blender.map 420 B

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  1. /* on Linux we exclude LLVM symbols, they conflict with Mesa llvmpipe
  2. * we also keep boost's symbols local, since some python modules could
  3. * be using boost as well (mainly that's for lux render)
  4. */
  5. {
  6. global:
  7. *;
  8. *_boost*;
  9. local:
  10. *default_error_condition*;
  11. *llvm*;
  12. *LLVM*;
  13. decodeInstruction;
  14. ForceStackAlign;
  15. _Jv_RegisterClasses;
  16. Name;
  17. NumNamedVarArgParams;
  18. X86CompilationCallback*;
  19. *boost*;
  20. *SDL*;
  21. };