndex);
  1223. builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()));
  1224. } else {
  1225. int spvIndex = glslangIndex;
  1226. if (node->getLeft()->getBasicType() == glslang::EbtBlock &&
  1227. node->getOp() == glslang::EOpIndexDirectStruct)
  1228. {
  1229. // This may be, e.g., an anonymous block-member selection, which generally need
  1230. // index remapping due to hidden members in anonymous blocks.
  1231. std::vector<int>& remapper = memberRemapper[node->getLeft()->getType().getStruct()];
  1232. assert(remapper.size() > 0);
  1233. spvIndex = remapper[glslangIndex];
  1234. }
  1235. // normal case for indexing array or structure or block
  1236. builder.accessChainPush(builder.makeIntConstant(spvIndex));
  1237. // Add capabilities here for accessing PointSize and clip/cull distance.
  1238. // We have deferred generation of associated capabilities until now.
  1239. if (node->getLeft()->getType().isStruct() && ! node->getLeft()->getType().isArray())
  1240. declareUseOfStructMember(*(node->getLeft()->getType().getStruct()), glslangIndex);
  1241. }
  1242. }
  1243. return false;
  1244. case glslang::EOpIndexIndirect:
  1245. {
  1246. // Structure or array or vector indirection.
  1247. // Will use native SPIR-V access-chain for struct and array indirection;
  1248. // matrices are arrays of vectors, so will also work for a matrix.
  1249. // Will use the access chain's 'component' for variable index into a vector.
  1250. // This adapter is building access chains left to right.
  1251. // Set up the access chain to the left.
  1252. node->getLeft()->traverse(this);
  1253. // save it so that computing the right side doesn't trash it
  1254. spv::Builder::AccessChain partial = builder.getAccessChain();
  1255. // compute the next index in the chain
  1256. builder.clearAccessChain();
  1257. node->getRight()->traverse(this);
  1258. spv::Id index = accessChainLoad(node->getRight()->getType());
  1259. addIndirectionIndexCapabilities(node->getLeft()->getType(), node->getRight()->getType());
  1260. // restore the saved access chain
  1261. builder.setAccessChain(partial);
  1262. if (! node->getLeft()->getType().isArray() && node->getLeft()->getType().isVector())
  1263. builder.accessChainPushComponent(index, convertGlslangToSpvType(node->getLeft()->getType()));
  1264. else
  1265. builder.accessChainPush(index);
  1266. }
  1267. return false;
  1268. case glslang::EOpVectorSwizzle:
  1269. {
  1270. node->getLeft()->traverse(this);
  1271. std::vector<unsigned> swizzle;
  1272. convertSwizzle(*node->getRight()->getAsAggregate(), swizzle);
  1273. builder.accessChainPushSwizzle(swizzle, convertGlslangToSpvType(node->getLeft()->getType()));
  1274. }
  1275. return false;
  1276. case glslang::EOpMatrixSwizzle:
  1277. logger->missingFunctionality("matrix swizzle");
  1278. return true;
  1279. case glslang::EOpLogicalOr:
  1280. case glslang::EOpLogicalAnd:
  1281. {
  1282. // These may require short circuiting, but can sometimes be done as straight
  1283. // binary operations. The right operand must be short circuited if it has
  1284. // side effects, and should probably be if it is complex.
  1285. if (isTrivial(node->getRight()->getAsTyped()))
  1286. break; // handle below as a normal binary operation
  1287. // otherwise, we need to do dynamic short circuiting on the right operand
  1288. spv::Id result = createShortCircuit(node->getOp(), *node->getLeft()->getAsTyped(), *node->getRight()->getAsTyped());
  1289. builder.clearAccessChain();
  1290. builder.setAccessChainRValue(result);
  1291. }
  1292. return false;
  1293. default:
  1294. break;
  1295. }
  1296. // Assume generic binary op...
  1297. // get right operand
  1298. builder.clearAccessChain();
  1299. node->getLeft()->traverse(this);
  1300. spv::Id left = accessChainLoad(node->getLeft()->getType());
  1301. // get left operand
  1302. builder.clearAccessChain();
  1303. node->getRight()->traverse(this);
  1304. spv::Id right = accessChainLoad(node->getRight()->getType());
  1305. // get result
  1306. OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
  1307. TranslateNoContractionDecoration(node->getType().getQualifier()),
  1308. TranslateNonUniformDecoration(node->getType().getQualifier()) };
  1309. spv::Id result = createBinaryOperation(node->getOp(), decorations,
  1310. convertGlslangToSpvType(node->getType()), left, right,
  1311. node->getLeft()->getType().getBasicType());
  1312. builder.clearAccessChain();
  1313. if (! result) {
  1314. logger->missingFunctionality("unknown glslang binary operation");
  1315. return true; // pick up a child as the place-holder result
  1316. } else {
  1317. builder.setAccessChainRValue(result);
  1318. return false;
  1319. }
  1320. }
  1321. bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node)
  1322. {
  1323. builder.setLine(node->getLoc().line);
  1324. SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
  1325. if (node->getType().getQualifier().isSpecConstant())
  1326. spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
  1327. spv::Id result = spv::NoResult;
  1328. // try texturing first
  1329. result = createImageTextureFunctionCall(node);
  1330. if (result != spv::NoResult) {
  1331. builder.clearAccessChain();
  1332. builder.setAccessChainRValue(result);
  1333. return false; // done with this node
  1334. }
  1335. // Non-texturing.
  1336. if (node->getOp() == glslang::EOpArrayLength) {
  1337. // Quite special; won't want to evaluate the operand.
  1338. // Currently, the front-end does not allow .length() on an array until it is sized,
  1339. // except for the last block membeor of an SSBO.
  1340. // TODO: If this changes, link-time sized arrays might show up here, and need their
  1341. // size extracted.
  1342. // Normal .length() would have been constant folded by the front-end.
  1343. // So, this has to be block.lastMember.length().
  1344. // SPV wants "block" and member number as the operands, go get them.
  1345. glslang::TIntermTyped* block = node->getOperand()->getAsBinaryNode()->getLeft();
  1346. block->traverse(this);
  1347. unsigned int member = node->getOperand()->getAsBinaryNode()->getRight()->getAsConstantUnion()->getConstArray()[0].getUConst();
  1348. spv::Id length = builder.createArrayLength(builder.accessChainGetLValue(), member);
  1349. builder.clearAccessChain();
  1350. builder.setAccessChainRValue(length);
  1351. return false;
  1352. }
  1353. // Start by evaluating the operand
  1354. // Does it need a swizzle inversion? If so, evaluation is inverted;
  1355. // operate first on the swizzle base, then apply the swizzle.
  1356. spv::Id invertedType = spv::NoType;
  1357. auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ? invertedType : convertGlslangToSpvType(node->getType()); };
  1358. if (node->getOp() == glslang::EOpInterpolateAtCentroid)
  1359. invertedType = getInvertedSwizzleType(*node->getOperand());
  1360. builder.clearAccessChain();
  1361. if (invertedType != spv::NoType)
  1362. node->getOperand()->getAsBinaryNode()->getLeft()->traverse(this);
  1363. else
  1364. node->getOperand()->traverse(this);
  1365. spv::Id operand = spv::NoResult;
  1366. if (node->getOp() == glslang::EOpAtomicCounterIncrement ||
  1367. node->getOp() == glslang::EOpAtomicCounterDecrement ||
  1368. node->getOp() == glslang::EOpAtomicCounter ||
  1369. node->getOp() == glslang::EOpInterpolateAtCentroid)
  1370. operand = builder.accessChainGetLValue(); // Special case l-value operands
  1371. else
  1372. operand = accessChainLoad(node->getOperand()->getType());
  1373. OpDecorations decorations = { TranslatePrecisionDecoration(node->getOperationPrecision()),
  1374. TranslateNoContractionDecoration(node->getType().getQualifier()),
  1375. TranslateNonUniformDecoration(node->getType().getQualifier()) };
  1376. // it could be a conversion
  1377. if (! result)
  1378. result = createConversion(node->getOp(), decorations, resultType(), operand, node->getOperand()->getBasicType());
  1379. // if not, then possibly an operation
  1380. if (! result)
  1381. result = createUnaryOperation(node->getOp(), decorations, resultType(), operand, node->getOperand()->getBasicType());
  1382. if (result) {
  1383. if (invertedType) {
  1384. result = createInvertedSwizzle(decorations.precision, *node->getOperand(), result);
  1385. builder.addDecoration(result, decorations.nonUniform);
  1386. }
  1387. builder.clearAccessChain();
  1388. builder.setAccessChainRValue(result);
  1389. return false; // done with this node
  1390. }
  1391. // it must be a special case, check...
  1392. switch (node->getOp()) {
  1393. case glslang::EOpPostIncrement:
  1394. case glslang::EOpPostDecrement:
  1395. case glslang::EOpPreIncrement:
  1396. case glslang::EOpPreDecrement:
  1397. {
  1398. // we need the integer value "1" or the floating point "1.0" to add/subtract
  1399. spv::Id one = 0;
  1400. if (node->getBasicType() == glslang::EbtFloat)
  1401. one = builder.makeFloatConstant(1.0F);
  1402. else if (node->getBasicType() == glslang::EbtDouble)
  1403. one = builder.makeDoubleConstant(1.0);
  1404. else if (node->getBasicType() == glslang::EbtFloat16)
  1405. one = builder.makeFloat16Constant(1.0F);
  1406. else if (node->getBasicType() == glslang::EbtInt8 || node->getBasicType() == glslang::EbtUint8)
  1407. one = builder.makeInt8Constant(1);
  1408. else if (node->getBasicType() == glslang::EbtInt16 || node->getBasicType() == glslang::EbtUint16)
  1409. one = builder.makeInt16Constant(1);
  1410. else if (node->getBasicType() == glslang::EbtInt64 || node->getBasicType() == glslang::EbtUint64)
  1411. one = builder.makeInt64Constant(1);
  1412. else
  1413. one = builder.makeIntConstant(1);
  1414. glslang::TOperator op;
  1415. if (node->getOp() == glslang::EOpPreIncrement ||
  1416. node->getOp() == glslang::EOpPostIncrement)
  1417. op = glslang::EOpAdd;
  1418. else
  1419. op = glslang::EOpSub;
  1420. spv::Id result = createBinaryOperation(op, decorations,
  1421. convertGlslangToSpvType(node->getType()), operand, one,
  1422. node->getType().getBasicType());
  1423. assert(result != spv::NoResult);
  1424. // The result of operation is always stored, but conditionally the
  1425. // consumed result. The consumed result is always an r-value.
  1426. builder.accessChainStore(result);
  1427. builder.clearAccessChain();
  1428. if (node->getOp() == glslang::EOpPreIncrement ||
  1429. node->getOp() == glslang::EOpPreDecrement)
  1430. builder.setAccessChainRValue(result);
  1431. else
  1432. builder.setAccessChainRValue(operand);
  1433. }
  1434. return false;
  1435. case glslang::EOpEmitStreamVertex:
  1436. builder.createNoResultOp(spv::OpEmitStreamVertex, operand);
  1437. return false;
  1438. case glslang::EOpEndStreamPrimitive:
  1439. builder.createNoResultOp(spv::OpEndStreamPrimitive, operand);
  1440. return false;
  1441. default:
  1442. logger->missingFunctionality("unknown glslang unary");
  1443. return true; // pick up operand as placeholder result
  1444. }
  1445. }
  1446. bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TIntermAggregate* node)
  1447. {
  1448. SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
  1449. if (node->getType().getQualifier().isSpecConstant())
  1450. spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
  1451. spv::Id result = spv::NoResult;
  1452. spv::Id invertedType = spv::NoType; // to use to override the natural type of the node
  1453. auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ? invertedType : convertGlslangToSpvType(node->getType()); };
  1454. // try texturing
  1455. result = createImageTextureFunctionCall(node);
  1456. if (result != spv::NoResult) {
  1457. builder.clearAccessChain();
  1458. builder.setAccessChainRValue(result);
  1459. return false;
  1460. #ifdef AMD_EXTENSIONS
  1461. } else if (node->getOp() == glslang::EOpImageStore || node->getOp() == glslang::EOpImageStoreLod) {
  1462. #else
  1463. } else if (node->getOp() == glslang::EOpImageStore) {
  1464. #endif
  1465. // "imageStore" is a special case, which has no result
  1466. return false;
  1467. }
  1468. glslang::TOperator binOp = glslang::EOpNull;
  1469. bool reduceComparison = true;
  1470. bool isMatrix = false;
  1471. bool noReturnValue = false;
  1472. bool atomic = false;
  1473. assert(node->getOp());
  1474. spv::Decoration precision = TranslatePrecisionDecoration(node->getOperationPrecision());
  1475. switch (node->getOp()) {
  1476. case glslang::EOpSequence:
  1477. {
  1478. if (preVisit)
  1479. ++sequenceDepth;
  1480. else
  1481. --sequenceDepth;
  1482. if (sequenceDepth == 1) {
  1483. // If this is the parent node of all the functions, we want to see them
  1484. // early, so all call points have actual SPIR-V functions to reference.
  1485. // In all cases, still let the traverser visit the children for us.
  1486. makeFunctions(node->getAsAggregate()->getSequence());
  1487. // Also, we want all globals initializers to go into the beginning of the entry point, before
  1488. // anything else gets there, so visit out of order, doing them all now.
  1489. makeGlobalInitializers(node->getAsAggregate()->getSequence());
  1490. // Initializers are done, don't want to visit again, but functions and link objects need to be processed,
  1491. // so do them manually.
  1492. visitFunctions(node->getAsAggregate()->getSequence());
  1493. return false;
  1494. }
  1495. return true;
  1496. }
  1497. case glslang::EOpLinkerObjects:
  1498. {
  1499. if (visit == glslang::EvPreVisit)
  1500. linkageOnly = true;
  1501. else
  1502. linkageOnly = false;
  1503. return true;
  1504. }
  1505. case glslang::EOpComma:
  1506. {
  1507. // processing from left to right naturally leaves the right-most
  1508. // lying around in the access chain
  1509. glslang::TIntermSequence& glslangOperands = node->getSequence();
  1510. for (int i = 0; i < (int)glslangOperands.size(); ++i)
  1511. glslangOperands[i]->traverse(this);
  1512. return false;
  1513. }
  1514. case glslang::EOpFunction:
  1515. if (visit == glslang::EvPreVisit) {
  1516. if (isShaderEntryPoint(node)) {
  1517. inEntryPoint = true;
  1518. builder.setBuildPoint(shaderEntry->getLastBlock());
  1519. currentFunction = shaderEntry;
  1520. } else {
  1521. handleFunctionEntry(node);
  1522. }
  1523. } else {
  1524. if (inEntryPoint)
  1525. entryPointTerminated = true;
  1526. builder.leaveFunction();
  1527. inEntryPoint = false;
  1528. }
  1529. return true;
  1530. case glslang::EOpParameters:
  1531. // Parameters will have been consumed by EOpFunction processing, but not
  1532. // the body, so we still visited the function node's children, making this
  1533. // child redundant.
  1534. return false;
  1535. case glslang::EOpFunctionCall:
  1536. {
  1537. builder.setLine(node->getLoc().line);
  1538. if (node->isUserDefined())
  1539. result = handleUserFunctionCall(node);
  1540. // assert(result); // this can happen for bad shaders because the call graph completeness checking is not yet done
  1541. if (result) {
  1542. builder.clearAccessChain();
  1543. builder.setAccessChainRValue(result);
  1544. } else
  1545. logger->missingFunctionality("missing user function; linker needs to catch that");
  1546. return false;
  1547. }
  1548. case glslang::EOpConstructMat2x2:
  1549. case glslang::EOpConstructMat2x3:
  1550. case glslang::EOpConstructMat2x4:
  1551. case glslang::EOpConstructMat3x2:
  1552. case glslang::EOpConstructMat3x3:
  1553. case glslang::EOpConstructMat3x4:
  1554. case glslang::EOpConstructMat4x2:
  1555. case glslang::EOpConstructMat4x3:
  1556. case glslang::EOpConstructMat4x4:
  1557. case glslang::EOpConstructDMat2x2:
  1558. case glslang::EOpConstructDMat2x3:
  1559. case glslang::EOpConstructDMat2x4:
  1560. case glslang::EOpConstructDMat3x2:
  1561. case glslang::EOpConstructDMat3x3:
  1562. case glslang::EOpConstructDMat3x4:
  1563. case glslang::EOpConstructDMat4x2:
  1564. case glslang::EOpConstructDMat4x3:
  1565. case glslang::EOpConstructDMat4x4:
  1566. case glslang::EOpConstructIMat2x2:
  1567. case glslang::EOpConstructIMat2x3:
  1568. case glslang::EOpConstructIMat2x4:
  1569. case glslang::EOpConstructIMat3x2:
  1570. case glslang::EOpConstructIMat3x3:
  1571. case glslang::EOpConstructIMat3x4:
  1572. case glslang::EOpConstructIMat4x2:
  1573. case glslang::EOpConstructIMat4x3:
  1574. case glslang::EOpConstructIMat4x4:
  1575. case glslang::EOpConstructUMat2x2:
  1576. case glslang::EOpConstructUMat2x3:
  1577. case glslang::EOpConstructUMat2x4:
  1578. case glslang::EOpConstructUMat3x2:
  1579. case glslang::EOpConstructUMat3x3:
  1580. case glslang::EOpConstructUMat3x4:
  1581. case glslang::EOpConstructUMat4x2:
  1582. case glslang::EOpConstructUMat4x3:
  1583. case glslang::EOpConstructUMat4x4:
  1584. case glslang::EOpConstructBMat2x2:
  1585. case glslang::EOpConstructBMat2x3:
  1586. case glslang::EOpConstructBMat2x4:
  1587. case glslang::EOpConstructBMat3x2:
  1588. case glslang::EOpConstructBMat3x3:
  1589. case glslang::EOpConstructBMat3x4:
  1590. case glslang::EOpConstructBMat4x2:
  1591. case glslang::EOpConstructBMat4x3:
  1592. case glslang::EOpConstructBMat4x4:
  1593. case glslang::EOpConstructF16Mat2x2:
  1594. case glslang::EOpConstructF16Mat2x3:
  1595. case glslang::EOpConstructF16Mat2x4:
  1596. case glslang::EOpConstructF16Mat3x2:
  1597. case glslang::EOpConstructF16Mat3x3:
  1598. case glslang::EOpConstructF16Mat3x4:
  1599. case glslang::EOpConstructF16Mat4x2:
  1600. case glslang::EOpConstructF16Mat4x3:
  1601. case glslang::EOpConstructF16Mat4x4:
  1602. isMatrix = true;
  1603. // fall through
  1604. case glslang::EOpConstructFloat:
  1605. case glslang::EOpConstructVec2:
  1606. case glslang::EOpConstructVec3:
  1607. case glslang::EOpConstructVec4:
  1608. case glslang::EOpConstructDouble:
  1609. case glslang::EOpConstructDVec2:
  1610. case glslang::EOpConstructDVec3:
  1611. case glslang::EOpConstructDVec4:
  1612. case glslang::EOpConstructFloat16:
  1613. case glslang::EOpConstructF16Vec2:
  1614. case glslang::EOpConstructF16Vec3:
  1615. case glslang::EOpConstructF16Vec4:
  1616. case glslang::EOpConstructBool:
  1617. case glslang::EOpConstructBVec2:
  1618. case glslang::EOpConstructBVec3:
  1619. case glslang::EOpConstructBVec4:
  1620. case glslang::EOpConstructInt8:
  1621. case glslang::EOpConstructI8Vec2:
  1622. case glslang::EOpConstructI8Vec3:
  1623. case glslang::EOpConstructI8Vec4:
  1624. case glslang::EOpConstructUint8:
  1625. case glslang::EOpConstructU8Vec2:
  1626. case glslang::EOpConstructU8Vec3:
  1627. case glslang::EOpConstructU8Vec4:
  1628. case glslang::EOpConstructInt16:
  1629. case glslang::EOpConstructI16Vec2:
  1630. case glslang::EOpConstructI16Vec3:
  1631. case glslang::EOpConstructI16Vec4:
  1632. case glslang::EOpConstructUint16:
  1633. case glslang::EOpConstructU16Vec2:
  1634. case glslang::EOpConstructU16Vec3:
  1635. case glslang::EOpConstructU16Vec4:
  1636. case glslang::EOpConstructInt:
  1637. case glslang::EOpConstructIVec2:
  1638. case glslang::EOpConstructIVec3:
  1639. case glslang::EOpConstructIVec4:
  1640. case glslang::EOpConstructUint:
  1641. case glslang::EOpConstructUVec2:
  1642. case glslang::EOpConstructUVec3:
  1643. case glslang::EOpConstructUVec4:
  1644. case glslang::EOpConstructInt64:
  1645. case glslang::EOpConstructI64Vec2:
  1646. case glslang::EOpConstructI64Vec3:
  1647. case glslang::EOpConstructI64Vec4:
  1648. case glslang::EOpConstructUint64:
  1649. case glslang::EOpConstructU64Vec2:
  1650. case glslang::EOpConstructU64Vec3:
  1651. case glslang::EOpConstructU64Vec4:
  1652. case glslang::EOpConstructStruct:
  1653. case glslang::EOpConstructTextureSampler:
  1654. {
  1655. builder.setLine(node->getLoc().line);
  1656. std::vector<spv::Id> arguments;
  1657. translateArguments(*node, arguments);
  1658. spv::Id constructed;
  1659. if (node->getOp() == glslang::EOpConstructTextureSampler)
  1660. constructed = builder.createOp(spv::OpSampledImage, resultType(), arguments);
  1661. else if (node->getOp() == glslang::EOpConstructStruct || node->getType().isArray()) {
  1662. std::vector<spv::Id> constituents;
  1663. for (int c = 0; c < (int)arguments.size(); ++c)
  1664. constituents.push_back(arguments[c]);
  1665. constructed = builder.createCompositeConstruct(resultType(), constituents);
  1666. } else if (isMatrix)
  1667. constructed = builder.createMatrixConstructor(precision, arguments, resultType());
  1668. else
  1669. constructed = builder.createConstructor(precision, arguments, resultType());
  1670. builder.clearAccessChain();
  1671. builder.setAccessChainRValue(constructed);
  1672. return false;
  1673. }
  1674. // These six are component-wise compares with component-wise results.
  1675. // Forward on to createBinaryOperation(), requesting a vector result.
  1676. case glslang::EOpLessThan:
  1677. case glslang::EOpGreaterThan:
  1678. case glslang::EOpLessThanEqual:
  1679. case glslang::EOpGreaterThanEqual:
  1680. case glslang::EOpVectorEqual:
  1681. case glslang::EOpVectorNotEqual:
  1682. {
  1683. // Map the operation to a binary
  1684. binOp = node->getOp();
  1685. reduceComparison = false;
  1686. switch (node->getOp()) {
  1687. case glslang::EOpVectorEqual: binOp = glslang::EOpVectorEqual; break;
  1688. case glslang::EOpVectorNotEqual: binOp = glslang::EOpVectorNotEqual; break;
  1689. default: binOp = node->getOp(); break;
  1690. }
  1691. break;
  1692. }
  1693. case glslang::EOpMul:
  1694. // component-wise matrix multiply
  1695. binOp = glslang::EOpMul;
  1696. break;
  1697. case glslang::EOpOuterProduct:
  1698. // two vectors multiplied to make a matrix
  1699. binOp = glslang::EOpOuterProduct;
  1700. break;
  1701. case glslang::EOpDot:
  1702. {
  1703. // for scalar dot product, use multiply
  1704. glslang::TIntermSequence& glslangOperands = node->getSequence();
  1705. if (glslangOperands[0]->getAsTyped()->getVectorSize() == 1)
  1706. binOp = glslang::EOpMul;
  1707. break;
  1708. }
  1709. case glslang::EOpMod:
  1710. // when an aggregate, this is the floating-point mod built-in function,
  1711. // which can be emitted by the one in createBinaryOperation()
  1712. binOp = glslang::EOpMod;
  1713. break;
  1714. case glslang::EOpEmitVertex:
  1715. case glslang::EOpEndPrimitive:
  1716. case glslang::EOpBarrier:
  1717. case glslang::EOpMemoryBarrier:
  1718. case glslang::EOpMemoryBarrierAtomicCounter:
  1719. case glslang::EOpMemoryBarrierBuffer:
  1720. case glslang::EOpMemoryBarrierImage:
  1721. case glslang::EOpMemoryBarrierShared:
  1722. case glslang::EOpGroupMemoryBarrier:
  1723. case glslang::EOpDeviceMemoryBarrier:
  1724. case glslang::EOpAllMemoryBarrierWithGroupSync:
  1725. case glslang::EOpDeviceMemoryBarrierWithGroupSync:
  1726. case glslang::EOpWorkgroupMemoryBarrier:
  1727. case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
  1728. case glslang::EOpSubgroupBarrier:
  1729. case glslang::EOpSubgroupMemoryBarrier:
  1730. case glslang::EOpSubgroupMemoryBarrierBuffer:
  1731. case glslang::EOpSubgroupMemoryBarrierImage:
  1732. case glslang::EOpSubgroupMemoryBarrierShared:
  1733. noReturnValue = true;
  1734. // These all have 0 operands and will naturally finish up in the code below for 0 operands
  1735. break;
  1736. case glslang::EOpAtomicAdd:
  1737. case glslang::EOpAtomicMin:
  1738. case glslang::EOpAtomicMax:
  1739. case glslang::EOpAtomicAnd:
  1740. case glslang::EOpAtomicOr:
  1741. case glslang::EOpAtomicXor:
  1742. case glslang::EOpAtomicExchange:
  1743. case glslang::EOpAtomicCompSwap:
  1744. atomic = true;
  1745. break;
  1746. case glslang::EOpAtomicCounterAdd:
  1747. case glslang::EOpAtomicCounterSubtract:
  1748. case glslang::EOpAtomicCounterMin:
  1749. case glslang::EOpAtomicCounterMax:
  1750. case glslang::EOpAtomicCounterAnd:
  1751. case glslang::EOpAtomicCounterOr:
  1752. case glslang::EOpAtomicCounterXor:
  1753. case glslang::EOpAtomicCounterExchange:
  1754. case glslang::EOpAtomicCounterCompSwap:
  1755. builder.addExtension("SPV_KHR_shader_atomic_counter_ops");
  1756. builder.addCapability(spv::CapabilityAtomicStorageOps);
  1757. atomic = true;
  1758. break;
  1759. default:
  1760. break;
  1761. }
  1762. //
  1763. // See if it maps to a regular operation.
  1764. //
  1765. if (binOp != glslang::EOpNull) {
  1766. glslang::TIntermTyped* left = node->getSequence()[0]->getAsTyped();
  1767. glslang::TIntermTyped* right = node->getSequence()[1]->getAsTyped();
  1768. assert(left && right);
  1769. builder.clearAccessChain();
  1770. left->traverse(this);
  1771. spv::Id leftId = accessChainLoad(left->getType());
  1772. builder.clearAccessChain();
  1773. right->traverse(this);
  1774. spv::Id rightId = accessChainLoad(right->getType());
  1775. builder.setLine(node->getLoc().line);
  1776. OpDecorations decorations = { precision,
  1777. TranslateNoContractionDecoration(node->getType().getQualifier()),
  1778. TranslateNonUniformDecoration(node->getType().getQualifier()) };
  1779. result = createBinaryOperation(binOp, decorations,
  1780. resultType(), leftId, rightId,
  1781. left->getType().getBasicType(), reduceComparison);
  1782. // code above should only make binOp that exists in createBinaryOperation
  1783. assert(result != spv::NoResult);
  1784. builder.clearAccessChain();
  1785. builder.setAccessChainRValue(result);
  1786. return false;
  1787. }
  1788. //
  1789. // Create the list of operands.
  1790. //
  1791. glslang::TIntermSequence& glslangOperands = node->getSequence();
  1792. std::vector<spv::Id> operands;
  1793. for (int arg = 0; arg < (int)glslangOperands.size(); ++arg) {
  1794. // special case l-value operands; there are just a few
  1795. bool lvalue = false;
  1796. switch (node->getOp()) {
  1797. case glslang::EOpFrexp:
  1798. case glslang::EOpModf:
  1799. if (arg == 1)
  1800. lvalue = true;
  1801. break;
  1802. case glslang::EOpInterpolateAtSample:
  1803. case glslang::EOpInterpolateAtOffset:
  1804. #ifdef AMD_EXTENSIONS
  1805. case glslang::EOpInterpolateAtVertex:
  1806. #endif
  1807. if (arg == 0) {
  1808. lvalue = true;
  1809. // Does it need a swizzle inversion? If so, evaluation is inverted;
  1810. // operate first on the swizzle base, then apply the swizzle.
  1811. if (glslangOperands[0]->getAsOperator() &&
  1812. glslangOperands[0]->getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
  1813. invertedType = convertGlslangToSpvType(glslangOperands[0]->getAsBinaryNode()->getLeft()->getType());
  1814. }
  1815. break;
  1816. case glslang::EOpAtomicAdd:
  1817. case glslang::EOpAtomicMin:
  1818. case glslang::EOpAtomicMax:
  1819. case glslang::EOpAtomicAnd:
  1820. case glslang::EOpAtomicOr:
  1821. case glslang::EOpAtomicXor:
  1822. case glslang::EOpAtomicExchange:
  1823. case glslang::EOpAtomicCompSwap:
  1824. case glslang::EOpAtomicCounterAdd:
  1825. case glslang::EOpAtomicCounterSubtract:
  1826. case glslang::EOpAtomicCounterMin:
  1827. case glslang::EOpAtomicCounterMax:
  1828. case glslang::EOpAtomicCounterAnd:
  1829. case glslang::EOpAtomicCounterOr:
  1830. case glslang::EOpAtomicCounterXor:
  1831. case glslang::EOpAtomicCounterExchange:
  1832. case glslang::EOpAtomicCounterCompSwap:
  1833. if (arg == 0)
  1834. lvalue = true;
  1835. break;
  1836. case glslang::EOpAddCarry:
  1837. case glslang::EOpSubBorrow:
  1838. if (arg == 2)
  1839. lvalue = true;
  1840. break;
  1841. case glslang::EOpUMulExtended:
  1842. case glslang::EOpIMulExtended:
  1843. if (arg >= 2)
  1844. lvalue = true;
  1845. break;
  1846. default:
  1847. break;
  1848. }
  1849. builder.clearAccessChain();
  1850. if (invertedType != spv::NoType && arg == 0)
  1851. glslangOperands[0]->getAsBinaryNode()->getLeft()->traverse(this);
  1852. else
  1853. glslangOperands[arg]->traverse(this);
  1854. if (lvalue)
  1855. operands.push_back(builder.accessChainGetLValue());
  1856. else {
  1857. builder.setLine(node->getLoc().line);
  1858. operands.push_back(accessChainLoad(glslangOperands[arg]->getAsTyped()->getType()));
  1859. }
  1860. }
  1861. builder.setLine(node->getLoc().line);
  1862. if (atomic) {
  1863. // Handle all atomics
  1864. result = createAtomicOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
  1865. } else {
  1866. // Pass through to generic operations.
  1867. switch (glslangOperands.size()) {
  1868. case 0:
  1869. result = createNoArgOperation(node->getOp(), precision, resultType());
  1870. break;
  1871. case 1:
  1872. {
  1873. OpDecorations decorations = { precision,
  1874. TranslateNoContractionDecoration(node->getType().getQualifier()),
  1875. TranslateNonUniformDecoration(node->getType().getQualifier()) };
  1876. result = createUnaryOperation(
  1877. node->getOp(), decorations,
  1878. resultType(), operands.front(),
  1879. glslangOperands[0]->getAsTyped()->getBasicType());
  1880. }
  1881. break;
  1882. default:
  1883. result = createMiscOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
  1884. break;
  1885. }
  1886. if (invertedType)
  1887. result = createInvertedSwizzle(precision, *glslangOperands[0]->getAsBinaryNode(), result);
  1888. }
  1889. if (noReturnValue)
  1890. return false;
  1891. if (! result) {
  1892. logger->missingFunctionality("unknown glslang aggregate");
  1893. return true; // pick up a child as a placeholder operand
  1894. } else {
  1895. builder.clearAccessChain();
  1896. builder.setAccessChainRValue(result);
  1897. return false;
  1898. }
  1899. }
  1900. // This path handles both if-then-else and ?:
  1901. // The if-then-else has a node type of void, while
  1902. // ?: has either a void or a non-void node type
  1903. //
  1904. // Leaving the result, when not void:
  1905. // GLSL only has r-values as the result of a :?, but
  1906. // if we have an l-value, that can be more efficient if it will
  1907. // become the base of a complex r-value expression, because the
  1908. // next layer copies r-values into memory to use the access-chain mechanism
  1909. bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang::TIntermSelection* node)
  1910. {
  1911. // See if it simple and safe, or required, to execute both sides.
