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- // Copyright (c) 2016, libnumaapi authors
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //
- // Author: Sergey Sharybin (sergey.vfx@gmail.com)
- #include "numaapi.h"
- #include "build_config.h"
- // Stub implementation for platforms which doesn't have NUMA support.
- #if !OS_LINUX && !OS_WIN
- ////////////////////////////////////////////////////////////////////////////////
- // Initialization.
- NUMAAPI_Result numaAPI_Initialize(void) {
- return NUMAAPI_NOT_AVAILABLE;
- }
- ////////////////////////////////////////////////////////////////////////////////
- // Topology query.
- int numaAPI_GetNumNodes(void) {
- return 0;
- }
- bool numaAPI_IsNodeAvailable(int node) {
- (void) node; // Ignored.
- return false;
- }
- int numaAPI_GetNumNodeProcessors(int node) {
- (void) node; // Ignored.
- return 0;
- }
- ////////////////////////////////////////////////////////////////////////////////
- // Topology helpers.
- int numaAPI_GetNumCurrentNodesProcessors(void) {
- return 0;
- }
- ////////////////////////////////////////////////////////////////////////////////
- // Affinities.
- bool numaAPI_RunProcessOnNode(int node) {
- (void) node; // Ignored.
- return false;
- }
- bool numaAPI_RunThreadOnNode(int node) {
- (void) node; // Ignored.
- return false;
- }
- ////////////////////////////////////////////////////////////////////////////////
- // Memory management.
- void* numaAPI_AllocateOnNode(size_t size, int node) {
- (void) size; // Ignored.
- (void) node; // Ignored.
- return 0;
- }
- void* numaAPI_AllocateLocal(size_t size) {
- (void) size; // Ignored.
- return NULL;
- }
- void numaAPI_Free(void* start, size_t size) {
- (void) start; // Ignored.
- (void) size; // Ignored.
- }
- #endif // !OS_LINUX && !OS_WIN
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