123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532 |
- # ##### BEGIN GPL LICENSE BLOCK #####
- #
- # This program is free software; you can redistribute it and/or
- # modify it under the terms of the GNU General Public License
- # as published by the Free Software Foundation; either version 2
- # of the License, or (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program; if not, write to the Free Software Foundation,
- # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- #
- # ##### END GPL LICENSE BLOCK #####
- # <pep8 compliant>
- import bpy
- from bpy.types import Menu, Panel, UIList
- from bl_ui.utils import PresetPanel
- from bpy.app.translations import pgettext_tip as tip_
- class RENDER_PT_presets(PresetPanel, Panel):
- bl_label = "Render Presets"
- preset_subdir = "render"
- preset_operator = "script.execute_preset"
- preset_add_operator = "render.preset_add"
- class RENDER_PT_ffmpeg_presets(PresetPanel, Panel):
- bl_label = "FFMPEG Presets"
- preset_subdir = "ffmpeg"
- preset_operator = "script.python_file_run"
- class RENDER_MT_framerate_presets(Menu):
- bl_label = "Frame Rate Presets"
- preset_subdir = "framerate"
- preset_operator = "script.execute_preset"
- draw = Menu.draw_preset
- class RenderOutputButtonsPanel:
- bl_space_type = 'PROPERTIES'
- bl_region_type = 'WINDOW'
- bl_context = "output"
- # COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
- @classmethod
- def poll(cls, context):
- return (context.engine in cls.COMPAT_ENGINES)
- class RENDER_PT_dimensions(RenderOutputButtonsPanel, Panel):
- bl_label = "Dimensions"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- _frame_rate_args_prev = None
- _preset_class = None
- def draw_header_preset(self, _context):
- RENDER_PT_presets.draw_panel_header(self.layout)
- @staticmethod
- def _draw_framerate_label(*args):
- # avoids re-creating text string each draw
- if RENDER_PT_dimensions._frame_rate_args_prev == args:
- return RENDER_PT_dimensions._frame_rate_ret
- fps, fps_base, preset_label = args
- if fps_base == 1.0:
- fps_rate = round(fps)
- else:
- fps_rate = round(fps / fps_base, 2)
- # TODO: Change the following to iterate over existing presets
- custom_framerate = (fps_rate not in {23.98, 24, 25, 29.97, 30, 50, 59.94, 60})
- if custom_framerate is True:
- fps_label_text = tip_("Custom (%.4g fps)") % fps_rate
- show_framerate = True
- else:
- fps_label_text = tip_("%.4g fps") % fps_rate
- show_framerate = (preset_label == "Custom")
- RENDER_PT_dimensions._frame_rate_args_prev = args
- RENDER_PT_dimensions._frame_rate_ret = args = (fps_label_text, show_framerate)
- return args
- @staticmethod
- def draw_framerate(layout, sub, rd):
- if RENDER_PT_dimensions._preset_class is None:
- RENDER_PT_dimensions._preset_class = bpy.types.RENDER_MT_framerate_presets
- args = rd.fps, rd.fps_base, RENDER_PT_dimensions._preset_class.bl_label
- fps_label_text, show_framerate = RENDER_PT_dimensions._draw_framerate_label(*args)
- sub.menu("RENDER_MT_framerate_presets", text=fps_label_text)
- if show_framerate:
- col = layout.column(align=True)
- col.prop(rd, "fps")
- col.prop(rd, "fps_base", text="Base")
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False # No animation.
- scene = context.scene
- rd = scene.render
- col = layout.column(align=True)
- col.prop(rd, "resolution_x", text="Resolution X")
- col.prop(rd, "resolution_y", text="Y")
- col.prop(rd, "resolution_percentage", text="%")
- col = layout.column(align=True)
- col.prop(rd, "pixel_aspect_x", text="Aspect X")
- col.prop(rd, "pixel_aspect_y", text="Y")
- col = layout.column(align=True)
- col.prop(rd, "use_border")
- sub = col.column(align=True)
- sub.active = rd.use_border
- sub.prop(rd, "use_crop_to_border")
- col = layout.column(align=True)
- col.prop(scene, "frame_start", text="Frame Start")
- col.prop(scene, "frame_end", text="End")
- col.prop(scene, "frame_step", text="Step")
- col = layout.split()
- col.alignment = 'RIGHT'
- col.label(text="Frame Rate")
- self.draw_framerate(layout, col, rd)
- class RENDER_PT_frame_remapping(RenderOutputButtonsPanel, Panel):
- bl_label = "Time Remapping"
- bl_parent_id = "RENDER_PT_dimensions"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False # No animation.
- rd = context.scene.render
- col = layout.column(align=True)
- col.prop(rd, "frame_map_old", text="Old")
- col.prop(rd, "frame_map_new", text="New")
- class RENDER_PT_post_processing(RenderOutputButtonsPanel, Panel):
- bl_label = "Post Processing"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- rd = context.scene.render
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
- col = flow.column()
- col.prop(rd, "use_compositing")
- col = flow.column()
- col.prop(rd, "use_sequencer")
- layout.prop(rd, "dither_intensity", text="Dither", slider=True)
- class RENDER_PT_stamp(RenderOutputButtonsPanel, Panel):
- bl_label = "Metadata"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False # No animation.
