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- #version 400
- void main()
- {
- int o00 = 00;
- int o000 = 000;
- int o0000 = 0000;
- int o5 = 05;
- int o05 = 005;
- int o006 = 0006;
- int o7 = 07;
- int o58 = 072;
- int omax = 037777777777;
- int o8 = 08; // ERROR
- int o08 = 008; // ERROR
- int o009 = 0009; // ERROR
- int obig = 07324327323472347234; // ERROR
- int omax1 = 040000000000; // ERROR
- uint uo5 = 05u;
- uint uo6 = 06u;
- uint uo7 = 07u;
- uint uo8 = 08u; // ERROR
- uint uo9 = 09u; // ERROR
- int h0 = 0x0;
- int h00 = 0x00;
- int h000 = 0x000;
- int h1 = 0x1;
- int h2 = 0x00000002;
- int h300 = 0x000300;
- int hABCDEF = 0xAbCdEF;
- int hFFFFFFFF = 0xFFFFFFFF;
- int h12345678 = 0xBC614E;
- int hToBeOrNotToBe = 0x2b | ~0x2B;
- uint uh0 = 0x0u;
- uint uhg = (0xcu);
- uint uh000 = 0x000u;
- uint uh1 = 0x1u;
- uint uh2 = 0x00000002u;
- uint uh300 = 0x000300u;
- uint uhABCDEF = 0xAbCdEFu;
- uint uhFFFFFFFF = 0xFFFFFFFFu;
- uint uh12345678 = 0xBC614Eu;
- uint uhToBeOrNotToBe = 0x2bu | ~0x2BU;
- //int he1 = 0xG; // ERROR
- int he2 = 0x; // ERROR
- int hbig = 0xFFFFFFFF1; // ERROR
- float f1 = 1.0;
- float f2 = 2.;
- float f3 = 3e0;
- float f4 = 40e-1;
- float f5 = 05.;
- float f6 = 006.;
- float f7 = .7e1;
- float f8 = 08e0;
- float f9 = .9e+1;
- float f10 = 10.0;
- float f11 = .011e+3;
- float f12 = .0012e4;
- float f543 = 000000543.;
- float f6789 = 00006789.;
- float f88 = 0000088.;
- float g1 = 5.3876e4;
- float g2 = 4000000000e-11;
- float g3 = 1e+5;
- float g4 = 7.321E-3;
- float g5 = 3.2E+4;
- float g6 = 0.5e-5;
- float g7 = 0.45;
- float g8 = 6.e10;
- double gf1 = 1.0lf;
- double gf2 = 2.Lf;
- double gf3 = .3e1lF;
- double gf4 = .4e1LF;
- float gf5 = 5.f;
- float gf6 = 6.F;
- //float e1 = 1..; // ERROR
- //float e2 = 2.l; // ERROR
- //float e3 = ..3; // ERROR
- //float e4 = 4ee1; // ERROR
- float e5 = 5f; // ERROR
- }
- layout (location = 2) out vec4 c2;
- layout (location = 3u) out vec4 c3;
- layout (location = 04) out vec4 c4;
- layout (location = 005u) out vec4 c5;
- layout (location = 0x6) out vec4 c6;
- layout (location = 0x7u) out vec4 c7;
- uint g1 = 4294967296u; // ERROR, too big
- uint g2 = 4294967295u;
- uint g3 = 4294967294u;
- int g4 = 4294967296; // ERROR, too big
- int g5 = 4294967295;
- int g6 = 4294967294;
- float inf1 = -1.#INF;
- float inf2 = 1.#INF;
- float inf3 = +1.#INF;
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