123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432 |
- /*
- * Copyright 2011-2017 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef __UTIL_MATH_FLOAT3_H__
- #define __UTIL_MATH_FLOAT3_H__
- #ifndef __UTIL_MATH_H__
- # error "Do not include this file directly, include util_types.h instead."
- #endif
- CCL_NAMESPACE_BEGIN
- /*******************************************************************************
- * Declaration.
- */
- #ifndef __KERNEL_OPENCL__
- ccl_device_inline float3 operator-(const float3 &a);
- ccl_device_inline float3 operator*(const float3 &a, const float3 &b);
- ccl_device_inline float3 operator*(const float3 &a, const float f);
- ccl_device_inline float3 operator*(const float f, const float3 &a);
- ccl_device_inline float3 operator/(const float f, const float3 &a);
- ccl_device_inline float3 operator/(const float3 &a, const float f);
- ccl_device_inline float3 operator/(const float3 &a, const float3 &b);
- ccl_device_inline float3 operator+(const float3 &a, const float3 &b);
- ccl_device_inline float3 operator-(const float3 &a, const float3 &b);
- ccl_device_inline float3 operator+=(float3 &a, const float3 &b);
- ccl_device_inline float3 operator-=(float3 &a, const float3 &b);
- ccl_device_inline float3 operator*=(float3 &a, const float3 &b);
- ccl_device_inline float3 operator*=(float3 &a, float f);
- ccl_device_inline float3 operator/=(float3 &a, const float3 &b);
- ccl_device_inline float3 operator/=(float3 &a, float f);
- ccl_device_inline bool operator==(const float3 &a, const float3 &b);
- ccl_device_inline bool operator!=(const float3 &a, const float3 &b);
- ccl_device_inline float dot(const float3 &a, const float3 &b);
- ccl_device_inline float dot_xy(const float3 &a, const float3 &b);
- ccl_device_inline float3 cross(const float3 &a, const float3 &b);
- ccl_device_inline float3 normalize(const float3 &a);
- ccl_device_inline float3 min(const float3 &a, const float3 &b);
- ccl_device_inline float3 max(const float3 &a, const float3 &b);
- ccl_device_inline float3 clamp(const float3 &a, const float3 &mn, const float3 &mx);
- ccl_device_inline float3 fabs(const float3 &a);
- ccl_device_inline float3 mix(const float3 &a, const float3 &b, float t);
- ccl_device_inline float3 rcp(const float3 &a);
- ccl_device_inline float3 sqrt(const float3 &a);
- #endif /* !__KERNEL_OPENCL__ */
- ccl_device_inline float min3(float3 a);
- ccl_device_inline float max3(float3 a);
- ccl_device_inline float len(const float3 a);
- ccl_device_inline float len_squared(const float3 a);
- ccl_device_inline float3 saturate3(float3 a);
- ccl_device_inline float3 safe_normalize(const float3 a);
- ccl_device_inline float3 normalize_len(const float3 a, float *t);
- ccl_device_inline float3 safe_normalize_len(const float3 a, float *t);
- ccl_device_inline float3 interp(float3 a, float3 b, float t);
- ccl_device_inline float3 sqr3(float3 a);
- ccl_device_inline bool is_zero(const float3 a);
- ccl_device_inline float reduce_add(const float3 a);
- ccl_device_inline float average(const float3 a);
- ccl_device_inline bool isequal_float3(const float3 a, const float3 b);
- /*******************************************************************************
- * Definition.