- rd = context.scene.render
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
- col = flow.column()
- col.prop(rd, "use_stamp_date", text="Date")
- col = flow.column()
- col.prop(rd, "use_stamp_time", text="Time")
- col = flow.column()
- col.prop(rd, "use_stamp_render_time", text="Render Time")
- col = flow.column()
- col.prop(rd, "use_stamp_frame", text="Frame")
- col = flow.column()
- col.prop(rd, "use_stamp_frame_range", text="Frame Range")
- col = flow.column()
- col.prop(rd, "use_stamp_memory", text="Memory")
- col = flow.column()
- col.prop(rd, "use_stamp_hostname", text="Hostname")
- col = flow.column()
- col.prop(rd, "use_stamp_camera", text="Camera")
- col = flow.column()
- col.prop(rd, "use_stamp_lens", text="Lens")
- col = flow.column()
- col.prop(rd, "use_stamp_scene", text="Scene")
- col = flow.column()
- col.prop(rd, "use_stamp_marker", text="Marker")
- col = flow.column()
- col.prop(rd, "use_stamp_filename", text="Filename")
- col = flow.column()
- col.prop(rd, "use_stamp_sequencer_strip", text="Strip Name")
- if rd.use_sequencer:
- col = flow.column()
- col.prop(rd, "use_stamp_strip_meta", text="Use Strip Metadata")
- class RENDER_PT_stamp_note(RenderOutputButtonsPanel, Panel):
- bl_label = "Note"
- bl_parent_id = "RENDER_PT_stamp"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- def draw_header(self, context):
- rd = context.scene.render
- self.layout.prop(rd, "use_stamp_note", text="")
- def draw(self, context):
- layout = self.layout
- rd = context.scene.render
- layout.active = rd.use_stamp_note
- layout.prop(rd, "stamp_note_text", text="")
- class RENDER_PT_stamp_burn(RenderOutputButtonsPanel, Panel):
- bl_label = "Burn Into Image"
- bl_parent_id = "RENDER_PT_stamp"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- def draw_header(self, context):
- rd = context.scene.render
- self.layout.prop(rd, "use_stamp", text="")
- def draw(self, context):
- layout = self.layout
- rd = context.scene.render
- layout.use_property_split = True
- col = layout.column()
- col.active = rd.use_stamp
- col.prop(rd, "stamp_font_size", text="Font Size")
- col.column().prop(rd, "stamp_foreground", slider=True)
- col.column().prop(rd, "stamp_background", slider=True)
- col.prop(rd, "use_stamp_labels", text="Include Labels")
- class RENDER_PT_output(RenderOutputButtonsPanel, Panel):
- bl_label = "Output"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = False
- layout.use_property_decorate = False # No animation.
- rd = context.scene.render
- image_settings = rd.image_settings
- layout.prop(rd, "filepath", text="")
- layout.use_property_split = True
- flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
- col = flow.column()
- col.active = not rd.is_movie_format
- col.prop(rd, "use_overwrite")
- col = flow.column()
- col.active = not rd.is_movie_format
- col.prop(rd, "use_placeholder")
- col = flow.column()
- col.prop(rd, "use_file_extension")
- col = flow.column()
- col.prop(rd, "use_render_cache")
- layout.template_image_settings(image_settings, color_management=False)
- class RENDER_PT_output_views(RenderOutputButtonsPanel, Panel):
- bl_label = "Views"
- bl_parent_id = "RENDER_PT_output"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return rd.use_multiview
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = False
- layout.use_property_decorate = False # No animation.
- rd = context.scene.render
- layout.template_image_views(rd.image_settings)
- class RENDER_PT_encoding(RenderOutputButtonsPanel, Panel):
- bl_label = "Encoding"
- bl_parent_id = "RENDER_PT_output"
- bl_options = {'DEFAULT_CLOSED'}
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- def draw_header_preset(self, _context):
- RENDER_PT_ffmpeg_presets.draw_panel_header(self.layout)
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return rd.image_settings.file_format in {'FFMPEG', 'XVID', 'H264', 'THEORA'}
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False
- rd = context.scene.render
- ffmpeg = rd.ffmpeg
- layout.prop(rd.ffmpeg, "format")
- layout.prop(ffmpeg, "use_autosplit")
- class RENDER_PT_encoding_video(RenderOutputButtonsPanel, Panel):
- bl_label = "Video"
- bl_parent_id = "RENDER_PT_encoding"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return rd.image_settings.file_format in {'FFMPEG', 'XVID', 'H264', 'THEORA'}
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False
- self.draw_vcodec(context)
- def draw_vcodec(self, context):
- """Video codec options."""