  1912. // Crucially, side effects must be either semantically required or avoided,
  1913. // and there are performance trade-offs.
  1914. // Return true if required or a good idea (and safe) to execute both sides,
  1915. // false otherwise.
  1916. const auto bothSidesPolicy = [&]() -> bool {
  1917. // do we have both sides?
  1918. if (node->getTrueBlock() == nullptr ||
  1919. node->getFalseBlock() == nullptr)
  1920. return false;
  1921. // required? (unless we write additional code to look for side effects
  1922. // and make performance trade-offs if none are present)
  1923. if (!node->getShortCircuit())
  1924. return true;
  1925. // if not required to execute both, decide based on performance/practicality...
  1926. // see if OpSelect can handle it
  1927. if ((!node->getType().isScalar() && !node->getType().isVector()) ||
  1928. node->getBasicType() == glslang::EbtVoid)
  1929. return false;
  1930. assert(node->getType() == node->getTrueBlock() ->getAsTyped()->getType() &&
  1931. node->getType() == node->getFalseBlock()->getAsTyped()->getType());
  1932. // return true if a single operand to ? : is okay for OpSelect
  1933. const auto operandOkay = [](glslang::TIntermTyped* node) {
  1934. return node->getAsSymbolNode() || node->getType().getQualifier().isConstant();
  1935. };
  1936. return operandOkay(node->getTrueBlock() ->getAsTyped()) &&
  1937. operandOkay(node->getFalseBlock()->getAsTyped());
  1938. };
  1939. spv::Id result = spv::NoResult; // upcoming result selecting between trueValue and falseValue
  1940. // emit the condition before doing anything with selection
  1941. node->getCondition()->traverse(this);
  1942. spv::Id condition = accessChainLoad(node->getCondition()->getType());
  1943. // Find a way of executing both sides and selecting the right result.
  1944. const auto executeBothSides = [&]() -> void {
  1945. // execute both sides
  1946. node->getTrueBlock()->traverse(this);
  1947. spv::Id trueValue = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType());
  1948. node->getFalseBlock()->traverse(this);
  1949. spv::Id falseValue = accessChainLoad(node->getTrueBlock()->getAsTyped()->getType());
  1950. builder.setLine(node->getLoc().line);
  1951. // done if void
  1952. if (node->getBasicType() == glslang::EbtVoid)
  1953. return;
  1954. // emit code to select between trueValue and falseValue
  1955. // see if OpSelect can handle it
  1956. if (node->getType().isScalar() || node->getType().isVector()) {
  1957. // Emit OpSelect for this selection.
  1958. // smear condition to vector, if necessary (AST is always scalar)
  1959. if (builder.isVector(trueValue))
  1960. condition = builder.smearScalar(spv::NoPrecision, condition,
  1961. builder.makeVectorType(builder.makeBoolType(),
  1962. builder.getNumComponents(trueValue)));
  1963. // OpSelect
  1964. result = builder.createTriOp(spv::OpSelect,
  1965. convertGlslangToSpvType(node->getType()), condition,
  1966. trueValue, falseValue);
  1967. builder.clearAccessChain();
  1968. builder.setAccessChainRValue(result);
  1969. } else {
  1970. // We need control flow to select the result.
  1971. // TODO: Once SPIR-V OpSelect allows arbitrary types, eliminate this path.
  1972. result = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(node->getType()));
  1973. // Selection control:
  1974. const spv::SelectionControlMask control = TranslateSelectionControl(*node);
  1975. // make an "if" based on the value created by the condition
  1976. spv::Builder::If ifBuilder(condition, control, builder);
  1977. // emit the "then" statement
  1978. builder.createStore(trueValue, result);
  1979. ifBuilder.makeBeginElse();
  1980. // emit the "else" statement
  1981. builder.createStore(falseValue, result);
  1982. // finish off the control flow
  1983. ifBuilder.makeEndIf();
  1984. builder.clearAccessChain();
  1985. builder.setAccessChainLValue(result);
  1986. }
  1987. };
  1988. // Execute the one side needed, as per the condition
  1989. const auto executeOneSide = [&]() {
  1990. // Always emit control flow.
  1991. if (node->getBasicType() != glslang::EbtVoid)
  1992. result = builder.createVariable(spv::StorageClassFunction, convertGlslangToSpvType(node->getType()));
  1993. // Selection control:
  1994. const spv::SelectionControlMask control = TranslateSelectionControl(*node);
  1995. // make an "if" based on the value created by the condition
  1996. spv::Builder::If ifBuilder(condition, control, builder);
  1997. // emit the "then" statement
  1998. if (node->getTrueBlock() != nullptr) {
  1999. node->getTrueBlock()->traverse(this);
  2000. if (result != spv::NoResult)
  2001. builder.createStore(accessChainLoad(node->getTrueBlock()->getAsTyped()->getType()), result);
  2002. }
  2003. if (node->getFalseBlock() != nullptr) {
  2004. ifBuilder.makeBeginElse();
  2005. // emit the "else" statement
  2006. node->getFalseBlock()->traverse(this);
  2007. if (result != spv::NoResult)
  2008. builder.createStore(accessChainLoad(node->getFalseBlock()->getAsTyped()->getType()), result);
  2009. }
  2010. // finish off the control flow
  2011. ifBuilder.makeEndIf();
  2012. if (result != spv::NoResult) {
  2013. builder.clearAccessChain();
  2014. builder.setAccessChainLValue(result);
  2015. }
  2016. };
  2017. // Try for OpSelect (or a requirement to execute both sides)
  2018. if (bothSidesPolicy()) {
  2019. SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
  2020. if (node->getType().getQualifier().isSpecConstant())
  2021. spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
  2022. executeBothSides();
  2023. } else
  2024. executeOneSide();
  2025. return false;
  2026. }
  2027. bool TGlslangToSpvTraverser::visitSwitch(glslang::TVisit /* visit */, glslang::TIntermSwitch* node)
  2028. {
  2029. // emit and get the condition before doing anything with switch
  2030. node->getCondition()->traverse(this);
  2031. spv::Id selector = accessChainLoad(node->getCondition()->getAsTyped()->getType());
  2032. // Selection control:
  2033. const spv::SelectionControlMask control = TranslateSwitchControl(*node);
  2034. // browse the children to sort out code segments
  2035. int defaultSegment = -1;
  2036. std::vector<TIntermNode*> codeSegments;
  2037. glslang::TIntermSequence& sequence = node->getBody()->getSequence();
  2038. std::vector<int> caseValues;
  2039. std::vector<int> valueIndexToSegment(sequence.size()); // note: probably not all are used, it is an overestimate
  2040. for (glslang::TIntermSequence::iterator c = sequence.begin(); c != sequence.end(); ++c) {
  2041. TIntermNode* child = *c;
  2042. if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpDefault)
  2043. defaultSegment = (int)codeSegments.size();
  2044. else if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpCase) {
  2045. valueIndexToSegment[caseValues.size()] = (int)codeSegments.size();
  2046. caseValues.push_back(child->getAsBranchNode()->getExpression()->getAsConstantUnion()->getConstArray()[0].getIConst());
  2047. } else
  2048. codeSegments.push_back(child);
  2049. }
  2050. // handle the case where the last code segment is missing, due to no code
  2051. // statements between the last case and the end of the switch statement
  2052. if ((caseValues.size() && (int)codeSegments.size() == valueIndexToSegment[caseValues.size() - 1]) ||
  2053. (int)codeSegments.size() == defaultSegment)
  2054. codeSegments.push_back(nullptr);
  2055. // make the switch statement
  2056. std::vector<spv::Block*> segmentBlocks; // returned, as the blocks allocated in the call
  2057. builder.makeSwitch(selector, control, (int)codeSegments.size(), caseValues, valueIndexToSegment, defaultSegment, segmentBlocks);
  2058. // emit all the code in the segments
  2059. breakForLoop.push(false);
  2060. for (unsigned int s = 0; s < codeSegments.size(); ++s) {
  2061. builder.nextSwitchSegment(segmentBlocks, s);
  2062. if (codeSegments[s])
  2063. codeSegments[s]->traverse(this);
  2064. else
  2065. builder.addSwitchBreak();
  2066. }
  2067. breakForLoop.pop();
  2068. builder.endSwitch(segmentBlocks);
  2069. return false;
  2070. }
  2071. void TGlslangToSpvTraverser::visitConstantUnion(glslang::TIntermConstantUnion* node)
  2072. {
  2073. int nextConst = 0;
  2074. spv::Id constant = createSpvConstantFromConstUnionArray(node->getType(), node->getConstArray(), nextConst, false);
  2075. builder.clearAccessChain();
  2076. builder.setAccessChainRValue(constant);
  2077. }
  2078. bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIntermLoop* node)
  2079. {
  2080. auto blocks = builder.makeNewLoop();
  2081. builder.createBranch(&blocks.head);
  2082. // Loop control:
  2083. unsigned int dependencyLength = glslang::TIntermLoop::dependencyInfinite;
  2084. const spv::LoopControlMask control = TranslateLoopControl(*node, dependencyLength);
  2085. // Spec requires back edges to target header blocks, and every header block
  2086. // must dominate its merge block. Make a header block first to ensure these
  2087. // conditions are met. By definition, it will contain OpLoopMerge, followed
  2088. // by a block-ending branch. But we don't want to put any other body/test
  2089. // instructions in it, since the body/test may have arbitrary instructions,
  2090. // including merges of its own.
  2091. builder.setLine(node->getLoc().line);
  2092. builder.setBuildPoint(&blocks.head);
  2093. builder.createLoopMerge(&blocks.merge, &blocks.continue_target, control, dependencyLength);
  2094. if (node->testFirst() && node->getTest()) {
  2095. spv::Block& test = builder.makeNewBlock();
  2096. builder.createBranch(&test);
  2097. builder.setBuildPoint(&test);
  2098. node->getTest()->traverse(this);
  2099. spv::Id condition = accessChainLoad(node->getTest()->getType());
  2100. builder.createConditionalBranch(condition, &blocks.body, &blocks.merge);
  2101. builder.setBuildPoint(&blocks.body);
  2102. breakForLoop.push(true);
  2103. if (node->getBody())
  2104. node->getBody()->traverse(this);
  2105. builder.createBranch(&blocks.continue_target);
  2106. breakForLoop.pop();
  2107. builder.setBuildPoint(&blocks.continue_target);
  2108. if (node->getTerminal())
  2109. node->getTerminal()->traverse(this);
  2110. builder.createBranch(&blocks.head);
  2111. } else {
  2112. builder.setLine(node->getLoc().line);
  2113. builder.createBranch(&blocks.body);
  2114. breakForLoop.push(true);
  2115. builder.setBuildPoint(&blocks.body);
  2116. if (node->getBody())
  2117. node->getBody()->traverse(this);
  2118. builder.createBranch(&blocks.continue_target);
  2119. breakForLoop.pop();
  2120. builder.setBuildPoint(&blocks.continue_target);
  2121. if (node->getTerminal())
  2122. node->getTerminal()->traverse(this);
  2123. if (node->getTest()) {
  2124. node->getTest()->traverse(this);
  2125. spv::Id condition =
  2126. accessChainLoad(node->getTest()->getType());
  2127. builder.createConditionalBranch(condition, &blocks.head, &blocks.merge);
  2128. } else {
  2129. // TODO: unless there was a break/return/discard instruction
  2130. // somewhere in the body, this is an infinite loop, so we should
  2131. // issue a warning.
  2132. builder.createBranch(&blocks.head);
  2133. }
  2134. }
  2135. builder.setBuildPoint(&blocks.merge);
  2136. builder.closeLoop();
  2137. return false;
  2138. }
  2139. bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::TIntermBranch* node)
  2140. {
  2141. if (node->getExpression())
  2142. node->getExpression()->traverse(this);
  2143. builder.setLine(node->getLoc().line);
  2144. switch (node->getFlowOp()) {
  2145. case glslang::EOpKill:
  2146. builder.makeDiscard();
  2147. break;
  2148. case glslang::EOpBreak:
  2149. if (breakForLoop.top())
  2150. builder.createLoopExit();
  2151. else
  2152. builder.addSwitchBreak();
  2153. break;
  2154. case glslang::EOpContinue:
  2155. builder.createLoopContinue();
  2156. break;
  2157. case glslang::EOpReturn:
  2158. if (node->getExpression()) {
  2159. const glslang::TType& glslangReturnType = node->getExpression()->getType();
  2160. spv::Id returnId = accessChainLoad(glslangReturnType);
  2161. if (builder.getTypeId(returnId) != currentFunction->getReturnType()) {
  2162. builder.clearAccessChain();
  2163. spv::Id copyId = builder.createVariable(spv::StorageClassFunction, currentFunction->getReturnType());
  2164. builder.setAccessChainLValue(copyId);
  2165. multiTypeStore(glslangReturnType, returnId);
  2166. returnId = builder.createLoad(copyId);
  2167. }
  2168. builder.makeReturn(false, returnId);
  2169. } else
  2170. builder.makeReturn(false);
  2171. builder.clearAccessChain();
  2172. break;
  2173. default:
  2174. assert(0);
  2175. break;
  2176. }
  2177. return false;
  2178. }
  2179. spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol* node)
  2180. {
  2181. // First, steer off constants, which are not SPIR-V variables, but
  2182. // can still have a mapping to a SPIR-V Id.
  2183. // This includes specialization constants.
  2184. if (node->getQualifier().isConstant()) {
  2185. return createSpvConstant(*node);
  2186. }
  2187. // Now, handle actual variables
  2188. spv::StorageClass storageClass = TranslateStorageClass(node->getType());
  2189. spv::Id spvType = convertGlslangToSpvType(node->getType());
  2190. const bool contains16BitType = node->getType().containsBasicType(glslang::EbtFloat16) ||
  2191. node->getType().containsBasicType(glslang::EbtInt16) ||
  2192. node->getType().containsBasicType(glslang::EbtUint16);
  2193. if (contains16BitType) {
  2194. if (storageClass == spv::StorageClassInput || storageClass == spv::StorageClassOutput) {
  2195. addPre13Extension(spv::E_SPV_KHR_16bit_storage);
  2196. builder.addCapability(spv::CapabilityStorageInputOutput16);
  2197. } else if (storageClass == spv::StorageClassPushConstant) {
  2198. addPre13Extension(spv::E_SPV_KHR_16bit_storage);
  2199. builder.addCapability(spv::CapabilityStoragePushConstant16);
  2200. } else if (storageClass == spv::StorageClassUniform) {
  2201. addPre13Extension(spv::E_SPV_KHR_16bit_storage);
  2202. builder.addCapability(spv::CapabilityStorageUniform16);
  2203. if (node->getType().getQualifier().storage == glslang::EvqBuffer)
  2204. builder.addCapability(spv::CapabilityStorageUniformBufferBlock16);
  2205. }
  2206. }
  2207. const char* name = node->getName().c_str();
  2208. if (glslang::IsAnonymous(name))
  2209. name = "";
  2210. return builder.createVariable(storageClass, spvType, name);
  2211. }
  2212. // Return type Id of the sampled type.
  2213. spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
  2214. {
  2215. switch (sampler.type) {
  2216. case glslang::EbtFloat: return builder.makeFloatType(32);
  2217. #ifdef AMD_EXTENSIONS
  2218. case glslang::EbtFloat16:
  2219. builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float_fetch);
  2220. builder.addCapability(spv::CapabilityFloat16ImageAMD);
  2221. return builder.makeFloatType(16);
  2222. #endif
  2223. case glslang::EbtInt: return builder.makeIntType(32);
  2224. case glslang::EbtUint: return builder.makeUintType(32);
  2225. default:
  2226. assert(0);
  2227. return builder.makeFloatType(32);
  2228. }
  2229. }
  2230. // If node is a swizzle operation, return the type that should be used if
  2231. // the swizzle base is first consumed by another operation, before the swizzle
  2232. // is applied.
  2233. spv::Id TGlslangToSpvTraverser::getInvertedSwizzleType(const glslang::TIntermTyped& node)
  2234. {
  2235. if (node.getAsOperator() &&
  2236. node.getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
  2237. return convertGlslangToSpvType(node.getAsBinaryNode()->getLeft()->getType());
  2238. else
  2239. return spv::NoType;
  2240. }
  2241. // When inverting a swizzle with a parent op, this function
  2242. // will apply the swizzle operation to a completed parent operation.
  2243. spv::Id TGlslangToSpvTraverser::createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped& node, spv::Id parentResult)
  2244. {
  2245. std::vector<unsigned> swizzle;
  2246. convertSwizzle(*node.getAsBinaryNode()->getRight()->getAsAggregate(), swizzle);
  2247. return builder.createRvalueSwizzle(precision, convertGlslangToSpvType(node.getType()), parentResult, swizzle);
  2248. }
  2249. // Convert a glslang AST swizzle node to a swizzle vector for building SPIR-V.
  2250. void TGlslangToSpvTraverser::convertSwizzle(const glslang::TIntermAggregate& node, std::vector<unsigned>& swizzle)
  2251. {
  2252. const glslang::TIntermSequence& swizzleSequence = node.getSequence();
  2253. for (int i = 0; i < (int)swizzleSequence.size(); ++i)
  2254. swizzle.push_back(swizzleSequence[i]->getAsConstantUnion()->getConstArray()[0].getIConst());
  2255. }
  2256. // Convert from a glslang type to an SPV type, by calling into a
  2257. // recursive version of this function. This establishes the inherited
  2258. // layout state rooted from the top-level type.
  2259. spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type)
  2260. {
  2261. return convertGlslangToSpvType(type, getExplicitLayout(type), type.getQualifier(), false);
  2262. }
  2263. // Do full recursive conversion of an arbitrary glslang type to a SPIR-V Id.
  2264. // explicitLayout can be kept the same throughout the hierarchical recursive walk.
  2265. // Mutually recursive with convertGlslangStructToSpvType().
  2266. spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type,
  2267. glslang::TLayoutPacking explicitLayout, const glslang::TQualifier& qualifier, bool lastBufferBlockMember)
  2268. {
  2269. spv::Id spvType = spv::NoResult;
  2270. switch (type.getBasicType()) {
  2271. case glslang::EbtVoid:
  2272. spvType = builder.makeVoidType();
  2273. assert (! type.isArray());
  2274. break;
  2275. case glslang::EbtFloat:
  2276. spvType = builder.makeFloatType(32);
  2277. break;
  2278. case glslang::EbtDouble:
  2279. spvType = builder.makeFloatType(64);
  2280. break;
  2281. case glslang::EbtFloat16:
  2282. builder.addCapability(spv::CapabilityFloat16);
  2283. #if AMD_EXTENSIONS
  2284. if (builder.getSpvVersion() < glslang::EShTargetSpv_1_3)
  2285. builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
  2286. #endif
  2287. spvType = builder.makeFloatType(16);
  2288. break;
  2289. case glslang::EbtBool:
  2290. // "transparent" bool doesn't exist in SPIR-V. The GLSL convention is
  2291. // a 32-bit int where non-0 means true.
  2292. if (explicitLayout != glslang::ElpNone)
  2293. spvType = builder.makeUintType(32);
  2294. else
  2295. spvType = builder.makeBoolType();
  2296. break;
  2297. case glslang::EbtInt8:
  2298. builder.addCapability(spv::CapabilityInt8);
  2299. spvType = builder.makeIntType(8);
  2300. break;
  2301. case glslang::EbtUint8:
  2302. builder.addCapability(spv::CapabilityInt8);
  2303. spvType = builder.makeUintType(8);
  2304. break;
  2305. case glslang::EbtInt16:
  2306. builder.addCapability(spv::CapabilityInt16);
  2307. #ifdef AMD_EXTENSIONS
  2308. if (builder.getSpvVersion() < glslang::EShTargetSpv_1_3)
  2309. builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16);
  2310. #endif
  2311. spvType = builder.makeIntType(16);
  2312. break;
  2313. case glslang::EbtUint16:
  2314. builder.addCapability(spv::CapabilityInt16);
  2315. #ifdef AMD_EXTENSIONS
  2316. if (builder.getSpvVersion() < glslang::EShTargetSpv_1_3)
  2317. builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16);
  2318. #endif
  2319. spvType = builder.makeUintType(16);
  2320. break;
  2321. case glslang::EbtInt:
  2322. spvType = builder.makeIntType(32);
  2323. break;
  2324. case glslang::EbtUint:
  2325. spvType = builder.makeUintType(32);
  2326. break;
  2327. case glslang::EbtInt64:
  2328. spvType = builder.makeIntType(64);
  2329. break;
  2330. case glslang::EbtUint64:
  2331. spvType = builder.makeUintType(64);
  2332. break;
  2333. case glslang::EbtAtomicUint:
  2334. builder.addCapability(spv::CapabilityAtomicStorage);
  2335. spvType = builder.makeUintType(32);
  2336. break;
  2337. case glslang::EbtSampler:
  2338. {
  2339. const glslang::TSampler& sampler = type.getSampler();
  2340. if (sampler.sampler) {
  2341. // pure sampler
  2342. spvType = builder.makeSamplerType();
  2343. } else {
  2344. // an image is present, make its type
  2345. spvType = builder.makeImageType(getSampledType(sampler), TranslateDimensionality(sampler), sampler.shadow, sampler.arrayed, sampler.ms,
  2346. sampler.image ? 2 : 1, TranslateImageFormat(type));
  2347. if (sampler.combined) {
  2348. // already has both image and sampler, make the combined type
  2349. spvType = builder.makeSampledImageType(spvType);
  2350. }
  2351. }
  2352. }
  2353. break;
  2354. case glslang::EbtStruct:
  2355. case glslang::EbtBlock:
  2356. {
  2357. // If we've seen this struct type, return it
  2358. const glslang::TTypeList* glslangMembers = type.getStruct();
  2359. // Try to share structs for different layouts, but not yet for other
  2360. // kinds of qualification (primarily not yet including interpolant qualification).
  2361. if (! HasNonLayoutQualifiers(type, qualifier))
  2362. spvType = structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers];
  2363. if (spvType != spv::NoResult)
  2364. break;
  2365. // else, we haven't seen it...
  2366. if (type.getBasicType() == glslang::EbtBlock)
  2367. memberRemapper[glslangMembers].resize(glslangMembers->size());
  2368. spvType = convertGlslangStructToSpvType(type, glslangMembers, explicitLayout, qualifier);
  2369. }
  2370. break;
  2371. default:
  2372. assert(0);
  2373. break;
  2374. }
  2375. if (type.isMatrix())
  2376. spvType = builder.makeMatrixType(spvType, type.getMatrixCols(), type.getMatrixRows());
  2377. else {
  2378. // If this variable has a vector element count greater than 1, create a SPIR-V vector
  2379. if (type.getVectorSize() > 1)
  2380. spvType = builder.makeVectorType(spvType, type.getVectorSize());
  2381. }
  2382. if (type.isArray()) {
  2383. int stride = 0; // keep this 0 unless doing an explicit layout; 0 will mean no decoration, no stride
  2384. // Do all but the outer dimension
  2385. if (type.getArraySizes()->getNumDims() > 1) {
  2386. // We need to decorate array strides for types needing explicit layout, except blocks.
  2387. if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock) {
  2388. // Use a dummy glslang type for querying internal strides of
  2389. // arrays of arrays, but using just a one-dimensional array.
  2390. glslang::TType simpleArrayType(type, 0); // deference type of the array
  2391. while (simpleArrayType.getArraySizes()->getNumDims() > 1)
  2392. simpleArrayType.getArraySizes()->dereference();
  2393. // Will compute the higher-order strides here, rather than making a whole
  2394. // pile of types and doing repetitive recursion on their contents.
  2395. stride = getArrayStride(simpleArrayType, explicitLayout, qualifier.layoutMatrix);
  2396. }
  2397. // make the arrays
  2398. for (int dim = type.getArraySizes()->getNumDims() - 1; dim > 0; --dim) {
  2399. spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), dim), stride);
  2400. if (stride > 0)
  2401. builder.addDecoration(spvType, spv::DecorationArrayStride, stride);
  2402. stride *= type.getArraySizes()->getDimSize(dim);
  2403. }
  2404. } else {
  2405. // single-dimensional array, and don't yet have stride
  2406. // We need to decorate array strides for types needing explicit layout, except blocks.
  2407. if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock)
  2408. stride = getArrayStride(type, explicitLayout, qualifier.layoutMatrix);
  2409. }
  2410. // Do the outer dimension, which might not be known for a runtime-sized array.
  2411. // (Unsized arrays that survive through linking will be runtime-sized arrays)
  2412. if (type.isSizedArray())
  2413. spvType = builder.makeArrayType(spvType, makeArraySizeId(*type.getArraySizes(), 0), stride);
  2414. else {
  2415. if (!lastBufferBlockMember) {
  2416. builder.addExtension("SPV_EXT_descriptor_indexing");
  2417. builder.addCapability(spv::CapabilityRuntimeDescriptorArrayEXT);
  2418. }
  2419. spvType = builder.makeRuntimeArray(spvType);
  2420. }
  2421. if (stride > 0)
  2422. builder.addDecoration(spvType, spv::DecorationArrayStride, stride);
  2423. }
  2424. return spvType;
  2425. }
  2426. // TODO: this functionality should exist at a higher level, in creating the AST
  2427. //
  2428. // Identify interface members that don't have their required extension turned on.
  2429. //
  2430. bool TGlslangToSpvTraverser::filterMember(const glslang::TType& member)
  2431. {
  2432. auto& extensions = glslangIntermediate->getRequestedExtensions();
  2433. if (member.getFieldName() == "gl_ViewportMask" &&
  2434. extensions.find("GL_NV_viewport_array2") == extensions.end())
  2435. return true;
  2436. if (member.getFieldName() == "gl_SecondaryViewportMaskNV" &&
  2437. extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
  2438. return true;
  2439. if (member.getFieldName() == "gl_SecondaryPositionNV" &&
  2440. extensions.find("GL_NV_stereo_view_rendering") == extensions.end())
  2441. return true;
  2442. if (member.getFieldName() == "gl_PositionPerViewNV" &&
  2443. extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
  2444. return true;
  2445. if (member.getFieldName() == "gl_ViewportMaskPerViewNV" &&
  2446. extensions.find("GL_NVX_multiview_per_view_attributes") == extensions.end())
  2447. return true;
  2448. return false;
  2449. };
  2450. // Do full recursive conversion of a glslang structure (or block) type to a SPIR-V Id.
  2451. // explicitLayout can be kept the same throughout the hierarchical recursive walk.
  2452. // Mutually recursive with convertGlslangToSpvType().
  2453. spv::Id TGlslangToSpvTraverser::convertGlslangStructToSpvType(const glslang::TType& type,
  2454. const glslang::TTypeList* glslangMembers,
  2455. glslang::TLayoutPacking explicitLayout,
  2456. const glslang::TQualifier& qualifier)
  2457. {
  2458. // Create a vector of struct types for SPIR-V to consume
  2459. std::vector<spv::Id> spvMembers;
  2460. int memberDelta = 0; // how much the member's index changes from glslang to SPIR-V, normally 0, except sometimes for blocks
  2461. for (int i = 0; i < (int)glslangMembers->size(); i++) {
  2462. glslang::TType& glslangMember = *(*glslangMembers)[i].type;
  2463. if (glslangMember.hiddenMember()) {
  2464. ++memberDelta;
  2465. if (type.getBasicType() == glslang::EbtBlock)
  2466. memberRemapper[glslangMembers][i] = -1;
  2467. } else {
  2468. if (type.getBasicType() == glslang::EbtBlock) {
  2469. memberRemapper[glslangMembers][i] = i - memberDelta;
  2470. if (filterMember(glslangMember))
  2471. continue;
  2472. }
  2473. // modify just this child's view of the qualifier
  2474. glslang::TQualifier memberQualifier = glslangMember.getQualifier();
  2475. InheritQualifiers(memberQualifier, qualifier);
  2476. // manually inherit location
  2477. if (! memberQualifier.hasLocation() && qualifier.hasLocation())
  2478. memberQualifier.layoutLocation = qualifier.layoutLocation;
  2479. // recurse
  2480. bool lastBufferBlockMember = qualifier.storage == glslang::EvqBuffer &&
  2481. i == (int)glslangMembers->size() - 1;
  2482. spvMembers.push_back(
  2483. convertGlslangToSpvType(glslangMember, explicitLayout, memberQualifier, lastBufferBlockMember));
  2484. }
  2485. }
  2486. // Make the SPIR-V type
  2487. spv::Id spvType = builder.makeStructType(spvMembers, type.getTypeName().c_str());
  2488. if (! HasNonLayoutQualifiers(type, qualifier))
  2489. structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers] = spvType;
  2490. // Decorate it
  2491. decorateStructType(type, glslangMembers, explicitLayout, qualifier, spvType);
  2492. return spvType;
  2493. }
  2494. void TGlslangToSpvTraverser::decorateStructType(const glslang::TType& type,
  2495. const glslang::TTypeList* glslangMembers,
  2496. glslang::TLayoutPacking explicitLayout,
  2497. const glslang::TQualifier& qualifier,
  2498. spv::Id spvType)
  2499. {
  2500. // Name and decorate the non-hidden members
  2501. int offset = -1;
  2502. int locationOffset = 0; // for use within the members of this struct
  2503. for (int i = 0; i < (int)glslangMembers->size(); i++) {
  2504. glslang::TType& glslangMember = *(*glslangMembers)[i].type;
  2505. int member = i;
  2506. if (type.getBasicType() == glslang::EbtBlock) {
  2507. member = memberRemapper[glslangMembers][i];
  2508. if (filterMember(glslangMember))
  2509. continue;
  2510. }
  2511. // modify just this child's view of the qualifier
  2512. glslang::TQualifier memberQualifier = glslangMember.getQualifier();
  2513. InheritQualifiers(memberQualifier, qualifier);
  2514. // using -1 above to indicate a hidden member
  2515. if (member < 0)
  2516. continue;
  2517. builder.addMemberName(spvType, member, glslangMember.getFieldName().c_str());
  2518. builder.addMemberDecoration(spvType, member,
  2519. TranslateLayoutDecoration(glslangMember, memberQualifier.layoutMatrix));
  2520. builder.addMemberDecoration(spvType, member, TranslatePrecisionDecoration(glslangMember));
  2521. // Add interpolation and auxiliary storage decorations only to
  2522. // top-level members of Input and Output storage classes
  2523. if (type.getQualifier().storage == glslang::EvqVaryingIn ||
  2524. type.getQualifier().storage == glslang::EvqVaryingOut) {
  2525. if (type.getBasicType() == glslang::EbtBlock ||
  2526. glslangIntermediate->getSource() == glslang::EShSourceHlsl) {
  2527. builder.addMemberDecoration(spvType, member, TranslateInterpolationDecoration(memberQualifier));
  2528. builder.addMemberDecoration(spvType, member, TranslateAuxiliaryStorageDecoration(memberQualifier));
  2529. }
  2530. }
  2531. builder.addMemberDecoration(spvType, member, TranslateInvariantDecoration(memberQualifier));
  2532. if (type.getBasicType() == glslang::EbtBlock &&
  2533. qualifier.storage == glslang::EvqBuffer) {
  2534. // Add memory decorations only to top-level members of shader storage block
  2535. std::vector<spv::Decoration> memory;
  2536. TranslateMemoryDecoration(memberQualifier, memory);
  2537. for (unsigned int i = 0; i < memory.size(); ++i)
  2538. builder.addMemberDecoration(spvType, member, memory[i]);
  2539. }
  2540. // Location assignment was already completed correctly by the front end,
  2541. // just track whether a member needs to be decorated.
  2542. // Ignore member locations if the container is an array, as that's
  2543. // ill-specified and decisions have been made to not allow this.
