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- /*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2009 Blender Foundation.
- * All rights reserved.
- */
- /** \file
- * \ingroup GHOST
- */
- #ifndef __GHOST_ISYSTEMPATHS_H__
- #define __GHOST_ISYSTEMPATHS_H__
- #include "GHOST_Types.h"
- class GHOST_ISystemPaths {
- public:
- /**
- * Creates the one and only system.
- * \return An indication of success.
- */
- static GHOST_TSuccess create();
- /**
- * Disposes the one and only system.
- * \return An indication of success.
- */
- static GHOST_TSuccess dispose();
- /**
- * Returns a pointer to the one and only system (nil if it hasn't been created).
- * \return A pointer to the system.
- */
- static GHOST_ISystemPaths *get();
- protected:
- /**
- * Constructor.
- * Protected default constructor to force use of static createSystem member.
- */
- GHOST_ISystemPaths()
- {
- }
- /**
- * Destructor.
- * Protected default constructor to force use of static dispose member.
- */
- virtual ~GHOST_ISystemPaths()
- {
- }
- public:
- /**
- * Determine the base dir in which shared resources are located. It will first try to use
- * "unpack and run" path, then look for properly installed path, including versioning.
- * \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
- */
- virtual const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const = 0;
- /**
- * Determine the base dir in which user configuration is stored, including versioning.
- * If needed, it will create the base directory.
- * \return Unsigned char string pointing to user dir (eg ~/.blender/).
- */
- virtual const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const = 0;
- /**
- * Determine the directory of the current binary
- * \return Unsigned char string pointing to the binary dir
- */
- virtual const GHOST_TUns8 *getBinaryDir() const = 0;
- /**
- * Add the file to the operating system most recently used files
- */
- virtual void addToSystemRecentFiles(const char *filename) const = 0;
- private:
- /** The one and only system paths*/
- static GHOST_ISystemPaths *m_systemPaths;
- #ifdef WITH_CXX_GUARDEDALLOC
- MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_ISystemPaths")
- #endif
- };
- #endif
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