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- //
- // Copyright (C) 2016 Google, Inc.
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- //
- // Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- //
- // Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following
- // disclaimer in the documentation and/or other materials provided
- // with the distribution.
- //
- // Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- #include <cstdlib>
- #include <cstring>
- #include <sstream>
- #include <cctype>
- #include "ResourceLimits.h"
- namespace glslang {
- const TBuiltInResource DefaultTBuiltInResource = {
- /* .MaxLights = */ 32,
- /* .MaxClipPlanes = */ 6,
- /* .MaxTextureUnits = */ 32,
- /* .MaxTextureCoords = */ 32,
- /* .MaxVertexAttribs = */ 64,
- /* .MaxVertexUniformComponents = */ 4096,
- /* .MaxVaryingFloats = */ 64,
- /* .MaxVertexTextureImageUnits = */ 32,
- /* .MaxCombinedTextureImageUnits = */ 80,
- /* .MaxTextureImageUnits = */ 32,
- /* .MaxFragmentUniformComponents = */ 4096,
- /* .MaxDrawBuffers = */ 32,
- /* .MaxVertexUniformVectors = */ 128,
- /* .MaxVaryingVectors = */ 8,
- /* .MaxFragmentUniformVectors = */ 16,
- /* .MaxVertexOutputVectors = */ 16,
- /* .MaxFragmentInputVectors = */ 15,
- /* .MinProgramTexelOffset = */ -8,
- /* .MaxProgramTexelOffset = */ 7,
- /* .MaxClipDistances = */ 8,
- /* .MaxComputeWorkGroupCountX = */ 65535,
- /* .MaxComputeWorkGroupCountY = */ 65535,
- /* .MaxComputeWorkGroupCountZ = */ 65535,
- /* .MaxComputeWorkGroupSizeX = */ 1024,
- /* .MaxComputeWorkGroupSizeY = */ 1024,
- /* .MaxComputeWorkGroupSizeZ = */ 64,
- /* .MaxComputeUniformComponents = */ 1024,
- /* .MaxComputeTextureImageUnits = */ 16,
- /* .MaxComputeImageUniforms = */ 8,
- /* .MaxComputeAtomicCounters = */ 8,
- /* .MaxComputeAtomicCounterBuffers = */ 1,
- /* .MaxVaryingComponents = */ 60,
- /* .MaxVertexOutputComponents = */ 64,
- /* .MaxGeometryInputComponents = */ 64,
- /* .MaxGeometryOutputComponents = */ 128,
- /* .MaxFragmentInputComponents = */ 128,
- /* .MaxImageUnits = */ 8,
- /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
- /* .MaxCombinedShaderOutputResources = */ 8,
- /* .MaxImageSamples = */ 0,
- /* .MaxVertexImageUniforms = */ 0,
- /* .MaxTessControlImageUniforms = */ 0,
- /* .MaxTessEvaluationImageUniforms = */ 0,
- /* .MaxGeometryImageUniforms = */ 0,
- /* .MaxFragmentImageUniforms = */ 8,
- /* .MaxCombinedImageUniforms = */ 8,
- /* .MaxGeometryTextureImageUnits = */ 16,
- /* .MaxGeometryOutputVertices = */ 256,
- /* .MaxGeometryTotalOutputComponents = */ 1024,
- /* .MaxGeometryUniformComponents = */ 1024,
- /* .MaxGeometryVaryingComponents = */ 64,
- /* .MaxTessControlInputComponents = */ 128,
- /* .MaxTessControlOutputComponents = */ 128,
- /* .MaxTessControlTextureImageUnits = */ 16,
- /* .MaxTessControlUniformComponents = */ 1024,
- /* .MaxTessControlTotalOutputComponents = */ 4096,
- /* .MaxTessEvaluationInputComponents = */ 128,
- /* .MaxTessEvaluationOutputComponents = */ 128,
- /* .MaxTessEvaluationTextureImageUnits = */ 16,
- /* .MaxTessEvaluationUniformComponents = */ 1024,
- /* .MaxTessPatchComponents = */ 120,
- /* .MaxPatchVertices = */ 32,
- /* .MaxTessGenLevel = */ 64,
- /* .MaxViewports = */ 16,
- /* .MaxVertexAtomicCounters = */ 0,
- /* .MaxTessControlAtomicCounters = */ 0,
- /* .MaxTessEvaluationAtomicCounters = */ 0,
- /* .MaxGeometryAtomicCounters = */ 0,
