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- #version 450 core
- struct MyStruct
- {
- vec2 foo[2];
- bool sb;
- };
- layout(binding = 0, std430) buffer SSBO0
- {
- MyStruct a;
- } inBuf;
- layout(binding = 1, std430) buffer SSBO1
- {
- MyStruct b;
- } outBuf;
- layout(binding = 2, std140) uniform UBO
- {
- MyStruct c;
- } uBuf;
- struct Nested {
- float f;
- MyStruct S[2];
- };
- layout(binding = 2, std140) uniform UBON
- {
- Nested N1;
- } uBufN;
- layout(binding = 1, std430) buffer SSBO1N
- {
- Nested N2;
- } outBufN;
- void main()
- {
- MyStruct t = inBuf.a;
- outBuf.b = t;
- t = uBuf.c;
- outBuf.b = t;
- Nested n = uBufN.N1;
- outBufN.N2 = n;
- }
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