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- # ##### BEGIN GPL LICENSE BLOCK #####
- #
- # This program is free software; you can redistribute it and/or
- # modify it under the terms of the GNU General Public License
- # as published by the Free Software Foundation; either version 2
- # of the License, or (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program; if not, write to the Free Software Foundation,
- # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- #
- # ##### END GPL LICENSE BLOCK #####
- # <pep8 compliant>
- import bpy
- from bpy.types import Header, Menu, Panel
- # Header buttons for timeline header (play, etc.)
- class TIME_HT_editor_buttons(Header):
- bl_idname = "TIME_HT_editor_buttons"
- bl_space_type = 'DOPESHEET_EDITOR'
- bl_label = ""
- def draw(self, context):
- pass
- @staticmethod
- def draw_header(context, layout):
- scene = context.scene
- tool_settings = context.tool_settings
- screen = context.screen
- layout.separator_spacer()
- layout.prop(tool_settings, "use_keyframe_insert_auto", text="", toggle=True)
- row = layout.row(align=True)
- row.operator("screen.frame_jump", text="", icon='REW').end = False
- row.operator("screen.keyframe_jump", text="", icon='PREV_KEYFRAME').next = False
- if not screen.is_animation_playing:
- # if using JACK and A/V sync:
- # hide the play-reversed button
- # since JACK transport doesn't support reversed playback
- if scene.sync_mode == 'AUDIO_SYNC' and context.preferences.system.audio_device == 'JACK':
- sub = row.row(align=True)
- sub.scale_x = 1.4
- sub.operator("screen.animation_play", text="", icon='PLAY')
- else:
- row.operator("screen.animation_play", text="", icon='PLAY_REVERSE').reverse = True
- row.operator("screen.animation_play", text="", icon='PLAY')
- else:
- sub = row.row(align=True)
- sub.scale_x = 1.4
- sub.operator("screen.animation_play", text="", icon='PAUSE')
- row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True
- row.operator("screen.frame_jump", text="", icon='FF').end = True
- layout.separator_spacer()
- row = layout.row()
- row.scale_x = 0.95
- if scene.show_subframe:
- row.prop(scene, "frame_float", text="")
- else:
- row.prop(scene, "frame_current", text="")
- row = layout.row(align=True)
- row.prop(scene, "use_preview_range", text="", toggle=True)
- sub = row.row(align=True)
- sub.scale_x = 0.8
- if not scene.use_preview_range:
- sub.prop(scene, "frame_start", text="Start")
- sub.prop(scene, "frame_end", text="End")
- else:
- sub.prop(scene, "frame_preview_start", text="Start")
- sub.prop(scene, "frame_preview_end", text="End")
- class TIME_MT_editor_menus(Menu):
- bl_idname = "TIME_MT_editor_menus"
- bl_label = ""
- def draw(self, _context):
- layout = self.layout
- horizontal = (layout.direction == 'VERTICAL')
- if horizontal:
- row = layout.row()
- sub = row.row(align=True)
- else:
- sub = layout
- sub.popover(
- panel="TIME_PT_playback",
- text="Playback",
- )
- sub.popover(
- panel="TIME_PT_keyframing_settings",
- text="Keying",
- )
- if horizontal:
- sub = row.row(align=True)
- sub.menu("TIME_MT_view")
- sub.menu("TIME_MT_marker")
- class TIME_MT_marker(Menu):
- bl_label = "Marker"
- def draw(self, context):
- layout = self.layout
- marker_menu_generic(layout, context)
- class TIME_MT_view(Menu):
- bl_label = "View"
- def draw(self, context):
- layout = self.layout
- scene = context.scene
- st = context.space_data
- layout.prop(st, "show_seconds")
- layout.prop(st, "show_locked_time")
- layout.separator()
- layout.prop(st, "show_marker_lines")
- layout.prop(st, "show_frame_indicator")
- layout.prop(scene, "show_keys_from_selected_only")
- layout.separator()
- layout.menu("TIME_MT_cache")
- layout.separator()
- # NOTE: "action" now, since timeline is in the dopesheet editor, instead of as own editor
- layout.operator("action.view_all")
- layout.operator("action.view_frame")
- layout.separator()
- layout.menu("INFO_MT_area")
- class TIME_MT_cache(Menu):
- bl_label = "Cache"
- def draw(self, context):
- layout = self.layout
- st = context.space_data
- layout.prop(st, "show_cache")
- layout.separator()
- col = layout.column()
- col.enabled = st.show_cache
- col.prop(st, "cache_softbody")
- col.prop(st, "cache_particles")