  2544. if (! type.isArray() && memberQualifier.hasLocation())
  2545. builder.addMemberDecoration(spvType, member, spv::DecorationLocation, memberQualifier.layoutLocation);
  2546. if (qualifier.hasLocation()) // track for upcoming inheritance
  2547. locationOffset += glslangIntermediate->computeTypeLocationSize(
  2548. glslangMember, glslangIntermediate->getStage());
  2549. // component, XFB, others
  2550. if (glslangMember.getQualifier().hasComponent())
  2551. builder.addMemberDecoration(spvType, member, spv::DecorationComponent,
  2552. glslangMember.getQualifier().layoutComponent);
  2553. if (glslangMember.getQualifier().hasXfbOffset())
  2554. builder.addMemberDecoration(spvType, member, spv::DecorationOffset,
  2555. glslangMember.getQualifier().layoutXfbOffset);
  2556. else if (explicitLayout != glslang::ElpNone) {
  2557. // figure out what to do with offset, which is accumulating
  2558. int nextOffset;
  2559. updateMemberOffset(type, glslangMember, offset, nextOffset, explicitLayout, memberQualifier.layoutMatrix);
  2560. if (offset >= 0)
  2561. builder.addMemberDecoration(spvType, member, spv::DecorationOffset, offset);
  2562. offset = nextOffset;
  2563. }
  2564. if (glslangMember.isMatrix() && explicitLayout != glslang::ElpNone)
  2565. builder.addMemberDecoration(spvType, member, spv::DecorationMatrixStride,
  2566. getMatrixStride(glslangMember, explicitLayout, memberQualifier.layoutMatrix));
  2567. // built-in variable decorations
  2568. spv::BuiltIn builtIn = TranslateBuiltInDecoration(glslangMember.getQualifier().builtIn, true);
  2569. if (builtIn != spv::BuiltInMax)
  2570. builder.addMemberDecoration(spvType, member, spv::DecorationBuiltIn, (int)builtIn);
  2571. // nonuniform
  2572. builder.addMemberDecoration(spvType, member, TranslateNonUniformDecoration(glslangMember.getQualifier()));
  2573. if (glslangIntermediate->getHlslFunctionality1() && memberQualifier.semanticName != nullptr) {
  2574. builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
  2575. builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationHlslSemanticGOOGLE,
  2576. memberQualifier.semanticName);
  2577. }
  2578. #ifdef NV_EXTENSIONS
  2579. if (builtIn == spv::BuiltInLayer) {
  2580. // SPV_NV_viewport_array2 extension
  2581. if (glslangMember.getQualifier().layoutViewportRelative){
  2582. builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationViewportRelativeNV);
  2583. builder.addCapability(spv::CapabilityShaderViewportMaskNV);
  2584. builder.addExtension(spv::E_SPV_NV_viewport_array2);
  2585. }
  2586. if (glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset != -2048){
  2587. builder.addMemberDecoration(spvType, member,
  2588. (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV,
  2589. glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset);
  2590. builder.addCapability(spv::CapabilityShaderStereoViewNV);
  2591. builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
  2592. }
  2593. }
  2594. if (glslangMember.getQualifier().layoutPassthrough) {
  2595. builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationPassthroughNV);
  2596. builder.addCapability(spv::CapabilityGeometryShaderPassthroughNV);
  2597. builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
  2598. }
  2599. #endif
  2600. }
  2601. // Decorate the structure
  2602. builder.addDecoration(spvType, TranslateLayoutDecoration(type, qualifier.layoutMatrix));
  2603. builder.addDecoration(spvType, TranslateBlockDecoration(type, glslangIntermediate->usingStorageBuffer()));
  2604. if (type.getQualifier().hasStream() && glslangIntermediate->isMultiStream()) {
  2605. builder.addCapability(spv::CapabilityGeometryStreams);
  2606. builder.addDecoration(spvType, spv::DecorationStream, type.getQualifier().layoutStream);
  2607. }
  2608. }
  2609. // Turn the expression forming the array size into an id.
  2610. // This is not quite trivial, because of specialization constants.
  2611. // Sometimes, a raw constant is turned into an Id, and sometimes
  2612. // a specialization constant expression is.
  2613. spv::Id TGlslangToSpvTraverser::makeArraySizeId(const glslang::TArraySizes& arraySizes, int dim)
  2614. {
  2615. // First, see if this is sized with a node, meaning a specialization constant:
  2616. glslang::TIntermTyped* specNode = arraySizes.getDimNode(dim);
  2617. if (specNode != nullptr) {
  2618. builder.clearAccessChain();
  2619. specNode->traverse(this);
  2620. return accessChainLoad(specNode->getAsTyped()->getType());
  2621. }
  2622. // Otherwise, need a compile-time (front end) size, get it:
  2623. int size = arraySizes.getDimSize(dim);
  2624. assert(size > 0);
  2625. return builder.makeUintConstant(size);
  2626. }
  2627. // Wrap the builder's accessChainLoad to:
  2628. // - localize handling of RelaxedPrecision
  2629. // - use the SPIR-V inferred type instead of another conversion of the glslang type
  2630. // (avoids unnecessary work and possible type punning for structures)
  2631. // - do conversion of concrete to abstract type
  2632. spv::Id TGlslangToSpvTraverser::accessChainLoad(const glslang::TType& type)
  2633. {
  2634. spv::Id nominalTypeId = builder.accessChainGetInferredType();
  2635. spv::Id loadedId = builder.accessChainLoad(TranslatePrecisionDecoration(type),
  2636. TranslateNonUniformDecoration(type.getQualifier()), nominalTypeId);
  2637. // Need to convert to abstract types when necessary
  2638. if (type.getBasicType() == glslang::EbtBool) {
  2639. if (builder.isScalarType(nominalTypeId)) {
  2640. // Conversion for bool
  2641. spv::Id boolType = builder.makeBoolType();
  2642. if (nominalTypeId != boolType)
  2643. loadedId = builder.createBinOp(spv::OpINotEqual, boolType, loadedId, builder.makeUintConstant(0));
  2644. } else if (builder.isVectorType(nominalTypeId)) {
  2645. // Conversion for bvec
  2646. int vecSize = builder.getNumTypeComponents(nominalTypeId);
  2647. spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize);
  2648. if (nominalTypeId != bvecType)
  2649. loadedId = builder.createBinOp(spv::OpINotEqual, bvecType, loadedId, makeSmearedConstant(builder.makeUintConstant(0), vecSize));
  2650. }
  2651. }
  2652. return loadedId;
  2653. }
  2654. // Wrap the builder's accessChainStore to:
  2655. // - do conversion of concrete to abstract type
  2656. //
  2657. // Implicitly uses the existing builder.accessChain as the storage target.
  2658. void TGlslangToSpvTraverser::accessChainStore(const glslang::TType& type, spv::Id rvalue)
  2659. {
  2660. // Need to convert to abstract types when necessary
  2661. if (type.getBasicType() == glslang::EbtBool) {
  2662. spv::Id nominalTypeId = builder.accessChainGetInferredType();
  2663. if (builder.isScalarType(nominalTypeId)) {
  2664. // Conversion for bool
  2665. spv::Id boolType = builder.makeBoolType();
  2666. if (nominalTypeId != boolType) {
  2667. // keep these outside arguments, for determinant order-of-evaluation
  2668. spv::Id one = builder.makeUintConstant(1);
  2669. spv::Id zero = builder.makeUintConstant(0);
  2670. rvalue = builder.createTriOp(spv::OpSelect, nominalTypeId, rvalue, one, zero);
  2671. } else if (builder.getTypeId(rvalue) != boolType)
  2672. rvalue = builder.createBinOp(spv::OpINotEqual, boolType, rvalue, builder.makeUintConstant(0));
  2673. } else if (builder.isVectorType(nominalTypeId)) {
  2674. // Conversion for bvec
  2675. int vecSize = builder.getNumTypeComponents(nominalTypeId);
  2676. spv::Id bvecType = builder.makeVectorType(builder.makeBoolType(), vecSize);
  2677. if (nominalTypeId != bvecType) {
  2678. // keep these outside arguments, for determinant order-of-evaluation
  2679. spv::Id one = makeSmearedConstant(builder.makeUintConstant(1), vecSize);
  2680. spv::Id zero = makeSmearedConstant(builder.makeUintConstant(0), vecSize);
  2681. rvalue = builder.createTriOp(spv::OpSelect, nominalTypeId, rvalue, one, zero);
  2682. } else if (builder.getTypeId(rvalue) != bvecType)
  2683. rvalue = builder.createBinOp(spv::OpINotEqual, bvecType, rvalue,
  2684. makeSmearedConstant(builder.makeUintConstant(0), vecSize));
  2685. }
  2686. }
  2687. builder.accessChainStore(rvalue);
  2688. }
  2689. // For storing when types match at the glslang level, but not might match at the
  2690. // SPIR-V level.
  2691. //
  2692. // This especially happens when a single glslang type expands to multiple
  2693. // SPIR-V types, like a struct that is used in a member-undecorated way as well
  2694. // as in a member-decorated way.
  2695. //
  2696. // NOTE: This function can handle any store request; if it's not special it
  2697. // simplifies to a simple OpStore.
  2698. //
  2699. // Implicitly uses the existing builder.accessChain as the storage target.
  2700. void TGlslangToSpvTraverser::multiTypeStore(const glslang::TType& type, spv::Id rValue)
  2701. {
  2702. // we only do the complex path here if it's an aggregate
  2703. if (! type.isStruct() && ! type.isArray()) {
  2704. accessChainStore(type, rValue);
  2705. return;
  2706. }
  2707. // and, it has to be a case of type aliasing
  2708. spv::Id rType = builder.getTypeId(rValue);
  2709. spv::Id lValue = builder.accessChainGetLValue();
  2710. spv::Id lType = builder.getContainedTypeId(builder.getTypeId(lValue));
  2711. if (lType == rType) {
  2712. accessChainStore(type, rValue);
  2713. return;
  2714. }
  2715. // Recursively (as needed) copy an aggregate type to a different aggregate type,
  2716. // where the two types were the same type in GLSL. This requires member
  2717. // by member copy, recursively.
  2718. // If an array, copy element by element.
  2719. if (type.isArray()) {
  2720. glslang::TType glslangElementType(type, 0);
  2721. spv::Id elementRType = builder.getContainedTypeId(rType);
  2722. for (int index = 0; index < type.getOuterArraySize(); ++index) {
  2723. // get the source member
  2724. spv::Id elementRValue = builder.createCompositeExtract(rValue, elementRType, index);
  2725. // set up the target storage
  2726. builder.clearAccessChain();
  2727. builder.setAccessChainLValue(lValue);
  2728. builder.accessChainPush(builder.makeIntConstant(index));
  2729. // store the member
  2730. multiTypeStore(glslangElementType, elementRValue);
  2731. }
  2732. } else {
  2733. assert(type.isStruct());
  2734. // loop over structure members
  2735. const glslang::TTypeList& members = *type.getStruct();
  2736. for (int m = 0; m < (int)members.size(); ++m) {
  2737. const glslang::TType& glslangMemberType = *members[m].type;
  2738. // get the source member
  2739. spv::Id memberRType = builder.getContainedTypeId(rType, m);
  2740. spv::Id memberRValue = builder.createCompositeExtract(rValue, memberRType, m);
  2741. // set up the target storage
  2742. builder.clearAccessChain();
  2743. builder.setAccessChainLValue(lValue);
  2744. builder.accessChainPush(builder.makeIntConstant(m));
  2745. // store the member
  2746. multiTypeStore(glslangMemberType, memberRValue);
  2747. }
  2748. }
  2749. }
  2750. // Decide whether or not this type should be
  2751. // decorated with offsets and strides, and if so
  2752. // whether std140 or std430 rules should be applied.
  2753. glslang::TLayoutPacking TGlslangToSpvTraverser::getExplicitLayout(const glslang::TType& type) const
  2754. {
  2755. // has to be a block
  2756. if (type.getBasicType() != glslang::EbtBlock)
  2757. return glslang::ElpNone;
  2758. // has to be a uniform or buffer block
  2759. if (type.getQualifier().storage != glslang::EvqUniform &&
  2760. type.getQualifier().storage != glslang::EvqBuffer)
  2761. return glslang::ElpNone;
  2762. // return the layout to use
  2763. switch (type.getQualifier().layoutPacking) {
  2764. case glslang::ElpStd140:
  2765. case glslang::ElpStd430:
  2766. return type.getQualifier().layoutPacking;
  2767. default:
  2768. return glslang::ElpNone;
  2769. }
  2770. }
  2771. // Given an array type, returns the integer stride required for that array
  2772. int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
  2773. {
  2774. int size;
  2775. int stride;
  2776. glslangIntermediate->getBaseAlignment(arrayType, size, stride, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
  2777. return stride;
  2778. }
  2779. // Given a matrix type, or array (of array) of matrixes type, returns the integer stride required for that matrix
  2780. // when used as a member of an interface block
  2781. int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
  2782. {
  2783. glslang::TType elementType;
  2784. elementType.shallowCopy(matrixType);
  2785. elementType.clearArraySizes();
  2786. int size;
  2787. int stride;
  2788. glslangIntermediate->getBaseAlignment(elementType, size, stride, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
  2789. return stride;
  2790. }
  2791. // Given a member type of a struct, realign the current offset for it, and compute
  2792. // the next (not yet aligned) offset for the next member, which will get aligned
  2793. // on the next call.
  2794. // 'currentOffset' should be passed in already initialized, ready to modify, and reflecting
  2795. // the migration of data from nextOffset -> currentOffset. It should be -1 on the first call.
  2796. // -1 means a non-forced member offset (no decoration needed).
  2797. void TGlslangToSpvTraverser::updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset, int& nextOffset,
  2798. glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
  2799. {
  2800. // this will get a positive value when deemed necessary
  2801. nextOffset = -1;
  2802. // override anything in currentOffset with user-set offset
  2803. if (memberType.getQualifier().hasOffset())
  2804. currentOffset = memberType.getQualifier().layoutOffset;
  2805. // It could be that current linker usage in glslang updated all the layoutOffset,
  2806. // in which case the following code does not matter. But, that's not quite right
  2807. // once cross-compilation unit GLSL validation is done, as the original user
  2808. // settings are needed in layoutOffset, and then the following will come into play.
  2809. if (explicitLayout == glslang::ElpNone) {
  2810. if (! memberType.getQualifier().hasOffset())
  2811. currentOffset = -1;
  2812. return;
  2813. }
  2814. // Getting this far means we need explicit offsets
  2815. if (currentOffset < 0)
  2816. currentOffset = 0;
  2817. // Now, currentOffset is valid (either 0, or from a previous nextOffset),
  2818. // but possibly not yet correctly aligned.
  2819. int memberSize;
  2820. int dummyStride;
  2821. int memberAlignment = glslangIntermediate->getBaseAlignment(memberType, memberSize, dummyStride, explicitLayout == glslang::ElpStd140, matrixLayout == glslang::ElmRowMajor);
  2822. // Adjust alignment for HLSL rules
  2823. // TODO: make this consistent in early phases of code:
  2824. // adjusting this late means inconsistencies with earlier code, which for reflection is an issue
  2825. // Until reflection is brought in sync with these adjustments, don't apply to $Global,
  2826. // which is the most likely to rely on reflection, and least likely to rely implicit layouts
  2827. if (glslangIntermediate->usingHlslOFfsets() &&
  2828. ! memberType.isArray() && memberType.isVector() && structType.getTypeName().compare("$Global") != 0) {
  2829. int dummySize;
  2830. int componentAlignment = glslangIntermediate->getBaseAlignmentScalar(memberType, dummySize);
  2831. if (componentAlignment <= 4)
  2832. memberAlignment = componentAlignment;
  2833. }
  2834. // Bump up to member alignment
  2835. glslang::RoundToPow2(currentOffset, memberAlignment);
  2836. // Bump up to vec4 if there is a bad straddle
  2837. if (glslangIntermediate->improperStraddle(memberType, memberSize, currentOffset))
  2838. glslang::RoundToPow2(currentOffset, 16);
  2839. nextOffset = currentOffset + memberSize;
  2840. }
  2841. void TGlslangToSpvTraverser::declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember)
  2842. {
  2843. const glslang::TBuiltInVariable glslangBuiltIn = members[glslangMember].type->getQualifier().builtIn;
  2844. switch (glslangBuiltIn)
  2845. {
  2846. case glslang::EbvClipDistance:
  2847. case glslang::EbvCullDistance:
  2848. case glslang::EbvPointSize:
  2849. #ifdef NV_EXTENSIONS
  2850. case glslang::EbvViewportMaskNV:
  2851. case glslang::EbvSecondaryPositionNV:
  2852. case glslang::EbvSecondaryViewportMaskNV:
  2853. case glslang::EbvPositionPerViewNV:
  2854. case glslang::EbvViewportMaskPerViewNV:
  2855. #endif
  2856. // Generate the associated capability. Delegate to TranslateBuiltInDecoration.
  2857. // Alternately, we could just call this for any glslang built-in, since the
  2858. // capability already guards against duplicates.
  2859. TranslateBuiltInDecoration(glslangBuiltIn, false);
  2860. break;
  2861. default:
  2862. // Capabilities were already generated when the struct was declared.
  2863. break;
  2864. }
  2865. }
  2866. bool TGlslangToSpvTraverser::isShaderEntryPoint(const glslang::TIntermAggregate* node)
  2867. {
  2868. return node->getName().compare(glslangIntermediate->getEntryPointMangledName().c_str()) == 0;
  2869. }
  2870. // Does parameter need a place to keep writes, separate from the original?
  2871. // Assumes called after originalParam(), which filters out block/buffer/opaque-based
  2872. // qualifiers such that we should have only in/out/inout/constreadonly here.
  2873. bool TGlslangToSpvTraverser::writableParam(glslang::TStorageQualifier qualifier) const
  2874. {
  2875. assert(qualifier == glslang::EvqIn ||
  2876. qualifier == glslang::EvqOut ||
  2877. qualifier == glslang::EvqInOut ||
  2878. qualifier == glslang::EvqConstReadOnly);
  2879. return qualifier != glslang::EvqConstReadOnly;
  2880. }
  2881. // Is parameter pass-by-original?
  2882. bool TGlslangToSpvTraverser::originalParam(glslang::TStorageQualifier qualifier, const glslang::TType& paramType,
  2883. bool implicitThisParam)
  2884. {
  2885. if (implicitThisParam) // implicit this
  2886. return true;
  2887. if (glslangIntermediate->getSource() == glslang::EShSourceHlsl)
  2888. return paramType.getBasicType() == glslang::EbtBlock;
  2889. return paramType.containsOpaque() || // sampler, etc.
  2890. (paramType.getBasicType() == glslang::EbtBlock && qualifier == glslang::EvqBuffer); // SSBO
  2891. }
  2892. // Make all the functions, skeletally, without actually visiting their bodies.
  2893. void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslFunctions)
  2894. {
  2895. const auto getParamDecorations = [](std::vector<spv::Decoration>& decorations, const glslang::TType& type) {
  2896. spv::Decoration paramPrecision = TranslatePrecisionDecoration(type);
  2897. if (paramPrecision != spv::NoPrecision)
  2898. decorations.push_back(paramPrecision);
  2899. TranslateMemoryDecoration(type.getQualifier(), decorations);
  2900. };
  2901. for (int f = 0; f < (int)glslFunctions.size(); ++f) {
  2902. glslang::TIntermAggregate* glslFunction = glslFunctions[f]->getAsAggregate();
  2903. if (! glslFunction || glslFunction->getOp() != glslang::EOpFunction || isShaderEntryPoint(glslFunction))
  2904. continue;
  2905. // We're on a user function. Set up the basic interface for the function now,
  2906. // so that it's available to call. Translating the body will happen later.
  2907. //
  2908. // Typically (except for a "const in" parameter), an address will be passed to the
  2909. // function. What it is an address of varies:
  2910. //
  2911. // - "in" parameters not marked as "const" can be written to without modifying the calling
  2912. // argument so that write needs to be to a copy, hence the address of a copy works.
  2913. //
  2914. // - "const in" parameters can just be the r-value, as no writes need occur.
  2915. //
  2916. // - "out" and "inout" arguments can't be done as pointers to the calling argument, because
  2917. // GLSL has copy-in/copy-out semantics. They can be handled though with a pointer to a copy.
  2918. std::vector<spv::Id> paramTypes;
  2919. std::vector<std::vector<spv::Decoration>> paramDecorations; // list of decorations per parameter
  2920. glslang::TIntermSequence& parameters = glslFunction->getSequence()[0]->getAsAggregate()->getSequence();
  2921. bool implicitThis = (int)parameters.size() > 0 && parameters[0]->getAsSymbolNode()->getName() ==
  2922. glslangIntermediate->implicitThisName;
  2923. paramDecorations.resize(parameters.size());
  2924. for (int p = 0; p < (int)parameters.size(); ++p) {
  2925. const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
  2926. spv::Id typeId = convertGlslangToSpvType(paramType);
  2927. if (originalParam(paramType.getQualifier().storage, paramType, implicitThis && p == 0))
  2928. typeId = builder.makePointer(TranslateStorageClass(paramType), typeId);
  2929. else if (writableParam(paramType.getQualifier().storage))
  2930. typeId = builder.makePointer(spv::StorageClassFunction, typeId);
  2931. else
  2932. rValueParameters.insert(parameters[p]->getAsSymbolNode()->getId());
  2933. getParamDecorations(paramDecorations[p], paramType);
  2934. paramTypes.push_back(typeId);
  2935. }
  2936. spv::Block* functionBlock;
  2937. spv::Function *function = builder.makeFunctionEntry(TranslatePrecisionDecoration(glslFunction->getType()),
  2938. convertGlslangToSpvType(glslFunction->getType()),
  2939. glslFunction->getName().c_str(), paramTypes,
  2940. paramDecorations, &functionBlock);
  2941. if (implicitThis)
  2942. function->setImplicitThis();
  2943. // Track function to emit/call later
  2944. functionMap[glslFunction->getName().c_str()] = function;
  2945. // Set the parameter id's
  2946. for (int p = 0; p < (int)parameters.size(); ++p) {
  2947. symbolValues[parameters[p]->getAsSymbolNode()->getId()] = function->getParamId(p);
  2948. // give a name too
  2949. builder.addName(function->getParamId(p), parameters[p]->getAsSymbolNode()->getName().c_str());
  2950. }
  2951. }
  2952. }
  2953. // Process all the initializers, while skipping the functions and link objects
  2954. void TGlslangToSpvTraverser::makeGlobalInitializers(const glslang::TIntermSequence& initializers)
  2955. {
  2956. builder.setBuildPoint(shaderEntry->getLastBlock());
  2957. for (int i = 0; i < (int)initializers.size(); ++i) {
  2958. glslang::TIntermAggregate* initializer = initializers[i]->getAsAggregate();
  2959. if (initializer && initializer->getOp() != glslang::EOpFunction && initializer->getOp() != glslang::EOpLinkerObjects) {
  2960. // We're on a top-level node that's not a function. Treat as an initializer, whose
  2961. // code goes into the beginning of the entry point.
  2962. initializer->traverse(this);
  2963. }
  2964. }
  2965. }
  2966. // Process all the functions, while skipping initializers.
  2967. void TGlslangToSpvTraverser::visitFunctions(const glslang::TIntermSequence& glslFunctions)
  2968. {
  2969. for (int f = 0; f < (int)glslFunctions.size(); ++f) {
  2970. glslang::TIntermAggregate* node = glslFunctions[f]->getAsAggregate();
  2971. if (node && (node->getOp() == glslang::EOpFunction || node->getOp() == glslang::EOpLinkerObjects))
  2972. node->traverse(this);
  2973. }
  2974. }
  2975. void TGlslangToSpvTraverser::handleFunctionEntry(const glslang::TIntermAggregate* node)
  2976. {
  2977. // SPIR-V functions should already be in the functionMap from the prepass
  2978. // that called makeFunctions().
  2979. currentFunction = functionMap[node->getName().c_str()];
  2980. spv::Block* functionBlock = currentFunction->getEntryBlock();
  2981. builder.setBuildPoint(functionBlock);
  2982. }
  2983. void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments)
  2984. {
  2985. const glslang::TIntermSequence& glslangArguments = node.getSequence();
  2986. glslang::TSampler sampler = {};
  2987. bool cubeCompare = false;
  2988. #ifdef AMD_EXTENSIONS
  2989. bool f16ShadowCompare = false;
  2990. #endif
  2991. if (node.isTexture() || node.isImage()) {
  2992. sampler = glslangArguments[0]->getAsTyped()->getType().getSampler();
  2993. cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
  2994. #ifdef AMD_EXTENSIONS
  2995. f16ShadowCompare = sampler.shadow && glslangArguments[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16;
  2996. #endif
  2997. }
  2998. for (int i = 0; i < (int)glslangArguments.size(); ++i) {
  2999. builder.clearAccessChain();
  3000. glslangArguments[i]->traverse(this);
  3001. // Special case l-value operands
  3002. bool lvalue = false;
  3003. switch (node.getOp()) {
  3004. case glslang::EOpImageAtomicAdd:
  3005. case glslang::EOpImageAtomicMin:
  3006. case glslang::EOpImageAtomicMax:
  3007. case glslang::EOpImageAtomicAnd:
  3008. case glslang::EOpImageAtomicOr:
  3009. case glslang::EOpImageAtomicXor:
  3010. case glslang::EOpImageAtomicExchange:
  3011. case glslang::EOpImageAtomicCompSwap:
  3012. if (i == 0)
  3013. lvalue = true;
  3014. break;
  3015. case glslang::EOpSparseImageLoad:
  3016. if ((sampler.ms && i == 3) || (! sampler.ms && i == 2))
  3017. lvalue = true;
  3018. break;
  3019. #ifdef AMD_EXTENSIONS
  3020. case glslang::EOpSparseTexture:
  3021. if (((cubeCompare || f16ShadowCompare) && i == 3) || (! (cubeCompare || f16ShadowCompare) && i == 2))
  3022. lvalue = true;
  3023. break;
  3024. case glslang::EOpSparseTextureClamp:
  3025. if (((cubeCompare || f16ShadowCompare) && i == 4) || (! (cubeCompare || f16ShadowCompare) && i == 3))
  3026. lvalue = true;
  3027. break;
  3028. case glslang::EOpSparseTextureLod:
  3029. case glslang::EOpSparseTextureOffset:
  3030. if ((f16ShadowCompare && i == 4) || (! f16ShadowCompare && i == 3))
  3031. lvalue = true;
  3032. break;
  3033. #else
  3034. case glslang::EOpSparseTexture:
  3035. if ((cubeCompare && i == 3) || (! cubeCompare && i == 2))
  3036. lvalue = true;
  3037. break;
  3038. case glslang::EOpSparseTextureClamp:
  3039. if ((cubeCompare && i == 4) || (! cubeCompare && i == 3))
  3040. lvalue = true;
  3041. break;
  3042. case glslang::EOpSparseTextureLod:
  3043. case glslang::EOpSparseTextureOffset:
  3044. if (i == 3)
  3045. lvalue = true;
  3046. break;
  3047. #endif
  3048. case glslang::EOpSparseTextureFetch:
  3049. if ((sampler.dim != glslang::EsdRect && i == 3) || (sampler.dim == glslang::EsdRect && i == 2))
  3050. lvalue = true;
  3051. break;
  3052. case glslang::EOpSparseTextureFetchOffset:
  3053. if ((sampler.dim != glslang::EsdRect && i == 4) || (sampler.dim == glslang::EsdRect && i == 3))
  3054. lvalue = true;
  3055. break;
  3056. #ifdef AMD_EXTENSIONS
  3057. case glslang::EOpSparseTextureLodOffset:
  3058. case glslang::EOpSparseTextureGrad:
  3059. case glslang::EOpSparseTextureOffsetClamp:
  3060. if ((f16ShadowCompare && i == 5) || (! f16ShadowCompare && i == 4))
  3061. lvalue = true;
  3062. break;
  3063. case glslang::EOpSparseTextureGradOffset:
  3064. case glslang::EOpSparseTextureGradClamp:
  3065. if ((f16ShadowCompare && i == 6) || (! f16ShadowCompare && i == 5))
  3066. lvalue = true;
  3067. break;
  3068. case glslang::EOpSparseTextureGradOffsetClamp:
  3069. if ((f16ShadowCompare && i == 7) || (! f16ShadowCompare && i == 6))
  3070. lvalue = true;
  3071. break;
  3072. #else
  3073. case glslang::EOpSparseTextureLodOffset:
  3074. case glslang::EOpSparseTextureGrad:
  3075. case glslang::EOpSparseTextureOffsetClamp:
  3076. if (i == 4)
  3077. lvalue = true;
  3078. break;
  3079. case glslang::EOpSparseTextureGradOffset:
  3080. case glslang::EOpSparseTextureGradClamp:
  3081. if (i == 5)
  3082. lvalue = true;
  3083. break;
  3084. case glslang::EOpSparseTextureGradOffsetClamp:
  3085. if (i == 6)
  3086. lvalue = true;
  3087. break;
  3088. #endif
  3089. case glslang::EOpSparseTextureGather:
  3090. if ((sampler.shadow && i == 3) || (! sampler.shadow && i == 2))
  3091. lvalue = true;
  3092. break;
  3093. case glslang::EOpSparseTextureGatherOffset:
  3094. case glslang::EOpSparseTextureGatherOffsets:
  3095. if ((sampler.shadow && i == 4) || (! sampler.shadow && i == 3))
  3096. lvalue = true;
  3097. break;
  3098. #ifdef AMD_EXTENSIONS
  3099. case glslang::EOpSparseTextureGatherLod:
  3100. if (i == 3)
  3101. lvalue = true;
  3102. break;
  3103. case glslang::EOpSparseTextureGatherLodOffset:
  3104. case glslang::EOpSparseTextureGatherLodOffsets:
  3105. if (i == 4)
  3106. lvalue = true;
  3107. break;
  3108. case glslang::EOpSparseImageLoadLod:
  3109. if (i == 3)
  3110. lvalue = true;
  3111. break;
  3112. #endif
  3113. default:
  3114. break;
  3115. }
  3116. if (lvalue)
  3117. arguments.push_back(builder.accessChainGetLValue());
  3118. else
  3119. arguments.push_back(accessChainLoad(glslangArguments[i]->getAsTyped()->getType()));
  3120. }
  3121. }
  3122. void TGlslangToSpvTraverser::translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments)
  3123. {
  3124. builder.clearAccessChain();
  3125. node.getOperand()->traverse(this);
  3126. arguments.push_back(accessChainLoad(node.getOperand()->getType()));
  3127. }
  3128. spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermOperator* node)
  3129. {
  3130. if (! node->isImage() && ! node->isTexture())
  3131. return spv::NoResult;
  3132. builder.setLine(node->getLoc().line);
  3133. // Process a GLSL texturing op (will be SPV image)
  3134. const glslang::TSampler sampler = node->getAsAggregate() ? node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType().getSampler()
  3135. : node->getAsUnaryNode()->getOperand()->getAsTyped()->getType().getSampler();
  3136. #ifdef AMD_EXTENSIONS
  3137. bool f16ShadowCompare = (sampler.shadow && node->getAsAggregate())
  3138. ? node->getAsAggregate()->getSequence()[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16
  3139. : false;
  3140. #endif
  3141. std::vector<spv::Id> arguments;
  3142. if (node->getAsAggregate())
  3143. translateArguments(*node->getAsAggregate(), arguments);
  3144. else
  3145. translateArguments(*node->getAsUnaryNode(), arguments);
  3146. spv::Decoration precision = TranslatePrecisionDecoration(node->getOperationPrecision());
  3147. spv::Builder::TextureParameters params = { };
  3148. params.sampler = arguments[0];
  3149. glslang::TCrackedTextureOp cracked;
  3150. node->crackTexture(sampler, cracked);
  3151. const bool isUnsignedResult = node->getType().getBasicType() == glslang::EbtUint;
  3152. // Check for queries
  3153. if (cracked.query) {
  3154. // OpImageQueryLod works on a sampled image, for other queries the image has to be extracted first
  3155. if (node->getOp() != glslang::EOpTextureQueryLod && builder.isSampledImage(params.sampler))
  3156. params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
  3157. switch (node->getOp()) {
  3158. case glslang::EOpImageQuerySize:
  3159. case glslang::EOpTextureQuerySize:
  3160. if (arguments.size() > 1) {
  3161. params.lod = arguments[1];
  3162. return builder.createTextureQueryCall(spv::OpImageQuerySizeLod, params, isUnsignedResult);
  3163. } else
  3164. return builder.createTextureQueryCall(spv::OpImageQuerySize, params, isUnsignedResult);
  3165. case glslang::EOpImageQuerySamples:
  3166. case glslang::EOpTextureQuerySamples:
  3167. return builder.createTextureQueryCall(spv::OpImageQuerySamples, params, isUnsignedResult);
  3168. case glslang::EOpTextureQueryLod:
  3169. params.coords = arguments[1];
  3170. return builder.createTextureQueryCall(spv::OpImageQueryLod, params, isUnsignedResult);
  3171. case glslang::EOpTextureQueryLevels:
  3172. return builder.createTextureQueryCall(spv::OpImageQueryLevels, params, isUnsignedResult);
  3173. case glslang::EOpSparseTexelsResident:
  3174. return builder.createUnaryOp(spv::OpImageSparseTexelsResident, builder.makeBoolType(), arguments[0]);
  3175. default:
  3176. assert(0);
  3177. break;
  3178. }
  3179. }
  3180. int components = node->getType().getVectorSize();
  3181. if (node->getOp() == glslang::EOpTextureFetch) {
  3182. // These must produce 4 components, per SPIR-V spec. We'll add a conversion constructor if needed.