- /* .MaxFragmentAtomicCounters = */ 8,
- /* .MaxCombinedAtomicCounters = */ 8,
- /* .MaxAtomicCounterBindings = */ 1,
- /* .MaxVertexAtomicCounterBuffers = */ 0,
- /* .MaxTessControlAtomicCounterBuffers = */ 0,
- /* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
- /* .MaxGeometryAtomicCounterBuffers = */ 0,
- /* .MaxFragmentAtomicCounterBuffers = */ 1,
- /* .MaxCombinedAtomicCounterBuffers = */ 1,
- /* .MaxAtomicCounterBufferSize = */ 16384,
- /* .MaxTransformFeedbackBuffers = */ 4,
- /* .MaxTransformFeedbackInterleavedComponents = */ 64,
- /* .MaxCullDistances = */ 8,
- /* .MaxCombinedClipAndCullDistances = */ 8,
- /* .MaxSamples = */ 4,
- /* .limits = */ {
- /* .nonInductiveForLoops = */ 1,
- /* .whileLoops = */ 1,
- /* .doWhileLoops = */ 1,
- /* .generalUniformIndexing = */ 1,
- /* .generalAttributeMatrixVectorIndexing = */ 1,
- /* .generalVaryingIndexing = */ 1,
- /* .generalSamplerIndexing = */ 1,
- /* .generalVariableIndexing = */ 1,
- /* .generalConstantMatrixVectorIndexing = */ 1,
- }};
- std::string GetDefaultTBuiltInResourceString()
- {
- std::ostringstream ostream;
- ostream << "MaxLights " << DefaultTBuiltInResource.maxLights << "\n"
- << "MaxClipPlanes " << DefaultTBuiltInResource.maxClipPlanes << "\n"
- << "MaxTextureUnits " << DefaultTBuiltInResource.maxTextureUnits << "\n"
- << "MaxTextureCoords " << DefaultTBuiltInResource.maxTextureCoords << "\n"
- << "MaxVertexAttribs " << DefaultTBuiltInResource.maxVertexAttribs << "\n"
- << "MaxVertexUniformComponents " << DefaultTBuiltInResource.maxVertexUniformComponents << "\n"
- << "MaxVaryingFloats " << DefaultTBuiltInResource.maxVaryingFloats << "\n"
- << "MaxVertexTextureImageUnits " << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n"
- << "MaxCombinedTextureImageUnits " << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n"
- << "MaxTextureImageUnits " << DefaultTBuiltInResource.maxTextureImageUnits << "\n"
- << "MaxFragmentUniformComponents " << DefaultTBuiltInResource.maxFragmentUniformComponents << "\n"
- << "MaxDrawBuffers " << DefaultTBuiltInResource.maxDrawBuffers << "\n"
- << "MaxVertexUniformVectors " << DefaultTBuiltInResource.maxVertexUniformVectors << "\n"
- << "MaxVaryingVectors " << DefaultTBuiltInResource.maxVaryingVectors << "\n"
- << "MaxFragmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n"
- << "MaxVertexOutputVectors " << DefaultTBuiltInResource.maxVertexOutputVectors << "\n"
- << "MaxFragmentInputVectors " << DefaultTBuiltInResource.maxFragmentInputVectors << "\n"
- << "MinProgramTexelOffset " << DefaultTBuiltInResource.minProgramTexelOffset << "\n"
- << "MaxProgramTexelOffset " << DefaultTBuiltInResource.maxProgramTexelOffset << "\n"
- << "MaxClipDistances " << DefaultTBuiltInResource.maxClipDistances << "\n"
- << "MaxComputeWorkGroupCountX " << DefaultTBuiltInResource.maxComputeWorkGroupCountX << "\n"
- << "MaxComputeWorkGroupCountY " << DefaultTBuiltInResource.maxComputeWorkGroupCountY << "\n"
- << "MaxComputeWorkGroupCountZ " << DefaultTBuiltInResource.maxComputeWorkGroupCountZ << "\n"
- << "MaxComputeWorkGroupSizeX " << DefaultTBuiltInResource.maxComputeWorkGroupSizeX << "\n"
- << "MaxComputeWorkGroupSizeY " << DefaultTBuiltInResource.maxComputeWorkGroupSizeY << "\n"
- << "MaxComputeWorkGroupSizeZ " << DefaultTBuiltInResource.maxComputeWorkGroupSizeZ << "\n"
- << "MaxComputeUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n"
