John Kessenich
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9312269d09
Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now.
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9 лет назад |
John Kessenich
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f6deb6203a
glslang AEP: Geometry shader features nominally working. (Full semantic check and turn on pending.) Also picked up partial tessellation shader interface, shader_io_blocks, and mirrored OES set of extensions functionality.
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9 лет назад |
John Kessenich
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edd181944e
glslang and SPIR-V: Some basic turn on for doubles (previously untested but existed code). Partly from a submission, partly addressing bug 13772.
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9 лет назад |
John Kessenich
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05a62bf528
Implement barrier() control-flow rules: in flow control, non-main, and post-return.
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9 лет назад |
John Kessenich
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67cf1f6179
Turn on basic support for shader storage buffer objects, but not yet the entire extension.
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10 лет назад |
John Kessenich
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79cddfcb56
Finish implementing compute shaders, within #version 430, partly based on a submission.
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10 лет назад |
John Kessenich
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c78a126ba6
Tie "location = " to the right stages/versions/extensions. Also add "#define extension 1" extension support and instructions.
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11 лет назад |
John Kessenich
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c027579631
Put in infrastructure for tessellation, geometry, and compute stages, and partially flesh out with built-in functions.
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11 лет назад |