  3183. // This will only happen through the HLSL path for operator[], so we do not have to handle e.g.
  3184. // the EOpTexture/Proj/Lod/etc family. It would be harmless to do so, but would need more logic
  3185. // here around e.g. which ones return scalars or other types.
  3186. components = 4;
  3187. }
  3188. glslang::TType returnType(node->getType().getBasicType(), glslang::EvqTemporary, components);
  3189. auto resultType = [&returnType,this]{ return convertGlslangToSpvType(returnType); };
  3190. // Check for image functions other than queries
  3191. if (node->isImage()) {
  3192. std::vector<spv::Id> operands;
  3193. auto opIt = arguments.begin();
  3194. operands.push_back(*(opIt++));
  3195. // Handle subpass operations
  3196. // TODO: GLSL should change to have the "MS" only on the type rather than the
  3197. // built-in function.
  3198. if (cracked.subpass) {
  3199. // add on the (0,0) coordinate
  3200. spv::Id zero = builder.makeIntConstant(0);
  3201. std::vector<spv::Id> comps;
  3202. comps.push_back(zero);
  3203. comps.push_back(zero);
  3204. operands.push_back(builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps));
  3205. if (sampler.ms) {
  3206. operands.push_back(spv::ImageOperandsSampleMask);
  3207. operands.push_back(*(opIt++));
  3208. }
  3209. spv::Id result = builder.createOp(spv::OpImageRead, resultType(), operands);
  3210. builder.setPrecision(result, precision);
  3211. return result;
  3212. }
  3213. operands.push_back(*(opIt++));
  3214. #ifdef AMD_EXTENSIONS
  3215. if (node->getOp() == glslang::EOpImageLoad || node->getOp() == glslang::EOpImageLoadLod) {
  3216. #else
  3217. if (node->getOp() == glslang::EOpImageLoad) {
  3218. #endif
  3219. if (sampler.ms) {
  3220. operands.push_back(spv::ImageOperandsSampleMask);
  3221. operands.push_back(*opIt);
  3222. #ifdef AMD_EXTENSIONS
  3223. } else if (cracked.lod) {
  3224. builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
  3225. builder.addCapability(spv::CapabilityImageReadWriteLodAMD);
  3226. operands.push_back(spv::ImageOperandsLodMask);
  3227. operands.push_back(*opIt);
  3228. #endif
  3229. }
  3230. if (builder.getImageTypeFormat(builder.getImageType(operands.front())) == spv::ImageFormatUnknown)
  3231. builder.addCapability(spv::CapabilityStorageImageReadWithoutFormat);
  3232. std::vector<spv::Id> result( 1, builder.createOp(spv::OpImageRead, resultType(), operands) );
  3233. builder.setPrecision(result[0], precision);
  3234. // If needed, add a conversion constructor to the proper size.
  3235. if (components != node->getType().getVectorSize())
  3236. result[0] = builder.createConstructor(precision, result, convertGlslangToSpvType(node->getType()));
  3237. return result[0];
  3238. #ifdef AMD_EXTENSIONS
  3239. } else if (node->getOp() == glslang::EOpImageStore || node->getOp() == glslang::EOpImageStoreLod) {
  3240. #else
  3241. } else if (node->getOp() == glslang::EOpImageStore) {
  3242. #endif
  3243. if (sampler.ms) {
  3244. operands.push_back(*(opIt + 1));
  3245. operands.push_back(spv::ImageOperandsSampleMask);
  3246. operands.push_back(*opIt);
  3247. #ifdef AMD_EXTENSIONS
  3248. } else if (cracked.lod) {
  3249. builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
  3250. builder.addCapability(spv::CapabilityImageReadWriteLodAMD);
  3251. operands.push_back(*(opIt + 1));
  3252. operands.push_back(spv::ImageOperandsLodMask);
  3253. operands.push_back(*opIt);
  3254. #endif
  3255. } else
  3256. operands.push_back(*opIt);
  3257. builder.createNoResultOp(spv::OpImageWrite, operands);
  3258. if (builder.getImageTypeFormat(builder.getImageType(operands.front())) == spv::ImageFormatUnknown)
  3259. builder.addCapability(spv::CapabilityStorageImageWriteWithoutFormat);
  3260. return spv::NoResult;
  3261. #ifdef AMD_EXTENSIONS
  3262. } else if (node->getOp() == glslang::EOpSparseImageLoad || node->getOp() == glslang::EOpSparseImageLoadLod) {
  3263. #else
  3264. } else if (node->getOp() == glslang::EOpSparseImageLoad) {
  3265. #endif
  3266. builder.addCapability(spv::CapabilitySparseResidency);
  3267. if (builder.getImageTypeFormat(builder.getImageType(operands.front())) == spv::ImageFormatUnknown)
  3268. builder.addCapability(spv::CapabilityStorageImageReadWithoutFormat);
  3269. if (sampler.ms) {
  3270. operands.push_back(spv::ImageOperandsSampleMask);
  3271. operands.push_back(*opIt++);
  3272. #ifdef AMD_EXTENSIONS
  3273. } else if (cracked.lod) {
  3274. builder.addExtension(spv::E_SPV_AMD_shader_image_load_store_lod);
  3275. builder.addCapability(spv::CapabilityImageReadWriteLodAMD);
  3276. operands.push_back(spv::ImageOperandsLodMask);
  3277. operands.push_back(*opIt++);
  3278. #endif
  3279. }
  3280. // Create the return type that was a special structure
  3281. spv::Id texelOut = *opIt;
  3282. spv::Id typeId0 = resultType();
  3283. spv::Id typeId1 = builder.getDerefTypeId(texelOut);
  3284. spv::Id resultTypeId = builder.makeStructResultType(typeId0, typeId1);
  3285. spv::Id resultId = builder.createOp(spv::OpImageSparseRead, resultTypeId, operands);
  3286. // Decode the return type
  3287. builder.createStore(builder.createCompositeExtract(resultId, typeId1, 1), texelOut);
  3288. return builder.createCompositeExtract(resultId, typeId0, 0);
  3289. } else {
  3290. // Process image atomic operations
  3291. // GLSL "IMAGE_PARAMS" will involve in constructing an image texel pointer and this pointer,
  3292. // as the first source operand, is required by SPIR-V atomic operations.
  3293. operands.push_back(sampler.ms ? *(opIt++) : builder.makeUintConstant(0)); // For non-MS, the value should be 0
  3294. spv::Id resultTypeId = builder.makePointer(spv::StorageClassImage, resultType());
  3295. spv::Id pointer = builder.createOp(spv::OpImageTexelPointer, resultTypeId, operands);
  3296. std::vector<spv::Id> operands;
  3297. operands.push_back(pointer);
  3298. for (; opIt != arguments.end(); ++opIt)
  3299. operands.push_back(*opIt);
  3300. return createAtomicOperation(node->getOp(), precision, resultType(), operands, node->getBasicType());
  3301. }
  3302. }
  3303. #ifdef AMD_EXTENSIONS
  3304. // Check for fragment mask functions other than queries
  3305. if (cracked.fragMask) {
  3306. assert(sampler.ms);
  3307. auto opIt = arguments.begin();
  3308. std::vector<spv::Id> operands;
  3309. // Extract the image if necessary
  3310. if (builder.isSampledImage(params.sampler))
  3311. params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
  3312. operands.push_back(params.sampler);
  3313. ++opIt;
  3314. if (sampler.isSubpass()) {
  3315. // add on the (0,0) coordinate
  3316. spv::Id zero = builder.makeIntConstant(0);
  3317. std::vector<spv::Id> comps;
  3318. comps.push_back(zero);
  3319. comps.push_back(zero);
  3320. operands.push_back(builder.makeCompositeConstant(builder.makeVectorType(builder.makeIntType(32), 2), comps));
  3321. }
  3322. for (; opIt != arguments.end(); ++opIt)
  3323. operands.push_back(*opIt);
  3324. spv::Op fragMaskOp = spv::OpNop;
  3325. if (node->getOp() == glslang::EOpFragmentMaskFetch)
  3326. fragMaskOp = spv::OpFragmentMaskFetchAMD;
  3327. else if (node->getOp() == glslang::EOpFragmentFetch)
  3328. fragMaskOp = spv::OpFragmentFetchAMD;
  3329. builder.addExtension(spv::E_SPV_AMD_shader_fragment_mask);
  3330. builder.addCapability(spv::CapabilityFragmentMaskAMD);
  3331. return builder.createOp(fragMaskOp, resultType(), operands);
  3332. }
  3333. #endif
  3334. // Check for texture functions other than queries
  3335. bool sparse = node->isSparseTexture();
  3336. bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
  3337. // check for bias argument
  3338. bool bias = false;
  3339. #ifdef AMD_EXTENSIONS
  3340. if (! cracked.lod && ! cracked.grad && ! cracked.fetch && ! cubeCompare) {
  3341. #else
  3342. if (! cracked.lod && ! cracked.gather && ! cracked.grad && ! cracked.fetch && ! cubeCompare) {
  3343. #endif
  3344. int nonBiasArgCount = 2;
  3345. #ifdef AMD_EXTENSIONS
  3346. if (cracked.gather)
  3347. ++nonBiasArgCount; // comp argument should be present when bias argument is present
  3348. if (f16ShadowCompare)
  3349. ++nonBiasArgCount;
  3350. #endif
  3351. if (cracked.offset)
  3352. ++nonBiasArgCount;
  3353. #ifdef AMD_EXTENSIONS
  3354. else if (cracked.offsets)
  3355. ++nonBiasArgCount;
  3356. #endif
  3357. if (cracked.grad)
  3358. nonBiasArgCount += 2;
  3359. if (cracked.lodClamp)
  3360. ++nonBiasArgCount;
  3361. if (sparse)
  3362. ++nonBiasArgCount;
  3363. if ((int)arguments.size() > nonBiasArgCount)
  3364. bias = true;
  3365. }
  3366. // See if the sampler param should really be just the SPV image part
  3367. if (cracked.fetch) {
  3368. // a fetch needs to have the image extracted first
  3369. if (builder.isSampledImage(params.sampler))
  3370. params.sampler = builder.createUnaryOp(spv::OpImage, builder.getImageType(params.sampler), params.sampler);
  3371. }
  3372. #ifdef AMD_EXTENSIONS
  3373. if (cracked.gather) {
  3374. const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
  3375. if (bias || cracked.lod ||
  3376. sourceExtensions.find(glslang::E_GL_AMD_texture_gather_bias_lod) != sourceExtensions.end()) {
  3377. builder.addExtension(spv::E_SPV_AMD_texture_gather_bias_lod);
  3378. builder.addCapability(spv::CapabilityImageGatherBiasLodAMD);
  3379. }
  3380. }
  3381. #endif
  3382. // set the rest of the arguments
  3383. params.coords = arguments[1];
  3384. int extraArgs = 0;
  3385. bool noImplicitLod = false;
  3386. // sort out where Dref is coming from
  3387. #ifdef AMD_EXTENSIONS
  3388. if (cubeCompare || f16ShadowCompare) {
  3389. #else
  3390. if (cubeCompare) {
  3391. #endif
  3392. params.Dref = arguments[2];
  3393. ++extraArgs;
  3394. } else if (sampler.shadow && cracked.gather) {
  3395. params.Dref = arguments[2];
  3396. ++extraArgs;
  3397. } else if (sampler.shadow) {
  3398. std::vector<spv::Id> indexes;
  3399. int dRefComp;
  3400. if (cracked.proj)
  3401. dRefComp = 2; // "The resulting 3rd component of P in the shadow forms is used as Dref"
  3402. else
  3403. dRefComp = builder.getNumComponents(params.coords) - 1;
  3404. indexes.push_back(dRefComp);
  3405. params.Dref = builder.createCompositeExtract(params.coords, builder.getScalarTypeId(builder.getTypeId(params.coords)), indexes);
  3406. }
  3407. // lod
  3408. if (cracked.lod) {
  3409. params.lod = arguments[2 + extraArgs];
  3410. ++extraArgs;
  3411. } else if (glslangIntermediate->getStage() != EShLangFragment) {
  3412. // we need to invent the default lod for an explicit lod instruction for a non-fragment stage
  3413. noImplicitLod = true;
  3414. }
  3415. // multisample
  3416. if (sampler.ms) {
  3417. params.sample = arguments[2 + extraArgs]; // For MS, "sample" should be specified
  3418. ++extraArgs;
  3419. }
  3420. // gradient
  3421. if (cracked.grad) {
  3422. params.gradX = arguments[2 + extraArgs];
  3423. params.gradY = arguments[3 + extraArgs];
  3424. extraArgs += 2;
  3425. }
  3426. // offset and offsets
  3427. if (cracked.offset) {
  3428. params.offset = arguments[2 + extraArgs];
  3429. ++extraArgs;
  3430. } else if (cracked.offsets) {
  3431. params.offsets = arguments[2 + extraArgs];
  3432. ++extraArgs;
  3433. }
  3434. // lod clamp
  3435. if (cracked.lodClamp) {
  3436. params.lodClamp = arguments[2 + extraArgs];
  3437. ++extraArgs;
  3438. }
  3439. // sparse
  3440. if (sparse) {
  3441. params.texelOut = arguments[2 + extraArgs];
  3442. ++extraArgs;
  3443. }
  3444. // gather component
  3445. if (cracked.gather && ! sampler.shadow) {
  3446. // default component is 0, if missing, otherwise an argument
  3447. if (2 + extraArgs < (int)arguments.size()) {
  3448. params.component = arguments[2 + extraArgs];
  3449. ++extraArgs;
  3450. } else
  3451. params.component = builder.makeIntConstant(0);
  3452. }
  3453. // bias
  3454. if (bias) {
  3455. params.bias = arguments[2 + extraArgs];
  3456. ++extraArgs;
  3457. }
  3458. // projective component (might not to move)
  3459. // GLSL: "The texture coordinates consumed from P, not including the last component of P,
  3460. // are divided by the last component of P."
  3461. // SPIR-V: "... (u [, v] [, w], q)... It may be a vector larger than needed, but all
  3462. // unused components will appear after all used components."
  3463. if (cracked.proj) {
  3464. int projSourceComp = builder.getNumComponents(params.coords) - 1;
  3465. int projTargetComp;
  3466. switch (sampler.dim) {
  3467. case glslang::Esd1D: projTargetComp = 1; break;
  3468. case glslang::Esd2D: projTargetComp = 2; break;
  3469. case glslang::EsdRect: projTargetComp = 2; break;
  3470. default: projTargetComp = projSourceComp; break;
  3471. }
  3472. // copy the projective coordinate if we have to
  3473. if (projTargetComp != projSourceComp) {
  3474. spv::Id projComp = builder.createCompositeExtract(params.coords,
  3475. builder.getScalarTypeId(builder.getTypeId(params.coords)),
  3476. projSourceComp);
  3477. params.coords = builder.createCompositeInsert(projComp, params.coords,
  3478. builder.getTypeId(params.coords), projTargetComp);
  3479. }
  3480. }
  3481. std::vector<spv::Id> result( 1,
  3482. builder.createTextureCall(precision, resultType(), sparse, cracked.fetch, cracked.proj, cracked.gather, noImplicitLod, params)
  3483. );
  3484. if (components != node->getType().getVectorSize())
  3485. result[0] = builder.createConstructor(precision, result, convertGlslangToSpvType(node->getType()));
  3486. return result[0];
  3487. }
  3488. spv::Id TGlslangToSpvTraverser::handleUserFunctionCall(const glslang::TIntermAggregate* node)
  3489. {
  3490. // Grab the function's pointer from the previously created function
  3491. spv::Function* function = functionMap[node->getName().c_str()];
  3492. if (! function)
  3493. return 0;
  3494. const glslang::TIntermSequence& glslangArgs = node->getSequence();
  3495. const glslang::TQualifierList& qualifiers = node->getQualifierList();
  3496. // See comments in makeFunctions() for details about the semantics for parameter passing.
  3497. //
  3498. // These imply we need a four step process:
  3499. // 1. Evaluate the arguments
  3500. // 2. Allocate and make copies of in, out, and inout arguments
  3501. // 3. Make the call
  3502. // 4. Copy back the results
  3503. // 1. Evaluate the arguments and their types
  3504. std::vector<spv::Builder::AccessChain> lValues;
  3505. std::vector<spv::Id> rValues;
  3506. std::vector<const glslang::TType*> argTypes;
  3507. for (int a = 0; a < (int)glslangArgs.size(); ++a) {
  3508. argTypes.push_back(&glslangArgs[a]->getAsTyped()->getType());
  3509. // build l-value
  3510. builder.clearAccessChain();
  3511. glslangArgs[a]->traverse(this);
  3512. // keep outputs and pass-by-originals as l-values, evaluate others as r-values
  3513. if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0) ||
  3514. writableParam(qualifiers[a])) {
  3515. // save l-value
  3516. lValues.push_back(builder.getAccessChain());
  3517. } else {
  3518. // process r-value
  3519. rValues.push_back(accessChainLoad(*argTypes.back()));
  3520. }
  3521. }
  3522. // 2. Allocate space for anything needing a copy, and if it's "in" or "inout"
  3523. // copy the original into that space.
  3524. //
  3525. // Also, build up the list of actual arguments to pass in for the call
  3526. int lValueCount = 0;
  3527. int rValueCount = 0;
  3528. std::vector<spv::Id> spvArgs;
  3529. for (int a = 0; a < (int)glslangArgs.size(); ++a) {
  3530. spv::Id arg;
  3531. if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0)) {
  3532. builder.setAccessChain(lValues[lValueCount]);
  3533. arg = builder.accessChainGetLValue();
  3534. ++lValueCount;
  3535. } else if (writableParam(qualifiers[a])) {
  3536. // need space to hold the copy
  3537. arg = builder.createVariable(spv::StorageClassFunction, builder.getContainedTypeId(function->getParamType(a)), "param");
  3538. if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) {
  3539. // need to copy the input into output space
  3540. builder.setAccessChain(lValues[lValueCount]);
  3541. spv::Id copy = accessChainLoad(*argTypes[a]);
  3542. builder.clearAccessChain();
  3543. builder.setAccessChainLValue(arg);
  3544. multiTypeStore(*argTypes[a], copy);
  3545. }
  3546. ++lValueCount;
  3547. } else {
  3548. // process r-value, which involves a copy for a type mismatch
  3549. if (function->getParamType(a) != convertGlslangToSpvType(*argTypes[a])) {
  3550. spv::Id argCopy = builder.createVariable(spv::StorageClassFunction, function->getParamType(a), "arg");
  3551. builder.clearAccessChain();
  3552. builder.setAccessChainLValue(argCopy);
  3553. multiTypeStore(*argTypes[a], rValues[rValueCount]);
  3554. arg = builder.createLoad(argCopy);
  3555. } else
  3556. arg = rValues[rValueCount];
  3557. ++rValueCount;
  3558. }
  3559. spvArgs.push_back(arg);
  3560. }
  3561. // 3. Make the call.
  3562. spv::Id result = builder.createFunctionCall(function, spvArgs);
  3563. builder.setPrecision(result, TranslatePrecisionDecoration(node->getType()));
  3564. // 4. Copy back out an "out" arguments.
  3565. lValueCount = 0;
  3566. for (int a = 0; a < (int)glslangArgs.size(); ++a) {
  3567. if (originalParam(qualifiers[a], *argTypes[a], function->hasImplicitThis() && a == 0))
  3568. ++lValueCount;
  3569. else if (writableParam(qualifiers[a])) {
  3570. if (qualifiers[a] == glslang::EvqOut || qualifiers[a] == glslang::EvqInOut) {
  3571. spv::Id copy = builder.createLoad(spvArgs[a]);
  3572. builder.setAccessChain(lValues[lValueCount]);
  3573. multiTypeStore(*argTypes[a], copy);
  3574. }
  3575. ++lValueCount;
  3576. }
  3577. }
  3578. return result;
  3579. }
  3580. // Translate AST operation to SPV operation, already having SPV-based operands/types.
  3581. spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, OpDecorations& decorations,
  3582. spv::Id typeId, spv::Id left, spv::Id right,
  3583. glslang::TBasicType typeProxy, bool reduceComparison)
  3584. {
  3585. bool isUnsigned = isTypeUnsignedInt(typeProxy);
  3586. bool isFloat = isTypeFloat(typeProxy);
  3587. bool isBool = typeProxy == glslang::EbtBool;
  3588. spv::Op binOp = spv::OpNop;
  3589. bool needMatchingVectors = true; // for non-matrix ops, would a scalar need to smear to match a vector?
  3590. bool comparison = false;
  3591. switch (op) {
  3592. case glslang::EOpAdd:
  3593. case glslang::EOpAddAssign:
  3594. if (isFloat)
  3595. binOp = spv::OpFAdd;
  3596. else
  3597. binOp = spv::OpIAdd;
  3598. break;
  3599. case glslang::EOpSub:
  3600. case glslang::EOpSubAssign:
  3601. if (isFloat)
  3602. binOp = spv::OpFSub;
  3603. else
  3604. binOp = spv::OpISub;
  3605. break;
  3606. case glslang::EOpMul:
  3607. case glslang::EOpMulAssign:
  3608. if (isFloat)
  3609. binOp = spv::OpFMul;
  3610. else
  3611. binOp = spv::OpIMul;
  3612. break;
  3613. case glslang::EOpVectorTimesScalar:
  3614. case glslang::EOpVectorTimesScalarAssign:
  3615. if (isFloat && (builder.isVector(left) || builder.isVector(right))) {
  3616. if (builder.isVector(right))
  3617. std::swap(left, right);
  3618. assert(builder.isScalar(right));
  3619. needMatchingVectors = false;
  3620. binOp = spv::OpVectorTimesScalar;
  3621. } else
  3622. binOp = spv::OpIMul;
  3623. break;
  3624. case glslang::EOpVectorTimesMatrix:
  3625. case glslang::EOpVectorTimesMatrixAssign:
  3626. binOp = spv::OpVectorTimesMatrix;
  3627. break;
  3628. case glslang::EOpMatrixTimesVector:
  3629. binOp = spv::OpMatrixTimesVector;
  3630. break;
  3631. case glslang::EOpMatrixTimesScalar:
  3632. case glslang::EOpMatrixTimesScalarAssign:
  3633. binOp = spv::OpMatrixTimesScalar;
  3634. break;
  3635. case glslang::EOpMatrixTimesMatrix:
  3636. case glslang::EOpMatrixTimesMatrixAssign:
  3637. binOp = spv::OpMatrixTimesMatrix;
  3638. break;
  3639. case glslang::EOpOuterProduct:
  3640. binOp = spv::OpOuterProduct;
  3641. needMatchingVectors = false;
  3642. break;
  3643. case glslang::EOpDiv:
  3644. case glslang::EOpDivAssign:
  3645. if (isFloat)
  3646. binOp = spv::OpFDiv;
  3647. else if (isUnsigned)
  3648. binOp = spv::OpUDiv;
  3649. else
  3650. binOp = spv::OpSDiv;
  3651. break;
  3652. case glslang::EOpMod:
  3653. case glslang::EOpModAssign:
  3654. if (isFloat)
  3655. binOp = spv::OpFMod;
  3656. else if (isUnsigned)
  3657. binOp = spv::OpUMod;
  3658. else
  3659. binOp = spv::OpSMod;
  3660. break;
  3661. case glslang::EOpRightShift:
  3662. case glslang::EOpRightShiftAssign:
  3663. if (isUnsigned)
  3664. binOp = spv::OpShiftRightLogical;
  3665. else
  3666. binOp = spv::OpShiftRightArithmetic;
  3667. break;
  3668. case glslang::EOpLeftShift:
  3669. case glslang::EOpLeftShiftAssign:
  3670. binOp = spv::OpShiftLeftLogical;
  3671. break;
  3672. case glslang::EOpAnd:
  3673. case glslang::EOpAndAssign:
  3674. binOp = spv::OpBitwiseAnd;
  3675. break;
  3676. case glslang::EOpLogicalAnd:
  3677. needMatchingVectors = false;
  3678. binOp = spv::OpLogicalAnd;
  3679. break;
  3680. case glslang::EOpInclusiveOr:
  3681. case glslang::EOpInclusiveOrAssign:
  3682. binOp = spv::OpBitwiseOr;
  3683. break;
  3684. case glslang::EOpLogicalOr:
  3685. needMatchingVectors = false;
  3686. binOp = spv::OpLogicalOr;
  3687. break;
  3688. case glslang::EOpExclusiveOr:
  3689. case glslang::EOpExclusiveOrAssign:
  3690. binOp = spv::OpBitwiseXor;
  3691. break;
  3692. case glslang::EOpLogicalXor:
  3693. needMatchingVectors = false;
  3694. binOp = spv::OpLogicalNotEqual;
  3695. break;
  3696. case glslang::EOpLessThan:
  3697. case glslang::EOpGreaterThan:
  3698. case glslang::EOpLessThanEqual:
  3699. case glslang::EOpGreaterThanEqual:
  3700. case glslang::EOpEqual:
  3701. case glslang::EOpNotEqual:
  3702. case glslang::EOpVectorEqual:
  3703. case glslang::EOpVectorNotEqual:
  3704. comparison = true;
  3705. break;
  3706. default:
  3707. break;
  3708. }
  3709. // handle mapped binary operations (should be non-comparison)
  3710. if (binOp != spv::OpNop) {
  3711. assert(comparison == false);
  3712. if (builder.isMatrix(left) || builder.isMatrix(right))
  3713. return createBinaryMatrixOperation(binOp, decorations, typeId, left, right);
  3714. // No matrix involved; make both operands be the same number of components, if needed
  3715. if (needMatchingVectors)
  3716. builder.promoteScalar(decorations.precision, left, right);
  3717. spv::Id result = builder.createBinOp(binOp, typeId, left, right);
  3718. builder.addDecoration(result, decorations.noContraction);
  3719. builder.addDecoration(result, decorations.nonUniform);
  3720. return builder.setPrecision(result, decorations.precision);
  3721. }
  3722. if (! comparison)
  3723. return 0;
  3724. // Handle comparison instructions
  3725. if (reduceComparison && (op == glslang::EOpEqual || op == glslang::EOpNotEqual)
  3726. && (builder.isVector(left) || builder.isMatrix(left) || builder.isAggregate(left))) {
  3727. spv::Id result = builder.createCompositeCompare(decorations.precision, left, right, op == glslang::EOpEqual);
  3728. builder.addDecoration(result, decorations.nonUniform);
  3729. return result;
  3730. }
  3731. switch (op) {
  3732. case glslang::EOpLessThan:
  3733. if (isFloat)
  3734. binOp = spv::OpFOrdLessThan;
  3735. else if (isUnsigned)
  3736. binOp = spv::OpULessThan;
  3737. else
  3738. binOp = spv::OpSLessThan;
  3739. break;
  3740. case glslang::EOpGreaterThan:
  3741. if (isFloat)
  3742. binOp = spv::OpFOrdGreaterThan;
  3743. else if (isUnsigned)
  3744. binOp = spv::OpUGreaterThan;
  3745. else
  3746. binOp = spv::OpSGreaterThan;
  3747. break;
  3748. case glslang::EOpLessThanEqual:
  3749. if (isFloat)
  3750. binOp = spv::OpFOrdLessThanEqual;
  3751. else if (isUnsigned)
  3752. binOp = spv::OpULessThanEqual;
  3753. else
  3754. binOp = spv::OpSLessThanEqual;
  3755. break;
  3756. case glslang::EOpGreaterThanEqual:
  3757. if (isFloat)
  3758. binOp = spv::OpFOrdGreaterThanEqual;
  3759. else if (isUnsigned)
  3760. binOp = spv::OpUGreaterThanEqual;
  3761. else
  3762. binOp = spv::OpSGreaterThanEqual;
  3763. break;
  3764. case glslang::EOpEqual:
  3765. case glslang::EOpVectorEqual:
  3766. if (isFloat)
  3767. binOp = spv::OpFOrdEqual;
  3768. else if (isBool)
  3769. binOp = spv::OpLogicalEqual;
  3770. else
  3771. binOp = spv::OpIEqual;
  3772. break;
  3773. case glslang::EOpNotEqual:
  3774. case glslang::EOpVectorNotEqual:
  3775. if (isFloat)
  3776. binOp = spv::OpFOrdNotEqual;
  3777. else if (isBool)
  3778. binOp = spv::OpLogicalNotEqual;
  3779. else
  3780. binOp = spv::OpINotEqual;
  3781. break;
  3782. default:
  3783. break;
  3784. }
  3785. if (binOp != spv::OpNop) {
  3786. spv::Id result = builder.createBinOp(binOp, typeId, left, right);
  3787. builder.addDecoration(result, decorations.noContraction);
  3788. builder.addDecoration(result, decorations.nonUniform);
  3789. return builder.setPrecision(result, decorations.precision);
  3790. }
  3791. return 0;
  3792. }
  3793. //
  3794. // Translate AST matrix operation to SPV operation, already having SPV-based operands/types.
  3795. // These can be any of:
  3796. //
  3797. // matrix * scalar
  3798. // scalar * matrix
  3799. // matrix * matrix linear algebraic
  3800. // matrix * vector
  3801. // vector * matrix
  3802. // matrix * matrix componentwise
  3803. // matrix op matrix op in {+, -, /}
  3804. // matrix op scalar op in {+, -, /}
  3805. // scalar op matrix op in {+, -, /}
  3806. //
  3807. spv::Id TGlslangToSpvTraverser::createBinaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId,
  3808. spv::Id left, spv::Id right)
  3809. {
  3810. bool firstClass = true;
  3811. // First, handle first-class matrix operations (* and matrix/scalar)
  3812. switch (op) {
  3813. case spv::OpFDiv:
  3814. if (builder.isMatrix(left) && builder.isScalar(right)) {
  3815. // turn matrix / scalar into a multiply...
  3816. spv::Id resultType = builder.getTypeId(right);
  3817. right = builder.createBinOp(spv::OpFDiv, resultType, builder.makeFpConstant(resultType, 1.0), right);
  3818. op = spv::OpMatrixTimesScalar;
  3819. } else
  3820. firstClass = false;
  3821. break;
  3822. case spv::OpMatrixTimesScalar:
  3823. if (builder.isMatrix(right))
  3824. std::swap(left, right);
  3825. assert(builder.isScalar(right));
  3826. break;
  3827. case spv::OpVectorTimesMatrix:
  3828. assert(builder.isVector(left));
  3829. assert(builder.isMatrix(right));
  3830. break;
  3831. case spv::OpMatrixTimesVector:
  3832. assert(builder.isMatrix(left));
  3833. assert(builder.isVector(right));
  3834. break;
  3835. case spv::OpMatrixTimesMatrix:
  3836. assert(builder.isMatrix(left));
  3837. assert(builder.isMatrix(right));
  3838. break;
  3839. default:
  3840. firstClass = false;
  3841. break;
  3842. }
  3843. if (firstClass) {
  3844. spv::Id result = builder.createBinOp(op, typeId, left, right);
  3845. builder.addDecoration(result, decorations.noContraction);
  3846. builder.addDecoration(result, decorations.nonUniform);
  3847. return builder.setPrecision(result, decorations.precision);
  3848. }
  3849. // Handle component-wise +, -, *, %, and / for all combinations of type.