- << "MaxComputeTextureImageUnits " << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n"
- << "MaxComputeImageUniforms " << DefaultTBuiltInResource.maxComputeImageUniforms << "\n"
- << "MaxComputeAtomicCounters " << DefaultTBuiltInResource.maxComputeAtomicCounters << "\n"
- << "MaxComputeAtomicCounterBuffers " << DefaultTBuiltInResource.maxComputeAtomicCounterBuffers << "\n"
- << "MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n"
- << "MaxVertexOutputComponents " << DefaultTBuiltInResource.maxVertexOutputComponents << "\n"
- << "MaxGeometryInputComponents " << DefaultTBuiltInResource.maxGeometryInputComponents << "\n"
- << "MaxGeometryOutputComponents " << DefaultTBuiltInResource.maxGeometryOutputComponents << "\n"
- << "MaxFragmentInputComponents " << DefaultTBuiltInResource.maxFragmentInputComponents << "\n"
- << "MaxImageUnits " << DefaultTBuiltInResource.maxImageUnits << "\n"
- << "MaxCombinedImageUnitsAndFragmentOutputs " << DefaultTBuiltInResource.maxCombinedImageUnitsAndFragmentOutputs << "\n"
- << "MaxCombinedShaderOutputResources " << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\n"
- << "MaxImageSamples " << DefaultTBuiltInResource.maxImageSamples << "\n"
- << "MaxVertexImageUniforms " << DefaultTBuiltInResource.maxVertexImageUniforms << "\n"
- << "MaxTessControlImageUniforms " << DefaultTBuiltInResource.maxTessControlImageUniforms << "\n"
- << "MaxTessEvaluationImageUniforms " << DefaultTBuiltInResource.maxTessEvaluationImageUniforms << "\n"
- << "MaxGeometryImageUniforms " << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n"
- << "MaxFragmentImageUniforms " << DefaultTBuiltInResource.maxFragmentImageUniforms << "\n"
- << "MaxCombinedImageUniforms " << DefaultTBuiltInResource.maxCombinedImageUniforms << "\n"
- << "MaxGeometryTextureImageUnits " << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n"
- << "MaxGeometryOutputVertices " << DefaultTBuiltInResource.maxGeometryOutputVertices << "\n"
- << "MaxGeometryTotalOutputComponents " << DefaultTBuiltInResource.maxGeometryTotalOutputComponents << "\n"
- << "MaxGeometryUniformComponents " << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n"
- << "MaxGeometryVaryingComponents " << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n"
- << "MaxTessControlInputComponents " << DefaultTBuiltInResource.maxTessControlInputComponents << "\n"
- << "MaxTessControlOutputComponents " << DefaultTBuiltInResource.maxTessControlOutputComponents << "\n"
- << "MaxTessControlTextureImageUnits " << DefaultTBuiltInResource.maxTessControlTextureImageUnits << "\n"
- << "MaxTessControlUniformComponents " << DefaultTBuiltInResource.maxTessControlUniformComponents << "\n"
- << "MaxTessControlTotalOutputComponents " << DefaultTBuiltInResource.maxTessControlTotalOutputComponents << "\n"
- << "MaxTessEvaluationInputComponents " << DefaultTBuiltInResource.maxTessEvaluationInputComponents << "\n"
- << "MaxTessEvaluationOutputComponents " << DefaultTBuiltInResource.maxTessEvaluationOutputComponents << "\n"
- << "MaxTessEvaluationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "\n"
- << "MaxTessEvaluationUniformComponents " << DefaultTBuiltInResource.maxTessEvaluationUniformComponents << "\n"
- << "MaxTessPatchComponents " << DefaultTBuiltInResource.maxTessPatchComponents << "\n"
- << "MaxPatchVertices " << DefaultTBuiltInResource.maxPatchVertices << "\n"
