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- /*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef __UTIL_SYSTEM_H__
- #define __UTIL_SYSTEM_H__
- #include "util/util_string.h"
- #include "util/util_vector.h"
- CCL_NAMESPACE_BEGIN
- /* Make sure CPU groups / NUMA API is initialized. */
- bool system_cpu_ensure_initialized();
- /* Get total number of threads in all NUMA nodes / CPU groups. */
- int system_cpu_thread_count();
- /* Get width in characters of the current console output. */
- int system_console_width();
- /* Get number of available nodes.
- *
- * This is in fact an index of last node plus one and it's not guaranteed
- * that all nodes up to this one are available. */
- int system_cpu_num_numa_nodes();
- /* Returns truth if the given node is available for compute. */
- bool system_cpu_is_numa_node_available(int node);
- /* Get number of available processors on a given node. */
- int system_cpu_num_numa_node_processors(int node);
- /* Runs the current thread and its children on a specific node.
- *
- * Returns truth if affinity has successfully changed. */
- bool system_cpu_run_thread_on_node(int node);
- /* Number of processors within the current CPU group (or within active thread
- * thread affinity). */
- int system_cpu_num_active_group_processors();
- string system_cpu_brand_string();
- int system_cpu_bits();
- bool system_cpu_support_sse2();
- bool system_cpu_support_sse3();
- bool system_cpu_support_sse41();
- bool system_cpu_support_avx();
- bool system_cpu_support_avx2();
- size_t system_physical_ram();
- /* Start a new process of the current application with the given arguments. */
- bool system_call_self(const vector<string> &args);
- CCL_NAMESPACE_END
- #endif /* __UTIL_SYSTEM_H__ */
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