  3850. // The result type of all of them is the same type as the (a) matrix operand.
  3851. // The algorithm is to:
  3852. // - break the matrix(es) into vectors
  3853. // - smear any scalar to a vector
  3854. // - do vector operations
  3855. // - make a matrix out the vector results
  3856. switch (op) {
  3857. case spv::OpFAdd:
  3858. case spv::OpFSub:
  3859. case spv::OpFDiv:
  3860. case spv::OpFMod:
  3861. case spv::OpFMul:
  3862. {
  3863. // one time set up...
  3864. bool leftMat = builder.isMatrix(left);
  3865. bool rightMat = builder.isMatrix(right);
  3866. unsigned int numCols = leftMat ? builder.getNumColumns(left) : builder.getNumColumns(right);
  3867. int numRows = leftMat ? builder.getNumRows(left) : builder.getNumRows(right);
  3868. spv::Id scalarType = builder.getScalarTypeId(typeId);
  3869. spv::Id vecType = builder.makeVectorType(scalarType, numRows);
  3870. std::vector<spv::Id> results;
  3871. spv::Id smearVec = spv::NoResult;
  3872. if (builder.isScalar(left))
  3873. smearVec = builder.smearScalar(decorations.precision, left, vecType);
  3874. else if (builder.isScalar(right))
  3875. smearVec = builder.smearScalar(decorations.precision, right, vecType);
  3876. // do each vector op
  3877. for (unsigned int c = 0; c < numCols; ++c) {
  3878. std::vector<unsigned int> indexes;
  3879. indexes.push_back(c);
  3880. spv::Id leftVec = leftMat ? builder.createCompositeExtract( left, vecType, indexes) : smearVec;
  3881. spv::Id rightVec = rightMat ? builder.createCompositeExtract(right, vecType, indexes) : smearVec;
  3882. spv::Id result = builder.createBinOp(op, vecType, leftVec, rightVec);
  3883. builder.addDecoration(result, decorations.noContraction);
  3884. builder.addDecoration(result, decorations.nonUniform);
  3885. results.push_back(builder.setPrecision(result, decorations.precision));
  3886. }
  3887. // put the pieces together
  3888. spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decorations.precision);
  3889. builder.addDecoration(result, decorations.nonUniform);
  3890. return result;
  3891. }
  3892. default:
  3893. assert(0);
  3894. return spv::NoResult;
  3895. }
  3896. }
  3897. spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, OpDecorations& decorations, spv::Id typeId,
  3898. spv::Id operand, glslang::TBasicType typeProxy)
  3899. {
  3900. spv::Op unaryOp = spv::OpNop;
  3901. int extBuiltins = -1;
  3902. int libCall = -1;
  3903. bool isUnsigned = isTypeUnsignedInt(typeProxy);
  3904. bool isFloat = isTypeFloat(typeProxy);
  3905. switch (op) {
  3906. case glslang::EOpNegative:
  3907. if (isFloat) {
  3908. unaryOp = spv::OpFNegate;
  3909. if (builder.isMatrixType(typeId))
  3910. return createUnaryMatrixOperation(unaryOp, decorations, typeId, operand, typeProxy);
  3911. } else
  3912. unaryOp = spv::OpSNegate;
  3913. break;
  3914. case glslang::EOpLogicalNot:
  3915. case glslang::EOpVectorLogicalNot:
  3916. unaryOp = spv::OpLogicalNot;
  3917. break;
  3918. case glslang::EOpBitwiseNot:
  3919. unaryOp = spv::OpNot;
  3920. break;
  3921. case glslang::EOpDeterminant:
  3922. libCall = spv::GLSLstd450Determinant;
  3923. break;
  3924. case glslang::EOpMatrixInverse:
  3925. libCall = spv::GLSLstd450MatrixInverse;
  3926. break;
  3927. case glslang::EOpTranspose:
  3928. unaryOp = spv::OpTranspose;
  3929. break;
  3930. case glslang::EOpRadians:
  3931. libCall = spv::GLSLstd450Radians;
  3932. break;
  3933. case glslang::EOpDegrees:
  3934. libCall = spv::GLSLstd450Degrees;
  3935. break;
  3936. case glslang::EOpSin:
  3937. libCall = spv::GLSLstd450Sin;
  3938. break;
  3939. case glslang::EOpCos:
  3940. libCall = spv::GLSLstd450Cos;
  3941. break;
  3942. case glslang::EOpTan:
  3943. libCall = spv::GLSLstd450Tan;
  3944. break;
  3945. case glslang::EOpAcos:
  3946. libCall = spv::GLSLstd450Acos;
  3947. break;
  3948. case glslang::EOpAsin:
  3949. libCall = spv::GLSLstd450Asin;
  3950. break;
  3951. case glslang::EOpAtan:
  3952. libCall = spv::GLSLstd450Atan;
  3953. break;
  3954. case glslang::EOpAcosh:
  3955. libCall = spv::GLSLstd450Acosh;
  3956. break;
  3957. case glslang::EOpAsinh:
  3958. libCall = spv::GLSLstd450Asinh;
  3959. break;
  3960. case glslang::EOpAtanh:
  3961. libCall = spv::GLSLstd450Atanh;
  3962. break;
  3963. case glslang::EOpTanh:
  3964. libCall = spv::GLSLstd450Tanh;
  3965. break;
  3966. case glslang::EOpCosh:
  3967. libCall = spv::GLSLstd450Cosh;
  3968. break;
  3969. case glslang::EOpSinh:
  3970. libCall = spv::GLSLstd450Sinh;
  3971. break;
  3972. case glslang::EOpLength:
  3973. libCall = spv::GLSLstd450Length;
  3974. break;
  3975. case glslang::EOpNormalize:
  3976. libCall = spv::GLSLstd450Normalize;
  3977. break;
  3978. case glslang::EOpExp:
  3979. libCall = spv::GLSLstd450Exp;
  3980. break;
  3981. case glslang::EOpLog:
  3982. libCall = spv::GLSLstd450Log;
  3983. break;
  3984. case glslang::EOpExp2:
  3985. libCall = spv::GLSLstd450Exp2;
  3986. break;
  3987. case glslang::EOpLog2:
  3988. libCall = spv::GLSLstd450Log2;
  3989. break;
  3990. case glslang::EOpSqrt:
  3991. libCall = spv::GLSLstd450Sqrt;
  3992. break;
  3993. case glslang::EOpInverseSqrt:
  3994. libCall = spv::GLSLstd450InverseSqrt;
  3995. break;
  3996. case glslang::EOpFloor:
  3997. libCall = spv::GLSLstd450Floor;
  3998. break;
  3999. case glslang::EOpTrunc:
  4000. libCall = spv::GLSLstd450Trunc;
  4001. break;
  4002. case glslang::EOpRound:
  4003. libCall = spv::GLSLstd450Round;
  4004. break;
  4005. case glslang::EOpRoundEven:
  4006. libCall = spv::GLSLstd450RoundEven;
  4007. break;
  4008. case glslang::EOpCeil:
  4009. libCall = spv::GLSLstd450Ceil;
  4010. break;
  4011. case glslang::EOpFract:
  4012. libCall = spv::GLSLstd450Fract;
  4013. break;
  4014. case glslang::EOpIsNan:
  4015. unaryOp = spv::OpIsNan;
  4016. break;
  4017. case glslang::EOpIsInf:
  4018. unaryOp = spv::OpIsInf;
  4019. break;
  4020. case glslang::EOpIsFinite:
  4021. unaryOp = spv::OpIsFinite;
  4022. break;
  4023. case glslang::EOpFloatBitsToInt:
  4024. case glslang::EOpFloatBitsToUint:
  4025. case glslang::EOpIntBitsToFloat:
  4026. case glslang::EOpUintBitsToFloat:
  4027. case glslang::EOpDoubleBitsToInt64:
  4028. case glslang::EOpDoubleBitsToUint64:
  4029. case glslang::EOpInt64BitsToDouble:
  4030. case glslang::EOpUint64BitsToDouble:
  4031. case glslang::EOpFloat16BitsToInt16:
  4032. case glslang::EOpFloat16BitsToUint16:
  4033. case glslang::EOpInt16BitsToFloat16:
  4034. case glslang::EOpUint16BitsToFloat16:
  4035. unaryOp = spv::OpBitcast;
  4036. break;
  4037. case glslang::EOpPackSnorm2x16:
  4038. libCall = spv::GLSLstd450PackSnorm2x16;
  4039. break;
  4040. case glslang::EOpUnpackSnorm2x16:
  4041. libCall = spv::GLSLstd450UnpackSnorm2x16;
  4042. break;
  4043. case glslang::EOpPackUnorm2x16:
  4044. libCall = spv::GLSLstd450PackUnorm2x16;
  4045. break;
  4046. case glslang::EOpUnpackUnorm2x16:
  4047. libCall = spv::GLSLstd450UnpackUnorm2x16;
  4048. break;
  4049. case glslang::EOpPackHalf2x16:
  4050. libCall = spv::GLSLstd450PackHalf2x16;
  4051. break;
  4052. case glslang::EOpUnpackHalf2x16:
  4053. libCall = spv::GLSLstd450UnpackHalf2x16;
  4054. break;
  4055. case glslang::EOpPackSnorm4x8:
  4056. libCall = spv::GLSLstd450PackSnorm4x8;
  4057. break;
  4058. case glslang::EOpUnpackSnorm4x8:
  4059. libCall = spv::GLSLstd450UnpackSnorm4x8;
  4060. break;
  4061. case glslang::EOpPackUnorm4x8:
  4062. libCall = spv::GLSLstd450PackUnorm4x8;
  4063. break;
  4064. case glslang::EOpUnpackUnorm4x8:
  4065. libCall = spv::GLSLstd450UnpackUnorm4x8;
  4066. break;
  4067. case glslang::EOpPackDouble2x32:
  4068. libCall = spv::GLSLstd450PackDouble2x32;
  4069. break;
  4070. case glslang::EOpUnpackDouble2x32:
  4071. libCall = spv::GLSLstd450UnpackDouble2x32;
  4072. break;
  4073. case glslang::EOpPackInt2x32:
  4074. case glslang::EOpUnpackInt2x32:
  4075. case glslang::EOpPackUint2x32:
  4076. case glslang::EOpUnpackUint2x32:
  4077. case glslang::EOpPack16:
  4078. case glslang::EOpPack32:
  4079. case glslang::EOpPack64:
  4080. case glslang::EOpUnpack32:
  4081. case glslang::EOpUnpack16:
  4082. case glslang::EOpUnpack8:
  4083. case glslang::EOpPackInt2x16:
  4084. case glslang::EOpUnpackInt2x16:
  4085. case glslang::EOpPackUint2x16:
  4086. case glslang::EOpUnpackUint2x16:
  4087. case glslang::EOpPackInt4x16:
  4088. case glslang::EOpUnpackInt4x16:
  4089. case glslang::EOpPackUint4x16:
  4090. case glslang::EOpUnpackUint4x16:
  4091. case glslang::EOpPackFloat2x16:
  4092. case glslang::EOpUnpackFloat2x16:
  4093. unaryOp = spv::OpBitcast;
  4094. break;
  4095. case glslang::EOpDPdx:
  4096. unaryOp = spv::OpDPdx;
  4097. break;
  4098. case glslang::EOpDPdy:
  4099. unaryOp = spv::OpDPdy;
  4100. break;
  4101. case glslang::EOpFwidth:
  4102. unaryOp = spv::OpFwidth;
  4103. break;
  4104. case glslang::EOpDPdxFine:
  4105. builder.addCapability(spv::CapabilityDerivativeControl);
  4106. unaryOp = spv::OpDPdxFine;
  4107. break;
  4108. case glslang::EOpDPdyFine:
  4109. builder.addCapability(spv::CapabilityDerivativeControl);
  4110. unaryOp = spv::OpDPdyFine;
  4111. break;
  4112. case glslang::EOpFwidthFine:
  4113. builder.addCapability(spv::CapabilityDerivativeControl);
  4114. unaryOp = spv::OpFwidthFine;
  4115. break;
  4116. case glslang::EOpDPdxCoarse:
  4117. builder.addCapability(spv::CapabilityDerivativeControl);
  4118. unaryOp = spv::OpDPdxCoarse;
  4119. break;
  4120. case glslang::EOpDPdyCoarse:
  4121. builder.addCapability(spv::CapabilityDerivativeControl);
  4122. unaryOp = spv::OpDPdyCoarse;
  4123. break;
  4124. case glslang::EOpFwidthCoarse:
  4125. builder.addCapability(spv::CapabilityDerivativeControl);
  4126. unaryOp = spv::OpFwidthCoarse;
  4127. break;
  4128. case glslang::EOpInterpolateAtCentroid:
  4129. builder.addCapability(spv::CapabilityInterpolationFunction);
  4130. libCall = spv::GLSLstd450InterpolateAtCentroid;
  4131. break;
  4132. case glslang::EOpAny:
  4133. unaryOp = spv::OpAny;
  4134. break;
  4135. case glslang::EOpAll:
  4136. unaryOp = spv::OpAll;
  4137. break;
  4138. case glslang::EOpAbs:
  4139. if (isFloat)
  4140. libCall = spv::GLSLstd450FAbs;
  4141. else
  4142. libCall = spv::GLSLstd450SAbs;
  4143. break;
  4144. case glslang::EOpSign:
  4145. if (isFloat)
  4146. libCall = spv::GLSLstd450FSign;
  4147. else
  4148. libCall = spv::GLSLstd450SSign;
  4149. break;
  4150. case glslang::EOpAtomicCounterIncrement:
  4151. case glslang::EOpAtomicCounterDecrement:
  4152. case glslang::EOpAtomicCounter:
  4153. {
  4154. // Handle all of the atomics in one place, in createAtomicOperation()
  4155. std::vector<spv::Id> operands;
  4156. operands.push_back(operand);
  4157. return createAtomicOperation(op, decorations.precision, typeId, operands, typeProxy);
  4158. }
  4159. case glslang::EOpBitFieldReverse:
  4160. unaryOp = spv::OpBitReverse;
  4161. break;
  4162. case glslang::EOpBitCount:
  4163. unaryOp = spv::OpBitCount;
  4164. break;
  4165. case glslang::EOpFindLSB:
  4166. libCall = spv::GLSLstd450FindILsb;
  4167. break;
  4168. case glslang::EOpFindMSB:
  4169. if (isUnsigned)
  4170. libCall = spv::GLSLstd450FindUMsb;
  4171. else
  4172. libCall = spv::GLSLstd450FindSMsb;
  4173. break;
  4174. case glslang::EOpBallot:
  4175. case glslang::EOpReadFirstInvocation:
  4176. case glslang::EOpAnyInvocation:
  4177. case glslang::EOpAllInvocations:
  4178. case glslang::EOpAllInvocationsEqual:
  4179. #ifdef AMD_EXTENSIONS
  4180. case glslang::EOpMinInvocations:
  4181. case glslang::EOpMaxInvocations:
  4182. case glslang::EOpAddInvocations:
  4183. case glslang::EOpMinInvocationsNonUniform:
  4184. case glslang::EOpMaxInvocationsNonUniform:
  4185. case glslang::EOpAddInvocationsNonUniform:
  4186. case glslang::EOpMinInvocationsInclusiveScan:
  4187. case glslang::EOpMaxInvocationsInclusiveScan:
  4188. case glslang::EOpAddInvocationsInclusiveScan:
  4189. case glslang::EOpMinInvocationsInclusiveScanNonUniform:
  4190. case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
  4191. case glslang::EOpAddInvocationsInclusiveScanNonUniform:
  4192. case glslang::EOpMinInvocationsExclusiveScan:
  4193. case glslang::EOpMaxInvocationsExclusiveScan:
  4194. case glslang::EOpAddInvocationsExclusiveScan:
  4195. case glslang::EOpMinInvocationsExclusiveScanNonUniform:
  4196. case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
  4197. case glslang::EOpAddInvocationsExclusiveScanNonUniform:
  4198. #endif
  4199. {
  4200. std::vector<spv::Id> operands;
  4201. operands.push_back(operand);
  4202. return createInvocationsOperation(op, typeId, operands, typeProxy);
  4203. }
  4204. case glslang::EOpSubgroupAll:
  4205. case glslang::EOpSubgroupAny:
  4206. case glslang::EOpSubgroupAllEqual:
  4207. case glslang::EOpSubgroupBroadcastFirst:
  4208. case glslang::EOpSubgroupBallot:
  4209. case glslang::EOpSubgroupInverseBallot:
  4210. case glslang::EOpSubgroupBallotBitCount:
  4211. case glslang::EOpSubgroupBallotInclusiveBitCount:
  4212. case glslang::EOpSubgroupBallotExclusiveBitCount:
  4213. case glslang::EOpSubgroupBallotFindLSB:
  4214. case glslang::EOpSubgroupBallotFindMSB:
  4215. case glslang::EOpSubgroupAdd:
  4216. case glslang::EOpSubgroupMul:
  4217. case glslang::EOpSubgroupMin:
  4218. case glslang::EOpSubgroupMax:
  4219. case glslang::EOpSubgroupAnd:
  4220. case glslang::EOpSubgroupOr:
  4221. case glslang::EOpSubgroupXor:
  4222. case glslang::EOpSubgroupInclusiveAdd:
  4223. case glslang::EOpSubgroupInclusiveMul:
  4224. case glslang::EOpSubgroupInclusiveMin:
  4225. case glslang::EOpSubgroupInclusiveMax:
  4226. case glslang::EOpSubgroupInclusiveAnd:
  4227. case glslang::EOpSubgroupInclusiveOr:
  4228. case glslang::EOpSubgroupInclusiveXor:
  4229. case glslang::EOpSubgroupExclusiveAdd:
  4230. case glslang::EOpSubgroupExclusiveMul:
  4231. case glslang::EOpSubgroupExclusiveMin:
  4232. case glslang::EOpSubgroupExclusiveMax:
  4233. case glslang::EOpSubgroupExclusiveAnd:
  4234. case glslang::EOpSubgroupExclusiveOr:
  4235. case glslang::EOpSubgroupExclusiveXor:
  4236. case glslang::EOpSubgroupQuadSwapHorizontal:
  4237. case glslang::EOpSubgroupQuadSwapVertical:
  4238. case glslang::EOpSubgroupQuadSwapDiagonal: {
  4239. std::vector<spv::Id> operands;
  4240. operands.push_back(operand);
  4241. return createSubgroupOperation(op, typeId, operands, typeProxy);
  4242. }
  4243. #ifdef AMD_EXTENSIONS
  4244. case glslang::EOpMbcnt:
  4245. extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
  4246. libCall = spv::MbcntAMD;
  4247. break;
  4248. case glslang::EOpCubeFaceIndex:
  4249. extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader);
  4250. libCall = spv::CubeFaceIndexAMD;
  4251. break;
  4252. case glslang::EOpCubeFaceCoord:
  4253. extBuiltins = getExtBuiltins(spv::E_SPV_AMD_gcn_shader);
  4254. libCall = spv::CubeFaceCoordAMD;
  4255. break;
  4256. #endif
  4257. #ifdef NV_EXTENSIONS
  4258. case glslang::EOpSubgroupPartition:
  4259. builder.addExtension(spv::E_SPV_NV_shader_subgroup_partitioned);
  4260. builder.addCapability(spv::CapabilityGroupNonUniformPartitionedNV);
  4261. unaryOp = spv::OpGroupNonUniformPartitionNV;
  4262. break;
  4263. #endif
  4264. default:
  4265. return 0;
  4266. }
  4267. spv::Id id;
  4268. if (libCall >= 0) {
  4269. std::vector<spv::Id> args;
  4270. args.push_back(operand);
  4271. id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, args);
  4272. } else {
  4273. id = builder.createUnaryOp(unaryOp, typeId, operand);
  4274. }
  4275. builder.addDecoration(id, decorations.noContraction);
  4276. builder.addDecoration(id, decorations.nonUniform);
  4277. return builder.setPrecision(id, decorations.precision);
  4278. }
  4279. // Create a unary operation on a matrix
  4280. spv::Id TGlslangToSpvTraverser::createUnaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId,
  4281. spv::Id operand, glslang::TBasicType /* typeProxy */)
  4282. {
  4283. // Handle unary operations vector by vector.
  4284. // The result type is the same type as the original type.
  4285. // The algorithm is to:
  4286. // - break the matrix into vectors
  4287. // - apply the operation to each vector
  4288. // - make a matrix out the vector results
  4289. // get the types sorted out
  4290. int numCols = builder.getNumColumns(operand);
  4291. int numRows = builder.getNumRows(operand);
  4292. spv::Id srcVecType = builder.makeVectorType(builder.getScalarTypeId(builder.getTypeId(operand)), numRows);
  4293. spv::Id destVecType = builder.makeVectorType(builder.getScalarTypeId(typeId), numRows);
  4294. std::vector<spv::Id> results;
  4295. // do each vector op
  4296. for (int c = 0; c < numCols; ++c) {
  4297. std::vector<unsigned int> indexes;
  4298. indexes.push_back(c);
  4299. spv::Id srcVec = builder.createCompositeExtract(operand, srcVecType, indexes);
  4300. spv::Id destVec = builder.createUnaryOp(op, destVecType, srcVec);
  4301. builder.addDecoration(destVec, decorations.noContraction);
  4302. builder.addDecoration(destVec, decorations.nonUniform);
  4303. results.push_back(builder.setPrecision(destVec, decorations.precision));
  4304. }
  4305. // put the pieces together
  4306. spv::Id result = builder.setPrecision(builder.createCompositeConstruct(typeId, results), decorations.precision);
  4307. builder.addDecoration(result, decorations.nonUniform);
  4308. return result;
  4309. }
  4310. spv::Id TGlslangToSpvTraverser::createConversionOperation(glslang::TOperator op, spv::Id operand, int vectorSize)
  4311. {
  4312. spv::Op convOp = spv::OpNop;
  4313. spv::Id type = 0;
  4314. spv::Id result = 0;
  4315. switch(op) {
  4316. case glslang::EOpConvInt8ToUint16:
  4317. convOp = spv::OpSConvert;
  4318. type = builder.makeIntType(16);
  4319. break;
  4320. case glslang::EOpConvInt8ToUint:
  4321. convOp = spv::OpSConvert;
  4322. type = builder.makeIntType(32);
  4323. break;
  4324. case glslang::EOpConvInt8ToUint64:
  4325. convOp = spv::OpSConvert;
  4326. type = builder.makeIntType(64);
  4327. break;
  4328. case glslang::EOpConvInt16ToUint8:
  4329. convOp = spv::OpSConvert;
  4330. type = builder.makeIntType(8);
  4331. break;
  4332. case glslang::EOpConvInt16ToUint:
  4333. convOp = spv::OpSConvert;
  4334. type = builder.makeIntType(32);
  4335. break;
  4336. case glslang::EOpConvInt16ToUint64:
  4337. convOp = spv::OpSConvert;
  4338. type = builder.makeIntType(64);
  4339. break;
  4340. case glslang::EOpConvIntToUint8:
  4341. convOp = spv::OpSConvert;
  4342. type = builder.makeIntType(8);
  4343. break;
  4344. case glslang::EOpConvIntToUint16:
  4345. convOp = spv::OpSConvert;
  4346. type = builder.makeIntType(16);
  4347. break;
  4348. case glslang::EOpConvIntToUint64:
  4349. convOp = spv::OpSConvert;
  4350. type = builder.makeIntType(64);
  4351. break;
  4352. case glslang::EOpConvInt64ToUint8:
  4353. convOp = spv::OpSConvert;
  4354. type = builder.makeIntType(8);
  4355. break;
  4356. case glslang::EOpConvInt64ToUint16:
  4357. convOp = spv::OpSConvert;
  4358. type = builder.makeIntType(16);
  4359. break;
  4360. case glslang::EOpConvInt64ToUint:
  4361. convOp = spv::OpSConvert;
  4362. type = builder.makeIntType(32);
  4363. break;
  4364. case glslang::EOpConvUint8ToInt16:
  4365. convOp = spv::OpUConvert;
  4366. type = builder.makeIntType(16);
  4367. break;
  4368. case glslang::EOpConvUint8ToInt:
  4369. convOp = spv::OpUConvert;
  4370. type = builder.makeIntType(32);
  4371. break;
  4372. case glslang::EOpConvUint8ToInt64:
  4373. convOp = spv::OpUConvert;
  4374. type = builder.makeIntType(64);
  4375. break;
  4376. case glslang::EOpConvUint16ToInt8:
  4377. convOp = spv::OpUConvert;
  4378. type = builder.makeIntType(8);
  4379. break;
  4380. case glslang::EOpConvUint16ToInt:
  4381. convOp = spv::OpUConvert;
  4382. type = builder.makeIntType(32);
  4383. break;
  4384. case glslang::EOpConvUint16ToInt64:
  4385. convOp = spv::OpUConvert;
  4386. type = builder.makeIntType(64);
  4387. break;
  4388. case glslang::EOpConvUintToInt8:
  4389. convOp = spv::OpUConvert;
  4390. type = builder.makeIntType(8);
  4391. break;
  4392. case glslang::EOpConvUintToInt16:
  4393. convOp = spv::OpUConvert;
  4394. type = builder.makeIntType(16);
  4395. break;
  4396. case glslang::EOpConvUintToInt64:
  4397. convOp = spv::OpUConvert;
  4398. type = builder.makeIntType(64);
  4399. break;
  4400. case glslang::EOpConvUint64ToInt8:
  4401. convOp = spv::OpUConvert;
  4402. type = builder.makeIntType(8);
  4403. break;
  4404. case glslang::EOpConvUint64ToInt16:
  4405. convOp = spv::OpUConvert;
  4406. type = builder.makeIntType(16);
  4407. break;
  4408. case glslang::EOpConvUint64ToInt:
  4409. convOp = spv::OpUConvert;
  4410. type = builder.makeIntType(32);
  4411. break;
  4412. default:
  4413. assert(false && "Default missing");
  4414. break;
  4415. }
  4416. if (vectorSize > 0)
  4417. type = builder.makeVectorType(type, vectorSize);
  4418. result = builder.createUnaryOp(convOp, type, operand);
  4419. return result;
  4420. }
  4421. spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, OpDecorations& decorations, spv::Id destType,
  4422. spv::Id operand, glslang::TBasicType typeProxy)
  4423. {
  4424. spv::Op convOp = spv::OpNop;
  4425. spv::Id zero = 0;
  4426. spv::Id one = 0;
  4427. int vectorSize = builder.isVectorType(destType) ? builder.getNumTypeComponents(destType) : 0;
  4428. switch (op) {
  4429. case glslang::EOpConvInt8ToBool:
  4430. case glslang::EOpConvUint8ToBool:
  4431. zero = builder.makeUint8Constant(0);
  4432. zero = makeSmearedConstant(zero, vectorSize);
  4433. return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
  4434. case glslang::EOpConvInt16ToBool:
  4435. case glslang::EOpConvUint16ToBool:
  4436. zero = builder.makeUint16Constant(0);
  4437. zero = makeSmearedConstant(zero, vectorSize);
  4438. return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
  4439. case glslang::EOpConvIntToBool:
  4440. case glslang::EOpConvUintToBool:
  4441. zero = builder.makeUintConstant(0);
  4442. zero = makeSmearedConstant(zero, vectorSize);
  4443. return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
  4444. case glslang::EOpConvInt64ToBool:
  4445. case glslang::EOpConvUint64ToBool:
  4446. zero = builder.makeUint64Constant(0);
  4447. zero = makeSmearedConstant(zero, vectorSize);
  4448. return builder.createBinOp(spv::OpINotEqual, destType, operand, zero);
  4449. case glslang::EOpConvFloatToBool:
  4450. zero = builder.makeFloatConstant(0.0F);
  4451. zero = makeSmearedConstant(zero, vectorSize);
  4452. return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
  4453. case glslang::EOpConvDoubleToBool:
  4454. zero = builder.makeDoubleConstant(0.0);
  4455. zero = makeSmearedConstant(zero, vectorSize);
  4456. return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
  4457. case glslang::EOpConvFloat16ToBool:
  4458. zero = builder.makeFloat16Constant(0.0F);
  4459. zero = makeSmearedConstant(zero, vectorSize);
  4460. return builder.createBinOp(spv::OpFOrdNotEqual, destType, operand, zero);
  4461. case glslang::EOpConvBoolToFloat:
  4462. convOp = spv::OpSelect;
  4463. zero = builder.makeFloatConstant(0.0F);
  4464. one = builder.makeFloatConstant(1.0F);
  4465. break;
  4466. case glslang::EOpConvBoolToDouble:
  4467. convOp = spv::OpSelect;
  4468. zero = builder.makeDoubleConstant(0.0);
  4469. one = builder.makeDoubleConstant(1.0);
  4470. break;
  4471. case glslang::EOpConvBoolToFloat16:
  4472. convOp = spv::OpSelect;
  4473. zero = builder.makeFloat16Constant(0.0F);
  4474. one = builder.makeFloat16Constant(1.0F);
  4475. break;
  4476. case glslang::EOpConvBoolToInt8:
  4477. zero = builder.makeInt8Constant(0);
  4478. one = builder.makeInt8Constant(1);
  4479. convOp = spv::OpSelect;
  4480. break;
  4481. case glslang::EOpConvBoolToUint8:
  4482. zero = builder.makeUint8Constant(0);
  4483. one = builder.makeUint8Constant(1);
  4484. convOp = spv::OpSelect;
  4485. break;
  4486. case glslang::EOpConvBoolToInt16:
  4487. zero = builder.makeInt16Constant(0);
  4488. one = builder.makeInt16Constant(1);
  4489. convOp = spv::OpSelect;
  4490. break;
  4491. case glslang::EOpConvBoolToUint16:
  4492. zero = builder.makeUint16Constant(0);
  4493. one = builder.makeUint16Constant(1);
  4494. convOp = spv::OpSelect;
  4495. break;
  4496. case glslang::EOpConvBoolToInt:
  4497. case glslang::EOpConvBoolToInt64:
  4498. if (op == glslang::EOpConvBoolToInt64)
  4499. zero = builder.makeInt64Constant(0);
  4500. else
  4501. zero = builder.makeIntConstant(0);
  4502. if (op == glslang::EOpConvBoolToInt64)
  4503. one = builder.makeInt64Constant(1);
  4504. else
  4505. one = builder.makeIntConstant(1);
  4506. convOp = spv::OpSelect;
  4507. break;
  4508. case glslang::EOpConvBoolToUint:
  4509. case glslang::EOpConvBoolToUint64:
  4510. if (op == glslang::EOpConvBoolToUint64)
  4511. zero = builder.makeUint64Constant(0);
  4512. else
  4513. zero = builder.makeUintConstant(0);
  4514. if (op == glslang::EOpConvBoolToUint64)
  4515. one = builder.makeUint64Constant(1);
  4516. else
  4517. one = builder.makeUintConstant(1);
  4518. convOp = spv::OpSelect;
  4519. break;
  4520. case glslang::EOpConvInt8ToFloat16:
  4521. case glslang::EOpConvInt8ToFloat:
  4522. case glslang::EOpConvInt8ToDouble:
  4523. case glslang::EOpConvInt16ToFloat16:
  4524. case glslang::EOpConvInt16ToFloat:
  4525. case glslang::EOpConvInt16ToDouble:
  4526. case glslang::EOpConvIntToFloat16:
  4527. case glslang::EOpConvIntToFloat:
  4528. case glslang::EOpConvIntToDouble:
  4529. case glslang::EOpConvInt64ToFloat:
  4530. case glslang::EOpConvInt64ToDouble:
  4531. case glslang::EOpConvInt64ToFloat16:
  4532. convOp = spv::OpConvertSToF;
  4533. break;
  4534. case glslang::EOpConvUint8ToFloat16:
  4535. case glslang::EOpConvUint8ToFloat:
  4536. case glslang::EOpConvUint8ToDouble:
  4537. case glslang::EOpConvUint16ToFloat16:
  4538. case glslang::EOpConvUint16ToFloat:
  4539. case glslang::EOpConvUint16ToDouble:
  4540. case glslang::EOpConvUintToFloat16:
  4541. case glslang::EOpConvUintToFloat:
  4542. case glslang::EOpConvUintToDouble:
  4543. case glslang::EOpConvUint64ToFloat:
  4544. case glslang::EOpConvUint64ToDouble:
  4545. case glslang::EOpConvUint64ToFloat16:
  4546. convOp = spv::OpConvertUToF;
  4547. break;
  4548. case glslang::EOpConvDoubleToFloat:
  4549. case glslang::EOpConvFloatToDouble:
  4550. case glslang::EOpConvDoubleToFloat16:
  4551. case glslang::EOpConvFloat16ToDouble:
  4552. case glslang::EOpConvFloatToFloat16:
  4553. case glslang::EOpConvFloat16ToFloat:
  4554. convOp = spv::OpFConvert;
  4555. if (builder.isMatrixType(destType))
  4556. return createUnaryMatrixOperation(convOp, decorations, destType, operand, typeProxy);
  4557. break;
  4558. case glslang::EOpConvFloat16ToInt8:
  4559. case glslang::EOpConvFloatToInt8:
  4560. case glslang::EOpConvDoubleToInt8:
  4561. case glslang::EOpConvFloat16ToInt16:
  4562. case glslang::EOpConvFloatToInt16:
  4563. case glslang::EOpConvDoubleToInt16:
  4564. case glslang::EOpConvFloat16ToInt:
  4565. case glslang::EOpConvFloatToInt:
  4566. case glslang::EOpConvDoubleToInt:
  4567. case glslang::EOpConvFloat16ToInt64:
  4568. case glslang::EOpConvFloatToInt64:
  4569. case glslang::EOpConvDoubleToInt64:
  4570. convOp = spv::OpConvertFToS;
  4571. break;
  4572. case glslang::EOpConvUint8ToInt8:
  4573. case glslang::EOpConvInt8ToUint8:
  4574. case glslang::EOpConvUint16ToInt16:
  4575. case glslang::EOpConvInt16ToUint16:
  4576. case glslang::EOpConvUintToInt:
  4577. case glslang::EOpConvIntToUint:
  4578. case glslang::EOpConvUint64ToInt64:
  4579. case glslang::EOpConvInt64ToUint64:
  4580. if (builder.isInSpecConstCodeGenMode()) {
  4581. // Build zero scalar or vector for OpIAdd.