- layout = self.layout
- ffmpeg = context.scene.render.ffmpeg
- needs_codec = ffmpeg.format in {'AVI', 'QUICKTIME', 'MKV', 'OGG', 'MPEG4'}
- if needs_codec:
- layout.prop(ffmpeg, "codec")
- if needs_codec and ffmpeg.codec == 'NONE':
- return
- if ffmpeg.codec == 'DNXHD':
- layout.prop(ffmpeg, "use_lossless_output")
- # Output quality
- use_crf = needs_codec and ffmpeg.codec in {'H264', 'MPEG4', 'WEBM'}
- if use_crf:
- layout.prop(ffmpeg, "constant_rate_factor")
- # Encoding speed
- layout.prop(ffmpeg, "ffmpeg_preset")
- # I-frames
- layout.prop(ffmpeg, "gopsize")
- # B-Frames
- split = layout.split(factor=0.5)
- split.prop(ffmpeg, "use_max_b_frames", text="Max B-frames")
- pbox = split.column()
- pbox.prop(ffmpeg, "max_b_frames", text="")
- pbox.enabled = ffmpeg.use_max_b_frames
- if not use_crf or ffmpeg.constant_rate_factor == 'NONE':
- col = layout.column()
- sub = col.column(align=True)
- sub.prop(ffmpeg, "video_bitrate")
- sub.prop(ffmpeg, "minrate", text="Minimum")
- sub.prop(ffmpeg, "maxrate", text="Maximum")
- col.prop(ffmpeg, "buffersize", text="Buffer")
- col.separator()
- col.prop(ffmpeg, "muxrate", text="Mux Rate")
- col.prop(ffmpeg, "packetsize", text="Mux Packet Size")
- class RENDER_PT_encoding_audio(RenderOutputButtonsPanel, Panel):
- bl_label = "Audio"
- bl_parent_id = "RENDER_PT_encoding"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return rd.image_settings.file_format in {'FFMPEG', 'XVID', 'H264', 'THEORA'}
- def draw(self, context):
- layout = self.layout
- layout.use_property_split = True
- layout.use_property_decorate = False
- rd = context.scene.render
- ffmpeg = rd.ffmpeg
- if ffmpeg.format != 'MP3':
- layout.prop(ffmpeg, "audio_codec", text="Audio Codec")
- if ffmpeg.audio_codec != 'NONE':
- layout.prop(ffmpeg, "audio_bitrate")
- layout.prop(ffmpeg, "audio_volume", slider=True)
- class RENDER_UL_renderviews(UIList):
- def draw_item(self, _context, layout, _data, item, icon, _active_data, _active_propname, index):
- view = item
- if self.layout_type in {'DEFAULT', 'COMPACT'}:
- if view.name in {"left", "right"}:
- layout.label(text=view.name, icon_value=icon + (not view.use))
- else:
- layout.prop(view, "name", text="", index=index, icon_value=icon, emboss=False)
- layout.prop(view, "use", text="", index=index)
- elif self.layout_type == 'GRID':
- layout.alignment = 'CENTER'
- layout.label(text="", icon_value=icon + (not view.use))
- class RENDER_PT_stereoscopy(RenderOutputButtonsPanel, Panel):
- bl_label = "Stereoscopy"
- COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_WORKBENCH'}
- bl_options = {'DEFAULT_CLOSED'}
- def draw_header(self, context):
- rd = context.scene.render
- self.layout.prop(rd, "use_multiview", text="")
- def draw(self, context):
- layout = self.layout
- scene = context.scene
- rd = scene.render
- rv = rd.views.active
- layout.active = rd.use_multiview
- basic_stereo = rd.views_format == 'STEREO_3D'
- row = layout.row()
- row.use_property_split = True
- row.use_property_decorate = False
- row.prop(rd, "views_format")
- if basic_stereo:
- row = layout.row()
- row.template_list("RENDER_UL_renderviews", "name", rd, "stereo_views", rd.views, "active_index", rows=2)
- row = layout.row()
- row.use_property_split = True
- row.use_property_decorate = False
- row.prop(rv, "file_suffix")
- else:
- row = layout.row()
- row.template_list("RENDER_UL_renderviews", "name", rd, "views", rd.views, "active_index", rows=2)
- col = row.column(align=True)
- col.operator("scene.render_view_add", icon='ADD', text="")
- col.operator("scene.render_view_remove", icon='REMOVE', text="")
- row = layout.row()
- row.use_property_split = True
- row.use_property_decorate = False
- row.prop(rv, "camera_suffix")
- classes = (
- RENDER_PT_presets,
- RENDER_PT_ffmpeg_presets,
- RENDER_MT_framerate_presets,
- RENDER_PT_dimensions,
- RENDER_PT_frame_remapping,
- RENDER_PT_stereoscopy,
- RENDER_PT_output,
- RENDER_PT_output_views,
- RENDER_PT_encoding,
- RENDER_PT_encoding_video,
- RENDER_PT_encoding_audio,
- RENDER_PT_stamp,
- RENDER_PT_stamp_note,
- RENDER_PT_stamp_burn,
- RENDER_UL_renderviews,
- RENDER_PT_post_processing,
- )
- if __name__ == "__main__": # only for live edit.
- from bpy.utils import register_class
- for cls in classes:
- register_class(cls)
|