- */
- #ifndef __KERNEL_OPENCL__
- ccl_device_inline float3 operator-(const float3 &a)
- {
- # ifdef __KERNEL_SSE__
- return float3(_mm_xor_ps(a.m128, _mm_castsi128_ps(_mm_set1_epi32(0x80000000))));
- # else
- return make_float3(-a.x, -a.y, -a.z);
- # endif
- }
- ccl_device_inline float3 operator*(const float3 &a, const float3 &b)
- {
- # ifdef __KERNEL_SSE__
- return float3(_mm_mul_ps(a.m128, b.m128));
- # else
- return make_float3(a.x * b.x, a.y * b.y, a.z * b.z);
- # endif
- }
- ccl_device_inline float3 operator*(const float3 &a, const float f)
- {
- # ifdef __KERNEL_SSE__
- return float3(_mm_mul_ps(a.m128, _mm_set1_ps(f)));
- # else
- return make_float3(a.x * f, a.y * f, a.z * f);
- # endif
- }
- ccl_device_inline float3 operator*(const float f, const float3 &a)
- {
- # if defined(__KERNEL_SSE__)
- return float3(_mm_mul_ps(_mm_set1_ps(f), a.m128));
- # else
- return make_float3(a.x * f, a.y * f, a.z * f);
- # endif
- }
- ccl_device_inline float3 operator/(const float f, const float3 &a)
- {
- # if defined(__KERNEL_SSE__)
- return float3(_mm_div_ps(_mm_set1_ps(f), a.m128));
- # else
- return make_float3(f / a.x, f / a.y, f / a.z);
- # endif
- }
- ccl_device_inline float3 operator/(const float3 &a, const float f)
- {
- float invf = 1.0f / f;
- return a * invf;
- }
- ccl_device_inline float3 operator/(const float3 &a, const float3 &b)
- {
- # if defined(__KERNEL_SSE__)
- return float3(_mm_div_ps(a.m128, b.m128));
- # else
- return make_float3(a.x / b.x, a.y / b.y, a.z / b.z);
- # endif
- }
- ccl_device_inline float3 operator+(const float3 &a, const float3 &b)
- {
- # ifdef __KERNEL_SSE__
- return float3(_mm_add_ps(a.m128, b.m128));
- # else
- return make_float3(a.x + b.x, a.y + b.y, a.z + b.z);
- # endif
- }
- ccl_device_inline float3 operator-(const float3 &a, const float3 &b)
- {
- # ifdef __KERNEL_SSE__
- return float3(_mm_sub_ps(a.m128, b.m128));
- # else
- return make_float3(a.x - b.x, a.y - b.y, a.z - b.z);
- # endif
- }
- ccl_device_inline float3 operator+=(float3 &a, const float3 &b)
- {
- return a = a + b;
- }
- ccl_device_inline float3 operator-=(float3 &a, const float3 &b)
- {
- return a = a - b;
- }
- ccl_device_inline float3 operator*=(float3 &a, const float3 &b)
- {
- return a = a * b;
- }
- ccl_device_inline float3 operator*=(float3 &a, float f)
- {
- return a = a * f;
- }
- ccl_device_inline float3 operator/=(float3 &a, const float3 &b)
- {
- return a = a / b;
- }
- ccl_device_inline float3 operator/=(float3 &a, float f)
- {
- float invf = 1.0f / f;
- return a = a * invf;
- }
- ccl_device_inline bool operator==(const float3 &a, const float3 &b)
- {
- # ifdef __KERNEL_SSE__
- return (_mm_movemask_ps(_mm_cmpeq_ps(a.m128, b.m128)) & 7) == 7;
- # else
- return (a.x == b.x && a.y == b.y && a.z == b.z);
- # endif
- }
- ccl_device_inline bool operator!=(const float3 &a, const float3 &b)
- {
- return !(a == b);
- }
- ccl_device_inline float dot(const float3 &a, const float3 &b)
- {
- # if defined(__KERNEL_SSE41__) && defined(__KERNEL_SSE__)
- return _mm_cvtss_f32(_mm_dp_ps(a, b, 0x7F));
- # else
- return a.x * b.x + a.y * b.y + a.z * b.z;
- # endif
- }
- ccl_device_inline float dot_xy(const float3 &a, const float3 &b)
- {
- # if defined(__KERNEL_SSE41__) && defined(__KERNEL_SSE__)
- return _mm_cvtss_f32(_mm_hadd_ps(_mm_mul_ps(a, b), b));
- # else
- return a.x * b.x + a.y * b.y;
- # endif
- }
- ccl_device_inline float3 cross(const float3 &a, const float3 &b)
- {
- float3 r = make_float3(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
- return r;
- }
- ccl_device_inline float3 normalize(const float3 &a)
- {
- # if defined(__KERNEL_SSE41__) && defined(__KERNEL_SSE__)
- __m128 norm = _mm_sqrt_ps(_mm_dp_ps(a.m128, a.m128, 0x7F));
- return float3(_mm_div_ps(a.m128, norm));
- # else
- return a / len(a);
- # endif
- }
- ccl_device_inline float3 min(const float3 &a, const float3 &b)
- {
- # ifdef __KERNEL_SSE__
- return float3(_mm_min_ps(a.m128, b.m128));
- # else
- return make_float3(min(a.x, b.x), min(a.y, b.y), min(a.z, b.z));
- # endif
- }