- << "MaxTessGenLevel " << DefaultTBuiltInResource.maxTessGenLevel << "\n"
- << "MaxViewports " << DefaultTBuiltInResource.maxViewports << "\n"
- << "MaxVertexAtomicCounters " << DefaultTBuiltInResource.maxVertexAtomicCounters << "\n"
- << "MaxTessControlAtomicCounters " << DefaultTBuiltInResource.maxTessControlAtomicCounters << "\n"
- << "MaxTessEvaluationAtomicCounters " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounters << "\n"
- << "MaxGeometryAtomicCounters " << DefaultTBuiltInResource.maxGeometryAtomicCounters << "\n"
- << "MaxFragmentAtomicCounters " << DefaultTBuiltInResource.maxFragmentAtomicCounters << "\n"
- << "MaxCombinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n"
- << "MaxAtomicCounterBindings " << DefaultTBuiltInResource.maxAtomicCounterBindings << "\n"
- << "MaxVertexAtomicCounterBuffers " << DefaultTBuiltInResource.maxVertexAtomicCounterBuffers << "\n"
- << "MaxTessControlAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessControlAtomicCounterBuffers << "\n"
- << "MaxTessEvaluationAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounterBuffers << "\n"
- << "MaxGeometryAtomicCounterBuffers " << DefaultTBuiltInResource.maxGeometryAtomicCounterBuffers << "\n"
- << "MaxFragmentAtomicCounterBuffers " << DefaultTBuiltInResource.maxFragmentAtomicCounterBuffers << "\n"
- << "MaxCombinedAtomicCounterBuffers " << DefaultTBuiltInResource.maxCombinedAtomicCounterBuffers << "\n"
- << "MaxAtomicCounterBufferSize " << DefaultTBuiltInResource.maxAtomicCounterBufferSize << "\n"
- << "MaxTransformFeedbackBuffers " << DefaultTBuiltInResource.maxTransformFeedbackBuffers << "\n"
- << "MaxTransformFeedbackInterleavedComponents " << DefaultTBuiltInResource.maxTransformFeedbackInterleavedComponents << "\n"
- << "MaxCullDistances " << DefaultTBuiltInResource.maxCullDistances << "\n"
- << "MaxCombinedClipAndCullDistances " << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n"
- << "MaxSamples " << DefaultTBuiltInResource.maxSamples << "\n"
- << "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n"
- << "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n"
- << "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n"
- << "generalUniformIndexing " << DefaultTBuiltInResource.limits.generalUniformIndexing << "\n"
- << "generalAttributeMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalAttributeMatrixVectorIndexing << "\n"
- << "generalVaryingIndexing " << DefaultTBuiltInResource.limits.generalVaryingIndexing << "\n"
- << "generalSamplerIndexing " << DefaultTBuiltInResource.limits.generalSamplerIndexing << "\n"
- << "generalVariableIndexing " << DefaultTBuiltInResource.limits.generalVariableIndexing << "\n"
- << "generalConstantMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << "\n"
- ;
- return ostream.str();
- }
- void DecodeResourceLimits(TBuiltInResource* resources, char* config)
- {
- static const char* delims = " \t\n\r";
- size_t pos = 0;
- std::string configStr(config);
- while ((pos = configStr.find_first_not_of(delims, pos)) != std::string::npos) {
- const size_t token_s = pos;
- const size_t token_e = configStr.find_first_of(delims, token_s);
- const size_t value_s = configStr.find_first_not_of(delims, token_e);
- const size_t value_e = configStr.find_first_of(delims, value_s);
- pos = value_e;
- // Faster to use compare(), but prefering readability.