- col.prop(st, "cache_cloth")
- col.prop(st, "cache_smoke")
- col.prop(st, "cache_dynamicpaint")
- col.prop(st, "cache_rigidbody")
- def marker_menu_generic(layout, context):
- # layout.operator_context = 'EXEC_REGION_WIN'
- layout.column()
- layout.operator("marker.add", text="Add Marker")
- layout.operator("marker.duplicate", text="Duplicate Marker")
- if len(bpy.data.scenes) > 10:
- layout.operator_context = 'INVOKE_DEFAULT'
- layout.operator("marker.make_links_scene", text="Duplicate Marker to Scene...", icon='OUTLINER_OB_EMPTY')
- else:
- layout.operator_menu_enum("marker.make_links_scene", "scene", text="Duplicate Marker to Scene")
- layout.operator("marker.delete", text="Delete Marker")
- layout.separator()
- layout.operator("marker.rename", text="Rename Marker")
- layout.operator("marker.move", text="Move Marker")
- layout.separator()
- layout.operator("marker.camera_bind")
- layout.separator()
- layout.operator("screen.marker_jump", text="Jump to Next Marker").next = True
- layout.operator("screen.marker_jump", text="Jump to Previous Marker").next = False
- layout.separator()
- tool_settings = context.tool_settings
- layout.prop(tool_settings, "lock_markers")
- ###################################
- class TimelinePanelButtons:
- bl_space_type = 'DOPESHEET_EDITOR'
- bl_region_type = 'UI'
- @staticmethod
- def has_timeline(context):
- return context.space_data.mode == 'TIMELINE'
- class TIME_PT_playback(TimelinePanelButtons, Panel):
- bl_label = "Playback"
- bl_region_type = 'HEADER'
- def draw(self, context):
- layout = self.layout
- screen = context.screen
- scene = context.scene
- layout.prop(scene, "sync_mode", text="")
- layout.prop(scene, "use_audio_scrub")
- layout.prop(scene, "use_audio", text="Mute Audio")
- layout.prop(scene, "show_subframe", text="Subframes")
- layout.prop(scene, "lock_frame_selection_to_range", text="Limit Playhead to Frame Range")
- layout.prop(screen, "use_follow", text="Follow Playhead")
- layout.separator()
- col = layout.column()
- col.label(text="Play Animation In:")
- layout.prop(screen, "use_play_top_left_3d_editor", text="Active Editor Only")
- layout.prop(screen, "use_play_3d_editors")
- layout.prop(screen, "use_play_animation_editors")
- layout.prop(screen, "use_play_properties_editors")
- layout.prop(screen, "use_play_image_editors")
- layout.prop(screen, "use_play_sequence_editors")
- layout.prop(screen, "use_play_node_editors")
- layout.prop(screen, "use_play_clip_editors")
- layout.separator()
- row = layout.row(align=True)
- row.operator("anim.start_frame_set")
- row.operator("anim.end_frame_set")
- class TIME_PT_keyframing_settings(TimelinePanelButtons, Panel):
- bl_label = "Keyframing Settings"
- bl_options = {'HIDE_HEADER'}
- bl_region_type = 'HEADER'
- @classmethod
- def poll(cls, context):
- # only for timeline editor
- return cls.has_timeline(context)
- def draw(self, context):
- layout = self.layout
- scene = context.scene
- tool_settings = context.tool_settings
- prefs = context.preferences
- col = layout.column(align=True)
- col.label(text="Active Keying Set:")
- row = col.row(align=True)
- row.prop_search(scene.keying_sets_all, "active", scene, "keying_sets_all", text="")
- row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
- row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
- col = layout.column(align=True)
- col.label(text="New Keyframe Type:")
- col.prop(tool_settings, "keyframe_type", text="")
- col = layout.column(align=True)
- col.label(text="Auto Keyframing:")
- row = col.row()
- row.prop(tool_settings, "auto_keying_mode", text="")
- row.prop(tool_settings, "use_keyframe_insert_keyingset", text="")
- if not prefs.edit.use_keyframe_insert_available:
- col.prop(tool_settings, "use_record_with_nla", text="Layered Recording")
- layout.prop(tool_settings, "use_keyframe_cycle_aware")
- ###################################
- classes = (
- TIME_HT_editor_buttons,
- TIME_MT_editor_menus,
- TIME_MT_marker,
- TIME_MT_view,
- TIME_MT_cache,
- TIME_PT_playback,
- TIME_PT_keyframing_settings,
- )
- if __name__ == "__main__": # only for live edit.
- from bpy.utils import register_class
- for cls in classes:
- register_class(cls)
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