John Kessenich
|
494a02a2b0
Semantics: Geometry stage can support max_vertices = 0.
|
8 years ago |
John Kessenich
|
1be8063e01
Require l-value patch-out indexing to be gl_InvocationID.
|
8 years ago |
John Kessenich
|
6dc09cd0f3
glslang: support negation of doubles.
|
9 years ago |
John Kessenich
|
edd181944e
glslang and SPIR-V: Some basic turn on for doubles (previously untested but existed code). Partly from a submission, partly addressing bug 13772.
|
9 years ago |
John Kessenich
|
7c908d2543
Additional semantic checking for tessellation shaders and related clean up:
|
10 years ago |
John Kessenich
|
f3e2a89452
Tessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...).
|
10 years ago |