- const std::string tokenStr = configStr.substr(token_s, token_e-token_s);
- const std::string valueStr = configStr.substr(value_s, value_e-value_s);
- if (value_s == std::string::npos || ! (valueStr[0] == '-' || isdigit(valueStr[0]))) {
- printf("Error: '%s' bad .conf file. Each name must be followed by one number.\n",
- valueStr.c_str());
- return;
- }
- const int value = std::atoi(valueStr.c_str());
- if (tokenStr == "MaxLights")
- resources->maxLights = value;
- else if (tokenStr == "MaxClipPlanes")
- resources->maxClipPlanes = value;
- else if (tokenStr == "MaxTextureUnits")
- resources->maxTextureUnits = value;
- else if (tokenStr == "MaxTextureCoords")
- resources->maxTextureCoords = value;
- else if (tokenStr == "MaxVertexAttribs")
- resources->maxVertexAttribs = value;
- else if (tokenStr == "MaxVertexUniformComponents")
- resources->maxVertexUniformComponents = value;
- else if (tokenStr == "MaxVaryingFloats")
- resources->maxVaryingFloats = value;
- else if (tokenStr == "MaxVertexTextureImageUnits")
- resources->maxVertexTextureImageUnits = value;
- else if (tokenStr == "MaxCombinedTextureImageUnits")
- resources->maxCombinedTextureImageUnits = value;
- else if (tokenStr == "MaxTextureImageUnits")
- resources->maxTextureImageUnits = value;
- else if (tokenStr == "MaxFragmentUniformComponents")
- resources->maxFragmentUniformComponents = value;
- else if (tokenStr == "MaxDrawBuffers")
- resources->maxDrawBuffers = value;
- else if (tokenStr == "MaxVertexUniformVectors")
- resources->maxVertexUniformVectors = value;
- else if (tokenStr == "MaxVaryingVectors")
- resources->maxVaryingVectors = value;
- else if (tokenStr == "MaxFragmentUniformVectors")
- resources->maxFragmentUniformVectors = value;
- else if (tokenStr == "MaxVertexOutputVectors")
- resources->maxVertexOutputVectors = value;
- else if (tokenStr == "MaxFragmentInputVectors")
- resources->maxFragmentInputVectors = value;
- else if (tokenStr == "MinProgramTexelOffset")
- resources->minProgramTexelOffset = value;
- else if (tokenStr == "MaxProgramTexelOffset")
- resources->maxProgramTexelOffset = value;
- else if (tokenStr == "MaxClipDistances")
- resources->maxClipDistances = value;
- else if (tokenStr == "MaxComputeWorkGroupCountX")
- resources->maxComputeWorkGroupCountX = value;
- else if (tokenStr == "MaxComputeWorkGroupCountY")
- resources->maxComputeWorkGroupCountY = value;
- else if (tokenStr == "MaxComputeWorkGroupCountZ")
- resources->maxComputeWorkGroupCountZ = value;
- else if (tokenStr == "MaxComputeWorkGroupSizeX")
- resources->maxComputeWorkGroupSizeX = value;
- else if (tokenStr == "MaxComputeWorkGroupSizeY")
- resources->maxComputeWorkGroupSizeY = value;
- else if (tokenStr == "MaxComputeWorkGroupSizeZ")
- resources->maxComputeWorkGroupSizeZ = value;
- else if (tokenStr == "MaxComputeUniformComponents")
- resources->maxComputeUniformComponents = value;
- else if (tokenStr == "MaxComputeTextureImageUnits")
- resources->maxComputeTextureImageUnits = value;
- else if (tokenStr == "MaxComputeImageUniforms")
- resources->maxComputeImageUniforms = value;
- else if (tokenStr == "MaxComputeAtomicCounters")
- resources->maxComputeAtomicCounters = value;
- else if (tokenStr == "MaxComputeAtomicCounterBuffers")
- resources->maxComputeAtomicCounterBuffers = value;
