Historie revizí

Autor SHA1 Zpráva Datum
  John Kessenich 9312269d09 Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now. před 9 roky
  John Kessenich f6deb6203a glslang AEP: Geometry shader features nominally working. (Full semantic check and turn on pending.) Also picked up partial tessellation shader interface, shader_io_blocks, and mirrored OES set of extensions functionality. před 9 roky
  John Kessenich edd181944e glslang and SPIR-V: Some basic turn on for doubles (previously untested but existed code). Partly from a submission, partly addressing bug 13772. před 9 roky
  John Kessenich 05a62bf528 Implement barrier() control-flow rules: in flow control, non-main, and post-return. před 9 roky
  John Kessenich 67cf1f6179 Turn on basic support for shader storage buffer objects, but not yet the entire extension. před 10 roky
  John Kessenich 79cddfcb56 Finish implementing compute shaders, within #version 430, partly based on a submission. před 10 roky
  John Kessenich c78a126ba6 Tie "location = " to the right stages/versions/extensions. Also add "#define extension 1" extension support and instructions. před 11 roky
  John Kessenich c027579631 Put in infrastructure for tessellation, geometry, and compute stages, and partially flesh out with built-in functions. před 11 roky