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- /*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef __UTIL_THREAD_H__
- #define __UTIL_THREAD_H__
- #include <thread>
- #include <mutex>
- #include <condition_variable>
- #include <functional>
- #include <queue>
- #ifdef _WIN32
- # include "util_windows.h"
- #else
- # include <pthread.h>
- #endif
- #ifdef __APPLE__
- # include <libkern/OSAtomic.h>
- #endif
- #include "util/util_function.h"
- CCL_NAMESPACE_BEGIN
- typedef std::mutex thread_mutex;
- typedef std::unique_lock<std::mutex> thread_scoped_lock;
- typedef std::condition_variable thread_condition_variable;
- /* Own thread implementation similar to std::thread, so we can set a
- * custom stack size on macOS. */
- class thread {
- public:
- /* NOTE: Node index of -1 means that affinity will be inherited from the
- * parent thread and no override on top of that will happen. */
- thread(function<void()> run_cb, int node = -1);
- ~thread();
- static void *run(void *arg);
- bool join();
- protected:
- function<void()> run_cb_;
- #ifdef __APPLE__
- pthread_t pthread_id;
- #else
- std::thread std_thread;
- #endif
- bool joined_;
- int node_;
- };
- /* Own wrapper around pthread's spin lock to make it's use easier. */
- class thread_spin_lock {
- public:
- #ifdef __APPLE__
- inline thread_spin_lock()
- {
- spin_ = OS_SPINLOCK_INIT;
- }
- inline void lock()
- {
- OSSpinLockLock(&spin_);
- }
- inline void unlock()
- {
- OSSpinLockUnlock(&spin_);
- }
- #elif defined(_WIN32)
- inline thread_spin_lock()
- {
- const DWORD SPIN_COUNT = 50000;
- InitializeCriticalSectionAndSpinCount(&cs_, SPIN_COUNT);
- }
- inline ~thread_spin_lock()
- {
- DeleteCriticalSection(&cs_);
- }
- inline void lock()
- {
- EnterCriticalSection(&cs_);
- }
- inline void unlock()
- {
- LeaveCriticalSection(&cs_);
- }
- #else
- inline thread_spin_lock()
- {
- pthread_spin_init(&spin_, 0);
- }
- inline ~thread_spin_lock()
- {
- pthread_spin_destroy(&spin_);
- }
- inline void lock()
- {
- pthread_spin_lock(&spin_);
- }
- inline void unlock()
- {
- pthread_spin_unlock(&spin_);
- }
- #endif
- protected:
- #ifdef __APPLE__
- OSSpinLock spin_;
- #elif defined(_WIN32)
- CRITICAL_SECTION cs_;
- #else
- pthread_spinlock_t spin_;
- #endif
- };
- class thread_scoped_spin_lock {
- public:
- explicit thread_scoped_spin_lock(thread_spin_lock &lock) : lock_(lock)
- {
- lock_.lock();
- }
- ~thread_scoped_spin_lock()
- {
- lock_.unlock();
- }
- /* TODO(sergey): Implement manual control over lock/unlock. */
- protected:
- thread_spin_lock &lock_;
- };
- CCL_NAMESPACE_END
- #endif /* __UTIL_THREAD_H__ */
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