- else if (tokenStr == "MaxVaryingComponents")
- resources->maxVaryingComponents = value;
- else if (tokenStr == "MaxVertexOutputComponents")
- resources->maxVertexOutputComponents = value;
- else if (tokenStr == "MaxGeometryInputComponents")
- resources->maxGeometryInputComponents = value;
- else if (tokenStr == "MaxGeometryOutputComponents")
- resources->maxGeometryOutputComponents = value;
- else if (tokenStr == "MaxFragmentInputComponents")
- resources->maxFragmentInputComponents = value;
- else if (tokenStr == "MaxImageUnits")
- resources->maxImageUnits = value;
- else if (tokenStr == "MaxCombinedImageUnitsAndFragmentOutputs")
- resources->maxCombinedImageUnitsAndFragmentOutputs = value;
- else if (tokenStr == "MaxCombinedShaderOutputResources")
- resources->maxCombinedShaderOutputResources = value;
- else if (tokenStr == "MaxImageSamples")
- resources->maxImageSamples = value;
- else if (tokenStr == "MaxVertexImageUniforms")
- resources->maxVertexImageUniforms = value;
- else if (tokenStr == "MaxTessControlImageUniforms")
- resources->maxTessControlImageUniforms = value;
- else if (tokenStr == "MaxTessEvaluationImageUniforms")
- resources->maxTessEvaluationImageUniforms = value;
- else if (tokenStr == "MaxGeometryImageUniforms")
- resources->maxGeometryImageUniforms = value;
- else if (tokenStr == "MaxFragmentImageUniforms")
- resources->maxFragmentImageUniforms = value;
- else if (tokenStr == "MaxCombinedImageUniforms")
- resources->maxCombinedImageUniforms = value;
- else if (tokenStr == "MaxGeometryTextureImageUnits")
- resources->maxGeometryTextureImageUnits = value;
- else if (tokenStr == "MaxGeometryOutputVertices")
- resources->maxGeometryOutputVertices = value;
- else if (tokenStr == "MaxGeometryTotalOutputComponents")
- resources->maxGeometryTotalOutputComponents = value;
- else if (tokenStr == "MaxGeometryUniformComponents")
- resources->maxGeometryUniformComponents = value;
- else if (tokenStr == "MaxGeometryVaryingComponents")
- resources->maxGeometryVaryingComponents = value;
- else if (tokenStr == "MaxTessControlInputComponents")
- resources->maxTessControlInputComponents = value;
- else if (tokenStr == "MaxTessControlOutputComponents")
- resources->maxTessControlOutputComponents = value;
- else if (tokenStr == "MaxTessControlTextureImageUnits")
- resources->maxTessControlTextureImageUnits = value;
- else if (tokenStr == "MaxTessControlUniformComponents")
- resources->maxTessControlUniformComponents = value;
- else if (tokenStr == "MaxTessControlTotalOutputComponents")
- resources->maxTessControlTotalOutputComponents = value;
- else if (tokenStr == "MaxTessEvaluationInputComponents")
- resources->maxTessEvaluationInputComponents = value;
- else if (tokenStr == "MaxTessEvaluationOutputComponents")
- resources->maxTessEvaluationOutputComponents = value;
- else if (tokenStr == "MaxTessEvaluationTextureImageUnits")
- resources->maxTessEvaluationTextureImageUnits = value;
- else if (tokenStr == "MaxTessEvaluationUniformComponents")
- resources->maxTessEvaluationUniformComponents = value;
- else if (tokenStr == "MaxTessPatchComponents")
- resources->maxTessPatchComponents = value;
- else if (tokenStr == "MaxPatchVertices")
- resources->maxPatchVertices = value;
- else if (tokenStr == "MaxTessGenLevel")
