remap.specconst.comp 185 B

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  1. #version 450
  2. layout (local_size_x_id = 0, local_size_y_id = 1, local_size_z_id = 2) in;
  3. shared int foo[gl_WorkGroupSize.x + gl_WorkGroupSize.y * gl_WorkGroupSize.z];
  4. void main () {}