- ccl_device_inline float3 max(const float3 &a, const float3 &b)
- {
- # ifdef __KERNEL_SSE__
- return float3(_mm_max_ps(a.m128, b.m128));
- # else
- return make_float3(max(a.x, b.x), max(a.y, b.y), max(a.z, b.z));
- # endif
- }
- ccl_device_inline float3 clamp(const float3 &a, const float3 &mn, const float3 &mx)
- {
- return min(max(a, mn), mx);
- }
- ccl_device_inline float3 fabs(const float3 &a)
- {
- # ifdef __KERNEL_SSE__
- __m128 mask = _mm_castsi128_ps(_mm_set1_epi32(0x7fffffff));
- return float3(_mm_and_ps(a.m128, mask));
- # else
- return make_float3(fabsf(a.x), fabsf(a.y), fabsf(a.z));
- # endif
- }
- ccl_device_inline float3 sqrt(const float3 &a)
- {
- # ifdef __KERNEL_SSE__
- return float3(_mm_sqrt_ps(a));
- # else
- return make_float3(sqrtf(a.x), sqrtf(a.y), sqrtf(a.z));
- # endif
- }
- ccl_device_inline float3 mix(const float3 &a, const float3 &b, float t)
- {
- return a + t * (b - a);
- }
- ccl_device_inline float3 rcp(const float3 &a)
- {
- # ifdef __KERNEL_SSE__
- /* Don't use _mm_rcp_ps due to poor precision. */
- return float3(_mm_div_ps(_mm_set_ps1(1.0f), a.m128));
- # else
- return make_float3(1.0f / a.x, 1.0f / a.y, 1.0f / a.z);
- # endif
- }
- #endif /* !__KERNEL_OPENCL__ */
- ccl_device_inline float min3(float3 a)
- {
- return min(min(a.x, a.y), a.z);
- }
- ccl_device_inline float max3(float3 a)
- {
- return max(max(a.x, a.y), a.z);
- }
- ccl_device_inline float len(const float3 a)
- {
- #if defined(__KERNEL_SSE41__) && defined(__KERNEL_SSE__)
- return _mm_cvtss_f32(_mm_sqrt_ss(_mm_dp_ps(a.m128, a.m128, 0x7F)));
- #else
- return sqrtf(dot(a, a));
- #endif
- }
- ccl_device_inline float len_squared(const float3 a)
- {
- return dot(a, a);
- }
- ccl_device_inline float3 saturate3(float3 a)
- {
- return make_float3(saturate(a.x), saturate(a.y), saturate(a.z));
- }
- ccl_device_inline float3 normalize_len(const float3 a, float *t)
- {
- *t = len(a);
- float x = 1.0f / *t;
- return a * x;
- }
- ccl_device_inline float3 safe_normalize(const float3 a)
- {
- float t = len(a);
- return (t != 0.0f) ? a * (1.0f / t) : a;
- }
- ccl_device_inline float3 safe_normalize_len(const float3 a, float *t)
- {
- *t = len(a);
- return (*t != 0.0f) ? a / (*t) : a;
- }
- ccl_device_inline float3 interp(float3 a, float3 b, float t)
- {
- return a + t * (b - a);
- }
- ccl_device_inline float3 sqr3(float3 a)
- {
- return a * a;
- }
- ccl_device_inline bool is_zero(const float3 a)
- {
- #ifdef __KERNEL_SSE__
- return a == make_float3(0.0f);
- #else
- return (a.x == 0.0f && a.y == 0.0f && a.z == 0.0f);
- #endif
- }
- ccl_device_inline float reduce_add(const float3 a)
- {
- return (a.x + a.y + a.z);
- }
- ccl_device_inline float average(const float3 a)
- {
- return reduce_add(a) * (1.0f / 3.0f);
- }
- ccl_device_inline bool isequal_float3(const float3 a, const float3 b)
- {
- #ifdef __KERNEL_OPENCL__
- return all(a == b);
- #else
- return a == b;
- #endif
- }
- ccl_device_inline float3 pow3(float3 v, float e)
- {
- return make_float3(powf(v.x, e), powf(v.y, e), powf(v.z, e));
- }
- ccl_device_inline float3 exp3(float3 v)
- {
- return make_float3(expf(v.x), expf(v.y), expf(v.z));
- }
- ccl_device_inline float3 log3(float3 v)
- {
- return make_float3(logf(v.x), logf(v.y), logf(v.z));
- }
- ccl_device_inline int3 quick_floor_to_int3(const float3 a)
- {
- #ifdef __KERNEL_SSE__
- int3 b = int3(_mm_cvttps_epi32(a.m128));
- int3 isneg = int3(_mm_castps_si128(_mm_cmplt_ps(a.m128, _mm_set_ps1(0.0f))));
- /* Unsaturated add 0xffffffff is the same as subtract -1. */
- return b + isneg;
- #else
- return make_int3(quick_floor_to_int(a.x), quick_floor_to_int(a.y), quick_floor_to_int(a.z));
- #endif
- }
- ccl_device_inline bool isfinite3_safe(float3 v)
- {
- return isfinite_safe(v.x) && isfinite_safe(v.y) && isfinite_safe(v.z);
- }
- ccl_device_inline float3 ensure_finite3(float3 v)
- {
- if (!isfinite_safe(v.x))
- v.x = 0.0f;
- if (!isfinite_safe(v.y))
- v.y = 0.0f;
- if (!isfinite_safe(v.z))
- v.z = 0.0f;
- return v;
- }
- CCL_NAMESPACE_END
- #endif /* __UTIL_MATH_FLOAT3_H__ */
|