haloing.py 2.0 KB

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  1. # ##### BEGIN GPL LICENSE BLOCK #####
  2. #
  3. # This program is free software; you can redistribute it and/or
  4. # modify it under the terms of the GNU General Public License
  5. # as published by the Free Software Foundation; either version 2
  6. # of the License, or (at your option) any later version.
  7. #
  8. # This program is distributed in the hope that it will be useful,
  9. # but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. # GNU General Public License for more details.
  12. #
  13. # You should have received a copy of the GNU General Public License
  14. # along with this program; if not, write to the Free Software Foundation,
  15. # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
  16. #
  17. # ##### END GPL LICENSE BLOCK #####
  18. # Filename : haloing.py
  19. # Author : Stephane Grabli
  20. # Date : 04/08/2005
  21. # Purpose : This style module selects the lines that
  22. # are connected (in the image) to a specific
  23. # object and trims them in order to produce
  24. # a haloing effect around the target shape
  25. from freestyle.chainingiterators import ChainSilhouetteIterator
  26. from freestyle.predicates import (
  27. AndUP1D,
  28. NotUP1D,
  29. QuantitativeInvisibilityUP1D,
  30. TrueUP1D,
  31. pyIsOccludedByUP1D,
  32. )
  33. from freestyle.shaders import (
  34. IncreasingColorShader,
  35. IncreasingThicknessShader,
  36. SamplingShader,
  37. TipRemoverShader,
  38. pyTVertexRemoverShader,
  39. )
  40. from freestyle.types import Id, Operators
  41. # id corresponds to the id of the target object
  42. # (accessed by SHIFT+click)
  43. id = Id(3,0)
  44. upred = AndUP1D(QuantitativeInvisibilityUP1D(0), pyIsOccludedByUP1D(id))
  45. Operators.select(upred)
  46. Operators.bidirectional_chain(ChainSilhouetteIterator(), NotUP1D(upred))
  47. shaders_list = [
  48. IncreasingThicknessShader(3, 5),
  49. IncreasingColorShader(1,0,0, 1,0,1,0,1),
  50. SamplingShader(1.0),
  51. pyTVertexRemoverShader(),
  52. TipRemoverShader(3.0),
  53. ]
  54. Operators.create(TrueUP1D(), shaders_list)