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- /*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef __UTIL_VIEW_H__
- #define __UTIL_VIEW_H__
- /* Functions to display a simple OpenGL window using GLUT, simplified to the
- * bare minimum we need to reduce boilerplate code in tests apps. */
- CCL_NAMESPACE_BEGIN
- typedef void (*ViewInitFunc)();
- typedef void (*ViewExitFunc)();
- typedef void (*ViewResizeFunc)(int width, int height);
- typedef void (*ViewDisplayFunc)();
- typedef void (*ViewKeyboardFunc)(unsigned char key);
- typedef void (*ViewMotionFunc)(int x, int y, int button);
- void view_main_loop(const char *title,
- int width,
- int height,
- ViewInitFunc initf,
- ViewExitFunc exitf,
- ViewResizeFunc resize,
- ViewDisplayFunc display,
- ViewKeyboardFunc keyboard,
- ViewMotionFunc motion);
- void view_display_info(const char *info);
- void view_display_help();
- void view_redraw();
- CCL_NAMESPACE_END
- #endif /*__UTIL_VIEW_H__*/
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