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- /*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2014 Blender Foundation.
- * All rights reserved.
- */
- /** \file
- * \ingroup glew-mx
- *
- * Support for GLEW Multiple rendering conteXts (MX)
- * Maintained as a Blender Library.
- *
- * Different rendering contexts may have different entry points
- * to extension functions of the same name. So it can cause
- * problems if, for example, a second context uses a pointer to
- * say, glActiveTextureARB, that was queried from the first context.
- *
- * GLEW has basic support for multiple contexts by enabling WITH_GLEW_MX,
- * but it does not provide a full implementation. This is because
- * there are too many questions about thread safety and memory
- * allocation that are up to the user of GLEW.
- *
- * This implementation is very basic and isn't thread safe.
- * For a single context the overhead should be
- * no more than using GLEW without WITH_GLEW_MX enabled.
- */
- #ifndef __GLEW_MX_H__
- #define __GLEW_MX_H__
- #include <GL/glew.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- #include "intern/symbol-binding.h"
- /* If compiling only for OpenGL 3.2 Core Profile then we should make sure
- * no legacy API entries or symbolic constants are used.
- */
- #if (!defined(WITH_LEGACY_OPENGL)) || defined(WITH_GL_PROFILE_CORE) && \
- !defined(WITH_GL_PROFILE_COMPAT) && \
- !defined(WITH_GL_PROFILE_ES20)
- # include "intern/gl-deprecated.h"
- #endif
- GLenum glew_chk(GLenum error, const char *file, int line, const char *text);
- #ifndef NDEBUG
- # define GLEW_CHK(x) glew_chk((x), __FILE__, __LINE__, # x)
- #else
- # define GLEW_CHK(x) glew_chk((x), NULL, 0, NULL)
- #endif
- #ifdef __cplusplus
- }
- #endif
- #endif /* __GLEW_MX_H__ */
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