  4582. if(op == glslang::EOpConvUint8ToInt8 || op == glslang::EOpConvInt8ToUint8) {
  4583. zero = builder.makeUint8Constant(0);
  4584. } else if (op == glslang::EOpConvUint16ToInt16 || op == glslang::EOpConvInt16ToUint16) {
  4585. zero = builder.makeUint16Constant(0);
  4586. } else if (op == glslang::EOpConvUint64ToInt64 || op == glslang::EOpConvInt64ToUint64) {
  4587. zero = builder.makeUint64Constant(0);
  4588. } else {
  4589. zero = builder.makeUintConstant(0);
  4590. }
  4591. zero = makeSmearedConstant(zero, vectorSize);
  4592. // Use OpIAdd, instead of OpBitcast to do the conversion when
  4593. // generating for OpSpecConstantOp instruction.
  4594. return builder.createBinOp(spv::OpIAdd, destType, operand, zero);
  4595. }
  4596. // For normal run-time conversion instruction, use OpBitcast.
  4597. convOp = spv::OpBitcast;
  4598. break;
  4599. case glslang::EOpConvFloat16ToUint8:
  4600. case glslang::EOpConvFloatToUint8:
  4601. case glslang::EOpConvDoubleToUint8:
  4602. case glslang::EOpConvFloat16ToUint16:
  4603. case glslang::EOpConvFloatToUint16:
  4604. case glslang::EOpConvDoubleToUint16:
  4605. case glslang::EOpConvFloat16ToUint:
  4606. case glslang::EOpConvFloatToUint:
  4607. case glslang::EOpConvDoubleToUint:
  4608. case glslang::EOpConvFloatToUint64:
  4609. case glslang::EOpConvDoubleToUint64:
  4610. case glslang::EOpConvFloat16ToUint64:
  4611. convOp = spv::OpConvertFToU;
  4612. break;
  4613. case glslang::EOpConvInt8ToInt16:
  4614. case glslang::EOpConvInt8ToInt:
  4615. case glslang::EOpConvInt8ToInt64:
  4616. case glslang::EOpConvInt16ToInt8:
  4617. case glslang::EOpConvInt16ToInt:
  4618. case glslang::EOpConvInt16ToInt64:
  4619. case glslang::EOpConvIntToInt8:
  4620. case glslang::EOpConvIntToInt16:
  4621. case glslang::EOpConvIntToInt64:
  4622. case glslang::EOpConvInt64ToInt8:
  4623. case glslang::EOpConvInt64ToInt16:
  4624. case glslang::EOpConvInt64ToInt:
  4625. convOp = spv::OpSConvert;
  4626. break;
  4627. case glslang::EOpConvUint8ToUint16:
  4628. case glslang::EOpConvUint8ToUint:
  4629. case glslang::EOpConvUint8ToUint64:
  4630. case glslang::EOpConvUint16ToUint8:
  4631. case glslang::EOpConvUint16ToUint:
  4632. case glslang::EOpConvUint16ToUint64:
  4633. case glslang::EOpConvUintToUint8:
  4634. case glslang::EOpConvUintToUint16:
  4635. case glslang::EOpConvUintToUint64:
  4636. case glslang::EOpConvUint64ToUint8:
  4637. case glslang::EOpConvUint64ToUint16:
  4638. case glslang::EOpConvUint64ToUint:
  4639. convOp = spv::OpUConvert;
  4640. break;
  4641. case glslang::EOpConvInt8ToUint16:
  4642. case glslang::EOpConvInt8ToUint:
  4643. case glslang::EOpConvInt8ToUint64:
  4644. case glslang::EOpConvInt16ToUint8:
  4645. case glslang::EOpConvInt16ToUint:
  4646. case glslang::EOpConvInt16ToUint64:
  4647. case glslang::EOpConvIntToUint8:
  4648. case glslang::EOpConvIntToUint16:
  4649. case glslang::EOpConvIntToUint64:
  4650. case glslang::EOpConvInt64ToUint8:
  4651. case glslang::EOpConvInt64ToUint16:
  4652. case glslang::EOpConvInt64ToUint:
  4653. case glslang::EOpConvUint8ToInt16:
  4654. case glslang::EOpConvUint8ToInt:
  4655. case glslang::EOpConvUint8ToInt64:
  4656. case glslang::EOpConvUint16ToInt8:
  4657. case glslang::EOpConvUint16ToInt:
  4658. case glslang::EOpConvUint16ToInt64:
  4659. case glslang::EOpConvUintToInt8:
  4660. case glslang::EOpConvUintToInt16:
  4661. case glslang::EOpConvUintToInt64:
  4662. case glslang::EOpConvUint64ToInt8:
  4663. case glslang::EOpConvUint64ToInt16:
  4664. case glslang::EOpConvUint64ToInt:
  4665. // OpSConvert/OpUConvert + OpBitCast
  4666. operand = createConversionOperation(op, operand, vectorSize);
  4667. if (builder.isInSpecConstCodeGenMode()) {
  4668. // Build zero scalar or vector for OpIAdd.
  4669. switch(op) {
  4670. case glslang::EOpConvInt16ToUint8:
  4671. case glslang::EOpConvIntToUint8:
  4672. case glslang::EOpConvInt64ToUint8:
  4673. case glslang::EOpConvUint16ToInt8:
  4674. case glslang::EOpConvUintToInt8:
  4675. case glslang::EOpConvUint64ToInt8:
  4676. zero = builder.makeUint8Constant(0);
  4677. break;
  4678. case glslang::EOpConvInt8ToUint16:
  4679. case glslang::EOpConvIntToUint16:
  4680. case glslang::EOpConvInt64ToUint16:
  4681. case glslang::EOpConvUint8ToInt16:
  4682. case glslang::EOpConvUintToInt16:
  4683. case glslang::EOpConvUint64ToInt16:
  4684. zero = builder.makeUint16Constant(0);
  4685. break;
  4686. case glslang::EOpConvInt8ToUint:
  4687. case glslang::EOpConvInt16ToUint:
  4688. case glslang::EOpConvInt64ToUint:
  4689. case glslang::EOpConvUint8ToInt:
  4690. case glslang::EOpConvUint16ToInt:
  4691. case glslang::EOpConvUint64ToInt:
  4692. zero = builder.makeUintConstant(0);
  4693. break;
  4694. case glslang::EOpConvInt8ToUint64:
  4695. case glslang::EOpConvInt16ToUint64:
  4696. case glslang::EOpConvIntToUint64:
  4697. case glslang::EOpConvUint8ToInt64:
  4698. case glslang::EOpConvUint16ToInt64:
  4699. case glslang::EOpConvUintToInt64:
  4700. zero = builder.makeUint64Constant(0);
  4701. break;
  4702. default:
  4703. assert(false && "Default missing");
  4704. break;
  4705. }
  4706. zero = makeSmearedConstant(zero, vectorSize);
  4707. // Use OpIAdd, instead of OpBitcast to do the conversion when
  4708. // generating for OpSpecConstantOp instruction.
  4709. return builder.createBinOp(spv::OpIAdd, destType, operand, zero);
  4710. }
  4711. // For normal run-time conversion instruction, use OpBitcast.
  4712. convOp = spv::OpBitcast;
  4713. break;
  4714. default:
  4715. break;
  4716. }
  4717. spv::Id result = 0;
  4718. if (convOp == spv::OpNop)
  4719. return result;
  4720. if (convOp == spv::OpSelect) {
  4721. zero = makeSmearedConstant(zero, vectorSize);
  4722. one = makeSmearedConstant(one, vectorSize);
  4723. result = builder.createTriOp(convOp, destType, operand, one, zero);
  4724. } else
  4725. result = builder.createUnaryOp(convOp, destType, operand);
  4726. result = builder.setPrecision(result, decorations.precision);
  4727. builder.addDecoration(result, decorations.nonUniform);
  4728. return result;
  4729. }
  4730. spv::Id TGlslangToSpvTraverser::makeSmearedConstant(spv::Id constant, int vectorSize)
  4731. {
  4732. if (vectorSize == 0)
  4733. return constant;
  4734. spv::Id vectorTypeId = builder.makeVectorType(builder.getTypeId(constant), vectorSize);
  4735. std::vector<spv::Id> components;
  4736. for (int c = 0; c < vectorSize; ++c)
  4737. components.push_back(constant);
  4738. return builder.makeCompositeConstant(vectorTypeId, components);
  4739. }
  4740. // For glslang ops that map to SPV atomic opCodes
  4741. spv::Id TGlslangToSpvTraverser::createAtomicOperation(glslang::TOperator op, spv::Decoration /*precision*/, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
  4742. {
  4743. spv::Op opCode = spv::OpNop;
  4744. switch (op) {
  4745. case glslang::EOpAtomicAdd:
  4746. case glslang::EOpImageAtomicAdd:
  4747. case glslang::EOpAtomicCounterAdd:
  4748. opCode = spv::OpAtomicIAdd;
  4749. break;
  4750. case glslang::EOpAtomicCounterSubtract:
  4751. opCode = spv::OpAtomicISub;
  4752. break;
  4753. case glslang::EOpAtomicMin:
  4754. case glslang::EOpImageAtomicMin:
  4755. case glslang::EOpAtomicCounterMin:
  4756. opCode = (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) ? spv::OpAtomicUMin : spv::OpAtomicSMin;
  4757. break;
  4758. case glslang::EOpAtomicMax:
  4759. case glslang::EOpImageAtomicMax:
  4760. case glslang::EOpAtomicCounterMax:
  4761. opCode = (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) ? spv::OpAtomicUMax : spv::OpAtomicSMax;
  4762. break;
  4763. case glslang::EOpAtomicAnd:
  4764. case glslang::EOpImageAtomicAnd:
  4765. case glslang::EOpAtomicCounterAnd:
  4766. opCode = spv::OpAtomicAnd;
  4767. break;
  4768. case glslang::EOpAtomicOr:
  4769. case glslang::EOpImageAtomicOr:
  4770. case glslang::EOpAtomicCounterOr:
  4771. opCode = spv::OpAtomicOr;
  4772. break;
  4773. case glslang::EOpAtomicXor:
  4774. case glslang::EOpImageAtomicXor:
  4775. case glslang::EOpAtomicCounterXor:
  4776. opCode = spv::OpAtomicXor;
  4777. break;
  4778. case glslang::EOpAtomicExchange:
  4779. case glslang::EOpImageAtomicExchange:
  4780. case glslang::EOpAtomicCounterExchange:
  4781. opCode = spv::OpAtomicExchange;
  4782. break;
  4783. case glslang::EOpAtomicCompSwap:
  4784. case glslang::EOpImageAtomicCompSwap:
  4785. case glslang::EOpAtomicCounterCompSwap:
  4786. opCode = spv::OpAtomicCompareExchange;
  4787. break;
  4788. case glslang::EOpAtomicCounterIncrement:
  4789. opCode = spv::OpAtomicIIncrement;
  4790. break;
  4791. case glslang::EOpAtomicCounterDecrement:
  4792. opCode = spv::OpAtomicIDecrement;
  4793. break;
  4794. case glslang::EOpAtomicCounter:
  4795. opCode = spv::OpAtomicLoad;
  4796. break;
  4797. default:
  4798. assert(0);
  4799. break;
  4800. }
  4801. if (typeProxy == glslang::EbtInt64 || typeProxy == glslang::EbtUint64)
  4802. builder.addCapability(spv::CapabilityInt64Atomics);
  4803. // Sort out the operands
  4804. // - mapping from glslang -> SPV
  4805. // - there are extra SPV operands with no glslang source
  4806. // - compare-exchange swaps the value and comparator
  4807. // - compare-exchange has an extra memory semantics
  4808. // - EOpAtomicCounterDecrement needs a post decrement
  4809. std::vector<spv::Id> spvAtomicOperands; // hold the spv operands
  4810. auto opIt = operands.begin(); // walk the glslang operands
  4811. spvAtomicOperands.push_back(*(opIt++));
  4812. spvAtomicOperands.push_back(builder.makeUintConstant(spv::ScopeDevice)); // TBD: what is the correct scope?
  4813. spvAtomicOperands.push_back(builder.makeUintConstant(spv::MemorySemanticsMaskNone)); // TBD: what are the correct memory semantics?
  4814. if (opCode == spv::OpAtomicCompareExchange) {
  4815. // There are 2 memory semantics for compare-exchange. And the operand order of "comparator" and "new value" in GLSL
  4816. // differs from that in SPIR-V. Hence, special processing is required.
  4817. spvAtomicOperands.push_back(builder.makeUintConstant(spv::MemorySemanticsMaskNone));
  4818. spvAtomicOperands.push_back(*(opIt + 1));
  4819. spvAtomicOperands.push_back(*opIt);
  4820. opIt += 2;
  4821. }
  4822. // Add the rest of the operands, skipping any that were dealt with above.
  4823. for (; opIt != operands.end(); ++opIt)
  4824. spvAtomicOperands.push_back(*opIt);
  4825. spv::Id resultId = builder.createOp(opCode, typeId, spvAtomicOperands);
  4826. // GLSL and HLSL atomic-counter decrement return post-decrement value,
  4827. // while SPIR-V returns pre-decrement value. Translate between these semantics.
  4828. if (op == glslang::EOpAtomicCounterDecrement)
  4829. resultId = builder.createBinOp(spv::OpISub, typeId, resultId, builder.makeIntConstant(1));
  4830. return resultId;
  4831. }
  4832. // Create group invocation operations.
  4833. spv::Id TGlslangToSpvTraverser::createInvocationsOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
  4834. {
  4835. bool isUnsigned = isTypeUnsignedInt(typeProxy);
  4836. bool isFloat = isTypeFloat(typeProxy);
  4837. spv::Op opCode = spv::OpNop;
  4838. std::vector<spv::Id> spvGroupOperands;
  4839. spv::GroupOperation groupOperation = spv::GroupOperationMax;
  4840. if (op == glslang::EOpBallot || op == glslang::EOpReadFirstInvocation ||
  4841. op == glslang::EOpReadInvocation) {
  4842. builder.addExtension(spv::E_SPV_KHR_shader_ballot);
  4843. builder.addCapability(spv::CapabilitySubgroupBallotKHR);
  4844. } else if (op == glslang::EOpAnyInvocation ||
  4845. op == glslang::EOpAllInvocations ||
  4846. op == glslang::EOpAllInvocationsEqual) {
  4847. builder.addExtension(spv::E_SPV_KHR_subgroup_vote);
  4848. builder.addCapability(spv::CapabilitySubgroupVoteKHR);
  4849. } else {
  4850. builder.addCapability(spv::CapabilityGroups);
  4851. #ifdef AMD_EXTENSIONS
  4852. if (op == glslang::EOpMinInvocationsNonUniform ||
  4853. op == glslang::EOpMaxInvocationsNonUniform ||
  4854. op == glslang::EOpAddInvocationsNonUniform ||
  4855. op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
  4856. op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
  4857. op == glslang::EOpAddInvocationsInclusiveScanNonUniform ||
  4858. op == glslang::EOpMinInvocationsExclusiveScanNonUniform ||
  4859. op == glslang::EOpMaxInvocationsExclusiveScanNonUniform ||
  4860. op == glslang::EOpAddInvocationsExclusiveScanNonUniform)
  4861. builder.addExtension(spv::E_SPV_AMD_shader_ballot);
  4862. #endif
  4863. spvGroupOperands.push_back(builder.makeUintConstant(spv::ScopeSubgroup));
  4864. #ifdef AMD_EXTENSIONS
  4865. switch (op) {
  4866. case glslang::EOpMinInvocations:
  4867. case glslang::EOpMaxInvocations:
  4868. case glslang::EOpAddInvocations:
  4869. case glslang::EOpMinInvocationsNonUniform:
  4870. case glslang::EOpMaxInvocationsNonUniform:
  4871. case glslang::EOpAddInvocationsNonUniform:
  4872. groupOperation = spv::GroupOperationReduce;
  4873. spvGroupOperands.push_back(groupOperation);
  4874. break;
  4875. case glslang::EOpMinInvocationsInclusiveScan:
  4876. case glslang::EOpMaxInvocationsInclusiveScan:
  4877. case glslang::EOpAddInvocationsInclusiveScan:
  4878. case glslang::EOpMinInvocationsInclusiveScanNonUniform:
  4879. case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
  4880. case glslang::EOpAddInvocationsInclusiveScanNonUniform:
  4881. groupOperation = spv::GroupOperationInclusiveScan;
  4882. spvGroupOperands.push_back(groupOperation);
  4883. break;
  4884. case glslang::EOpMinInvocationsExclusiveScan:
  4885. case glslang::EOpMaxInvocationsExclusiveScan:
  4886. case glslang::EOpAddInvocationsExclusiveScan:
  4887. case glslang::EOpMinInvocationsExclusiveScanNonUniform:
  4888. case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
  4889. case glslang::EOpAddInvocationsExclusiveScanNonUniform:
  4890. groupOperation = spv::GroupOperationExclusiveScan;
  4891. spvGroupOperands.push_back(groupOperation);
  4892. break;
  4893. default:
  4894. break;
  4895. }
  4896. #endif
  4897. }
  4898. for (auto opIt = operands.begin(); opIt != operands.end(); ++opIt)
  4899. spvGroupOperands.push_back(*opIt);
  4900. switch (op) {
  4901. case glslang::EOpAnyInvocation:
  4902. opCode = spv::OpSubgroupAnyKHR;
  4903. break;
  4904. case glslang::EOpAllInvocations:
  4905. opCode = spv::OpSubgroupAllKHR;
  4906. break;
  4907. case glslang::EOpAllInvocationsEqual:
  4908. opCode = spv::OpSubgroupAllEqualKHR;
  4909. break;
  4910. case glslang::EOpReadInvocation:
  4911. opCode = spv::OpSubgroupReadInvocationKHR;
  4912. if (builder.isVectorType(typeId))
  4913. return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
  4914. break;
  4915. case glslang::EOpReadFirstInvocation:
  4916. opCode = spv::OpSubgroupFirstInvocationKHR;
  4917. break;
  4918. case glslang::EOpBallot:
  4919. {
  4920. // NOTE: According to the spec, the result type of "OpSubgroupBallotKHR" must be a 4 component vector of 32
  4921. // bit integer types. The GLSL built-in function "ballotARB()" assumes the maximum number of invocations in
  4922. // a subgroup is 64. Thus, we have to convert uvec4.xy to uint64_t as follow:
  4923. //
  4924. // result = Bitcast(SubgroupBallotKHR(Predicate).xy)
  4925. //
  4926. spv::Id uintType = builder.makeUintType(32);
  4927. spv::Id uvec4Type = builder.makeVectorType(uintType, 4);
  4928. spv::Id result = builder.createOp(spv::OpSubgroupBallotKHR, uvec4Type, spvGroupOperands);
  4929. std::vector<spv::Id> components;
  4930. components.push_back(builder.createCompositeExtract(result, uintType, 0));
  4931. components.push_back(builder.createCompositeExtract(result, uintType, 1));
  4932. spv::Id uvec2Type = builder.makeVectorType(uintType, 2);
  4933. return builder.createUnaryOp(spv::OpBitcast, typeId,
  4934. builder.createCompositeConstruct(uvec2Type, components));
  4935. }
  4936. #ifdef AMD_EXTENSIONS
  4937. case glslang::EOpMinInvocations:
  4938. case glslang::EOpMaxInvocations:
  4939. case glslang::EOpAddInvocations:
  4940. case glslang::EOpMinInvocationsInclusiveScan:
  4941. case glslang::EOpMaxInvocationsInclusiveScan:
  4942. case glslang::EOpAddInvocationsInclusiveScan:
  4943. case glslang::EOpMinInvocationsExclusiveScan:
  4944. case glslang::EOpMaxInvocationsExclusiveScan:
  4945. case glslang::EOpAddInvocationsExclusiveScan:
  4946. if (op == glslang::EOpMinInvocations ||
  4947. op == glslang::EOpMinInvocationsInclusiveScan ||
  4948. op == glslang::EOpMinInvocationsExclusiveScan) {
  4949. if (isFloat)
  4950. opCode = spv::OpGroupFMin;
  4951. else {
  4952. if (isUnsigned)
  4953. opCode = spv::OpGroupUMin;
  4954. else
  4955. opCode = spv::OpGroupSMin;
  4956. }
  4957. } else if (op == glslang::EOpMaxInvocations ||
  4958. op == glslang::EOpMaxInvocationsInclusiveScan ||
  4959. op == glslang::EOpMaxInvocationsExclusiveScan) {
  4960. if (isFloat)
  4961. opCode = spv::OpGroupFMax;
  4962. else {
  4963. if (isUnsigned)
  4964. opCode = spv::OpGroupUMax;
  4965. else
  4966. opCode = spv::OpGroupSMax;
  4967. }
  4968. } else {
  4969. if (isFloat)
  4970. opCode = spv::OpGroupFAdd;
  4971. else
  4972. opCode = spv::OpGroupIAdd;
  4973. }
  4974. if (builder.isVectorType(typeId))
  4975. return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
  4976. break;
  4977. case glslang::EOpMinInvocationsNonUniform:
  4978. case glslang::EOpMaxInvocationsNonUniform:
  4979. case glslang::EOpAddInvocationsNonUniform:
  4980. case glslang::EOpMinInvocationsInclusiveScanNonUniform:
  4981. case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
  4982. case glslang::EOpAddInvocationsInclusiveScanNonUniform:
  4983. case glslang::EOpMinInvocationsExclusiveScanNonUniform:
  4984. case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
  4985. case glslang::EOpAddInvocationsExclusiveScanNonUniform:
  4986. if (op == glslang::EOpMinInvocationsNonUniform ||
  4987. op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
  4988. op == glslang::EOpMinInvocationsExclusiveScanNonUniform) {
  4989. if (isFloat)
  4990. opCode = spv::OpGroupFMinNonUniformAMD;
  4991. else {
  4992. if (isUnsigned)
  4993. opCode = spv::OpGroupUMinNonUniformAMD;
  4994. else
  4995. opCode = spv::OpGroupSMinNonUniformAMD;
  4996. }
  4997. }
  4998. else if (op == glslang::EOpMaxInvocationsNonUniform ||
  4999. op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
  5000. op == glslang::EOpMaxInvocationsExclusiveScanNonUniform) {
  5001. if (isFloat)
  5002. opCode = spv::OpGroupFMaxNonUniformAMD;
  5003. else {
  5004. if (isUnsigned)
  5005. opCode = spv::OpGroupUMaxNonUniformAMD;
  5006. else
  5007. opCode = spv::OpGroupSMaxNonUniformAMD;
  5008. }
  5009. }
  5010. else {
  5011. if (isFloat)
  5012. opCode = spv::OpGroupFAddNonUniformAMD;
  5013. else
  5014. opCode = spv::OpGroupIAddNonUniformAMD;
  5015. }
  5016. if (builder.isVectorType(typeId))
  5017. return CreateInvocationsVectorOperation(opCode, groupOperation, typeId, operands);
  5018. break;
  5019. #endif
  5020. default:
  5021. logger->missingFunctionality("invocation operation");
  5022. return spv::NoResult;
  5023. }
  5024. assert(opCode != spv::OpNop);
  5025. return builder.createOp(opCode, typeId, spvGroupOperands);
  5026. }
  5027. // Create group invocation operations on a vector
  5028. spv::Id TGlslangToSpvTraverser::CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation, spv::Id typeId, std::vector<spv::Id>& operands)
  5029. {
  5030. #ifdef AMD_EXTENSIONS
  5031. assert(op == spv::OpGroupFMin || op == spv::OpGroupUMin || op == spv::OpGroupSMin ||
  5032. op == spv::OpGroupFMax || op == spv::OpGroupUMax || op == spv::OpGroupSMax ||
  5033. op == spv::OpGroupFAdd || op == spv::OpGroupIAdd || op == spv::OpGroupBroadcast ||
  5034. op == spv::OpSubgroupReadInvocationKHR ||
  5035. op == spv::OpGroupFMinNonUniformAMD || op == spv::OpGroupUMinNonUniformAMD || op == spv::OpGroupSMinNonUniformAMD ||
  5036. op == spv::OpGroupFMaxNonUniformAMD || op == spv::OpGroupUMaxNonUniformAMD || op == spv::OpGroupSMaxNonUniformAMD ||
  5037. op == spv::OpGroupFAddNonUniformAMD || op == spv::OpGroupIAddNonUniformAMD);
  5038. #else
  5039. assert(op == spv::OpGroupFMin || op == spv::OpGroupUMin || op == spv::OpGroupSMin ||
  5040. op == spv::OpGroupFMax || op == spv::OpGroupUMax || op == spv::OpGroupSMax ||
  5041. op == spv::OpGroupFAdd || op == spv::OpGroupIAdd || op == spv::OpGroupBroadcast ||
  5042. op == spv::OpSubgroupReadInvocationKHR);
  5043. #endif
  5044. // Handle group invocation operations scalar by scalar.
  5045. // The result type is the same type as the original type.
  5046. // The algorithm is to:
  5047. // - break the vector into scalars
  5048. // - apply the operation to each scalar
  5049. // - make a vector out the scalar results
  5050. // get the types sorted out
  5051. int numComponents = builder.getNumComponents(operands[0]);
  5052. spv::Id scalarType = builder.getScalarTypeId(builder.getTypeId(operands[0]));
  5053. std::vector<spv::Id> results;
  5054. // do each scalar op
  5055. for (int comp = 0; comp < numComponents; ++comp) {
  5056. std::vector<unsigned int> indexes;
  5057. indexes.push_back(comp);
  5058. spv::Id scalar = builder.createCompositeExtract(operands[0], scalarType, indexes);
  5059. std::vector<spv::Id> spvGroupOperands;
  5060. if (op == spv::OpSubgroupReadInvocationKHR) {
  5061. spvGroupOperands.push_back(scalar);
  5062. spvGroupOperands.push_back(operands[1]);
  5063. } else if (op == spv::OpGroupBroadcast) {
  5064. spvGroupOperands.push_back(builder.makeUintConstant(spv::ScopeSubgroup));
  5065. spvGroupOperands.push_back(scalar);
  5066. spvGroupOperands.push_back(operands[1]);
  5067. } else {
  5068. spvGroupOperands.push_back(builder.makeUintConstant(spv::ScopeSubgroup));
  5069. spvGroupOperands.push_back(groupOperation);
  5070. spvGroupOperands.push_back(scalar);
  5071. }
  5072. results.push_back(builder.createOp(op, scalarType, spvGroupOperands));
  5073. }
  5074. // put the pieces together
  5075. return builder.createCompositeConstruct(typeId, results);
  5076. }
  5077. // Create subgroup invocation operations.
  5078. spv::Id TGlslangToSpvTraverser::createSubgroupOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
  5079. {
  5080. // Add the required capabilities.
  5081. switch (op) {
  5082. case glslang::EOpSubgroupElect:
  5083. builder.addCapability(spv::CapabilityGroupNonUniform);
  5084. break;
  5085. case glslang::EOpSubgroupAll:
  5086. case glslang::EOpSubgroupAny:
  5087. case glslang::EOpSubgroupAllEqual:
  5088. builder.addCapability(spv::CapabilityGroupNonUniform);
  5089. builder.addCapability(spv::CapabilityGroupNonUniformVote);
  5090. break;
  5091. case glslang::EOpSubgroupBroadcast:
  5092. case glslang::EOpSubgroupBroadcastFirst:
  5093. case glslang::EOpSubgroupBallot:
  5094. case glslang::EOpSubgroupInverseBallot:
  5095. case glslang::EOpSubgroupBallotBitExtract:
  5096. case glslang::EOpSubgroupBallotBitCount:
  5097. case glslang::EOpSubgroupBallotInclusiveBitCount:
  5098. case glslang::EOpSubgroupBallotExclusiveBitCount:
  5099. case glslang::EOpSubgroupBallotFindLSB:
  5100. case glslang::EOpSubgroupBallotFindMSB:
  5101. builder.addCapability(spv::CapabilityGroupNonUniform);
  5102. builder.addCapability(spv::CapabilityGroupNonUniformBallot);
  5103. break;
  5104. case glslang::EOpSubgroupShuffle:
  5105. case glslang::EOpSubgroupShuffleXor:
  5106. builder.addCapability(spv::CapabilityGroupNonUniform);
  5107. builder.addCapability(spv::CapabilityGroupNonUniformShuffle);
  5108. break;
  5109. case glslang::EOpSubgroupShuffleUp:
  5110. case glslang::EOpSubgroupShuffleDown:
  5111. builder.addCapability(spv::CapabilityGroupNonUniform);
  5112. builder.addCapability(spv::CapabilityGroupNonUniformShuffleRelative);
  5113. break;
  5114. case glslang::EOpSubgroupAdd:
  5115. case glslang::EOpSubgroupMul:
  5116. case glslang::EOpSubgroupMin:
  5117. case glslang::EOpSubgroupMax:
  5118. case glslang::EOpSubgroupAnd:
  5119. case glslang::EOpSubgroupOr:
  5120. case glslang::EOpSubgroupXor:
  5121. case glslang::EOpSubgroupInclusiveAdd:
  5122. case glslang::EOpSubgroupInclusiveMul:
  5123. case glslang::EOpSubgroupInclusiveMin:
  5124. case glslang::EOpSubgroupInclusiveMax:
  5125. case glslang::EOpSubgroupInclusiveAnd:
  5126. case glslang::EOpSubgroupInclusiveOr:
  5127. case glslang::EOpSubgroupInclusiveXor:
  5128. case glslang::EOpSubgroupExclusiveAdd:
  5129. case glslang::EOpSubgroupExclusiveMul:
  5130. case glslang::EOpSubgroupExclusiveMin:
  5131. case glslang::EOpSubgroupExclusiveMax:
  5132. case glslang::EOpSubgroupExclusiveAnd:
  5133. case glslang::EOpSubgroupExclusiveOr:
  5134. case glslang::EOpSubgroupExclusiveXor:
  5135. builder.addCapability(spv::CapabilityGroupNonUniform);
  5136. builder.addCapability(spv::CapabilityGroupNonUniformArithmetic);
  5137. break;
  5138. case glslang::EOpSubgroupClusteredAdd:
  5139. case glslang::EOpSubgroupClusteredMul:
  5140. case glslang::EOpSubgroupClusteredMin:
  5141. case glslang::EOpSubgroupClusteredMax:
  5142. case glslang::EOpSubgroupClusteredAnd:
  5143. case glslang::EOpSubgroupClusteredOr:
  5144. case glslang::EOpSubgroupClusteredXor:
  5145. builder.addCapability(spv::CapabilityGroupNonUniform);
  5146. builder.addCapability(spv::CapabilityGroupNonUniformClustered);
  5147. break;
  5148. case glslang::EOpSubgroupQuadBroadcast:
  5149. case glslang::EOpSubgroupQuadSwapHorizontal:
  5150. case glslang::EOpSubgroupQuadSwapVertical:
  5151. case glslang::EOpSubgroupQuadSwapDiagonal:
  5152. builder.addCapability(spv::CapabilityGroupNonUniform);
  5153. builder.addCapability(spv::CapabilityGroupNonUniformQuad);
  5154. break;
  5155. #ifdef NV_EXTENSIONS
  5156. case glslang::EOpSubgroupPartitionedAdd:
  5157. case glslang::EOpSubgroupPartitionedMul:
  5158. case glslang::EOpSubgroupPartitionedMin:
  5159. case glslang::EOpSubgroupPartitionedMax:
  5160. case glslang::EOpSubgroupPartitionedAnd:
  5161. case glslang::EOpSubgroupPartitionedOr:
  5162. case glslang::EOpSubgroupPartitionedXor:
  5163. case glslang::EOpSubgroupPartitionedInclusiveAdd:
  5164. case glslang::EOpSubgroupPartitionedInclusiveMul:
  5165. case glslang::EOpSubgroupPartitionedInclusiveMin:
  5166. case glslang::EOpSubgroupPartitionedInclusiveMax:
  5167. case glslang::EOpSubgroupPartitionedInclusiveAnd:
  5168. case glslang::EOpSubgroupPartitionedInclusiveOr:
  5169. case glslang::EOpSubgroupPartitionedInclusiveXor:
  5170. case glslang::EOpSubgroupPartitionedExclusiveAdd:
  5171. case glslang::EOpSubgroupPartitionedExclusiveMul:
  5172. case glslang::EOpSubgroupPartitionedExclusiveMin:
  5173. case glslang::EOpSubgroupPartitionedExclusiveMax:
  5174. case glslang::EOpSubgroupPartitionedExclusiveAnd:
  5175. case glslang::EOpSubgroupPartitionedExclusiveOr:
  5176. case glslang::EOpSubgroupPartitionedExclusiveXor:
  5177. builder.addExtension(spv::E_SPV_NV_shader_subgroup_partitioned);
  5178. builder.addCapability(spv::CapabilityGroupNonUniformPartitionedNV);
  5179. break;
  5180. #endif
  5181. default: assert(0 && "Unhandled subgroup operation!");
  5182. }
  5183. const bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
  5184. const bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
  5185. const bool isBool = typeProxy == glslang::EbtBool;
  5186. spv::Op opCode = spv::OpNop;
  5187. // Figure out which opcode to use.
