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- /*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /* Parts adapted from code in the public domain in NVidia Mesh Tools. */
- #include "render/mesh.h"
- #include "subd/subd_patch.h"
- #include "util/util_math.h"
- #include "util/util_types.h"
- CCL_NAMESPACE_BEGIN
- /* De Casteljau Evaluation */
- static void decasteljau_cubic(float3 *P, float3 *dt, float t, const float3 cp[4])
- {
- float3 d0 = cp[0] + t * (cp[1] - cp[0]);
- float3 d1 = cp[1] + t * (cp[2] - cp[1]);
- float3 d2 = cp[2] + t * (cp[3] - cp[2]);
- d0 += t * (d1 - d0);
- d1 += t * (d2 - d1);
- *P = d0 + t * (d1 - d0);
- if (dt)
- *dt = d1 - d0;
- }
- static void decasteljau_bicubic(
- float3 *P, float3 *du, float3 *dv, const float3 cp[16], float u, float v)
- {
- float3 ucp[4], utn[4];
- /* interpolate over u */
- decasteljau_cubic(ucp + 0, utn + 0, u, cp);
- decasteljau_cubic(ucp + 1, utn + 1, u, cp + 4);
- decasteljau_cubic(ucp + 2, utn + 2, u, cp + 8);
- decasteljau_cubic(ucp + 3, utn + 3, u, cp + 12);
- /* interpolate over v */
- decasteljau_cubic(P, dv, v, ucp);
- if (du)
- decasteljau_cubic(du, NULL, v, utn);
- }
- /* Linear Quad Patch */
- void LinearQuadPatch::eval(float3 *P, float3 *dPdu, float3 *dPdv, float3 *N, float u, float v)
- {
- float3 d0 = interp(hull[0], hull[1], u);
- float3 d1 = interp(hull[2], hull[3], u);
- *P = interp(d0, d1, v);
- if (dPdu && dPdv) {
- *dPdu = interp(hull[1] - hull[0], hull[3] - hull[2], v);
- *dPdv = interp(hull[2] - hull[0], hull[3] - hull[1], u);
- }
- if (N) {
- *N = normalize(
- interp(interp(normals[0], normals[1], u), interp(normals[2], normals[3], u), v));
- }
- }
- BoundBox LinearQuadPatch::bound()
- {
- BoundBox bbox = BoundBox::empty;
- for (int i = 0; i < 4; i++)
- bbox.grow(hull[i]);
- return bbox;
- }
- /* Bicubic Patch */
- void BicubicPatch::eval(float3 *P, float3 *dPdu, float3 *dPdv, float3 *N, float u, float v)
- {
- if (N) {
- float3 dPdu_, dPdv_;
- decasteljau_bicubic(P, &dPdu_, &dPdv_, hull, u, v);
- if (dPdu && dPdv) {
- *dPdu = dPdu_;
- *dPdv = dPdv_;
- }
- *N = normalize(cross(dPdu_, dPdv_));
- }
- else {
- decasteljau_bicubic(P, dPdu, dPdv, hull, u, v);
- }
- }
- BoundBox BicubicPatch::bound()
- {
- BoundBox bbox = BoundBox::empty;
- for (int i = 0; i < 16; i++)
- bbox.grow(hull[i]);
- return bbox;
- }
- CCL_NAMESPACE_END
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