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- //
- // Copyright (C) 2016 LunarG, Inc.
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- //
- // Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- //
- // Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following
- // disclaimer in the documentation and/or other materials provided
- // with the distribution.
- //
- // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- //
- #ifndef _HLSLPARSEABLES_INCLUDED_
- #define _HLSLPARSEABLES_INCLUDED_
- #include "../glslang/MachineIndependent/Initialize.h"
- namespace glslang {
- //
- // This is an HLSL specific derivation of TBuiltInParseables. See comment
- // above TBuiltInParseables for details.
- //
- class TBuiltInParseablesHlsl : public TBuiltInParseables {
- public:
- POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
- TBuiltInParseablesHlsl();
- void initialize(int version, EProfile, const SpvVersion& spvVersion);
- void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage);
- void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable);
- void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources);
- private:
- void createMatTimesMat();
- };
- } // end namespace glslang
- #endif // _HLSLPARSEABLES_INCLUDED_
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