  5188. switch (op) {
  5189. case glslang::EOpSubgroupElect: opCode = spv::OpGroupNonUniformElect; break;
  5190. case glslang::EOpSubgroupAll: opCode = spv::OpGroupNonUniformAll; break;
  5191. case glslang::EOpSubgroupAny: opCode = spv::OpGroupNonUniformAny; break;
  5192. case glslang::EOpSubgroupAllEqual: opCode = spv::OpGroupNonUniformAllEqual; break;
  5193. case glslang::EOpSubgroupBroadcast: opCode = spv::OpGroupNonUniformBroadcast; break;
  5194. case glslang::EOpSubgroupBroadcastFirst: opCode = spv::OpGroupNonUniformBroadcastFirst; break;
  5195. case glslang::EOpSubgroupBallot: opCode = spv::OpGroupNonUniformBallot; break;
  5196. case glslang::EOpSubgroupInverseBallot: opCode = spv::OpGroupNonUniformInverseBallot; break;
  5197. case glslang::EOpSubgroupBallotBitExtract: opCode = spv::OpGroupNonUniformBallotBitExtract; break;
  5198. case glslang::EOpSubgroupBallotBitCount:
  5199. case glslang::EOpSubgroupBallotInclusiveBitCount:
  5200. case glslang::EOpSubgroupBallotExclusiveBitCount: opCode = spv::OpGroupNonUniformBallotBitCount; break;
  5201. case glslang::EOpSubgroupBallotFindLSB: opCode = spv::OpGroupNonUniformBallotFindLSB; break;
  5202. case glslang::EOpSubgroupBallotFindMSB: opCode = spv::OpGroupNonUniformBallotFindMSB; break;
  5203. case glslang::EOpSubgroupShuffle: opCode = spv::OpGroupNonUniformShuffle; break;
  5204. case glslang::EOpSubgroupShuffleXor: opCode = spv::OpGroupNonUniformShuffleXor; break;
  5205. case glslang::EOpSubgroupShuffleUp: opCode = spv::OpGroupNonUniformShuffleUp; break;
  5206. case glslang::EOpSubgroupShuffleDown: opCode = spv::OpGroupNonUniformShuffleDown; break;
  5207. case glslang::EOpSubgroupAdd:
  5208. case glslang::EOpSubgroupInclusiveAdd:
  5209. case glslang::EOpSubgroupExclusiveAdd:
  5210. case glslang::EOpSubgroupClusteredAdd:
  5211. #ifdef NV_EXTENSIONS
  5212. case glslang::EOpSubgroupPartitionedAdd:
  5213. case glslang::EOpSubgroupPartitionedInclusiveAdd:
  5214. case glslang::EOpSubgroupPartitionedExclusiveAdd:
  5215. #endif
  5216. if (isFloat) {
  5217. opCode = spv::OpGroupNonUniformFAdd;
  5218. } else {
  5219. opCode = spv::OpGroupNonUniformIAdd;
  5220. }
  5221. break;
  5222. case glslang::EOpSubgroupMul:
  5223. case glslang::EOpSubgroupInclusiveMul:
  5224. case glslang::EOpSubgroupExclusiveMul:
  5225. case glslang::EOpSubgroupClusteredMul:
  5226. #ifdef NV_EXTENSIONS
  5227. case glslang::EOpSubgroupPartitionedMul:
  5228. case glslang::EOpSubgroupPartitionedInclusiveMul:
  5229. case glslang::EOpSubgroupPartitionedExclusiveMul:
  5230. #endif
  5231. if (isFloat) {
  5232. opCode = spv::OpGroupNonUniformFMul;
  5233. } else {
  5234. opCode = spv::OpGroupNonUniformIMul;
  5235. }
  5236. break;
  5237. case glslang::EOpSubgroupMin:
  5238. case glslang::EOpSubgroupInclusiveMin:
  5239. case glslang::EOpSubgroupExclusiveMin:
  5240. case glslang::EOpSubgroupClusteredMin:
  5241. #ifdef NV_EXTENSIONS
  5242. case glslang::EOpSubgroupPartitionedMin:
  5243. case glslang::EOpSubgroupPartitionedInclusiveMin:
  5244. case glslang::EOpSubgroupPartitionedExclusiveMin:
  5245. #endif
  5246. if (isFloat) {
  5247. opCode = spv::OpGroupNonUniformFMin;
  5248. } else if (isUnsigned) {
  5249. opCode = spv::OpGroupNonUniformUMin;
  5250. } else {
  5251. opCode = spv::OpGroupNonUniformSMin;
  5252. }
  5253. break;
  5254. case glslang::EOpSubgroupMax:
  5255. case glslang::EOpSubgroupInclusiveMax:
  5256. case glslang::EOpSubgroupExclusiveMax:
  5257. case glslang::EOpSubgroupClusteredMax:
  5258. #ifdef NV_EXTENSIONS
  5259. case glslang::EOpSubgroupPartitionedMax:
  5260. case glslang::EOpSubgroupPartitionedInclusiveMax:
  5261. case glslang::EOpSubgroupPartitionedExclusiveMax:
  5262. #endif
  5263. if (isFloat) {
  5264. opCode = spv::OpGroupNonUniformFMax;
  5265. } else if (isUnsigned) {
  5266. opCode = spv::OpGroupNonUniformUMax;
  5267. } else {
  5268. opCode = spv::OpGroupNonUniformSMax;
  5269. }
  5270. break;
  5271. case glslang::EOpSubgroupAnd:
  5272. case glslang::EOpSubgroupInclusiveAnd:
  5273. case glslang::EOpSubgroupExclusiveAnd:
  5274. case glslang::EOpSubgroupClusteredAnd:
  5275. #ifdef NV_EXTENSIONS
  5276. case glslang::EOpSubgroupPartitionedAnd:
  5277. case glslang::EOpSubgroupPartitionedInclusiveAnd:
  5278. case glslang::EOpSubgroupPartitionedExclusiveAnd:
  5279. #endif
  5280. if (isBool) {
  5281. opCode = spv::OpGroupNonUniformLogicalAnd;
  5282. } else {
  5283. opCode = spv::OpGroupNonUniformBitwiseAnd;
  5284. }
  5285. break;
  5286. case glslang::EOpSubgroupOr:
  5287. case glslang::EOpSubgroupInclusiveOr:
  5288. case glslang::EOpSubgroupExclusiveOr:
  5289. case glslang::EOpSubgroupClusteredOr:
  5290. #ifdef NV_EXTENSIONS
  5291. case glslang::EOpSubgroupPartitionedOr:
  5292. case glslang::EOpSubgroupPartitionedInclusiveOr:
  5293. case glslang::EOpSubgroupPartitionedExclusiveOr:
  5294. #endif
  5295. if (isBool) {
  5296. opCode = spv::OpGroupNonUniformLogicalOr;
  5297. } else {
  5298. opCode = spv::OpGroupNonUniformBitwiseOr;
  5299. }
  5300. break;
  5301. case glslang::EOpSubgroupXor:
  5302. case glslang::EOpSubgroupInclusiveXor:
  5303. case glslang::EOpSubgroupExclusiveXor:
  5304. case glslang::EOpSubgroupClusteredXor:
  5305. #ifdef NV_EXTENSIONS
  5306. case glslang::EOpSubgroupPartitionedXor:
  5307. case glslang::EOpSubgroupPartitionedInclusiveXor:
  5308. case glslang::EOpSubgroupPartitionedExclusiveXor:
  5309. #endif
  5310. if (isBool) {
  5311. opCode = spv::OpGroupNonUniformLogicalXor;
  5312. } else {
  5313. opCode = spv::OpGroupNonUniformBitwiseXor;
  5314. }
  5315. break;
  5316. case glslang::EOpSubgroupQuadBroadcast: opCode = spv::OpGroupNonUniformQuadBroadcast; break;
  5317. case glslang::EOpSubgroupQuadSwapHorizontal:
  5318. case glslang::EOpSubgroupQuadSwapVertical:
  5319. case glslang::EOpSubgroupQuadSwapDiagonal: opCode = spv::OpGroupNonUniformQuadSwap; break;
  5320. default: assert(0 && "Unhandled subgroup operation!");
  5321. }
  5322. std::vector<spv::Id> spvGroupOperands;
  5323. // Every operation begins with the Execution Scope operand.
  5324. spvGroupOperands.push_back(builder.makeUintConstant(spv::ScopeSubgroup));
  5325. // Next, for all operations that use a Group Operation, push that as an operand.
  5326. switch (op) {
  5327. default: break;
  5328. case glslang::EOpSubgroupBallotBitCount:
  5329. case glslang::EOpSubgroupAdd:
  5330. case glslang::EOpSubgroupMul:
  5331. case glslang::EOpSubgroupMin:
  5332. case glslang::EOpSubgroupMax:
  5333. case glslang::EOpSubgroupAnd:
  5334. case glslang::EOpSubgroupOr:
  5335. case glslang::EOpSubgroupXor:
  5336. spvGroupOperands.push_back(spv::GroupOperationReduce);
  5337. break;
  5338. case glslang::EOpSubgroupBallotInclusiveBitCount:
  5339. case glslang::EOpSubgroupInclusiveAdd:
  5340. case glslang::EOpSubgroupInclusiveMul:
  5341. case glslang::EOpSubgroupInclusiveMin:
  5342. case glslang::EOpSubgroupInclusiveMax:
  5343. case glslang::EOpSubgroupInclusiveAnd:
  5344. case glslang::EOpSubgroupInclusiveOr:
  5345. case glslang::EOpSubgroupInclusiveXor:
  5346. spvGroupOperands.push_back(spv::GroupOperationInclusiveScan);
  5347. break;
  5348. case glslang::EOpSubgroupBallotExclusiveBitCount:
  5349. case glslang::EOpSubgroupExclusiveAdd:
  5350. case glslang::EOpSubgroupExclusiveMul:
  5351. case glslang::EOpSubgroupExclusiveMin:
  5352. case glslang::EOpSubgroupExclusiveMax:
  5353. case glslang::EOpSubgroupExclusiveAnd:
  5354. case glslang::EOpSubgroupExclusiveOr:
  5355. case glslang::EOpSubgroupExclusiveXor:
  5356. spvGroupOperands.push_back(spv::GroupOperationExclusiveScan);
  5357. break;
  5358. case glslang::EOpSubgroupClusteredAdd:
  5359. case glslang::EOpSubgroupClusteredMul:
  5360. case glslang::EOpSubgroupClusteredMin:
  5361. case glslang::EOpSubgroupClusteredMax:
  5362. case glslang::EOpSubgroupClusteredAnd:
  5363. case glslang::EOpSubgroupClusteredOr:
  5364. case glslang::EOpSubgroupClusteredXor:
  5365. spvGroupOperands.push_back(spv::GroupOperationClusteredReduce);
  5366. break;
  5367. #ifdef NV_EXTENSIONS
  5368. case glslang::EOpSubgroupPartitionedAdd:
  5369. case glslang::EOpSubgroupPartitionedMul:
  5370. case glslang::EOpSubgroupPartitionedMin:
  5371. case glslang::EOpSubgroupPartitionedMax:
  5372. case glslang::EOpSubgroupPartitionedAnd:
  5373. case glslang::EOpSubgroupPartitionedOr:
  5374. case glslang::EOpSubgroupPartitionedXor:
  5375. spvGroupOperands.push_back(spv::GroupOperationPartitionedReduceNV);
  5376. break;
  5377. case glslang::EOpSubgroupPartitionedInclusiveAdd:
  5378. case glslang::EOpSubgroupPartitionedInclusiveMul:
  5379. case glslang::EOpSubgroupPartitionedInclusiveMin:
  5380. case glslang::EOpSubgroupPartitionedInclusiveMax:
  5381. case glslang::EOpSubgroupPartitionedInclusiveAnd:
  5382. case glslang::EOpSubgroupPartitionedInclusiveOr:
  5383. case glslang::EOpSubgroupPartitionedInclusiveXor:
  5384. spvGroupOperands.push_back(spv::GroupOperationPartitionedInclusiveScanNV);
  5385. break;
  5386. case glslang::EOpSubgroupPartitionedExclusiveAdd:
  5387. case glslang::EOpSubgroupPartitionedExclusiveMul:
  5388. case glslang::EOpSubgroupPartitionedExclusiveMin:
  5389. case glslang::EOpSubgroupPartitionedExclusiveMax:
  5390. case glslang::EOpSubgroupPartitionedExclusiveAnd:
  5391. case glslang::EOpSubgroupPartitionedExclusiveOr:
  5392. case glslang::EOpSubgroupPartitionedExclusiveXor:
  5393. spvGroupOperands.push_back(spv::GroupOperationPartitionedExclusiveScanNV);
  5394. break;
  5395. #endif
  5396. }
  5397. // Push back the operands next.
  5398. for (auto opIt : operands) {
  5399. spvGroupOperands.push_back(opIt);
  5400. }
  5401. // Some opcodes have additional operands.
  5402. switch (op) {
  5403. default: break;
  5404. case glslang::EOpSubgroupQuadSwapHorizontal: spvGroupOperands.push_back(builder.makeUintConstant(0)); break;
  5405. case glslang::EOpSubgroupQuadSwapVertical: spvGroupOperands.push_back(builder.makeUintConstant(1)); break;
  5406. case glslang::EOpSubgroupQuadSwapDiagonal: spvGroupOperands.push_back(builder.makeUintConstant(2)); break;
  5407. }
  5408. return builder.createOp(opCode, typeId, spvGroupOperands);
  5409. }
  5410. spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
  5411. {
  5412. bool isUnsigned = isTypeUnsignedInt(typeProxy);
  5413. bool isFloat = isTypeFloat(typeProxy);
  5414. spv::Op opCode = spv::OpNop;
  5415. int extBuiltins = -1;
  5416. int libCall = -1;
  5417. size_t consumedOperands = operands.size();
  5418. spv::Id typeId0 = 0;
  5419. if (consumedOperands > 0)
  5420. typeId0 = builder.getTypeId(operands[0]);
  5421. spv::Id typeId1 = 0;
  5422. if (consumedOperands > 1)
  5423. typeId1 = builder.getTypeId(operands[1]);
  5424. spv::Id frexpIntType = 0;
  5425. switch (op) {
  5426. case glslang::EOpMin:
  5427. if (isFloat)
  5428. libCall = spv::GLSLstd450FMin;
  5429. else if (isUnsigned)
  5430. libCall = spv::GLSLstd450UMin;
  5431. else
  5432. libCall = spv::GLSLstd450SMin;
  5433. builder.promoteScalar(precision, operands.front(), operands.back());
  5434. break;
  5435. case glslang::EOpModf:
  5436. libCall = spv::GLSLstd450Modf;
  5437. break;
  5438. case glslang::EOpMax:
  5439. if (isFloat)
  5440. libCall = spv::GLSLstd450FMax;
  5441. else if (isUnsigned)
  5442. libCall = spv::GLSLstd450UMax;
  5443. else
  5444. libCall = spv::GLSLstd450SMax;
  5445. builder.promoteScalar(precision, operands.front(), operands.back());
  5446. break;
  5447. case glslang::EOpPow:
  5448. libCall = spv::GLSLstd450Pow;
  5449. break;
  5450. case glslang::EOpDot:
  5451. opCode = spv::OpDot;
  5452. break;
  5453. case glslang::EOpAtan:
  5454. libCall = spv::GLSLstd450Atan2;
  5455. break;
  5456. case glslang::EOpClamp:
  5457. if (isFloat)
  5458. libCall = spv::GLSLstd450FClamp;
  5459. else if (isUnsigned)
  5460. libCall = spv::GLSLstd450UClamp;
  5461. else
  5462. libCall = spv::GLSLstd450SClamp;
  5463. builder.promoteScalar(precision, operands.front(), operands[1]);
  5464. builder.promoteScalar(precision, operands.front(), operands[2]);
  5465. break;
  5466. case glslang::EOpMix:
  5467. if (! builder.isBoolType(builder.getScalarTypeId(builder.getTypeId(operands.back())))) {
  5468. assert(isFloat);
  5469. libCall = spv::GLSLstd450FMix;
  5470. } else {
  5471. opCode = spv::OpSelect;
  5472. std::swap(operands.front(), operands.back());
  5473. }
  5474. builder.promoteScalar(precision, operands.front(), operands.back());
  5475. break;
  5476. case glslang::EOpStep:
  5477. libCall = spv::GLSLstd450Step;
  5478. builder.promoteScalar(precision, operands.front(), operands.back());
  5479. break;
  5480. case glslang::EOpSmoothStep:
  5481. libCall = spv::GLSLstd450SmoothStep;
  5482. builder.promoteScalar(precision, operands[0], operands[2]);
  5483. builder.promoteScalar(precision, operands[1], operands[2]);
  5484. break;
  5485. case glslang::EOpDistance:
  5486. libCall = spv::GLSLstd450Distance;
  5487. break;
  5488. case glslang::EOpCross:
  5489. libCall = spv::GLSLstd450Cross;
  5490. break;
  5491. case glslang::EOpFaceForward:
  5492. libCall = spv::GLSLstd450FaceForward;
  5493. break;
  5494. case glslang::EOpReflect:
  5495. libCall = spv::GLSLstd450Reflect;
  5496. break;
  5497. case glslang::EOpRefract:
  5498. libCall = spv::GLSLstd450Refract;
  5499. break;
  5500. case glslang::EOpInterpolateAtSample:
  5501. builder.addCapability(spv::CapabilityInterpolationFunction);
  5502. libCall = spv::GLSLstd450InterpolateAtSample;
  5503. break;
  5504. case glslang::EOpInterpolateAtOffset:
  5505. builder.addCapability(spv::CapabilityInterpolationFunction);
  5506. libCall = spv::GLSLstd450InterpolateAtOffset;
  5507. break;
  5508. case glslang::EOpAddCarry:
  5509. opCode = spv::OpIAddCarry;
  5510. typeId = builder.makeStructResultType(typeId0, typeId0);
  5511. consumedOperands = 2;
  5512. break;
  5513. case glslang::EOpSubBorrow:
  5514. opCode = spv::OpISubBorrow;
  5515. typeId = builder.makeStructResultType(typeId0, typeId0);
  5516. consumedOperands = 2;
  5517. break;
  5518. case glslang::EOpUMulExtended:
  5519. opCode = spv::OpUMulExtended;
  5520. typeId = builder.makeStructResultType(typeId0, typeId0);
  5521. consumedOperands = 2;
  5522. break;
  5523. case glslang::EOpIMulExtended:
  5524. opCode = spv::OpSMulExtended;
  5525. typeId = builder.makeStructResultType(typeId0, typeId0);
  5526. consumedOperands = 2;
  5527. break;
  5528. case glslang::EOpBitfieldExtract:
  5529. if (isUnsigned)
  5530. opCode = spv::OpBitFieldUExtract;
  5531. else
  5532. opCode = spv::OpBitFieldSExtract;
  5533. break;
  5534. case glslang::EOpBitfieldInsert:
  5535. opCode = spv::OpBitFieldInsert;
  5536. break;
  5537. case glslang::EOpFma:
  5538. libCall = spv::GLSLstd450Fma;
  5539. break;
  5540. case glslang::EOpFrexp:
  5541. {
  5542. libCall = spv::GLSLstd450FrexpStruct;
  5543. assert(builder.isPointerType(typeId1));
  5544. typeId1 = builder.getContainedTypeId(typeId1);
  5545. int width = builder.getScalarTypeWidth(typeId1);
  5546. #ifdef AMD_EXTENSIONS
  5547. if (width == 16)
  5548. // Using 16-bit exp operand, enable extension SPV_AMD_gpu_shader_int16
  5549. builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16);
  5550. #endif
  5551. if (builder.getNumComponents(operands[0]) == 1)
  5552. frexpIntType = builder.makeIntegerType(width, true);
  5553. else
  5554. frexpIntType = builder.makeVectorType(builder.makeIntegerType(width, true), builder.getNumComponents(operands[0]));
  5555. typeId = builder.makeStructResultType(typeId0, frexpIntType);
  5556. consumedOperands = 1;
  5557. }
  5558. break;
  5559. case glslang::EOpLdexp:
  5560. libCall = spv::GLSLstd450Ldexp;
  5561. break;
  5562. case glslang::EOpReadInvocation:
  5563. return createInvocationsOperation(op, typeId, operands, typeProxy);
  5564. case glslang::EOpSubgroupBroadcast:
  5565. case glslang::EOpSubgroupBallotBitExtract:
  5566. case glslang::EOpSubgroupShuffle:
  5567. case glslang::EOpSubgroupShuffleXor:
  5568. case glslang::EOpSubgroupShuffleUp:
  5569. case glslang::EOpSubgroupShuffleDown:
  5570. case glslang::EOpSubgroupClusteredAdd:
  5571. case glslang::EOpSubgroupClusteredMul:
  5572. case glslang::EOpSubgroupClusteredMin:
  5573. case glslang::EOpSubgroupClusteredMax:
  5574. case glslang::EOpSubgroupClusteredAnd:
  5575. case glslang::EOpSubgroupClusteredOr:
  5576. case glslang::EOpSubgroupClusteredXor:
  5577. case glslang::EOpSubgroupQuadBroadcast:
  5578. #ifdef NV_EXTENSIONS
  5579. case glslang::EOpSubgroupPartitionedAdd:
  5580. case glslang::EOpSubgroupPartitionedMul:
  5581. case glslang::EOpSubgroupPartitionedMin:
  5582. case glslang::EOpSubgroupPartitionedMax:
  5583. case glslang::EOpSubgroupPartitionedAnd:
  5584. case glslang::EOpSubgroupPartitionedOr:
  5585. case glslang::EOpSubgroupPartitionedXor:
  5586. case glslang::EOpSubgroupPartitionedInclusiveAdd:
  5587. case glslang::EOpSubgroupPartitionedInclusiveMul:
  5588. case glslang::EOpSubgroupPartitionedInclusiveMin:
  5589. case glslang::EOpSubgroupPartitionedInclusiveMax:
  5590. case glslang::EOpSubgroupPartitionedInclusiveAnd:
  5591. case glslang::EOpSubgroupPartitionedInclusiveOr:
  5592. case glslang::EOpSubgroupPartitionedInclusiveXor:
  5593. case glslang::EOpSubgroupPartitionedExclusiveAdd:
  5594. case glslang::EOpSubgroupPartitionedExclusiveMul:
  5595. case glslang::EOpSubgroupPartitionedExclusiveMin:
  5596. case glslang::EOpSubgroupPartitionedExclusiveMax:
  5597. case glslang::EOpSubgroupPartitionedExclusiveAnd:
  5598. case glslang::EOpSubgroupPartitionedExclusiveOr:
  5599. case glslang::EOpSubgroupPartitionedExclusiveXor:
  5600. #endif
  5601. return createSubgroupOperation(op, typeId, operands, typeProxy);
  5602. #ifdef AMD_EXTENSIONS
  5603. case glslang::EOpSwizzleInvocations:
  5604. extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
  5605. libCall = spv::SwizzleInvocationsAMD;
  5606. break;
  5607. case glslang::EOpSwizzleInvocationsMasked:
  5608. extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
  5609. libCall = spv::SwizzleInvocationsMaskedAMD;
  5610. break;
  5611. case glslang::EOpWriteInvocation:
  5612. extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_ballot);
  5613. libCall = spv::WriteInvocationAMD;
  5614. break;
  5615. case glslang::EOpMin3:
  5616. extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
  5617. if (isFloat)
  5618. libCall = spv::FMin3AMD;
  5619. else {
  5620. if (isUnsigned)
  5621. libCall = spv::UMin3AMD;
  5622. else
  5623. libCall = spv::SMin3AMD;
  5624. }
  5625. break;
  5626. case glslang::EOpMax3:
  5627. extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
  5628. if (isFloat)
  5629. libCall = spv::FMax3AMD;
  5630. else {
  5631. if (isUnsigned)
  5632. libCall = spv::UMax3AMD;
  5633. else
  5634. libCall = spv::SMax3AMD;
  5635. }
  5636. break;
  5637. case glslang::EOpMid3:
  5638. extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_trinary_minmax);
  5639. if (isFloat)
  5640. libCall = spv::FMid3AMD;
  5641. else {
  5642. if (isUnsigned)
  5643. libCall = spv::UMid3AMD;
  5644. else
  5645. libCall = spv::SMid3AMD;
  5646. }
  5647. break;
  5648. case glslang::EOpInterpolateAtVertex:
  5649. extBuiltins = getExtBuiltins(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
  5650. libCall = spv::InterpolateAtVertexAMD;
  5651. break;
  5652. #endif
  5653. default:
  5654. return 0;
  5655. }
  5656. spv::Id id = 0;
  5657. if (libCall >= 0) {
  5658. // Use an extended instruction from the standard library.
  5659. // Construct the call arguments, without modifying the original operands vector.
  5660. // We might need the remaining arguments, e.g. in the EOpFrexp case.
  5661. std::vector<spv::Id> callArguments(operands.begin(), operands.begin() + consumedOperands);
  5662. id = builder.createBuiltinCall(typeId, extBuiltins >= 0 ? extBuiltins : stdBuiltins, libCall, callArguments);
  5663. } else {
  5664. switch (consumedOperands) {
  5665. case 0:
  5666. // should all be handled by visitAggregate and createNoArgOperation
  5667. assert(0);
  5668. return 0;
  5669. case 1:
  5670. // should all be handled by createUnaryOperation
  5671. assert(0);
  5672. return 0;
  5673. case 2:
  5674. id = builder.createBinOp(opCode, typeId, operands[0], operands[1]);
  5675. break;
  5676. default:
  5677. // anything 3 or over doesn't have l-value operands, so all should be consumed
  5678. assert(consumedOperands == operands.size());
  5679. id = builder.createOp(opCode, typeId, operands);
  5680. break;
  5681. }
  5682. }
  5683. // Decode the return types that were structures
  5684. switch (op) {
  5685. case glslang::EOpAddCarry:
  5686. case glslang::EOpSubBorrow:
  5687. builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
  5688. id = builder.createCompositeExtract(id, typeId0, 0);
  5689. break;
  5690. case glslang::EOpUMulExtended:
  5691. case glslang::EOpIMulExtended:
  5692. builder.createStore(builder.createCompositeExtract(id, typeId0, 0), operands[3]);
  5693. builder.createStore(builder.createCompositeExtract(id, typeId0, 1), operands[2]);
  5694. break;
  5695. case glslang::EOpFrexp:
  5696. {
  5697. assert(operands.size() == 2);
  5698. if (builder.isFloatType(builder.getScalarTypeId(typeId1))) {
  5699. // "exp" is floating-point type (from HLSL intrinsic)
  5700. spv::Id member1 = builder.createCompositeExtract(id, frexpIntType, 1);
  5701. member1 = builder.createUnaryOp(spv::OpConvertSToF, typeId1, member1);
  5702. builder.createStore(member1, operands[1]);
  5703. } else
  5704. // "exp" is integer type (from GLSL built-in function)
  5705. builder.createStore(builder.createCompositeExtract(id, frexpIntType, 1), operands[1]);
  5706. id = builder.createCompositeExtract(id, typeId0, 0);
  5707. }
  5708. break;
  5709. default:
  5710. break;
  5711. }
  5712. return builder.setPrecision(id, precision);
  5713. }
  5714. // Intrinsics with no arguments (or no return value, and no precision).