- resources->maxTessGenLevel = value;
- else if (tokenStr == "MaxViewports")
- resources->maxViewports = value;
- else if (tokenStr == "MaxVertexAtomicCounters")
- resources->maxVertexAtomicCounters = value;
- else if (tokenStr == "MaxTessControlAtomicCounters")
- resources->maxTessControlAtomicCounters = value;
- else if (tokenStr == "MaxTessEvaluationAtomicCounters")
- resources->maxTessEvaluationAtomicCounters = value;
- else if (tokenStr == "MaxGeometryAtomicCounters")
- resources->maxGeometryAtomicCounters = value;
- else if (tokenStr == "MaxFragmentAtomicCounters")
- resources->maxFragmentAtomicCounters = value;
- else if (tokenStr == "MaxCombinedAtomicCounters")
- resources->maxCombinedAtomicCounters = value;
- else if (tokenStr == "MaxAtomicCounterBindings")
- resources->maxAtomicCounterBindings = value;
- else if (tokenStr == "MaxVertexAtomicCounterBuffers")
- resources->maxVertexAtomicCounterBuffers = value;
- else if (tokenStr == "MaxTessControlAtomicCounterBuffers")
- resources->maxTessControlAtomicCounterBuffers = value;
- else if (tokenStr == "MaxTessEvaluationAtomicCounterBuffers")
- resources->maxTessEvaluationAtomicCounterBuffers = value;
- else if (tokenStr == "MaxGeometryAtomicCounterBuffers")
- resources->maxGeometryAtomicCounterBuffers = value;
- else if (tokenStr == "MaxFragmentAtomicCounterBuffers")
- resources->maxFragmentAtomicCounterBuffers = value;
- else if (tokenStr == "MaxCombinedAtomicCounterBuffers")
- resources->maxCombinedAtomicCounterBuffers = value;
- else if (tokenStr == "MaxAtomicCounterBufferSize")
- resources->maxAtomicCounterBufferSize = value;
- else if (tokenStr == "MaxTransformFeedbackBuffers")
- resources->maxTransformFeedbackBuffers = value;
- else if (tokenStr == "MaxTransformFeedbackInterleavedComponents")
- resources->maxTransformFeedbackInterleavedComponents = value;
- else if (tokenStr == "MaxCullDistances")
- resources->maxCullDistances = value;
- else if (tokenStr == "MaxCombinedClipAndCullDistances")
- resources->maxCombinedClipAndCullDistances = value;
- else if (tokenStr == "MaxSamples")
- resources->maxSamples = value;
- else if (tokenStr == "nonInductiveForLoops")
- resources->limits.nonInductiveForLoops = (value != 0);
- else if (tokenStr == "whileLoops")
- resources->limits.whileLoops = (value != 0);
- else if (tokenStr == "doWhileLoops")
- resources->limits.doWhileLoops = (value != 0);
- else if (tokenStr == "generalUniformIndexing")
- resources->limits.generalUniformIndexing = (value != 0);
- else if (tokenStr == "generalAttributeMatrixVectorIndexing")
- resources->limits.generalAttributeMatrixVectorIndexing = (value != 0);
- else if (tokenStr == "generalVaryingIndexing")
- resources->limits.generalVaryingIndexing = (value != 0);
- else if (tokenStr == "generalSamplerIndexing")
- resources->limits.generalSamplerIndexing = (value != 0);
- else if (tokenStr == "generalVariableIndexing")
- resources->limits.generalVariableIndexing = (value != 0);
- else if (tokenStr == "generalConstantMatrixVectorIndexing")
- resources->limits.generalConstantMatrixVectorIndexing = (value != 0);
- else
- printf("Warning: unrecognized limit (%s) in configuration file.\n", tokenStr.c_str());
- }
- }
- } // end namespace glslang
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