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- //
- // Copyright (C) 2016 LunarG, Inc.
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- //
- // Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- //
- // Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following
- // disclaimer in the documentation and/or other materials provided
- // with the distribution.
- //
- // Neither the name of Google, Inc., nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- //
- #include "hlslAttributes.h"
- #include "hlslParseHelper.h"
- namespace glslang {
- // Map the given string to an attribute enum from TAttributeType,
- // or EatNone if invalid.
- TAttributeType HlslParseContext::attributeFromName(const TString& nameSpace, const TString& name) const
- {
- // handle names within a namespace
- if (nameSpace == "vk") {
- if (name == "input_attachment_index")
- return EatInputAttachment;
- else if (name == "location")
- return EatLocation;
- else if (name == "binding")
- return EatBinding;
- else if (name == "global_cbuffer_binding")
- return EatGlobalBinding;
- else if (name == "builtin")
- return EatBuiltIn;
- else if (name == "constant_id")
- return EatConstantId;
- else if (name == "push_constant")
- return EatPushConstant;
- } else if (nameSpace.size() > 0)
- return EatNone;
- // handle names with no namespace
- if (name == "allow_uav_condition")
- return EatAllow_uav_condition;
- else if (name == "branch")
- return EatBranch;
- else if (name == "call")
- return EatCall;
- else if (name == "domain")
- return EatDomain;
- else if (name == "earlydepthstencil")
- return EatEarlyDepthStencil;
- else if (name == "fastopt")
- return EatFastOpt;
- else if (name == "flatten")
- return EatFlatten;
- else if (name == "forcecase")
- return EatForceCase;
- else if (name == "instance")
- return EatInstance;
- else if (name == "maxtessfactor")
- return EatMaxTessFactor;
- else if (name == "maxvertexcount")
- return EatMaxVertexCount;
- else if (name == "numthreads")
- return EatNumThreads;
- else if (name == "outputcontrolpoints")
- return EatOutputControlPoints;
- else if (name == "outputtopology")
- return EatOutputTopology;
- else if (name == "partitioning")
- return EatPartitioning;
- else if (name == "patchconstantfunc")
- return EatPatchConstantFunc;
- else if (name == "unroll")
- return EatUnroll;
- else if (name == "loop")
- return EatLoop;
- else
- return EatNone;
- }
- } // end namespace glslang
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