  5715. spv::Id TGlslangToSpvTraverser::createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId)
  5716. {
  5717. // TODO: get the barrier operands correct
  5718. switch (op) {
  5719. case glslang::EOpEmitVertex:
  5720. builder.createNoResultOp(spv::OpEmitVertex);
  5721. return 0;
  5722. case glslang::EOpEndPrimitive:
  5723. builder.createNoResultOp(spv::OpEndPrimitive);
  5724. return 0;
  5725. case glslang::EOpBarrier:
  5726. if (glslangIntermediate->getStage() == EShLangTessControl) {
  5727. builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeInvocation, spv::MemorySemanticsMaskNone);
  5728. // TODO: prefer the following, when available:
  5729. // builder.createControlBarrier(spv::ScopePatch, spv::ScopePatch,
  5730. // spv::MemorySemanticsPatchMask |
  5731. // spv::MemorySemanticsAcquireReleaseMask);
  5732. } else {
  5733. builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeWorkgroup,
  5734. spv::MemorySemanticsWorkgroupMemoryMask |
  5735. spv::MemorySemanticsAcquireReleaseMask);
  5736. }
  5737. return 0;
  5738. case glslang::EOpMemoryBarrier:
  5739. builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsAllMemory |
  5740. spv::MemorySemanticsAcquireReleaseMask);
  5741. return 0;
  5742. case glslang::EOpMemoryBarrierAtomicCounter:
  5743. builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsAtomicCounterMemoryMask |
  5744. spv::MemorySemanticsAcquireReleaseMask);
  5745. return 0;
  5746. case glslang::EOpMemoryBarrierBuffer:
  5747. builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsUniformMemoryMask |
  5748. spv::MemorySemanticsAcquireReleaseMask);
  5749. return 0;
  5750. case glslang::EOpMemoryBarrierImage:
  5751. builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsImageMemoryMask |
  5752. spv::MemorySemanticsAcquireReleaseMask);
  5753. return 0;
  5754. case glslang::EOpMemoryBarrierShared:
  5755. builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsWorkgroupMemoryMask |
  5756. spv::MemorySemanticsAcquireReleaseMask);
  5757. return 0;
  5758. case glslang::EOpGroupMemoryBarrier:
  5759. builder.createMemoryBarrier(spv::ScopeWorkgroup, spv::MemorySemanticsAllMemory |
  5760. spv::MemorySemanticsAcquireReleaseMask);
  5761. return 0;
  5762. case glslang::EOpAllMemoryBarrierWithGroupSync:
  5763. builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeDevice,
  5764. spv::MemorySemanticsAllMemory |
  5765. spv::MemorySemanticsAcquireReleaseMask);
  5766. return 0;
  5767. case glslang::EOpDeviceMemoryBarrier:
  5768. builder.createMemoryBarrier(spv::ScopeDevice, spv::MemorySemanticsUniformMemoryMask |
  5769. spv::MemorySemanticsImageMemoryMask |
  5770. spv::MemorySemanticsAcquireReleaseMask);
  5771. return 0;
  5772. case glslang::EOpDeviceMemoryBarrierWithGroupSync:
  5773. builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeDevice, spv::MemorySemanticsUniformMemoryMask |
  5774. spv::MemorySemanticsImageMemoryMask |
  5775. spv::MemorySemanticsAcquireReleaseMask);
  5776. return 0;
  5777. case glslang::EOpWorkgroupMemoryBarrier:
  5778. builder.createMemoryBarrier(spv::ScopeWorkgroup, spv::MemorySemanticsWorkgroupMemoryMask |
  5779. spv::MemorySemanticsAcquireReleaseMask);
  5780. return 0;
  5781. case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
  5782. builder.createControlBarrier(spv::ScopeWorkgroup, spv::ScopeWorkgroup,
  5783. spv::MemorySemanticsWorkgroupMemoryMask |
  5784. spv::MemorySemanticsAcquireReleaseMask);
  5785. return 0;
  5786. case glslang::EOpSubgroupBarrier:
  5787. builder.createControlBarrier(spv::ScopeSubgroup, spv::ScopeSubgroup, spv::MemorySemanticsAllMemory |
  5788. spv::MemorySemanticsAcquireReleaseMask);
  5789. return spv::NoResult;
  5790. case glslang::EOpSubgroupMemoryBarrier:
  5791. builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsAllMemory |
  5792. spv::MemorySemanticsAcquireReleaseMask);
  5793. return spv::NoResult;
  5794. case glslang::EOpSubgroupMemoryBarrierBuffer:
  5795. builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsUniformMemoryMask |
  5796. spv::MemorySemanticsAcquireReleaseMask);
  5797. return spv::NoResult;
  5798. case glslang::EOpSubgroupMemoryBarrierImage:
  5799. builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsImageMemoryMask |
  5800. spv::MemorySemanticsAcquireReleaseMask);
  5801. return spv::NoResult;
  5802. case glslang::EOpSubgroupMemoryBarrierShared:
  5803. builder.createMemoryBarrier(spv::ScopeSubgroup, spv::MemorySemanticsWorkgroupMemoryMask |
  5804. spv::MemorySemanticsAcquireReleaseMask);
  5805. return spv::NoResult;
  5806. case glslang::EOpSubgroupElect: {
  5807. std::vector<spv::Id> operands;
  5808. return createSubgroupOperation(op, typeId, operands, glslang::EbtVoid);
  5809. }
  5810. #ifdef AMD_EXTENSIONS
  5811. case glslang::EOpTime:
  5812. {
  5813. std::vector<spv::Id> args; // Dummy arguments
  5814. spv::Id id = builder.createBuiltinCall(typeId, getExtBuiltins(spv::E_SPV_AMD_gcn_shader), spv::TimeAMD, args);
  5815. return builder.setPrecision(id, precision);
  5816. }
  5817. #endif
  5818. default:
  5819. logger->missingFunctionality("unknown operation with no arguments");
  5820. return 0;
  5821. }
  5822. }
  5823. spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol)
  5824. {
  5825. auto iter = symbolValues.find(symbol->getId());
  5826. spv::Id id;
  5827. if (symbolValues.end() != iter) {
  5828. id = iter->second;
  5829. return id;
  5830. }
  5831. // it was not found, create it
  5832. id = createSpvVariable(symbol);
  5833. symbolValues[symbol->getId()] = id;
  5834. if (symbol->getBasicType() != glslang::EbtBlock) {
  5835. builder.addDecoration(id, TranslatePrecisionDecoration(symbol->getType()));
  5836. builder.addDecoration(id, TranslateInterpolationDecoration(symbol->getType().getQualifier()));
  5837. builder.addDecoration(id, TranslateAuxiliaryStorageDecoration(symbol->getType().getQualifier()));
  5838. if (symbol->getType().getQualifier().hasSpecConstantId())
  5839. builder.addDecoration(id, spv::DecorationSpecId, symbol->getType().getQualifier().layoutSpecConstantId);
  5840. if (symbol->getQualifier().hasIndex())
  5841. builder.addDecoration(id, spv::DecorationIndex, symbol->getQualifier().layoutIndex);
  5842. if (symbol->getQualifier().hasComponent())
  5843. builder.addDecoration(id, spv::DecorationComponent, symbol->getQualifier().layoutComponent);
  5844. // atomic counters use this:
  5845. if (symbol->getQualifier().hasOffset())
  5846. builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutOffset);
  5847. }
  5848. if (symbol->getQualifier().hasLocation())
  5849. builder.addDecoration(id, spv::DecorationLocation, symbol->getQualifier().layoutLocation);
  5850. builder.addDecoration(id, TranslateInvariantDecoration(symbol->getType().getQualifier()));
  5851. if (symbol->getQualifier().hasStream() && glslangIntermediate->isMultiStream()) {
  5852. builder.addCapability(spv::CapabilityGeometryStreams);
  5853. builder.addDecoration(id, spv::DecorationStream, symbol->getQualifier().layoutStream);
  5854. }
  5855. if (symbol->getQualifier().hasSet())
  5856. builder.addDecoration(id, spv::DecorationDescriptorSet, symbol->getQualifier().layoutSet);
  5857. else if (IsDescriptorResource(symbol->getType())) {
  5858. // default to 0
  5859. builder.addDecoration(id, spv::DecorationDescriptorSet, 0);
  5860. }
  5861. if (symbol->getQualifier().hasBinding())
  5862. builder.addDecoration(id, spv::DecorationBinding, symbol->getQualifier().layoutBinding);
  5863. if (symbol->getQualifier().hasAttachment())
  5864. builder.addDecoration(id, spv::DecorationInputAttachmentIndex, symbol->getQualifier().layoutAttachment);
  5865. if (glslangIntermediate->getXfbMode()) {
  5866. builder.addCapability(spv::CapabilityTransformFeedback);
  5867. if (symbol->getQualifier().hasXfbStride())
  5868. builder.addDecoration(id, spv::DecorationXfbStride, symbol->getQualifier().layoutXfbStride);
  5869. if (symbol->getQualifier().hasXfbBuffer()) {
  5870. builder.addDecoration(id, spv::DecorationXfbBuffer, symbol->getQualifier().layoutXfbBuffer);
  5871. unsigned stride = glslangIntermediate->getXfbStride(symbol->getQualifier().layoutXfbBuffer);
  5872. if (stride != glslang::TQualifier::layoutXfbStrideEnd)
  5873. builder.addDecoration(id, spv::DecorationXfbStride, stride);
  5874. }
  5875. if (symbol->getQualifier().hasXfbOffset())
  5876. builder.addDecoration(id, spv::DecorationOffset, symbol->getQualifier().layoutXfbOffset);
  5877. }
  5878. if (symbol->getType().isImage()) {
  5879. std::vector<spv::Decoration> memory;
  5880. TranslateMemoryDecoration(symbol->getType().getQualifier(), memory);
  5881. for (unsigned int i = 0; i < memory.size(); ++i)
  5882. builder.addDecoration(id, memory[i]);
  5883. }
  5884. // built-in variable decorations
  5885. spv::BuiltIn builtIn = TranslateBuiltInDecoration(symbol->getQualifier().builtIn, false);
  5886. if (builtIn != spv::BuiltInMax)
  5887. builder.addDecoration(id, spv::DecorationBuiltIn, (int)builtIn);
  5888. // nonuniform
  5889. builder.addDecoration(id, TranslateNonUniformDecoration(symbol->getType().getQualifier()));
  5890. #ifdef NV_EXTENSIONS
  5891. if (builtIn == spv::BuiltInSampleMask) {
  5892. spv::Decoration decoration;
  5893. // GL_NV_sample_mask_override_coverage extension
  5894. if (glslangIntermediate->getLayoutOverrideCoverage())
  5895. decoration = (spv::Decoration)spv::DecorationOverrideCoverageNV;
  5896. else
  5897. decoration = (spv::Decoration)spv::DecorationMax;
  5898. builder.addDecoration(id, decoration);
  5899. if (decoration != spv::DecorationMax) {
  5900. builder.addExtension(spv::E_SPV_NV_sample_mask_override_coverage);
  5901. }
  5902. }
  5903. else if (builtIn == spv::BuiltInLayer) {
  5904. // SPV_NV_viewport_array2 extension
  5905. if (symbol->getQualifier().layoutViewportRelative) {
  5906. builder.addDecoration(id, (spv::Decoration)spv::DecorationViewportRelativeNV);
  5907. builder.addCapability(spv::CapabilityShaderViewportMaskNV);
  5908. builder.addExtension(spv::E_SPV_NV_viewport_array2);
  5909. }
  5910. if (symbol->getQualifier().layoutSecondaryViewportRelativeOffset != -2048) {
  5911. builder.addDecoration(id, (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV,
  5912. symbol->getQualifier().layoutSecondaryViewportRelativeOffset);
  5913. builder.addCapability(spv::CapabilityShaderStereoViewNV);
  5914. builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
  5915. }
  5916. }
  5917. if (symbol->getQualifier().layoutPassthrough) {
  5918. builder.addDecoration(id, spv::DecorationPassthroughNV);
  5919. builder.addCapability(spv::CapabilityGeometryShaderPassthroughNV);
  5920. builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
  5921. }
  5922. #endif
  5923. if (glslangIntermediate->getHlslFunctionality1() && symbol->getType().getQualifier().semanticName != nullptr) {
  5924. builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
  5925. builder.addDecoration(id, (spv::Decoration)spv::DecorationHlslSemanticGOOGLE,
  5926. symbol->getType().getQualifier().semanticName);
  5927. }
  5928. return id;
  5929. }
  5930. // Make a full tree of instructions to build a SPIR-V specialization constant,
  5931. // or regular constant if possible.
  5932. //
  5933. // TBD: this is not yet done, nor verified to be the best design, it does do the leaf symbols though
  5934. //
  5935. // Recursively walk the nodes. The nodes form a tree whose leaves are
  5936. // regular constants, which themselves are trees that createSpvConstant()
  5937. // recursively walks. So, this function walks the "top" of the tree:
  5938. // - emit specialization constant-building instructions for specConstant
  5939. // - when running into a non-spec-constant, switch to createSpvConstant()
  5940. spv::Id TGlslangToSpvTraverser::createSpvConstant(const glslang::TIntermTyped& node)
  5941. {
  5942. assert(node.getQualifier().isConstant());
  5943. // Handle front-end constants first (non-specialization constants).
  5944. if (! node.getQualifier().specConstant) {
  5945. // hand off to the non-spec-constant path
  5946. assert(node.getAsConstantUnion() != nullptr || node.getAsSymbolNode() != nullptr);
  5947. int nextConst = 0;
  5948. return createSpvConstantFromConstUnionArray(node.getType(), node.getAsConstantUnion() ? node.getAsConstantUnion()->getConstArray() : node.getAsSymbolNode()->getConstArray(),
  5949. nextConst, false);
  5950. }
  5951. // We now know we have a specialization constant to build
  5952. // gl_WorkGroupSize is a special case until the front-end handles hierarchical specialization constants,
  5953. // even then, it's specialization ids are handled by special case syntax in GLSL: layout(local_size_x = ...
  5954. if (node.getType().getQualifier().builtIn == glslang::EbvWorkGroupSize) {
  5955. std::vector<spv::Id> dimConstId;
  5956. for (int dim = 0; dim < 3; ++dim) {
  5957. bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet);
  5958. dimConstId.push_back(builder.makeUintConstant(glslangIntermediate->getLocalSize(dim), specConst));
  5959. if (specConst) {
  5960. builder.addDecoration(dimConstId.back(), spv::DecorationSpecId,
  5961. glslangIntermediate->getLocalSizeSpecId(dim));
  5962. }
  5963. }
  5964. return builder.makeCompositeConstant(builder.makeVectorType(builder.makeUintType(32), 3), dimConstId, true);
  5965. }
  5966. // An AST node labelled as specialization constant should be a symbol node.
  5967. // Its initializer should either be a sub tree with constant nodes, or a constant union array.
  5968. if (auto* sn = node.getAsSymbolNode()) {
  5969. if (auto* sub_tree = sn->getConstSubtree()) {
  5970. // Traverse the constant constructor sub tree like generating normal run-time instructions.
  5971. // During the AST traversal, if the node is marked as 'specConstant', SpecConstantOpModeGuard
  5972. // will set the builder into spec constant op instruction generating mode.
  5973. sub_tree->traverse(this);
  5974. return accessChainLoad(sub_tree->getType());
  5975. } else if (auto* const_union_array = &sn->getConstArray()){
  5976. int nextConst = 0;
  5977. spv::Id id = createSpvConstantFromConstUnionArray(sn->getType(), *const_union_array, nextConst, true);
  5978. builder.addName(id, sn->getName().c_str());
  5979. return id;
  5980. }
  5981. }
  5982. // Neither a front-end constant node, nor a specialization constant node with constant union array or
  5983. // constant sub tree as initializer.
  5984. logger->missingFunctionality("Neither a front-end constant nor a spec constant.");
  5985. exit(1);
  5986. return spv::NoResult;
  5987. }
  5988. // Use 'consts' as the flattened glslang source of scalar constants to recursively
  5989. // build the aggregate SPIR-V constant.
  5990. //
  5991. // If there are not enough elements present in 'consts', 0 will be substituted;
  5992. // an empty 'consts' can be used to create a fully zeroed SPIR-V constant.
  5993. //
  5994. spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glslang::TType& glslangType, const glslang::TConstUnionArray& consts, int& nextConst, bool specConstant)
  5995. {
  5996. // vector of constants for SPIR-V
  5997. std::vector<spv::Id> spvConsts;
  5998. // Type is used for struct and array constants
  5999. spv::Id typeId = convertGlslangToSpvType(glslangType);
  6000. if (glslangType.isArray()) {
  6001. glslang::TType elementType(glslangType, 0);
  6002. for (int i = 0; i < glslangType.getOuterArraySize(); ++i)
  6003. spvConsts.push_back(createSpvConstantFromConstUnionArray(elementType, consts, nextConst, false));
  6004. } else if (glslangType.isMatrix()) {
  6005. glslang::TType vectorType(glslangType, 0);
  6006. for (int col = 0; col < glslangType.getMatrixCols(); ++col)
  6007. spvConsts.push_back(createSpvConstantFromConstUnionArray(vectorType, consts, nextConst, false));
  6008. } else if (glslangType.getStruct()) {
  6009. glslang::TVector<glslang::TTypeLoc>::const_iterator iter;
  6010. for (iter = glslangType.getStruct()->begin(); iter != glslangType.getStruct()->end(); ++iter)
  6011. spvConsts.push_back(createSpvConstantFromConstUnionArray(*iter->type, consts, nextConst, false));
  6012. } else if (glslangType.getVectorSize() > 1) {
  6013. for (unsigned int i = 0; i < (unsigned int)glslangType.getVectorSize(); ++i) {
  6014. bool zero = nextConst >= consts.size();
  6015. switch (glslangType.getBasicType()) {
  6016. case glslang::EbtInt8:
  6017. spvConsts.push_back(builder.makeInt8Constant(zero ? 0 : consts[nextConst].getI8Const()));
  6018. break;
  6019. case glslang::EbtUint8:
  6020. spvConsts.push_back(builder.makeUint8Constant(zero ? 0 : consts[nextConst].getU8Const()));
  6021. break;
  6022. case glslang::EbtInt16:
  6023. spvConsts.push_back(builder.makeInt16Constant(zero ? 0 : consts[nextConst].getI16Const()));
  6024. break;
  6025. case glslang::EbtUint16:
  6026. spvConsts.push_back(builder.makeUint16Constant(zero ? 0 : consts[nextConst].getU16Const()));
  6027. break;
  6028. case glslang::EbtInt:
  6029. spvConsts.push_back(builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst()));
  6030. break;
  6031. case glslang::EbtUint:
  6032. spvConsts.push_back(builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst()));
  6033. break;
  6034. case glslang::EbtInt64:
  6035. spvConsts.push_back(builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const()));
  6036. break;
  6037. case glslang::EbtUint64:
  6038. spvConsts.push_back(builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const()));
  6039. break;
  6040. case glslang::EbtFloat:
  6041. spvConsts.push_back(builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
  6042. break;
  6043. case glslang::EbtDouble:
  6044. spvConsts.push_back(builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst()));
  6045. break;
  6046. case glslang::EbtFloat16:
  6047. spvConsts.push_back(builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst()));
  6048. break;
  6049. case glslang::EbtBool:
  6050. spvConsts.push_back(builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst()));
  6051. break;
  6052. default:
  6053. assert(0);
  6054. break;
  6055. }
  6056. ++nextConst;
  6057. }
  6058. } else {
  6059. // we have a non-aggregate (scalar) constant
  6060. bool zero = nextConst >= consts.size();
  6061. spv::Id scalar = 0;
  6062. switch (glslangType.getBasicType()) {
  6063. case glslang::EbtInt8:
  6064. scalar = builder.makeInt8Constant(zero ? 0 : consts[nextConst].getI8Const(), specConstant);
  6065. break;
  6066. case glslang::EbtUint8:
  6067. scalar = builder.makeUint8Constant(zero ? 0 : consts[nextConst].getU8Const(), specConstant);
  6068. break;
  6069. case glslang::EbtInt16:
  6070. scalar = builder.makeInt16Constant(zero ? 0 : consts[nextConst].getI16Const(), specConstant);
  6071. break;
  6072. case glslang::EbtUint16:
  6073. scalar = builder.makeUint16Constant(zero ? 0 : consts[nextConst].getU16Const(), specConstant);
  6074. break;
  6075. case glslang::EbtInt:
  6076. scalar = builder.makeIntConstant(zero ? 0 : consts[nextConst].getIConst(), specConstant);
  6077. break;
  6078. case glslang::EbtUint:
  6079. scalar = builder.makeUintConstant(zero ? 0 : consts[nextConst].getUConst(), specConstant);
  6080. break;
  6081. case glslang::EbtInt64:
  6082. scalar = builder.makeInt64Constant(zero ? 0 : consts[nextConst].getI64Const(), specConstant);
  6083. break;
  6084. case glslang::EbtUint64:
  6085. scalar = builder.makeUint64Constant(zero ? 0 : consts[nextConst].getU64Const(), specConstant);
  6086. break;
  6087. case glslang::EbtFloat:
  6088. scalar = builder.makeFloatConstant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
  6089. break;
  6090. case glslang::EbtDouble:
  6091. scalar = builder.makeDoubleConstant(zero ? 0.0 : consts[nextConst].getDConst(), specConstant);
  6092. break;
  6093. case glslang::EbtFloat16:
  6094. scalar = builder.makeFloat16Constant(zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
  6095. break;
  6096. case glslang::EbtBool:
  6097. scalar = builder.makeBoolConstant(zero ? false : consts[nextConst].getBConst(), specConstant);
  6098. break;
  6099. default:
  6100. assert(0);
  6101. break;
  6102. }
  6103. ++nextConst;
  6104. return scalar;
  6105. }
  6106. return builder.makeCompositeConstant(typeId, spvConsts);
  6107. }
  6108. // Return true if the node is a constant or symbol whose reading has no
  6109. // non-trivial observable cost or effect.
  6110. bool TGlslangToSpvTraverser::isTrivialLeaf(const glslang::TIntermTyped* node)
  6111. {
  6112. // don't know what this is
  6113. if (node == nullptr)
  6114. return false;
  6115. // a constant is safe
  6116. if (node->getAsConstantUnion() != nullptr)
  6117. return true;
  6118. // not a symbol means non-trivial
  6119. if (node->getAsSymbolNode() == nullptr)
  6120. return false;
  6121. // a symbol, depends on what's being read
  6122. switch (node->getType().getQualifier().storage) {
  6123. case glslang::EvqTemporary:
  6124. case glslang::EvqGlobal:
  6125. case glslang::EvqIn:
  6126. case glslang::EvqInOut:
  6127. case glslang::EvqConst:
  6128. case glslang::EvqConstReadOnly:
  6129. case glslang::EvqUniform:
  6130. return true;
  6131. default:
  6132. return false;
  6133. }
  6134. }
  6135. // A node is trivial if it is a single operation with no side effects.
  6136. // HLSL (and/or vectors) are always trivial, as it does not short circuit.
  6137. // Otherwise, error on the side of saying non-trivial.
  6138. // Return true if trivial.
  6139. bool TGlslangToSpvTraverser::isTrivial(const glslang::TIntermTyped* node)
  6140. {
  6141. if (node == nullptr)
  6142. return false;
  6143. // count non scalars as trivial, as well as anything coming from HLSL
  6144. if (! node->getType().isScalarOrVec1() || glslangIntermediate->getSource() == glslang::EShSourceHlsl)
  6145. return true;
  6146. // symbols and constants are trivial
  6147. if (isTrivialLeaf(node))
  6148. return true;
  6149. // otherwise, it needs to be a simple operation or one or two leaf nodes
  6150. // not a simple operation
  6151. const glslang::TIntermBinary* binaryNode = node->getAsBinaryNode();
  6152. const glslang::TIntermUnary* unaryNode = node->getAsUnaryNode();
  6153. if (binaryNode == nullptr && unaryNode == nullptr)
  6154. return false;
  6155. // not on leaf nodes
  6156. if (binaryNode && (! isTrivialLeaf(binaryNode->getLeft()) || ! isTrivialLeaf(binaryNode->getRight())))
  6157. return false;
  6158. if (unaryNode && ! isTrivialLeaf(unaryNode->getOperand())) {
  6159. return false;
  6160. }
  6161. switch (node->getAsOperator()->getOp()) {
  6162. case glslang::EOpLogicalNot:
  6163. case glslang::EOpConvIntToBool:
  6164. case glslang::EOpConvUintToBool:
  6165. case glslang::EOpConvFloatToBool:
  6166. case glslang::EOpConvDoubleToBool:
  6167. case glslang::EOpEqual:
  6168. case glslang::EOpNotEqual:
  6169. case glslang::EOpLessThan:
  6170. case glslang::EOpGreaterThan:
  6171. case glslang::EOpLessThanEqual:
  6172. case glslang::EOpGreaterThanEqual:
  6173. case glslang::EOpIndexDirect:
  6174. case glslang::EOpIndexDirectStruct:
  6175. case glslang::EOpLogicalXor:
  6176. case glslang::EOpAny:
  6177. case glslang::EOpAll:
  6178. return true;
  6179. default:
  6180. return false;
  6181. }
  6182. }
  6183. // Emit short-circuiting code, where 'right' is never evaluated unless
  6184. // the left side is true (for &&) or false (for ||).
  6185. spv::Id TGlslangToSpvTraverser::createShortCircuit(glslang::TOperator op, glslang::TIntermTyped& left, glslang::TIntermTyped& right)
  6186. {
  6187. spv::Id boolTypeId = builder.makeBoolType();
  6188. // emit left operand
  6189. builder.clearAccessChain();
  6190. left.traverse(this);
  6191. spv::Id leftId = accessChainLoad(left.getType());
  6192. // Operands to accumulate OpPhi operands
  6193. std::vector<spv::Id> phiOperands;
  6194. // accumulate left operand's phi information
  6195. phiOperands.push_back(leftId);
  6196. phiOperands.push_back(builder.getBuildPoint()->getId());
  6197. // Make the two kinds of operation symmetric with a "!"
  6198. // || => emit "if (! left) result = right"
  6199. // && => emit "if ( left) result = right"
  6200. //
  6201. // TODO: this runtime "not" for || could be avoided by adding functionality
  6202. // to 'builder' to have an "else" without an "then"
  6203. if (op == glslang::EOpLogicalOr)
  6204. leftId = builder.createUnaryOp(spv::OpLogicalNot, boolTypeId, leftId);
  6205. // make an "if" based on the left value
  6206. spv::Builder::If ifBuilder(leftId, spv::SelectionControlMaskNone, builder);
  6207. // emit right operand as the "then" part of the "if"
  6208. builder.clearAccessChain();
  6209. right.traverse(this);
  6210. spv::Id rightId = accessChainLoad(right.getType());
  6211. // accumulate left operand's phi information
  6212. phiOperands.push_back(rightId);
  6213. phiOperands.push_back(builder.getBuildPoint()->getId());
  6214. // finish the "if"
  6215. ifBuilder.makeEndIf();
  6216. // phi together the two results
  6217. return builder.createOp(spv::OpPhi, boolTypeId, phiOperands);
  6218. }
  6219. #ifdef AMD_EXTENSIONS
  6220. // Return type Id of the imported set of extended instructions corresponds to the name.
  6221. // Import this set if it has not been imported yet.
  6222. spv::Id TGlslangToSpvTraverser::getExtBuiltins(const char* name)
  6223. {
  6224. if (extBuiltinMap.find(name) != extBuiltinMap.end())
  6225. return extBuiltinMap[name];
  6226. else {
  6227. builder.addExtension(name);
  6228. spv::Id extBuiltins = builder.import(name);
  6229. extBuiltinMap[name] = extBuiltins;
  6230. return extBuiltins;
  6231. }
  6232. }
  6233. #endif
  6234. }; // end anonymous namespace
  6235. namespace glslang {
  6236. void GetSpirvVersion(std::string& version)
  6237. {
  6238. const int bufSize = 100;
  6239. char buf[bufSize];
  6240. snprintf(buf, bufSize, "0x%08x, Revision %d", spv::Version, spv::Revision);
  6241. version = buf;
  6242. }
  6243. // For low-order part of the generator's magic number. Bump up
  6244. // when there is a change in the style (e.g., if SSA form changes,
  6245. // or a different instruction sequence to do something gets used).
  6246. int GetSpirvGeneratorVersion()
  6247. {
  6248. // return 1; // start
  6249. // return 2; // EOpAtomicCounterDecrement gets a post decrement, to map between GLSL -> SPIR-V
  6250. // return 3; // change/correct barrier-instruction operands, to match memory model group decisions
  6251. // return 4; // some deeper access chains: for dynamic vector component, and local Boolean component
  6252. // return 5; // make OpArrayLength result type be an int with signedness of 0
  6253. return 6; // revert version 5 change, which makes a different (new) kind of incorrect code,
  6254. // versions 4 and 6 each generate OpArrayLength as it has long been done
  6255. }
  6256. // Write SPIR-V out to a binary file
  6257. void OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName)
  6258. {
  6259. std::ofstream out;
  6260. out.open(baseName, std::ios::binary | std::ios::out);
  6261. if (out.fail())
  6262. printf("ERROR: Failed to open file: %s\n", baseName);
  6263. for (int i = 0; i < (int)spirv.size(); ++i) {
  6264. unsigned int word = spirv[i];
  6265. out.write((const char*)&word, 4);
  6266. }
  6267. out.close();
  6268. }
  6269. // Write SPIR-V out to a text file with 32-bit hexadecimal words
  6270. void OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName)
  6271. {
  6272. std::ofstream out;
  6273. out.open(baseName, std::ios::binary | std::ios::out);
  6274. if (out.fail())
  6275. printf("ERROR: Failed to open file: %s\n", baseName);
  6276. out << "\t// " <<
  6277. glslang::GetSpirvGeneratorVersion() << "." << GLSLANG_MINOR_VERSION << "." << GLSLANG_PATCH_LEVEL <<
  6278. std::endl;
  6279. if (varName != nullptr) {
  6280. out << "\t #pragma once" << std::endl;
  6281. out << "const uint32_t " << varName << "[] = {" << std::endl;
  6282. }
  6283. const int WORDS_PER_LINE = 8;
  6284. for (int i = 0; i < (int)spirv.size(); i += WORDS_PER_LINE) {
  6285. out << "\t";
  6286. for (int j = 0; j < WORDS_PER_LINE && i + j < (int)spirv.size(); ++j) {
  6287. const unsigned int word = spirv[i + j];
  6288. out << "0x" << std::hex << std::setw(8) << std::setfill('0') << word;
  6289. if (i + j + 1 < (int)spirv.size()) {
  6290. out << ",";
  6291. }
  6292. }
  6293. out << std::endl;
  6294. }
  6295. if (varName != nullptr) {
  6296. out << "};";
  6297. }
  6298. out.close();
  6299. }
  6300. //
  6301. // Set up the glslang traversal
  6302. //
  6303. void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv, SpvOptions* options)
  6304. {
  6305. spv::SpvBuildLogger logger;
  6306. GlslangToSpv(intermediate, spirv, &logger, options);
  6307. }
  6308. void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
  6309. spv::SpvBuildLogger* logger, SpvOptions* options)
  6310. {
  6311. TIntermNode* root = intermediate.getTreeRoot();
  6312. if (root == 0)
  6313. return;
  6314. glslang::SpvOptions defaultOptions;
  6315. if (options == nullptr)
  6316. options = &defaultOptions;
  6317. glslang::GetThreadPoolAllocator().push();
  6318. TGlslangToSpvTraverser it(intermediate.getSpv().spv, &intermediate, logger, *options);
  6319. root->traverse(&it);
  6320. it.finishSpv();
  6321. it.dumpSpv(spirv);
  6322. #if ENABLE_OPT
  6323. // If from HLSL, run spirv-opt to "legalize" the SPIR-V for Vulkan
  6324. // eg. forward and remove memory writes of opaque types.
  6325. if ((intermediate.getSource() == EShSourceHlsl ||
  6326. options->optimizeSize) &&
  6327. !options->disableOptimizer) {
  6328. spv_target_env target_env = SPV_ENV_UNIVERSAL_1_2;
  6329. spvtools::Optimizer optimizer(target_env);
  6330. optimizer.SetMessageConsumer([](spv_message_level_t level,
  6331. const char* source,
  6332. const spv_position_t& position,
  6333. const char* message) {
  6334. std::cerr << StringifyMessage(level, source, position, message)
  6335. << std::endl;
  6336. });
  6337. optimizer.RegisterPass(CreateMergeReturnPass());
  6338. optimizer.RegisterPass(CreateInlineExhaustivePass());
  6339. optimizer.RegisterPass(CreateEliminateDeadFunctionsPass());
  6340. optimizer.RegisterPass(CreateScalarReplacementPass());
  6341. optimizer.RegisterPass(CreateLocalAccessChainConvertPass());
  6342. optimizer.RegisterPass(CreateLocalSingleBlockLoadStoreElimPass());
  6343. optimizer.RegisterPass(CreateLocalSingleStoreElimPass());
  6344. optimizer.RegisterPass(CreateAggressiveDCEPass());
  6345. optimizer.RegisterPass(CreateInsertExtractElimPass());
  6346. optimizer.RegisterPass(CreateDeadInsertElimPass());
  6347. optimizer.RegisterPass(CreateAggressiveDCEPass());
  6348. optimizer.RegisterPass(CreateCCPPass());
  6349. optimizer.RegisterPass(CreateSimplificationPass());
  6350. optimizer.RegisterPass(CreateDeadBranchElimPass());
  6351. optimizer.RegisterPass(CreateCFGCleanupPass());
  6352. optimizer.RegisterPass(CreateBlockMergePass());
  6353. optimizer.RegisterPass(CreateLocalMultiStoreElimPass());
  6354. optimizer.RegisterPass(CreateAggressiveDCEPass());
  6355. optimizer.RegisterPass(CreateInsertExtractElimPass());
  6356. optimizer.RegisterPass(CreateDeadInsertElimPass());
  6357. if (options->optimizeSize) {
  6358. optimizer.RegisterPass(CreateRedundancyEliminationPass());
  6359. // TODO(greg-lunarg): Add this when AMD driver issues are resolved
  6360. // optimizer.RegisterPass(CreateCommonUniformElimPass());
  6361. }
  6362. optimizer.RegisterPass(CreateAggressiveDCEPass());
  6363. if (!optimizer.Run(spirv.data(), spirv.size(), &spirv))
  6364. return;
  6365. }
  6366. #endif
  6367. glslang::GetThreadPoolAllocator().pop();
  6368. }
  6369. }; // end namespace glslang