123456789101112131415161718192021 |
- struct InParam {
- float2 v;
- float4 fragCoord : SV_POSITION;
- int2 i2;
- };
- float fun(InParam p)
- {
- return p.v.y + p.fragCoord.x;
- }
- float4 PixelShaderFunction(InParam i) : COLOR0
- {
- InParam local;
- local = i;
- float ret1 = fun(local);
- float ret2 = fun(i);
- return local.fragCoord * ret1 * ret2;
- }
|